Because comparing real-life election polls to a poll on the ESO forums makes sense?You might want the check the total number of votes for that poll.
Over 3000. Real-life election polls where i live usually go with 1000-1200 to get a 95% accuracy(in a country with about 5 million voters).
So while it's a minority compared to the total game population, the results are certainly statistically significant.
Lava_Croft wrote: »The mere fact that nobody noticed the AoE caps and PvP still worked fine for both large and small groups is enough proof that a few people are whoefully overreacting to something they didn't even notice in the first place.
I agree with AoE caps because a group of 8 people should not be able to run into a group of 40 people, spam AoE and kill them all.prana33b14_ESO wrote: »Now, are you going to keep trolling or state why you disagree with removing the caps? Disagreeing because people didn't know SOME were already capped is a pretty lol argument.
Lava_Croft wrote: »Yes, because not agreeing with the small, vocal minority is trolling. What is this, Reddit?prana33b14_ESO wrote: »No, what is sad is you trolling this thread without any actual responses on how GW2 style zerg balls won't become an issue. People concerned about this were concerned about it before launch. You are right I didn't notice the caps. I'm level 17 and haven't gotten to pvp at all yet because I'm so busy. What a gotcha.
Lava_Croft wrote: »Because comparing real-life election polls to a poll on the ESO forums makes sense?You might want the check the total number of votes for that poll.
Over 3000. Real-life election polls where i live usually go with 1000-1200 to get a 95% accuracy(in a country with about 5 million voters).
So while it's a minority compared to the total game population, the results are certainly statistically significant.
The mere fact that nobody noticed the AoE caps and PvP still worked fine for both large and small groups is enough proof that a few people are whoefully overreacting to something they didn't even notice in the first place. It's pretty much like you prepare food for your child and the food contains a vegetable the child does not like, but the child does not notice this vegetable is in the food. Afterwards, you notify the child of the vegetable it contained and only then the child starts throwing a fit about how the food tastes horrible.
Lava_Croft wrote: »
Because comparing real-life election polls to a poll on the ESO forums makes sense?
Lava_Croft wrote: »I agree with AoE caps because a group of 8 people should not be able to run into a group of 40 people, spam AoE and kill them all.
Because a game that's not even a month old with a player base that's still very busy exploring the possibilities of the game mechanics is really comparable to people's preferences when it comes to what political party they will vote for.Lava_Croft wrote: »
Because comparing real-life election polls to a poll on the ESO forums makes sense?
You tried to dismiss the people disagreeing with AOE cap as 'insignificant minority'
I have pointed out that even real-life election polls (i.e. serious business) only need ~1000 people polled (out of five millions) to arrive at a statistically significant estimation of overall population sentiments.
So yes, it makes sense. Significant sample is significant sample, no matter whether it is voters or MMO players.
Lava_Croft wrote: »Because a game that's not even a month old with a player base that's still very busy exploring the possibilities of the game mechanics is really comparable to people's preferences when it comes to what political party they will vote for.
Not to mention that when it comes to real-life elections for government, a large number of poeple doesn't even go out to vote, simply because they don't really care.
It's just not comparable in any sane way. Even with your math and statistics.
Lava_Croft wrote: »You might want the check the total number of votes for that poll. That's a very, very small minority, since most people probably just don't care about it. And let's be honest, nobody cared about it or noticed it in the first place until they were informed of it by ZOS.prana33b14_ESO wrote: »I suggest you see the poll in the AvA forum section. Over 90% say no caps. Minority lolz.
prana33b14_ESO wrote: »No, what is sad is you trolling this thread without any actual responses on how GW2 style zerg balls won't become an issue. People concerned about this were concerned about it before launch. You are right I didn't notice the caps. I'm level 17 and haven't gotten to pvp at all yet because I'm so busy. What a gotcha.
Lava_Croft wrote: »Because comparing real-life election polls to a poll on the ESO forums makes sense?You might want the check the total number of votes for that poll.
Over 3000. Real-life election polls where i live usually go with 1000-1200 to get a 95% accuracy(in a country with about 5 million voters).
So while it's a minority compared to the total game population, the results are certainly statistically significant.
The mere fact that nobody noticed the AoE caps and PvP still worked fine for both large and small groups is enough proof that a few people are whoefully overreacting to something they didn't even notice in the first place. It's pretty much like you prepare food for your child and the food contains a vegetable the child does not like, but the child does not notice this vegetable is in the food. Afterwards, you notify the child of the vegetable it contained and only then the child starts throwing a fit about how the food tastes horrible.
@ZOS_JessicaFolsom you guys do realize that this will lead to Guild Wars 2 style Stacking?
Massive zergs moving in tight groups to dilute AOE..
prana33b14_ESO wrote: »This doesn't promote skill and coordination, other than that the group that gets the most people to stack into a ball will win and rarely lose. It becomes solely a numbers game. Sorry we want a game better than that.
xsorusb14_ESO wrote: »Well, looks like the era of siege weapons everywhere is about to start. Thanks for the info, this should have been made clear before the launch though.
Of course it should of been made more clear before launch they intended an aoe cap.
But then they wouldn't of gotten a lot of money from people who bought their gaming believing there were no AoE caps in place.
So there are people who bought the game for the sole reason that it had no AoE caps? That is the game maker/breaker mechanic?
ZOS purposefully hide that information because this was their big sales bringer?
Try not to be so over dramatic.
ryan.vennellb14_ESO wrote: »
Except stacking your zerg in a fight in GW2 is a guaranteed way to lose fights now. That tactic came and went a long time ago. You move or you die. It was great in theory, but caused almost instant death in practice.
ryan.vennellb14_ESO wrote: »Blobbing and Zerging in any game has nothing whatsoever to do with AOE caps and never will. If there was no cap, people would still zerg. If it was capped at one person...people would still zerg.
I couldn't agree more.I'm sorry but that is my biggest problem with all of this. ZOS should have been upfront about the effects of skills and that is across the board (damage output, number of targets). What is the point of the tool tip if it's wildly inaccurate? Why pretend there are no AOE caps if they were always intended?
Well, looks like the era of siege weapons everywhere is about to start. Thanks for the info, this should have been made clear before the launch though.
Lava_Croft wrote: »I agree with AoE caps because a group of 8 people should not be able to run into a group of 40 people, spam AoE and kill them all.prana33b14_ESO wrote: »Now, are you going to keep trolling or state why you disagree with removing the caps? Disagreeing because people didn't know SOME were already capped is a pretty lol argument.
ryan.vennellb14_ESO wrote: »@ZOS_JessicaFolsom you guys do realize that this will lead to Guild Wars 2 style Stacking?
Massive zergs moving in tight groups to dilute AOE..
Except stacking your zerg in a fight in GW2 is a guaranteed way to lose fights now. That tactic came and went a long time ago. You move or you die. It was great in theory, but caused almost instant death in practice.
Blobbing and Zerging in any game has nothing whatsoever to do with AOE caps and never will. If there was no cap, people would still zerg. If it was capped at one person...people would still zerg.
xsorusb14_ESO wrote: »I'll pose a question for you, and the ZoS developer team.
Why do you have AoE caps in place at all?
ChairGraveyard wrote: »Well, looks like the era of siege weapons everywhere is about to start. Thanks for the info, this should have been made clear before the launch though.
Can't even place them anywhere - only around keeps/outposts. So siege is going to do nothing to stop the cheaters from abusing stacking/turtling and the AoE cap.