DarkWombat wrote: »And my poll question isn't based on if YOU will cancel. Read it again. DO you think OTHER players will cancel? So choose carefully because if you were honest and saw all the complaints this should be an 80% figure.
A lack of inventory space surely can cause frustration - just check amount of complains on the forums and in the zone chats. Some players will be glad to overcome this difficulty, others will simply leave. I may very well be in the second group of people.
A lack of inventory space surely can cause frustration - just check amount of complains on the forums and in the zone chats. Some players will be glad to overcome this difficulty, others will simply leave. I may very well be in the second group of people.
Of course, frustration is at a peak now because many of us have lost the purchased slots that allowed us to reduce the aggravation to a more acceptable level. At 100 slots I had a system going that was annoyingly time-consuming, but workable. Losing 40 slots with no notice has left me with inventory-gridlocked characters and no desire to play until my slots are restored--or at least until I can redistribute items without fearing each time I log in that fruit basket upset will be repeated.
Are you saying that the recent deluge of "Inventory Management" threads is a result of the Bank Space bug?
Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.
Are you saying that the recent deluge of "Inventory Management" threads is a result of the Bank Space bug?
For crafters, RPers, etc. storage has been an issue since I started testing in early July, probably before. The bug isn't the cause, but it has certainly exacerbated existing frustration. It's least felt, I imagine, by those who focus on rapidly leveling a single character. A game like ESO, however, that is wide in both scope and cost needs the support of players with a variety of in-game interests. Because current storage is adequate for some playstyles, doesn't make it adequate for the community as a whole.
DarkWombat wrote: »Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.
No manipulation going on here. It is simple. Do you think people will unsub because of the bag space issues. Thats it. Dont make it out to be more than what it is. My response that you responded to was based off of me replying to a question someone had.
DarkWombat wrote: »Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.
No manipulation going on here. It is simple. Do you think people will unsub because of the bag space issues. Thats it. Dont make it out to be more than what it is. My response that you responded to was based off of me replying to a question someone had.
Nonsense. You're trying to skew the poll in your preferred direction by asking an inherently biased question, then attempting to tell people who qualify their response to it that they must stick to answering it in the format you have prescribed.
Not only is this completely futile on a public forum, where people will and should respond as they see fit, it also damages your credibility. Anyone who disagrees with you will instantly dismiss the results because the poll was so obviously biased. You will also lose the goodwill of a lot of people who agree with you or are undecided.
This is counterproductive because there is probably majority support for increased bag space anyway. If players were polled in a more credible way, the results would be a lot more convincing.
DarkWombat wrote: »And my poll question isn't based on if YOU will cancel. Read it again. DO you think OTHER players will cancel? So choose carefully because if you were honest and saw all the complaints this should be an 80% figure.
Never ceases to amaze me how people feel the need to brown nose the developers and at the same time show their complete ignorance of how things really work.
grahamz1b14_ESO wrote: »In nearly ANY rpg, (mmo or single-player), people are going to say that they want more inventory space. And you are correct in suggesting that the poll is inflammatory. That doesn't mean that the game doesn't have a problem in comparison to other MMOs.
BTW, even though I agree with you that it's inflammatory, I have read (in other forums, grant you) of at least one person stating that they are unsubbing after their free month because of their inventory issues. I do predict that very few people will actually unsub because of this. THAT SAID, it in no way means that there isn't a serious issue here. The issue is more complicated than merely the number of inventory spaces, but is also related to the nature of itemization when it comes to crafting, and the need to keep almost everything for a fairly long time if you are a serious crafter, and/or an altaholic. The game simply rewards packrats, while at the same time punishing it with its shared bank and redundant recipes and so on.
Blackwidow wrote: »Seems 41% of the people are unhappy. Not a good sign for subscriptions
or orcs give them nightmares.
LadyInTheWater wrote: »If there are enough "Maybe" and "Yes" votes, people would (mistakenly) use that as "evidence" that the community needs more bank space, and that's just not true. The bank/bag space is fine (I haven't even upgraded my bags/bank yet), and the people who leave are people who are more interested in their items than their community. I honestly won't mind seeing them go.
Right. Something isn't important to me so folks don't need it. Guess that means we don't need Adventure Zones, because Imryll isn't particularly interested in them. Or maybe, just maybe the game needs to include content that serves different types of players.
LadyInTheWater wrote: »LadyInTheWater wrote: »If there are enough "Maybe" and "Yes" votes, people would (mistakenly) use that as "evidence" that the community needs more bank space, and that's just not true. The bank/bag space is fine (I haven't even upgraded my bags/bank yet), and the people who leave are people who are more interested in their items than their community. I honestly won't mind seeing them go.
Right. Something isn't important to me so folks don't need it. Guess that means we don't need Adventure Zones, because Imryll isn't particularly interested in them. Or maybe, just maybe the game needs to include content that serves different types of players.
Okay, nice insertion of a sarcastic, condescending comment.
Right. Something's important to me, so I better change it for everybody.
^I can also insert a nice sarcastic, condescending comment.
You have an extraordinarily selfish way of looking at the game. I feel bad for you.
Best case scenario for you; You get 1 million spaces for your inventory. You farm every node you see, stockpile every crafting item you find. Manage to grind out all the crafting professions to the cap in a week.
Then you proceed to continue farming all levels of mats, so you can sell them for profit rather than let anyone else gather them on their own accord. About 2 months in, you'll be at the level cap, skills all maxxed out. Probably with 1 or 2 maxxed alts too. Millions of gold in the bank. You spend your time buying out all the legendary mats, and reselling them as you see fit,
About a month longer after that, and you'll be right here on the forums complaining that you're bored, this game sucks, there's nothing to do, etc etc.
Then you'll quit anyway.
I figure, if you quit now, at least other people can enjoy the game without you hoarding materials, whining, and screwing up the economy.
Cut to the chase. Skip the middle-man, and hit your cancel button.