Richard.A.Ferrellub17_ESO wrote: »*Note: This is not a latency issue. Monitoring my latency during these "situations", I am running 90fps on ultra-high settings the entire time.
All the Collectibles (seriously, why is this even in the game, it's been broken forever)
I used Focused Aim which is a bow long shot and killed the enemy with one shot. It had some loot on it so I returned to the merchant only to find that I had 7g in armor repairs. I would like to know how I can take damage when I fire Focused Aim at an NPC killing him with one shot and never received any damage in return.
Ultimates Scaling Improperly - It appears that certain ultimates are scaling improperly. They are either scaling off of combinations of weapon power / spell power / magicka / stamina combined or scaling at too high of a coefficient off of a particular stat. The link I am posting is about Soul Tether, but there are reports of bat swarm bugging out similarly and probably many others. By the way, this was reported on PTS forums and ignored. http://forums.elderscrollsonline.com/discussion/124765/soul-tether-got-a-nice-buff#latest
Memory Leak in Cyrodiil - http://forums.elderscrollsonline.com/discussion/comment/1172914#Comment_1172914
Damage 'Scalating' Over Time - It seems to be related to the memory leak as it is usually followed by a crash. http://forums.elderscrollsonline.com/discussion/124637/fun-with-the-crazy-damage-scalating-bug/p1
Immovable Not Working - http://forums.elderscrollsonline.com/discussion/124489/unstoppable-immovable-more-stuff-not-working#latest
CC Overlap Still Unbreakable - Full stamina, shield charged by a DK followed by root, Break Free nor roll dodge work and I am stuck CC'd for the total duration. Happens with any stun/kb + root, not just DK's.
All Sorts of Issues with Bows - Bows are royally messed up. http://forums.elderscrollsonline.com/discussion/124636/zos-bow-attacks-abilities-not-displaying-damage-properly-on-enemy-health-bars-please-fix#latest
Ninja Scroll Stealing is Back - It is again possible to get into a locked down Gate in Cyrodiil and attempt to steal a Scroll. http://forums.elderscrollsonline.com/discussion/124690/so-is-porting-to-a-camp-behind-a-closed-gate-bannable#latest
I second everything you said above. It's great that they finally did something about fishing, but somehow our bait got taken away! Hopefully they will fix the critter thing ASAP and fishing will be close to what it was meant to beDirectorSCUD wrote: »
- As of 1.3.3 it is no longer possible to loot guts and crawlers from critters (rats, lizards, spiders...). I'm running low on bait!
- Thanks you for finally letting rare fish go into our inventory (it wasn't in the patch notes!). Though, the green fish still have 0 value. Would you mind fixing that?
Thejollygreenone wrote: »ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
Furthermore, nightblades all around are wondering if the folks up at ZoS are aware that dark cloak/shadowy disguise is still dysfunctional? It would go a long way to us stealthing nightblade if we got an update on this issue.
Iam_Epiphany wrote: »Horrible, horrible frame rate and constant packet loss (players and mobs not moving for extended periods) not on the list of known issues?
ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
ZOS_GinaBruno wrote: »Hey folks! We've made a note of every issue to this point, and will be going through them this afternoon. We'll let you know as soon as we have an update on anything, and will be editing the original post as well so you can track the status.
Thejollygreenone wrote: »ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
I think I can speak for everyone when I say we really appreciate these consistent updates, thanks so much.
But I feel I should bring up again, is the dev team aware that the invisibility given by dark cloak and shadowy disguise is still very buggy, and breaks for no reason often.
One issue regarding this that I have noticed particularly is that stealth detection potions will allow you to see through invisibility in your now improved stealth detection range while the potion holds up. I cant imagine this is intended, but we need to know one way or another.
Furthermore, nightblades all around are wondering if the folks up at ZoS are aware that dark cloak/shadowy disguise is still dysfunctional? It would go a long way to us stealthing nightblade if we got an update on this issue.
meglon978ub17_ESO wrote: »Pets. Remove collision. Nuff said.
SoulScream wrote: »Stormfist disguise has no eyes now just black spots. Before this patch you could see your characters eyes in the helmet.
jasdistefanob14_ESO wrote: »I had an issue yesterday where the Divines trait on armor was not applying the effect. I had The Mage Mundus stone active and 3 armor pieces with Divines trait applied. The amount of magicka was the same without wearing the armor pieces and while wearing them. They did not add any additional magicka. Has anyone else experienced this issue?
ZOS_GinaBruno wrote: »Apologies for the delayed update today, everyone. Just added a few more things to the original post including the lack of guts and leather dropping, and reports on a potential memory leak. We'll continue to go through items today (including the frequent crashes in Cyrodiil that some of you are experiencing).Thejollygreenone wrote: »ZOS_GinaBruno wrote: »Thanks for all the additional reports, everyone. We've updated the original post to track issues with bows, weapon swapping, Magma Armor, incorrect damage output, and incorrect dyes being awarded.
We will continue to add to the list as we get updates on any issues, and will do our best to keep you posted.
I think I can speak for everyone when I say we really appreciate these consistent updates, thanks so much.
But I feel I should bring up again, is the dev team aware that the invisibility given by dark cloak and shadowy disguise is still very buggy, and breaks for no reason often.
One issue regarding this that I have noticed particularly is that stealth detection potions will allow you to see through invisibility in your now improved stealth detection range while the potion holds up. I cant imagine this is intended, but we need to know one way or another.
Furthermore, nightblades all around are wondering if the folks up at ZoS are aware that dark cloak/shadowy disguise is still dysfunctional? It would go a long way to us stealthing nightblade if we got an update on this issue.
We're looking into the status of this now, and will update you all as soon as we get a grasp on what's going on.meglon978ub17_ESO wrote: »Pets. Remove collision. Nuff said.
No pets should have collision, whether they are vanity pets or Sorcerer pets. This is a known issue and will be fixed soon. In the meantime, you can dodge roll through pets if they're blocking an entryway or station.SoulScream wrote: »Stormfist disguise has no eyes now just black spots. Before this patch you could see your characters eyes in the helmet.
We checked into this, and it was an intentional change in order to address some helmets causing eyes to get misaligned and looking, well, pretty silly.