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Do you think there should be an AoE cap?

  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Kraven wrote: »
    People who are saying they will leave won't leave. It is just a empty threat. Game balance happens all the time, and this is one of them things that need balance. I'm glad polls like this won't change their minds.

    This 100 times. Look at Entropy Rising for example many higher ups in it swore up and down they were going to cancel pre-order with the API changes. Unfortunately they didn't.

    and yet, I just canceled my 180 Day Subscription option

    7 days left for them to change their mind

    I will not stick around in a game that copies terrible GW2 ideas
  • ScribeOfSalmacis
    No
    Have they not learned anything from the Guild Wars 2 zergfest? Not having an AoE cap has been one of the most refreshing and positively bold elements of ESO PvP. Seriously.
  • Ryachan
    Ryachan
    Soul Shriven
    perhaps a suggestion, that instead of a cap, do something like after a certain interval of targets the damage weakens, this is surely better that cap
  • Howl
    Howl
    ✭✭✭
    No
    I played DAoC and GW2.

    This is THE WORST POSSIBLE change to RvR that ZoE could have dreamt up.
  • jeffcabbages_ESO
    No
    I usually don't do this kind of thing, but this is one cause I'm putting my weight behind. Already tweeted out #DONTcapAoE to @mattfiror and @TESOnline and then came straight here to vote. Extremely concerned about the state of PvP because of this "bug fix" ... not that I PvP a ton anyway... but I definitely won't be ever if this turns into the same boring zergfest that GW2 was.
  • rager82b14_ESO
    rager82b14_ESO
    ✭✭✭✭✭
    Yes
    They either do a cap or nerf the damage. I don't want the damage nerfed so I accept this nerf.
  • Roneth
    Roneth
    ✭✭✭✭
    No
    No cap to aoe, Zenimax! This is the great equalizer for small groups.
  • valkaneer2b14_ESO
    valkaneer2b14_ESO
    ✭✭✭
    No
    Kraven wrote: »
    People who are saying they will leave won't leave. It is just a empty threat. Game balance happens all the time, and this is one of them things that need balance. I'm glad polls like this won't change their minds.

    This 100 times. Look at Entropy Rising for example many higher ups in it swore up and down they were going to cancel pre-order with the API changes. Unfortunately they didn't.

    and yet, I just canceled my 180 Day Subscription option

    7 days left for them to change their mind

    I will not stick around in a game that copies terrible GW2 ideas

    Oh damn you can do that? I guess I should change my 3 month option then. I thought I would have to wait the full 3 months. At least then I can leave soon as I am done exploring and seeing what there is to see. Cuz there will no longer be a reason to PvP.
  • Khadras
    Khadras
    No
    Power to the Gamers!
  • rager82b14_ESO
    rager82b14_ESO
    ✭✭✭✭✭
    Yes
    If you cancel over this, you would have cancel anyway. A company should not base changes off empty threats.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Kraven wrote: »
    People who are saying they will leave won't leave. It is just a empty threat. Game balance happens all the time, and this is one of them things that need balance. I'm glad polls like this won't change their minds.

    This 100 times. Look at Entropy Rising for example many higher ups in it swore up and down they were going to cancel pre-order with the API changes. Unfortunately they didn't.

    and yet, I just canceled my 180 Day Subscription option

    7 days left for them to change their mind

    I will not stick around in a game that copies terrible GW2 ideas

    Oh damn you can do that? I guess I should change my 3 month option then. I thought I would have to wait the full 3 months. At least then I can leave soon as I am done exploring and seeing what there is to see. Cuz there will no longer be a reason to PvP.

    Yeap, If they wanted an AOE cap in place, they should of done it in beta, I know a lot of people who flat out would not of bought this game if it had one, and i'm one of those people.

    I've seen what its done in GW2, and I won't play that *** again
  • South_of_Heaven
    South_of_Heaven
    ✭✭✭
    No
    I doubt this change will happen. This poll shows clearly than 10/11 would hate this change. Furthermore it is common knowledge that games which did that destroyed their own pvp. So they aren't that stupid to patch this change.... are they?
  • rager82b14_ESO
    rager82b14_ESO
    ✭✭✭✭✭
    Yes
    I doubt this change will happen. This poll shows clearly than 10/11 would hate this change. Furthermore it is common knowledge that games which did that destroyed their own pvp. So they aren't that stupid to patch this change.... are they?

    You don't know this company very well, that and this is a small number compare to who plays the game.

    This is a good change, and if they give into threats each time a change happens people don't like. We will never get any where with balance.
  • NachyoChez
    NachyoChez
    ✭✭
    No
    If you cancel over this, you would have cancel anyway. A company should not base changes off empty threats.
    Actually, I was excited to be playing this game for years. But a fundamental change to the way a MAJOR feature like Cyrodiil works, and a change that has been PROVEN to ruin the experience in other games, holds no appeal to me. A Zergfest-only PvP doesn't interest me, and since that was where I planned to spend my time, the game is in danger of holding no appeal to me.

    I just dropped from 180 day to to 30 day to see how this plays out, and hopefully Zeni is listening to reason and not 'OMG vamp so strong, vote yes to nerf!'.

  • tw1jaysin
    tw1jaysin
    ✭✭✭
  • lijleen
    lijleen
    No
    NO.
    and HELLLLLLLLLL NOOOOO,sir.

    well, with guys ahead of me mentioned almost every aspect game-wise, there is nothing left really worthy of repeat.

    But you don't simply change the mechanism of the game just because some of the skills/abilities are OP at the moment.

    I don't like this at all, even I am among the victims of AOE skills in PVP.

    Simply put, I love this game so far, and i dont want to see it gose downhill like WOW.
    Edited by lijleen on April 26, 2014 3:50PM
  • prana33b14_ESO
    prana33b14_ESO
    ✭✭✭
    No
    If you cancel over this, you would have cancel anyway. A company should not base changes off empty threats.

    Absolutely false. I've barely been able to play yet because of my work during the spring season but had a blast in the little bit of Cyrodiil I've played. I'm changing my 3 month sub to 1 month immediately and if this goes through I likely wont even bother playing this summer. This (and culling b.s.) was why I quit GW2 zergfest of stupid. No other reason. It creates a zerg playstyle that is boring as all hell.

  • ruzlb16_ESO
    ruzlb16_ESO
    ✭✭✭
    No
    Kraven wrote: »
    The ones who exploit it are the ones who are saying "Hey community! Don't let them change this!" and they make it sound almost convincing. Causing outrage in the people who don't understand it is an exploit to add to the number of voices raised. Don't be fooled.

    Nope, I'm speaking out against it and I'm not a vamp or a DK - I'm a sorc and 90% of my abilities have AOE attached. I specced into them and selected morphs for those AOEs, and if a cap is added then I'm not getting the skills I invested in, and have to pay 120k to respec them. The fact that I'm being nerfed a great deal by this due to other people not having the common sense not to clump up annoys me, since my single-target burst DPS is far weaker than an equivalent-level NB. That's because a single-target stealth burst NBs is the counter for my build, which I'm entirely fine with - they specced to destroy me, they should win 1v1.
    I'm not bothered about vamp emperors slaughtering zergs, because that's what vamp emperors are specced for. I am specced into the FG skills and can kill AOE-reliant vamps. They're generally much easier to kill than a non-vamp Emp for me. Because I have the counter for them. They are good against big groups, so I engage them 1v1 or in small (5-10) man teams. They take plenty of extra damage and die like any other player, regardless of the emp bonuses or popping their ultimate. This is because they are only powerful when YOU let them be powerful. They use your numbers against you. So you can, at any time, elect to remove that from them, just by not attacking with 50+ players in a big herd.
    There's aspects of the vamp emperor thing that do worry me - reports of healing while in mist form are a bug, if they're true. I don't think a 200 ultimate skill should EVER cost <100 regardless of how you stack the bonuses. And tbh, I don't think an Ultimate should ever generate Ultimate, because it's just as ridiculous for me to be able to spawn 3 Storm Atros as is it to be constantly a swarm of bats. But a vampire emperor massacring a zerg is a good thing in my book. It teaches players that running along all stacked up is Bad, and means there's an effective counter to the super-scroll zergs of 80+ players escorting a scroll home.
    Capping AOE amounts to removing the only effective tool for killing a zerg, and means that small-group PvPers or co-ordinated multiple small groups will suffer while clumping everyone up into a single giant lag-inducing horde will benefit. If we're worried about vamp emp AOE, nerf Vamp Emp AOE or boost the anti-vamp powers in FG. Don't nerf half the abilities of a whole class simply to appease those who don't use the tools provided to defeat a specific foe.
  • quakedawg_ESO
    quakedawg_ESO
    ✭✭✭
    No
    HUGE mistake on Devs part if this goes through. This is one reason GW2 WvW failed so bad is due to a cap. Smaller groups have no chance to blow up huge zergs with an AOE cap (unless the entire zerg is afk).

    This is a game changer... as in people will look for another game.
    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
  • rager82b14_ESO
    rager82b14_ESO
    ✭✭✭✭✭
    Yes
    I want them to keep this change because they would nerf AOE damage and that would nerf PVE. This already does some pve, but I don't want to see it done any more than this.

    That and like i said, any bad changes people will threat. If you are willing to quit over a change like this, you would quit no matter what changes happens.

    If you are playing a MMO not ready for nerfs and buffs. You should not be playing them.
  • RaZaddha
    RaZaddha
    ✭✭✭
    No
    GRAB YOUR PITCHFORKS. ITS TIME FOR A REVOLUTION! WE SHALL KILL THE AOE CAP CHANGE ON ITS CRIB, IT WILL NEVER GO LIVE.
  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    I want them to keep this change because they would nerf AOE damage and that would nerf PVE. This already does some pve, but I don't want to see it done any more than this.

    That and like i said, any bad changes people will threat. If you are willing to quit over a change like this, you would quit no matter what changes happens.

    If you are playing a MMO not ready for nerfs and buffs. You should not be playing them.

    I've played MMO's since UO, very rarely do I cancel my account over changes...There are very few that will make me cancel my account, Balance changes at what not tend to not make me cancel

    However this is not a balance change, This is a fundamental mechanic change of the game. This has a wide reaching effect on both PvE and PvP, and its pretty much 100% negative in both regards.

    Like i've said before, You can see what this change does to PvP in GW2...It is not amusing.

  • valkaneer2b14_ESO
    valkaneer2b14_ESO
    ✭✭✭
    No
    From ZOS
    To add a little explanation, all area-of-effect abilities in ESO--except a few edge cases (the ones we fixed)--have always had some sort of a cap. We simply fixed the handful that did not, and were supposed to. We haven't touched any of the others. We're editing the note to make it a bit more clear.
  • prana33b14_ESO
    prana33b14_ESO
    ✭✭✭
    No
    Changing the way AOE

    If you are playing a MMO not ready for nerfs and buffs. You should not be playing them.

    Changing a fundamental mechanic of how certain skills in the game work after launch when you had been asked numerous times before launch and stated that the first mechanic was going to be in the game is not a "nerf" or "buff". It's bait and switch.
    Edited by prana33b14_ESO on April 26, 2014 3:58PM
  • Kanchoe
    Kanchoe
    No
    I don't think I've ever played a game that made me say "HUH?" to so many design decisions before. I just hope these changes are made with the intention of achieving some grand vision that I don't agree with, rather than just being crazy and lazy.
  • gkulickb14_ESO
    No
    aoe cap = crap.... remember immersion..... 50 friends jump in circle of fire..... Do they all burn or only 6 of them?
  • Kelsaik
    Kelsaik
    ✭✭
    No
    1. April joke a bit late Zeni.. will unsub if they cap AoE CC. You cant controll fights anymore since u dont know which target u hit.
    Edited by Kelsaik on April 26, 2014 4:01PM
  • Jackiepvp
    Jackiepvp
    No
    Lol, API nerf after I bought the game. AoE Cap nerf after I buy the game.

    I have never been cheated out of my money so much before that the entire game has been reworked to implement the opposite of everything I bought the game for.

    What a joke, MMOs need to stop having a box cost so that these companies stop making money upfront from the purchase.

    Obviously if it goes through, me and my guild will likely unsub.
    [VoTF]
  • twilsonbsn_ESO
    No
    NO! NO! NO! NO! NO!

    I play ESO because there is no cap and only softcaps. WTF! IF THERE IS A CAP I QUIT
  • Ezze
    Ezze
    Soul Shriven
    No
    This is a *** change if implemented.

    If this change is made, then the game is all about numbers... not organization.

    If you cannot organize your zerg, then you deserve to be farmed in the clusters you move in.
This discussion has been closed.