Maintenance for the week of September 1:
• PC/Mac: No maintenance – September 1
• PC/Mac: NA and EU megaservers for patch maintenance – September 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Known Issues for Update 3

  • Neyephe
    Neyephe
    No guts from killing squirrels, rabbits, frogs... etc... cant get my fishing achievements without them... :(

    Also seen the issue with mobs not dieing appropriately when at 0%.

    I keep getting dismounted when I run near a dye station, even if I am not stopping to dye anything. Just running by dismounts me.

    Also with the dyes, I have colors I shouldn't -- Warlord Red is one... I'm only level 6 in pvp.

    Rare Motif isn't showing up for me either, I have 3/5 but none show as attained.


  • Turelus
    Turelus
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    Siege Shield wasn't changed after all like listed in the patch notes?

    Still saying 20% damage reduction and doesn't grant ARM/SR when cast.
    I'm not complaining if the change didn't go through, because it was a terrible change any way. :P
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ZOS what's going on? Every time something is added or changed it creates a list of major bugs. I mean major. We haven't been able to access our guild bank for two days now. The nightblade class seems to get worse with every "fix". I know you guys are testing these things because I follow the test servers. I am starting to lose faith that we can get any reliable content update. I would really love to play my nightblade and I was optimistic that I would be able to after update 3 but I am starting to think that's not the case.

    I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?

    These are not just minor annoyances they literally make the game unplayable or at least very tedious to play.

    as for the addons--just check allow outdated addons until the makers of the addons can apply a fix. i personally use Minion addon manager (DL from esoui.com) and it checks them automatically for me

    I also use Minion and I do have "allow outdated addons" but the error message will appear if there is a conflict with the coding. Dismiss has to be clicked for each error every time it occurs so it's often easier to just disable the addon until they update it in Minion. Basically they are requiring me to do way more work than I should have to for things that should just be included in the vanilla version.

    Of all the things to copy from Skyrim why on nirn did they choose the menu's UI? Skyrim's inventory management was awful and they basically copied it with only a slight improvement.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?

    Yeah... I know there are other large priorities but I'd still like to see a properly-featured stock UI :(. Add-ons are really a bandaid fix by the community to keep up-to-date still. I've harped on this a lot in the past, though, so... :). Overall I love the way the game is going both direction and updates planned/launched, but the UI could use some love for sure including options WITHOUT addons like (and yes I know many of these can be achieved with them):

    -Stock inventory text search and subcategories
    Third-person field of view and max camera zoom distance adjustments
    -More descriptive guild trade house emails including things like what item sold and to who
    -Items stacking to 500 or 999 or similar instead of 100 in most cases (runes stack to 200 now which is great, but I have thousands of other materials that don't stack past 100 which is a hassle).
    -A notification sound option for when someone whispers you (when scrolled up only, or always).
    -Minimap option (though granted the addon works very well for this, and it is a larger item to add in and thus not necessarily worth the resources straight away such as others in this list).
    -Ability to move UI elements individually such as your health bar, etc.
    -Grid view for inventory instead of the big list.
    -Having more than one main "screen" open at a time instead of just your journal/achievements, or just your character sheet, etc.
    -Morphs being shown for abilities even when un-trained.
    -Text options for health/magicka/stam bars (total amount/amount remaining/percentage remaining/etc.).
    -Chat timestamp display (before each message).

    Not meant to be a comprehensive list but more of a generally-agreeable Quality of Life off-the-top-of-my-head quick drop.

    I agree can we get:
    1. Built in mini map. The one I use I have to disable to use the transitus shrine in cyrodiil because it breaks the travel map and my group members pins are never where they actually are.
    2. Ability to sort by sub categories in menus.
    3. Ability to hide things that we cannot sell. Why do I see items that are bound to me in the selling list? It makes no sense at all. There is no sorting so you have to scroll through your entire inventory to find the things to sell. It's ridiculous.
    4. When an item is sold it would be awesome to get information about who bought it what the item was and what guild it was bought from. They have someone take the time to create back stories and conversations with your hirelings but they can't be bothered to give you information that's actually useful.
    Edited by eventide03b14a_ESO on August 6, 2014 2:57PM
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    jason_ESO4 wrote: »
    Palidon wrote: »
    Thank you ESO for completely screwing up the combat game play with this new patch. Magnum Shot is completely broken. There is no knockback at all when fired at enemies nor are they disorented. Enemy health bars remain full red when using the bow against them so the player does not know how much damage is being inflected. Then all of a sudden they will drop dead after a few seconds. Do you test these patches out before you implement them? Magnum shot was working fine prior to the patch. I even disabled all addons to check if they were the problem. Sorry they were not.

    Yep. This.

    Bow is completely useless now.

    I also gave up on using a bow. I'm better off using a restoration staff with my nightblade. At least that way I can regain some magicka and then switch back to DW to do some damage. I refuse to stop using DW no matter how much it's broken since I end up just using my class abilities anyway.
    :trollin:
  • Rune_Relic
    Rune_Relic
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    Cogo wrote: »
    When you kill a mob, it seams their HP is not always going down. They just die from full HP sometimes.

    I have no addons. Never had a problem. This is the first I think.

    Anyone else see HP on mobs not going down "All" the time?

    Looks like its UI, cause they do die.

    Edit: There was a server "twitch", throw everyone out I think.
    When I got back. Mob HP works fine. Bow works as well.

    I have this when using the bow in PVE.
    Sword and board works fine.
    Anything that can be exploited will be exploited
  • Erock25
    Erock25
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    Ultimates Scaling Improperly - It appears that certain ultimates are scaling improperly. They are either scaling off of combinations of weapon power / spell power / magicka / stamina combined or scaling at too high of a coefficient off of a particular stat. The link I am posting is about Soul Tether, but there are reports of bat swarm bugging out similarly and probably many others. By the way, this was reported on PTS forums and ignored. http://forums.elderscrollsonline.com/discussion/124765/soul-tether-got-a-nice-buff#latest

    Memory Leak in Cyrodiil - http://forums.elderscrollsonline.com/discussion/comment/1172914#Comment_1172914

    Damage 'Scalating' Over Time - It seems to be related to the memory leak as it is usually followed by a crash. http://forums.elderscrollsonline.com/discussion/124637/fun-with-the-crazy-damage-scalating-bug/p1

    Immovable Not Working - http://forums.elderscrollsonline.com/discussion/124489/unstoppable-immovable-more-stuff-not-working#latest

    CC Overlap Still Unbreakable - Full stamina, shield charged by a DK followed by root, Break Free nor roll dodge work and I am stuck CC'd for the total duration. Happens with any stun/kb + root, not just DK's.

    All Sorts of Issues with Bows - Bows are royally messed up. http://forums.elderscrollsonline.com/discussion/124636/zos-bow-attacks-abilities-not-displaying-damage-properly-on-enemy-health-bars-please-fix#latest

    Ninja Scroll Stealing is Back - It is again possible to get into a locked down Gate in Cyrodiil and attempt to steal a Scroll. http://forums.elderscrollsonline.com/discussion/124690/so-is-porting-to-a-camp-behind-a-closed-gate-bannable#latest
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • DAActon
    DAActon
    Soul Shriven
    ZOS what's going on? Every time something is added or changed it creates a list of major bugs. I mean major. We haven't been able to access our guild bank for two days now. The nightblade class seems to get worse with every "fix". I know you guys are testing these things because I follow the test servers. I am starting to lose faith that we can get any reliable content update. I would really love to play my nightblade and I was optimistic that I would be able to after update 3 but I am starting to think that's not the case.

    I'm also a bit annoyed that you keep changing the game and breaking the addons. This would not be something I would even complain about except that you left the UI so bare that we are forced to download and use them. The entire thing needs an overhaul. Inventory management is horrible without the use of addons and the character screen tells us very little about our character like individual resists for instance. I love the addons that the community makes but I hate that with every update I have to deactivate them until the updates come out or suffer a huge box telling me every update that's not working. I had to go through and reset the settings for all of my addons again yesterday. And while I'm on the subject is there a reason a "dismiss all" button was not included for that notification?

    These are not just minor annoyances they literally make the game unplayable or at least very tedious to play.

    as for the addons--just check allow outdated addons until the makers of the addons can apply a fix. i personally use Minion addon manager (DL from esoui.com) and it checks them automatically for me

    That doesn't fix the add-on UI errors caused by some parameters that Zos changed making the add-on code incorrect.
  • Anath_Q
    Anath_Q
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    Erock25 wrote: »
    Ultimates Scaling Improperly - It appears that certain ultimates are scaling improperly. They are either scaling off of combinations of weapon power / spell power / magicka / stamina combined or scaling at too high of a coefficient off of a particular stat. The link I am posting is about Soul Tether, but there are reports of bat swarm bugging out similarly and probably many others. By the way, this was reported on PTS forums and ignored. http://forums.elderscrollsonline.com/discussion/124765/soul-tether-got-a-nice-buff#latest

    Memory Leak in Cyrodiil - http://forums.elderscrollsonline.com/discussion/comment/1172914#Comment_1172914

    Damage 'Scalating' Over Time - It seems to be related to the memory leak as it is usually followed by a crash. http://forums.elderscrollsonline.com/discussion/124637/fun-with-the-crazy-damage-scalating-bug/p1

    Immovable Not Working - http://forums.elderscrollsonline.com/discussion/124489/unstoppable-immovable-more-stuff-not-working#latest

    CC Overlap Still Unbreakable - Full stamina, shield charged by a DK followed by root, Break Free nor roll dodge work and I am stuck CC'd for the total duration. Happens with any stun/kb + root, not just DK's.

    All Sorts of Issues with Bows - Bows are royally messed up. http://forums.elderscrollsonline.com/discussion/124636/zos-bow-attacks-abilities-not-displaying-damage-properly-on-enemy-health-bars-please-fix#latest

    Ninja Scroll Stealing is Back - It is again possible to get into a locked down Gate in Cyrodiil and attempt to steal a Scroll. http://forums.elderscrollsonline.com/discussion/124690/so-is-porting-to-a-camp-behind-a-closed-gate-bannable#latest

    Additionally:

    Bait and leather scraps much harder to get: http://forums.elderscrollsonline.com/discussion/124543/crafting-medium-armour-fishing-materials-not-dropping-post-1-3-3#latest

    @ZOS_GinaBruno can you please address whether or not these issues are intended, and if not, please update and maintain the original post so that we have some sense of when these problems might be fixed? Thank you.

    | GM Cheesemongers of Nirn |
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • vyal
    vyal
    ✭✭✭
    Achievements not working/not giving credit despite complete. (as of this posting time/date)

    Renowned Provisioner
    Recipe Card
    Apprentice of Refinement (and likely the subsequent higher ranks of the same)
    Apprentice Deconstructor (and likely the subsequent higher ranks of the same)
    All the Collectibles (seriously, why is this even in the game, it's been broken forever)
    Epic Attire
    Public Dungeon ... Conquerer (many)
    ...
    likely more.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    @ZOS_GinaBruno‌ Can you PLEASE add unnatural resistance to your list?? It does not work and given how crippling the lack of health regen for vampires is, it should be a priority.
    :trollin:
  • AzureButterfly
    AzureButterfly
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    Anath_Q wrote: »

    Additionally:

    Bait and leather scraps much harder to get: http://forums.elderscrollsonline.com/discussion/124543/crafting-medium-armour-fishing-materials-not-dropping-post-1-3-3#latest

    @ZOS_GinaBruno can you please address whether or not these issues are intended, and if not, please update and maintain the original post so that we have some sense of when these problems might be fixed? Thank you.

    I've noticed the leather materials not dropping at higher levels as well.
  • Skewki
    Skewki
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    Has anyone mentioned the inability to attach items to new mail after sending a different mail with attachments?
  • Iam_Epiphany
    Iam_Epiphany
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    Horrible, horrible frame rate and constant packet loss (players and mobs not moving for extended periods) not on the list of known issues?
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    I like how only Magma armor is listed.

    Really
  • Mission
    Mission
    ✭✭✭
    Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.

    @ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
    Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.

    No... Please don't continue to make this a mindless gear grind like every other boring recent mmo
  • Attorneyatlawl
    Attorneyatlawl
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    Mission wrote: »
    Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.

    @ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
    Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.

    No... Please don't continue to make this a mindless gear grind like every other boring recent mmo

    A.) So your proposed "solution" to a genre based around combat and improving a character, is to make there be no progression? B.) If you want to ask for something to be changed, demanding that a bug not be addressed isn't the right way to go about it.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Warraxx
    Warraxx
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    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    werewolf sucks too, if you guys haven't heard...
  • Mission
    Mission
    ✭✭✭
    Mission wrote: »
    Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.

    @ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
    Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.

    No... Please don't continue to make this a mindless gear grind like every other boring recent mmo

    A.) So your proposed "solution" to a genre based around combat and improving a character, is to make there be no progression? B.) If you want to ask for something to be changed, demanding that a bug not be addressed isn't the right way to go about it.

    Progression in the form of gear grinding is boring. And there are far worse bugs than whether or not raid gear is boe or bop that should be getting addressed way before that.

    And honestly I think BOP should be gotten rid of..Worst concept ever in an mmo

    When did people starting hating the idea of being able to trade items with other people.
    Edited by Mission on August 6, 2014 7:50PM
  • Palidon
    Palidon
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    With this new patch there is a serious stamina drain on Nighblade ability skills. Mainly the Bow. I have 1715 stamina and can only fire Scatter Shot three times before it is all drained. In addition, I had just repaired my armor. About a minute later I found an enemy NPC. I used Focused Aim which is a bow long shot and killed the enemy with one shot. It had some loot on it so I returned to the merchant only to find that I had 7g in armor repairs. I would like to know how I can take damage when I fire Focused Aim at an NPC killing him with one shot and never received any damage in return. Heck the enemy never even saw me to even start an attack. Just another mess since this new patch.
  • pinstripesc
    pinstripesc
    ✭✭✭
    1) I'm experiencing this -

    When you switch weapons, your helm and shoulder appearance will change. Note that your stats do not actually change, and relogging will temporarily fix this.

    but for my entire set of armour, going from one dyed set to a completely different set.

    2) Every time I swap back to my primary weapon (sword + shield from secondary sword + shield) while in combat, my shield will be stuck raised like I'm blocking until I click 'block' (right mouse click).
  • kungmoo
    kungmoo
    ✭✭✭
    deleted
    Edited by kungmoo on August 7, 2014 6:25PM
    Some men are alive simply because it is against the law to kill them. -Edward W. Howe
  • zazamalek
    zazamalek
    ✭✭✭
    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    @ZOS_GinaBruno‌ nothing on the memory leak? EVERYONE in my guild is experiencing it.
    Edited by zazamalek on August 6, 2014 8:36PM
    410
  • Laura
    Laura
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    Mission wrote: »
    Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.

    @ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
    Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.

    No... Please don't continue to make this a mindless gear grind like every other boring recent mmo

    I agree they should take the game out of the game and make it no longer a game
  • Thejollygreenone
    Thejollygreenone
    ✭✭✭
    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    I think I can speak for everyone when I say we really appreciate these consistent updates, thanks so much.

    But I feel I should bring up again, is the dev team aware that the invisibility given by dark cloak and shadowy disguise is still very buggy, and breaks for no reason often.

    One issue regarding this that I have noticed particularly is that stealth detection potions will allow you to see through invisibility in your now improved stealth detection range while the potion holds up. I cant imagine this is intended, but we need to know one way or another.

    Furthermore, nightblades all around are wondering if the folks up at ZoS are aware that dark cloak/shadowy disguise is still dysfunctional? It would go a long way to us stealthing nightblade if we got an update on this issue.
  • Attorneyatlawl
    Attorneyatlawl
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    ✭✭✭
    Mission wrote: »
    Mission wrote: »
    Just added a few issues on the first page including Trials gear being Bind on Equip, map icons not updating when completing a dungeon, and some armor being light pink after this patch.

    @ZOS_GinaBruno, Its not just Hard Mode, or Difficult Mode, Trial gear that is currently BoE (Bind on Equip). All Trials gear seems to be that way.
    Ah ok, thanks for the heads up. We'll double check on our end and make sure it gets straightened out.

    No... Please don't continue to make this a mindless gear grind like every other boring recent mmo

    A.) So your proposed "solution" to a genre based around combat and improving a character, is to make there be no progression? B.) If you want to ask for something to be changed, demanding that a bug not be addressed isn't the right way to go about it.

    Progression in the form of gear grinding is boring. And there are far worse bugs than whether or not raid gear is boe or bop that should be getting addressed way before that.

    And honestly I think BOP should be gotten rid of..Worst concept ever in an mmo

    When did people starting hating the idea of being able to trade items with other people.

    I actually don't even disagree except these items don't degrade and can be used forever unlike in a game such as daoc. ,


    Edited to fix phone autocorrect mangling.
    Edited by Attorneyatlawl on August 7, 2014 7:50AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Icy
    Icy
    ✭✭✭✭
    Palidon wrote: »
    Since this new patch Nightblade abilities that use Stamina now drain the players stamina at a devistating rate. Example: Bombard uses 362 stamina. My max stamina is 1713. Even after fist using Leeching Strikes that restores 3% stamina/magicka after each weapon attack I was only able to use it four times before my stamina was completely drained. Same held true for many of the Dual Wield skills. Several times I had to stealth out of combat after just a few seconds due to massive stamina drain that rendered the strikes unusable. In addition the Magnum Shot Bow Ability was not doing any kickback or stun at all. This is going to create a problem for an already broken Nighblade skill line. Prior to the new patch stamina drain on my Nighblade abilities was a lot slower and I could use Magnum Shot to get out of some sticky situations with its stun and kickback. Even disabled my addons to see if that was the problem. Still was the same. Sure hope this is going to get fixed and fixed soon.

    I am finding this too. Was in PvP not long after the patch and CONSTANTLY running out of Stamina for that days play session.
    _____________________________________________________________________________________________________
    Greetings, Outlanders from -Icy (@IcyIC)
    twitch.tv/IcyIC | youtube.com/HulloItsIcy
    ESO Stream Team (not ZOS_Icy on the forums)
    _____________________________________________________________________________________________________
  • Zed
    Zed
    ✭✭✭
    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    Nothing on critters? The changes prevent high level fishers from reliably obtaining one type of bait and the only options are to farm them with a fresh character or hope you get enough bait fish from other fishing holes.
    Spend spend spend! 'Cause you don't know any better.
  • Tabbycat
    Tabbycat
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    ✭✭✭
    Zed wrote: »
    Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.

    We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.

    Nothing on critters? The changes prevent high level fishers from reliably obtaining one type of bait and the only options are to farm them with a fresh character or hope you get enough bait fish from other fishing holes.

    It's extremely frustrating to have fishing achievements fixed but the bait that you need to get them broken. :(
    Founder and Co-GM of The Psijic Order Guild (NA)
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