Angry... Really angry

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  • kirnmalidus
    kirnmalidus
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    I don't ask to nerf some quest which allows you to get a very optional goddish powerlike gear. That quest LOCK the GAME content itself, the game progression, many important game features!

    And for those of us who did beat it, and are in the VR zones, it is quite nice that access to these zones is gated by feats that require skill. I for one appreciate the fact that anyone I run into and end up fighting alongside in VR zones had to beat those same bosses and has been forced to develop their skills (aka L2P).
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Weberda
    Weberda
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    he made the same statement in another post. Since the two quests come from the same quest giver(s) it's obvious there is something "wrong" here. And I don't know what the "king's sword" is but you don't get it for beating Molag.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • kirnmalidus
    kirnmalidus
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    It is quite possible, I have the king's sword to prove it.

    Now, if I, without knowing it, used a "feature" not planned by the designer, that, I can't tell, but I was happy that Mannimarco quest was NOT locking that part, at least.

    That's interesting. So the main quest must keep progressing at each level-gate regardless of whether or not you've completed the previous quests. I'm not sure how I feel about that.

    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • vanderghast
    vanderghast
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    The king's sword is the sword that you get from the dying ancient dwarf king, once you are back at Hollow City, after you defeated Molag. You didn't get it, too bad, I did.
  • Reenlister
    Reenlister
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    I don't ask to nerf some quest which allows you to get a very optional goddish powerlike gear. That quest LOCK the GAME content itself, the game progression, many important game features!

    Well yeah, it stops the progression. Its part of the main story line. So it only makes sense. It is a game feature.
    I am not going to repeat myself from the other thread you have been commenting on in this.
    I will however give you this readers digest excerpt.
    If its hard, which it is, but everyone is / has been able to do it, and we have even offered some advice, then its not the quest.
    As much as this will suck to hear, you have really got something wrong in your current play style.
    I am the biggest advocate for play how you want, and build how you want, but if your not functional, then you really do need to make some adjustments.
    You will never have any fun if you cant survive, especially in the Vet end areas.
    So instead of lamenting to everyone here, instead of taking some advice as has been offered, or looking up how it is possible to do something, why don't you really take a look at your play technique..

    And congratulations on the beating of him finally as you had posted.
  • kirnmalidus
    kirnmalidus
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    The king's sword is the sword that you get from the dying ancient dwarf king, once you are back at Hollow City, after you defeated Molag. You didn't get it, too bad, I did.

    Do you mean the Ancient Ayleid King, King Dynar?

    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • vanderghast
    vanderghast
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    A boat cannot fly and an airplane cannot dive into water. CHANGING the SPECS of a character is like modifying a boat into a plane, and back to a boat? I fell very, very comfortable with the actual build of my sorcerer, again, except against Mannimarco.

    For PvP or other parts of the play, if I need an airplane when I am a boat, well, I won't transform me into an airplane, but team with an airplane.

    I can't, with Mannimarco quest.
  • Reenlister
    Reenlister
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    A boat cannot fly and an airplane cannot dive into water. CHANGING the SPECS of a character is like modifying a boat into a plane, and back to a boat? I fell very, very comfortable with the actual build of my sorcerer, again, except against Mannimarco.

    For PvP or other parts of the play, if I need an airplane when I am a boat, well, I won't transform me into an airplane, but team with an airplane.

    I can't, with Mannimarco quest.

    And with this last answer I am done.
    I feel your pain, but sadly, you cannot have 'comfortably' gotten to where you are now.
    Your not going to be able to bring a boat, a plane, or nuclear submarine to fight him.
    You will in this case have to simply admit, you have truly gimped something.
    Its not a matter of respec for this fight, its a matter of now in the Vet levels, if he brought you so much grief, then Ysgramor preserve you for what is yet to come.
    Again, I am all for play how you want, and build how you want. But if you build a house without a roof, your going to get wet.
  • GreySix
    GreySix
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    A boat cannot fly and an airplane cannot dive into water. CHANGING the SPECS of a character is like modifying a boat into a plane, and back to a boat?

    This video came to mind.

    Really seems to fit ESO as a whole.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • F7sus4
    F7sus4
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    Zaxq wrote: »
    My NB siphon/heavy armour sword/shield tank disagrees with you.
    That's because your "NB" has nothing to do with NB, actually. A name perhaps, just by mistake.
    Edited by F7sus4 on May 14, 2014 11:51PM
  • Jim_McMasterub17_ESO
    F7sus4 wrote: »
    He's actually right. While I was being competent with Elder Scrolls game character-building mechanics in their earlier games (Morrowind, Oblivion, Skyrim), ESO actually pissed me off.

    It costed me wasting four VR1 characters to see if I played "the right way". Yes, there are a lots of dead ends. To be competent, you can't just do the be-who-you-want-to route. You MUST know all the skill-synergies as well (which you can test only when you level your character enough), the item-sets and a lot of this hybrid crap.

    However, when you get used to it, it MIGHT be quite satisfactory.

    "Let me count the ways this game was ruined..."

    *sigh* Not being sarcastic, just done is all. having more fun on the forums than in the game.
  • Yankee
    Yankee
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    Zaxq wrote: »

    I really hope they don't start nerfing content to be "easier" based on the lowest common denominator.

    The game is already pretty easy, with the odd challenging (and thus fun) encounter.


    I hope they don't either. But if enough people cannot get through VR content and they start dropping subs then ZOS will nerf it anyway.
  • Xnemesis
    Xnemesis
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    Reenlister wrote: »

    No. Sadly I cannot offer you any great tips on the defeat. I died a few times fighting him. All I can tell you is what I did as a Heavy Temp Tank.
    Smash him hard, as hard as you can. ( sword, axe, sharp pointy stick )
    Save some Stamina back simply to bash him when he goes into his power mode.
    When he moves, move as fast as you can to get up and personal on him.

    Have you tried hanging back and letting the NPC beat him down to a manageable health pool? As a nightblade I used siphoning skills and pots for health regen. Go in and attck him he will port away charge to him and interrupt his healing ability. I also believe he summons adds that can be burned down with an ultimate. The key is to get to him asap when he ports so you can interrupt his heal. that's all I got for you advice wise I hope you manage to get him down man.
  • NordJitsu
    NordJitsu
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    Easy games are boring games. And this game really isn't hard.

    I'm currently using a brand new weapon set (One hand and Shield) with mostly brand new unmorphed skills through the VR3-4 zone. I still rarely die.

    I'm doing this because: A) I want to level up a alternate spec so I can be a tank when needed in dungeons, as I already have healing and DPS maxed, and B ) Because the game isn't challenging if I play with a properly leveled build.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Getorix
    Getorix
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    I wont say L2P but I am going to be blunt so you people quit taking game companies litteraly when you hear it. People who believe they should be able to play anyway they want and any build should be viable are either very new to mmos or just flat out stupid.

    That will never happen in a successful mmo with more than 2 or 3 usable skills for as long as mmos will be made. Content would have to be so easy that the game would be unplayable by anyone with even a tiny bit of competence. Not to mention the nightmare it would cause in pvp.

    Each of the classes in this game have several viable builds and usable weapon styles for each situation, which is probably going to be a huge balance problem in itself.

    And im not saying this game doesn't need work in this area, things like heavy armor for tanking needs work and all the bugged skills really need work, but as far as "cookie cutter builds" I don't see that being an issue and I definitely don't use cookie cutter builds.
  • Getorix
    Getorix
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    Swampster wrote: »
    I guess my build will be FUBAR then... I keep seeing things like 'archers don't do enough damage', 'NB's are broken as is Dual Wield'..

    Moi = Primarily Nightblade Archer Build, with a Dual Wield secondary skillset for those up close and personal moments.. :(

    Im vr10 and have bow and dw maxed.

    Imo bow does suck but Im probably just doing it wrong but I definitely don't solo with it.

    Dual wield on the other hand works great for soloing in vet content on groups less than three, if its a group of three I usually have to get really fancy, have a self heal on my bar or swap to shield.

    But imo all the weapons suck, the game is totally focused on class skills which turns everyone into a mage and a real turn off for me.
  • Jim_McMasterub17_ESO
    GreySix wrote: »

    This video came to mind.

    Really seems to fit ESO as a whole.

    OmG ... Two thumbs up! Nice @greySix!
  • kirnmalidus
    kirnmalidus
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    The king's sword is the sword that you get from the dying ancient dwarf king, once you are back at Hollow City, after you defeated Molag. You didn't get it, too bad, I did.

    Ah, I figured it out from your other whine thread (http://forums.elderscrollsonline.com/discussion/97228/mannimarco-locking-important-game-features-and-almost-impossible/p2). I'm pretty sure you haven't actually beaten Molag Bal. That little encounter at the end of the Coldharbour quests where you run into his fort and he throws things at you while Meridia works some magic isn't the fight with Molag Bal. I believe the encounter with the Ancient ELF King you describe happens after that incident with Meridia, but after that you still have to actually fight Molag Bal. Good luck with that.
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Columba
    Columba
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    I play a NB, am old and uncoordinated, yet i am nearly VR5. I've learned to craft the best gear and buy the best pots and food. Make a huge difference. I do wish we could group on some of the solo fights though. Agree with you there. Also, wish it was easier to interrupt healing mobs.
  • Jeremy
    Jeremy
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    two_beer wrote: »
    I'm used to MMO's. Played a lot of them, beta tested a few.

    This one has me really upset.

    First I seem to have hit the angry mark 1 day too late - I say that because my 90 day subscription happened already and I was ok with gameplay until then. 1 day later and I'm so angry I don't ever want to play again.

    I hit VR1 and it was tough, but managable. I played smart, realizing I can't solo everything. Then I moved to the next zone as VR2. And I died. All the time. I'm now dying so fast and often that I'm out of gold for repairs. Oh, and the lag/DC stuff is great too...

    I don't want someone to tell me to "LTP" (or learn to play for those not in the know). I was playing just fine up until a day or so ago - I seem to have accidentally jumped into the "must know everything and have a super script set up" level. How do I go back?

    So, can I get my $77 back? I do not want to just play low level alts, but I don't want to be forced to some specific build that makes me viable - I like how I was playing.

    I haven't reached veteran ranks yet so I can't directly speak to it. But I actually enjoyed the challenge of soloing back when Final Fantasy 11 was first released - and I would be shocked if this game was harder than that game so I doubt I'll have an issue with the challenge.

    But I do agree with you that the repair bills are too high and need to be adjusted downward. Just as I didn't like it when the aforementioned game took huge chunks of experience away upon death.

    Challenge is good. But punishing the player when they die while learning to overcome these challenges isn't. It just leads to frustration and - as your OP clearly demonstrates - anger.
  • Columba
    Columba
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    I rely on my bow as a NB. Invis, knock backs, dodge , blocks and kiting help. Along with fighters guild skills for undead. The undead knockdown skill is awesome. One issue is interrupting healers is tough.
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    I play a single target dps, massive CC bow/DW/vamp NB and I am having a blast in V2 atm.

    The veteran game is fun because it actually challenges you as a player, it also challenges you to alter what you used to do so you improve yourself together with your spec.

    In my case for example I never ever considered the move buff after a dodge ability in the bow line before veteran levels but with it, many extremely dangerous melee mobs has become almost trivial.

    I suggest that everyone have two very different setups on their two bars so each can handle different kind of situations. And then learn when to switch depending on the development of a fight.
  • Malmai
    Malmai
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    Wow this is amazing people are so ... why do you make whine topics please, i have 4 chars all VR rank didn't have any problem soling stuff know you limits and build class well and you will not have any problems. Also you can go play some other game if this is too hard for you sorry.
  • Reenlister
    Reenlister
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    Jeremy wrote: »
    Challenge is good. But punishing the player when they die while learning to overcome these challenges isn't. It just leads to frustration and - as your OP clearly demonstrates - anger.

    I have to ask this in return...
    If you did not suffer xp loss, which I am glad we don't, or the armor degeneration as we do, then what would be the point in having death?
    You have to have some reason to avoid death.
    As far as the armor, its an annoyance, and yes, the first time I had a over 1k bill it was a shock, but thinking back over it, I had stayed out in the field a long while, neglecting to return and fix my stuff in the interim.
    At Vet levels it has given me another reason to really pay attention and proceed with caution, since I don't plan on dying any more than I have to.
  • Jeremy
    Jeremy
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    Reenlister wrote: »

    I have to ask this in return...
    If you did not suffer xp loss, which I am glad we don't, or the armor degeneration as we do, then what would be the point in having death?
    You have to have some reason to avoid death.
    As far as the armor, its an annoyance, and yes, the first time I had a over 1k bill it was a shock, but thinking back over it, I had stayed out in the field a long while, neglecting to return and fix my stuff in the interim.
    At Vet levels it has given me another reason to really pay attention and proceed with caution, since I don't plan on dying any more than I have to.

    Well you would have to burn a soul crystal to revive or retrace your steps. That is sufficient in my mind. Also the reason I try to avoid death is so I can win. Losing and being unable to continue forward is in and of itself a reason not to die after all.

    But I wouldn't be against some armor decay on death. I just feel the repair bills on this game are much too high and need to be scaled downward. Because I could easily see how continuously dying and losing all your gold in the process could be highly frustrating.
    Edited by Jeremy on May 14, 2014 7:45PM
  • WebBull
    WebBull
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    LTG - Learn to Group. If it is solo boss/instance then as much as you want don't want to hear, it is LTP.

    It's frustrating dying over an over and then when you finally learn tactics and beat a boss, it is satisfying. If it was easy you would be no more than just a human bot running the script the game set up for you.

    If you call them, I would predict that they will refund your money.
  • Deloria
    Deloria
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    I am VR10 after 16 days. It was a hard hard road. I am a Nightblade archer, medium armour like a traditional ranger type. Where other players seemed to waltz through piles of mobs I had to stick to the shadows and pick my targets one by one. Boss fights required dozens of retries. and I'm poor from the repairs. I would love to know how many times I have died... probably a few thousand.

    I died lots. I cried lots. But I got there. Sometimes I needed help and had to beg in the Zone chat on stuff that was too difficult, and those times I had to wait for someone to come along in exactly the same quest seemed interminable.

    But I made it. I'm not particularly good at anything in particular except dying, but I made it. It can be done by players like me so it can be done.

    littlewolf.jpg
    Edited by Deloria on May 14, 2014 7:54PM
  • Reenlister
    Reenlister
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    Jeremy wrote: »

    But I wouldn't be against some armor decay on death. I just feel the repair bills on this game are much too high and need to be scaled downward. Because I could easily see how continuously dying and losing all your gold in the process could be highly frustrating.

    Aye, I will agree the armor decay cost has been brought up before.
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    its your build, the game can be brutally difficult with a bad build, yet it can be way too easy with a good one. swap some skills and try to learn a new way to play your character.
  • daim
    daim
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    VR will get nerfed after the majority of the player base will get to it. It's about subs afterall.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
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