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https://forums.elderscrollsonline.com/en/discussion/668861

Do you think there should be an AoE cap?

  • Xiphyla
    Xiphyla
    ✭✭✭
    Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50.

    WTB no aoe caps.
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  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    No
    Manoekin wrote: »
    Sublime wrote: »
    This might interest you:
    Wrobel wrote: »
    Guys! I'm blown away by your creativity, constructive posts, and kind words. My team and I have been compiling all the suggestions for review and while we certainly can't do everything, there is a lot of great stuff here to work with. We’re currently focused on class specific skills for this round… we will have another thread for non-class related abilities soon!

    Special call out to @Ffastyl (post #172) for a really well thought out and detailed analysis of problems – bonus for the inclusion of some in game numbers to compare different aspects of balance. Keep up the good work.

    Finally, a number of you are eager to talk about AoE caps. We’ll have a focused thread on that subject next week.

    Omg
    Could this be really happening??? Omg
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  • Ffastyl
    Ffastyl
    ✭✭✭✭✭
    Since Wrobel mentioned me and you guys keep quoting Wrobel, I keep getting summoned here! :D
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  • _Chaos
    _Chaos
    ✭✭✭✭✭
    No
    Jules wrote: »
    Manoekin wrote: »
    Sublime wrote: »
    This might interest you:
    Wrobel wrote: »
    Guys! I'm blown away by your creativity, constructive posts, and kind words. My team and I have been compiling all the suggestions for review and while we certainly can't do everything, there is a lot of great stuff here to work with. We’re currently focused on class specific skills for this round… we will have another thread for non-class related abilities soon!

    Special call out to @Ffastyl (post #172) for a really well thought out and detailed analysis of problems – bonus for the inclusion of some in game numbers to compare different aspects of balance. Keep up the good work.

    Finally, a number of you are eager to talk about AoE caps. We’ll have a focused thread on that subject next week.

    Omg
    Could this be really happening??? Omg

    What's next, Magicka DK's getting an escape? GDB not downscaling with battle level?
    Is this real life?
    Am I dead?

    This is the best day ever. I'm going to get a haircut and maybe buy some silk boxers.
    'Chaos
  • jakobandersen84prb18_ESO
    No
    505 people currently ballzerging.
  • drumbendrum_ESO
    drumbendrum_ESO
    ✭✭✭
    No
    I believe that there should not be any AoE caps and Siege DMG needs to be increased. However, that being said thats for another time. We need to win one battle at a time, and the most important currently is to take away AoE caps and bring this game back to a better state.
  • RobboEU
    RobboEU
    ✭✭✭
    lol no
    Xbox One EU

    GT; Ash Robbo TI

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  • FENGRUSH
    FENGRUSH
    ✭✭✭✭✭
    ✭✭✭✭
    No
    Excited for @Wrobel post this week on this issue.
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    FENGRUSH wrote: »
    Excited for @Wrobel post this week on this issue.

    Countdown to the AOE Caps Event 2015 has begun.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • SoulScream
    SoulScream
    ✭✭✭✭✭
    No
    Nearly 90% want a change get it done ZOS!
  • _adhyffbjjjf12
    _adhyffbjjjf12
    ✭✭✭✭✭
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    No
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.

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    • Fix server lag
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.

    Indeed it is. Indeed it is. :tired_face:


    I´ll give you something to thing about: What if 10 ppl could actually suprise the 50 with enough dmg to floor them because they were dumb enough to ball up?
    Wooo suddenly there has no aoe to be used at all bc the 50 ppl are dead. YAY!
    <Noricum>
    I live. I die. I live again.

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  • _Chaos
    _Chaos
    ✭✭✭✭✭
    No
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.

    How are zergs getting the benefit here?

    50 vs 5

    Team w/50 = 6 get 100% damage, the remaining 44 will take less damage just for being in a large group

    Team w/5 = These 5 players were already taking 100% damage, so they lose nothing from AOE cap removal, and actually gain significant DPS because now they're hitting all 50 players for the full damage.

    You understand now?
    Edited by _Chaos on November 25, 2015 8:17PM
    'Chaos
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    No
    I just like to ask has anyone pointed out how the removals of AOE caps will also benefit PVE players as well not just us PVPER?
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    No
    Jaronking wrote: »
    I just like to ask has anyone pointed out how the removals of AOE caps will also benefit PVE players as well not just us PVPER?

    Ofc but mobs can be balanced individually, just giving them more health or aoe resistance for example.
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  • skillastat
    skillastat
    ✭✭✭✭
    No
    #REMOVEAOECAPS
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  • Enodoc
    Enodoc
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    I assume you guys have all seen it, but since it's not actually linked here:
    AoE Caps Discussion
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  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    No
    Xiphyla wrote: »
    Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50.

    WTB no aoe caps.

    so what? that is like that in real life too. when they would be so **** that they would be close together and got hit by something explosive, it is their fault!


    REMOVE AOE CAPS NOW!!
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    No
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.



    That is because of broken code and/or maybe also not enough server capacity. but it should not be like that. when fixed there should not be AOE caps!

    It should be like in real life - bigger group - advantage. zerg ball - combined damage/shield, but also shared incomming damage - full power!!
    Edited by altemriel on November 26, 2015 11:56AM
  • Cogo
    Cogo
    ✭✭✭✭✭
    No
    I like jam!
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  • Jura23
    Jura23
    ✭✭✭✭✭
    I knwo this is hot topic currently, but honestly I don't care. I don't use AoE 99% of time. And when I do I don't hit more than 6 ppl anyway.
    Georgion - Bosmer/Templar - PC/EU
  • Minnesinger
    Minnesinger
    ✭✭✭✭✭
    No
    This question has been raised many times by the players. Perhaps the most vocal has been Sypher and Co. in their show. Always the majority thinks that there shouldn´t be or at least the cap is being too limited (6 atm). Yet nothing has come out of this. I think Zenimax representative has said they will look at this. Well if they did take into consideration what we players think they would already fixed/ been fixing this.

    We need a postive message from the game to really bother playing this game. Its reputation is already fading.
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  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭
    No
    This question has been raised many times by the players. Perhaps the most vocal has been Sypher and Co. in their show. Always the majority thinks that there shouldn´t be or at least the cap is being too limited (6 atm). Yet nothing has come out of this. I think Zenimax representative has said they will look at this. Well if they did take into consideration what we players think they would already fixed/ been fixing this.

    We need a postive message from the game to really bother playing this game. Its reputation is already fading.


    This is a game with sooo much potential. The combat system is great, everytime i survived something my chest is pounding.

    In the beginning, this game was AMAZING. It blew my mind watching ARMIES clash against each other. Yes, there was some bugs and issues but thats with ANY GAME at launch.

    IMO the game's decline happened right when 1.6 hit (April 2015) when zergs got much harder to kill (AoE Caps + Removal of Dynamic Ultimate Gain) and server performance went to ****.


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  • _adhyffbjjjf12
    _adhyffbjjjf12
    ✭✭✭✭✭
    "Removing Aoe Caps means there's a higher chance for smaller group to wipe larger group. For one example like 6 vs 40 or 50."

    50 player zerg ball can aoe for 50k plus a second, and can shield for 50k + a second. 5 players can do 10% of that max if they are themeselves balled up. So Zerg ball gains from no aoe caps.

    The game can't handle aoe so people argue for more aoe, it's amazing how dense people can be.

    How are zergs getting the benefit here?

    50 vs 5

    Team w/50 = 6 get 100% damage, the remaining 44 will take less damage just for being in a large group

    Team w/5 = These 5 players were already taking 100% damage, so they lose nothing from AOE cap removal, and actually gain significant DPS because now they're hitting all 50 players for the full damage.

    You understand now?

    The group of 5 died instantly because they are facing a group of 50, due to the scaling and synergies the group of 50. It's capped, its not capped its all amatuar Hackery. It's proven by the fact that Zerg balls do exist, are devastating, do destroy gameplay. Try looking at reality.

    Let's say that they do remove aoe caps, and somehow a group of 5 human players are magically balanced with a Zerg ball of 50- so now we have a game where a group of 5 can aoe entire battlefields by running about rolling their face on the big red aoe button, and guess what, it's so powerful it becomes the meta. And furthermore zergballing become deadly at even smaller numbers. Understand yet?

    I can make it even easier, 50 v 50 in a skirmish, every player can effectively pump out 100k a second, sounds fun? Think the engine can hands 100 to the power of 2 hits per second?
    Edited by _adhyffbjjjf12 on November 27, 2015 8:57AM
  • prootch
    prootch
    ✭✭✭
    Yes
    kill aoe spamballs... just suppress aoe or decrease it's power enough to make them unefficient.
    wether they are 5 or 50 brainless spammers does not change anything.
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    No
    prootch wrote: »
    kill aoe spamballs... just suppress aoe or decrease it's power enough to make them unefficient.
    wether they are 5 or 50 brainless spammers does not change anything.

    Removing aoes entirely would make people stack up even more than they do today..... Stack 24 people together so that no one is targetable in the group, gg. Wouldn't be able to kill anyone anymore.

    The 50 brainless aoe spammers will get anihilated waaaay faster without aoe caps. This will directly affect performance, not because of calculations or whatever, simply because groups will die faster so they will lag the server for shorter periods of time.
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  • Master_Kas
    Master_Kas
    ✭✭✭✭✭
    ✭✭
    prootch wrote: »
    kill aoe spamballs... just suppress aoe or decrease it's power enough to make them unefficient.
    wether they are 5 or 50 brainless spammers does not change anything.

    Says you prootch xD
    EU | PC
  • Xiphyla
    Xiphyla
    ✭✭✭
    Etaniel wrote: »
    prootch wrote: »
    kill aoe spamballs... just suppress aoe or decrease it's power enough to make them unefficient.
    wether they are 5 or 50 brainless spammers does not change anything.

    Removing aoes entirely would make people stack up even more than they do today..... Stack 24 people together so that no one is targetable in the group, gg. Wouldn't be able to kill anyone anymore.

    The 50 brainless aoe spammers will get anihilated waaaay faster without aoe caps. This will directly affect performance, not because of calculations or whatever, simply because groups will die faster so they will lag the server for shorter periods of time.

    Great mind thinks alike. Sadly some people are just pure funny regarding removing aoe caps.
    Edited by Xiphyla on November 28, 2015 2:37PM
    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • PainfulFAFA
    PainfulFAFA
    ✭✭✭✭✭
    No
    Xiphyla wrote: »
    Etaniel wrote: »
    prootch wrote: »
    kill aoe spamballs... just suppress aoe or decrease it's power enough to make them unefficient.
    wether they are 5 or 50 brainless spammers does not change anything.

    Removing aoes entirely would make people stack up even more than they do today..... Stack 24 people together so that no one is targetable in the group, gg. Wouldn't be able to kill anyone anymore.

    The 50 brainless aoe spammers will get anihilated waaaay faster without aoe caps. This will directly affect performance, not because of calculations or whatever, simply because groups will die faster so they will lag the server for shorter periods of time.

    Great mind thinks alike. Sadly some people are just pure funny regarding removing aoe caps.

    Theres are players saying to keep the AoE Cap and just reduce the AoE damage... LOL
    Edited by PainfulFAFA on November 28, 2015 8:51PM
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This discussion has been closed.