Writing this from perspetive of at least VR1 player of all existing classes - there's absolutely nothing exclusive that Nightblade skills could offer at the moment. Sure, the Assassination and Siphoning offer synergies with regular skill-trees (e.g.Dual-wield, Restoration-staff), but they're minor, and good on paper. In practice, they're slow and weak.
Really? Could you please prove your point? Is there anything crucial to your gameplay that NB offers you exclusively? Something that any other class does not have, as you claim? Please, tell us.
- Teleporting? Sorc.
- Spell/weapon critical? Depends on gear.
- Sneak? Underpowered, still - Alchemy.
- Leeching strikes? Except for DK, you can get mana/stamina-loop with every other class.
I will quote a recent conclusion about a NB that sums it up: "Apart from gaining nothing extremely unique, you are still not better in anything."
Don't get me wrong. I freakin' love the class, and its flavor. But mechanically, there is nothing great to offer and this is the cost of jack-of-all-trades.
-I moved to the next zone as VR2. And I died. All the time. I'm now dying so fast and often that I'm out of gold for repairs.
-I don't want someone to tell me to "LTP"
Sure, that's obvious. The problem is not to make any possible build viable, but the ultimately unequal difficulty to make a build viable one depending on the class you choose.People who believe they should be able to play anyway they want and any build should be viable are either very new to mmos or just flat out stupid.
My handshake for getting that far as well. But you see, that's the problem, actually. You die like a puppet. And the thing is... well, not to do so.I died lots. I cried lots. But I got there.
I can't even count people who said the exact same words. And they've changed their mind around VR7-8. They not only "died and cried" a lot, they re-rolled.According to a lot of threads I've seen on this forum I should NOT be viable in VR content... But I am.
I changed my attributes from 49 stamina to 49 health, and died a lot less. No more 1-2 rounds of damage and dead, enough time to react, heal, etc.
Last week I swapped to 49 magicka, which was quite fun. But as soon as I accidently ran into 3 npc, I died instantly. Switched back to 49 health, and everything is "easy" again. I can tank 3 npc and AOE them without much hassle.
I'm not sure if its just the buffer of HP, or something else in the game mechanics which changes. But it is either a 1-2 hit death or almost always living.
stevenpotter321b14_ESO wrote: »Its doable as a NB, I dont know if I would say easy, but it is doable. did my nb with dw, second bar pretty much unusable as its where I dumped all other weapon and guild skills to level up everything.
I am not optimized by any means, 3 light, 4 medium. Skill bar is an awful killers blade, surprise attack, flying blade, shadowy disguise, and leeching strikes. Ult has always and forever been veil of blades. I died many times along the way, but I deserve it for not having a secondary bar to use, having no true skill point focus with having every skill in game up to at least morph potential, not using food/drink, and insisting on using these crappy lvl 50 health potions from mobs.
That said. . . . I have zero desire to do it again.
But the answer will be L2P...you have to change your abilities to better ones, that's why it's called Veteran. It's not supposed to be easy. I also died pretty often, then I started to use more CC-s, armor or health buff abilities and voila, I surive easily. I just had problems on V6 maps yesterday, so I had to check them again and I was still able to make it better. So don't give up and try it. That's the beauty in it, that it's not just brainless DPS anymore.
First I'd like to thank the constructive use of L2P. However I will point out that one often trumpeted trait of this game from the studio is that you can play how you want - so a heavy armour, staff wielding crafter is a great plan (btw, I tried that - it's not so good).
I levelled up trying to be a tank. Sword/shield, with varied use of my DK abilities. By VR1 I just couldn't do enough DPS to stay alive. I put the resto staff into my second slot at some point so I could heal myself and others - seems "Tank" is meaningless in most situations here, but everyone appreciates a free heal. Once I learned I couldn't hit hard enough with 1h I switched to 2h weapons and now carry a big axe.
Because I didn't approach this from a clear cut (cookie cutter?) perspective I have points in lots of things, simply because it sounded cool. Some don't work nearly as well as they sound.
As far as armour and armour sets I must not understand it. Higher armour should be good, right? It seems that isn't the case. I've got a bunch of points in heavy armour - I was a tank so that made sense.
So, I guess I'm going to have to bite the bullet and respec, after farming low level stuff for a few play sessions so I can afford it.
kirnmalidus wrote: »
Uhhh.. you can't fight Molag Bal unless you've previously defeated Mannimarco I don't think.
He has his very own thread on this, over 4 pages where he constantly whines about his problem ignores advice being given and now seems to want to inject himself into other threads in the same way.Reenlister wrote: »
And with this last answer I am done.
I feel your pain, but sadly, you cannot have 'comfortably' gotten to where you are now.
Your not going to be able to bring a boat, a plane, or nuclear submarine to fight him.
You will in this case have to simply admit, you have truly gimped something.
Its not a matter of respec for this fight, its a matter of now in the Vet levels, if he brought you so much grief, then Ysgramor preserve you for what is yet to come.
Again, I am all for play how you want, and build how you want. But if you build a house without a roof, your going to get wet.
He has his very own thread on this, over 4 pages where he constantly whines about his problem ignores advice being given and now seems to want to inject himself into other threads in the same way.
chokesonastraweb17_ESO wrote: »The problem truly is not l2p. It is that Zenimax forces players into those cookie expect minmaxed builds instead of a playstyle they would like to play with themselves. And playstyle is different than "playing poorly" for those idiots who think the walkthrough way is the only way to play. There might be some people who like to play support class, and if you get forced to max DPS spec just because every enemy has suddenly 1200% more health and double damage you aren't going to be doing much support after that.
I play with a friend in 2 man team, but as my friend is a DK, and minmaxed, he can solo ahead, unlike my healer, so his interest to assist is waning, having to pull a support class behind like a drag stone just because I do OOM trying to down a single mob. And I have respecced thrice now trying to find some golden middle road in terms of DPs and heals.
I miss the days healing staff actually worked as a weapon.