Do you Believe Lack of Inventory Space May Cause Some Cancellations?

  • LastLaugh
    LastLaugh
    ✭✭
    Maybe
    People certainly cancel for less valid reasons. I think the OP asked the wrong question, though. "Some" cancellations could be 2 or 2 million. If "some" is 2 players, I think the probability that "some" will cancel over this is high. Zenimax is probably not going to change this because subscriptions have gone down by $30 per month.

    The real question is, how many will? The OP could have asked, "Do you plan to cancel your subscription over the inventory space issue?" Even that would be imperfect, though. Some people regularly claim to be on the verge of canceling their subscriptions over all sorts of issues. Yet the next week, they are still here on the forums, complaining about something else.

    Personally I think it is an issue that Zenimax should fix as it does negatively affect my enjoyment of the game when I have to return to a city once an hour to empty my bags. But I probably would not cancel my subscription over this alone.
    Edited by LastLaugh on April 17, 2014 5:53PM
  • ClaudiaMay
    ClaudiaMay
    ✭✭✭
    Maybe
    Eh, maybe. It's an Elder Scrolls game. Though I'm used to more inventory space in traditional MMOs, I have very clear memories of inventory managing in Skyrim and Oblivion :stuck_out_tongue:

    If people cancel because of inventory, so be it. It's not enough to make me quit, as I enjoy plenty of other aspects of the game. Obviously those who "quit over inventory space" weren't enjoying the game anyway, and they weren't willing to work out a personal system.
    Currently Playing:
    Sorcerer Claudia Warren May, lvl 40. Woodworking 25/Clothing 25/Provisioning 50.
    Dragon Knight, lvl 8. Blacksmithing/Enchanting.
    Nightblade, lvl 3. Alchemy.
    Templar, lvl 7.
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    Yes
    Seems 41% of the people are unhappy. Not a good sign for subscriptions
  • LastLaugh
    LastLaugh
    ✭✭
    Maybe
    DarkWombat wrote: »
    And my poll question isn't based on if YOU will cancel. Read it again. DO you think OTHER players will cancel? So choose carefully because if you were honest and saw all the complaints this should be an 80% figure.

    Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.

  • Beryl
    Beryl
    ✭✭✭
    Yes
    Anything can cause cancellation. If a player is not happy and not satisfied, he will not stay in the game for too long. A lack of inventory space surely can cause frustration - just check amount of complains on the forums and in the zone chats. Some players will be glad to overcome this difficulty, others will simply leave. I may very well be in the second group of people.
  • Imryll
    Imryll
    ✭✭✭✭✭
    Maybe
    Beryl wrote: »
    A lack of inventory space surely can cause frustration - just check amount of complains on the forums and in the zone chats. Some players will be glad to overcome this difficulty, others will simply leave. I may very well be in the second group of people.

    Of course, frustration is at a peak now because many of us have lost the purchased slots that allowed us to reduce the aggravation to a more acceptable level. At 100 slots I had a system going that was annoyingly time-consuming, but workable. Losing 40 slots with no notice has left me with inventory-gridlocked characters and no desire to play until my slots are restored--or at least until I can redistribute items without fearing each time I log in that fruit basket upset will be repeated.

  • Brennan
    Brennan
    ✭✭✭
    Maybe
    Imryll wrote: »
    Beryl wrote: »
    A lack of inventory space surely can cause frustration - just check amount of complains on the forums and in the zone chats. Some players will be glad to overcome this difficulty, others will simply leave. I may very well be in the second group of people.

    Of course, frustration is at a peak now because many of us have lost the purchased slots that allowed us to reduce the aggravation to a more acceptable level. At 100 slots I had a system going that was annoyingly time-consuming, but workable. Losing 40 slots with no notice has left me with inventory-gridlocked characters and no desire to play until my slots are restored--or at least until I can redistribute items without fearing each time I log in that fruit basket upset will be repeated.

    This.

    Are you saying that the recent deluge of "Inventory Management" threads is a result of the Bank Space bug?

    If so, then I can certainly be more understanding of the argument being made. I also lost bank upgrades and it has made it more difficult for me. Difficult, but still manageable. I would respond by agreeing that Zenimax does, in fact, need to resolve that issue as soon as possible.
  • reggielee
    reggielee
    ✭✭✭✭
    Yes
    yes. for those who dont push thru it and work to buy the space upgrades and choose what to hoard carefully it can be a game ender. I almost quit to not being able to craft without having to alt change for hours a day. I had already paid for my sub time so decided to bite the bullet and find a way to live with it. those on a month sub wont prob come back
    Mama always said the fastest way to a man's heart is through his chest.
  • Narosian
    Narosian
    ✭✭
    Yes
    My biggest problem related to this is the bank. I kinda like the shared space, but I have my space more or less filled just from my main, barely any room for my alts stuff. At this point I may use my 4 remaining character slots just for extra storage space.
  • Imryll
    Imryll
    ✭✭✭✭✭
    Maybe
    Brennan wrote: »

    Are you saying that the recent deluge of "Inventory Management" threads is a result of the Bank Space bug?

    For crafters, RPers, etc. storage has been an issue since I started testing in early July, probably before. The bug isn't the cause, but it has certainly exacerbated existing frustration. It's least felt, I imagine, by those who focus on rapidly leveling a single character. A game like ESO, however, that is wide in both scope and cost needs the support of players with a variety of in-game interests. Because current storage is adequate for some playstyles, doesn't make it adequate for the community as a whole.
  • DarkWombat
    DarkWombat
    ✭✭✭✭
    Yes
    Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.

    No manipulation going on here. It is simple. Do you think people will unsub because of the bag space issues. Thats it. Dont make it out to be more than what it is. My response that you responded to was based off of me replying to a question someone had.

  • Brennan
    Brennan
    ✭✭✭
    Maybe
    Imryll wrote: »
    Brennan wrote: »

    Are you saying that the recent deluge of "Inventory Management" threads is a result of the Bank Space bug?

    For crafters, RPers, etc. storage has been an issue since I started testing in early July, probably before. The bug isn't the cause, but it has certainly exacerbated existing frustration. It's least felt, I imagine, by those who focus on rapidly leveling a single character. A game like ESO, however, that is wide in both scope and cost needs the support of players with a variety of in-game interests. Because current storage is adequate for some playstyles, doesn't make it adequate for the community as a whole.

    Perhaps you're right. The bug needs to be fixed. There is no getting around that. But I still think that those that can deal with the inventory limitations will stay and those who find it abhorrently unacceptable will leave as is evidenced in this thread. You and I both know that the space was increased from beta to early access. And people are still griping about it. People say the game has to evolve. I think players need to evolve.

  • grahamz1b14_ESO
    Yes
    I don't think that the inventory and bank sizes are that different from what they are in a lot of other MMOs. That said, a large part of the problem is that the game encourages pack rats, particularly if you do any crafting. Anything with a trait that you haven't learned yet, you have to keep, because it takes so long to actually get around to learn everything there is to learn. You need to keep dozens of different kinds of provisioning items, partly because there's too many to keep track of what you really do and don't need. Furthermore, there's a great deal of redundancy with regards to provisioning (multiple recipes giving different items with the same effect). You don't really want to vendor most of the stuff because you might need it (and it's hardly worth while to do so). Plus all of the bonus items like the maps and pets, as well as trophies -- people don't know what to do with them, and throwing them away makes you feel like you paid for nothing. I don't know if I need to keep my trophies, because rumor has it that you can earn bonuses from keeping them, so people don't want to throw them away. Plus there's a few trophies that you get from completing certain quests -- they aren't worth much, but again, having to throw them away makes them feel like a waste.

    Rift, for example, has collections and they can apply to pets and mounts. But once you add the item to your collection, it no longer counts against your inventory. But even that is only a small thing.

    Then there's the whole horse inventory thing. Speaking about myself, I got the 1 gold imperial horse, but you don't want to waste money on feeding it because you know you'll have to replace it eventually anyway. All that money you spend on food is less money that you'll have for upgrading.

    Anyway, my whole point is that at first glance it SEEMS like there should be sufficient bank and inventory space, but in practice, because of all of the extra stuff that ends up there, and the cost of upgrading right when you need (ALL my money pretty much goes towards bank and inventory upgrades), makes it insufficient. IF it were just a little bit insufficient, that would be acceptable. But it's not.

    BTW. another issue is the shared inventory. Normally in other games, that would be a good thing, at least to the extent that SOME of the inventory is shared. But if you are an altaholic and want to have characters all practicing different crafting skills, that actually turns the shared inventory into something of a liability.
    Edited by grahamz1b14_ESO on April 17, 2014 7:15PM
  • LastLaugh
    LastLaugh
    ✭✭
    Maybe
    DarkWombat wrote: »
    Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.

    No manipulation going on here. It is simple. Do you think people will unsub because of the bag space issues. Thats it. Dont make it out to be more than what it is. My response that you responded to was based off of me replying to a question someone had.

    Nonsense. You're trying to skew the poll in your preferred direction by asking an inherently biased question, then attempting to tell people who qualify their response to it that they must stick to answering it in the format you have prescribed.

    Not only is this completely futile on a public forum, where people will and should respond as they see fit, it also damages your credibility. Anyone who disagrees with you will instantly dismiss the results because the poll was so obviously biased. You will also lose the goodwill of a lot of people who agree with you or are undecided.

    This is counterproductive because there is probably majority support for increased bag space anyway. If players were polled in a more credible way, the results would be a lot more convincing.
  • DarkWombat
    DarkWombat
    ✭✭✭✭
    Yes
    LastLaugh wrote: »
    DarkWombat wrote: »
    Trying to manipulate the poll results so that they produce the answer you want to hear does not do any favors for your cause. And that's coming from someone who agrees with you that this is an issue that the developers should change.

    No manipulation going on here. It is simple. Do you think people will unsub because of the bag space issues. Thats it. Dont make it out to be more than what it is. My response that you responded to was based off of me replying to a question someone had.

    Nonsense. You're trying to skew the poll in your preferred direction by asking an inherently biased question, then attempting to tell people who qualify their response to it that they must stick to answering it in the format you have prescribed.

    Not only is this completely futile on a public forum, where people will and should respond as they see fit, it also damages your credibility. Anyone who disagrees with you will instantly dismiss the results because the poll was so obviously biased. You will also lose the goodwill of a lot of people who agree with you or are undecided.

    This is counterproductive because there is probably majority support for increased bag space anyway. If players were polled in a more credible way, the results would be a lot more convincing.

    Follow me here.
    Don't load up your next response, just practice a little reflective listening..

    If you ask someone a direct question like do you think the public thinks Kobe Bryant is a good player and you reply no, and give reasons why you say no, I would call that is invalid simply because I didn't ask if "you" thought he was a good player. I asked if you think the public thinks he is a good player. Yes, they have to stick to my format because I am the one who asked the question! The person responding cant change the format to suit their needs.

    Now, if you say the poll was biased because I posted MY FEELINGS about bag space followed by a poll, then thats a much better argument. Maybe that did skew them. But you are wrong about the other thought.

    Also, very few, mainly you, have called my poll biased. So in a stroke of irony, even if you support bigger bags, YOU, YOURSELF have brought more attention, saying my poll is biased, and YOU YOURSELF may be the very reason why I lose creditability. If you had left everything alone, I doubt anyone thought I was less credible.

  • grahamz1b14_ESO
    Yes
    In nearly ANY rpg, (mmo or single-player), people are going to say that they want more inventory space. And you are correct in suggesting that the poll is inflammatory. That doesn't mean that the game doesn't have a problem in comparison to other MMOs.

    BTW, even though I agree with you that it's inflammatory, I have read (in other forums, grant you) of at least one person stating that they are unsubbing after their free month because of their inventory issues. I do predict that very few people will actually unsub because of this. THAT SAID, it in no way means that there isn't a serious issue here. The issue is more complicated than merely the number of inventory spaces, but is also related to the nature of itemization when it comes to crafting, and the need to keep almost everything for a fairly long time if you are a serious crafter, and/or an altaholic. The game simply rewards packrats, while at the same time punishing it with its shared bank and redundant recipes and so on.
    Edited by grahamz1b14_ESO on April 17, 2014 7:27PM
  • Dyvim
    Dyvim
    ✭✭✭
    Maybe
    MMOs typically struggle with QoL issues at launch, as they are trying to tackle bigger problems...like inventory going missing. But sometimes those QoL issues can snowball into the proverbial straw that broke the camels back...so...maybe.

    I hope not and I hope zeni pulls head from arse on the issue and makes some adjustments.
    Edited by Dyvim on April 17, 2014 7:36PM
    Angels are bright still, though the brightest fell... -S.
  • Krym
    Krym
    ✭✭✭
    Maybe
    DarkWombat wrote: »
    And my poll question isn't based on if YOU will cancel. Read it again. DO you think OTHER players will cancel? So choose carefully because if you were honest and saw all the complaints this should be an 80% figure.

    in this case your poll is moot, since people quit everyday for a myriad of reasons. doesn't mean every reason for quitting should be changed - else you can easily play wow.

    and who needs more than the 250 slots the game gives you (which is probably even more if inventory/bank goes above 100)?
    Santiago wrote: »

    Never ceases to amaze me how people feel the need to brown nose the developers and at the same time show their complete ignorance of how things really work.

    it would've been ok if you'd stopped after that paragraph, but then complaining about deconstructing... oh boy..
    Edited by Krym on April 17, 2014 7:42PM
  • Brennan
    Brennan
    ✭✭✭
    Maybe
    In nearly ANY rpg, (mmo or single-player), people are going to say that they want more inventory space. And you are correct in suggesting that the poll is inflammatory. That doesn't mean that the game doesn't have a problem in comparison to other MMOs.

    BTW, even though I agree with you that it's inflammatory, I have read (in other forums, grant you) of at least one person stating that they are unsubbing after their free month because of their inventory issues. I do predict that very few people will actually unsub because of this. THAT SAID, it in no way means that there isn't a serious issue here. The issue is more complicated than merely the number of inventory spaces, but is also related to the nature of itemization when it comes to crafting, and the need to keep almost everything for a fairly long time if you are a serious crafter, and/or an altaholic. The game simply rewards packrats, while at the same time punishing it with its shared bank and redundant recipes and so on.

    Graham, can you elaborate for me about how the game rewards packrats?

  • LastLaugh
    LastLaugh
    ✭✭
    Maybe
    Blackwidow wrote: »
    Seems 41% of the people are unhappy. Not a good sign for subscriptions

    ...And this is exactly the kind of disingenuous spin that I am talking about.

    The question was not "are you unhappy with the bag/bank slots?" Although arguably it should have been.

    The question was,"Do you think SOME people will leave the game over this?"

    So at present, if respondents have heeded the OP's urging to only respond to the question, all this poll indicates is that 41% of respondents think 2 or more people from the entire ESO player base will leave the game because of the backspace issue.

    That is probably true. And two or more players will probably cancel their subscriptions because their preferred character name is taken or orcs give them nightmares.

    If you want to know how many players are unhappy with the bag space issue, create a poll asking THAT.
  • orntharon
    orntharon
    Soul Shriven
    Maybe
    I voted Maybe.

    Regardless of the language of the poll question, there will be people who decide inventory space is the most important element for them. They might see the current system of paying to increase your carry size, which is three tiered, (character, bank, horse) as too obtuse/convoluted/inconvenient. As games are intended to be fun, this element might not be very much fun for them.

    There will be people who decide to maintain a subscription due to the joy they get from inventory management. For these people what some see as a limitation is merely another challenging facet of the game to master.

    So some will stay and some will go. Personally, the struggle to maintain inventory while not upgrading due to the possible infection of the bank bug has been interesting. I find myself hoarding less, crafting more, and selling more. As a result, I don't think I've ever had as much currency on hand in a game at this low of a level in my time playing online role-playing games. As this is a plus for me, and the guild I am in is awesome I will be resubbing until budget constraints dictate otherwise.
  • Brennan
    Brennan
    ✭✭✭
    Maybe
    LastLaugh wrote: »
    or orcs give them nightmares.

    Hold on... still laughing...

    Why haven't we seen this poll yet?

    Do you think people will quit because Orcs give them nightmares?

    And before you answer, the question is not whether YOU will quit. It's whether you think other people will quit.

  • LadyInTheWater
    LadyInTheWater
    ✭✭✭
    No

    Imryll wrote: »
    If there are enough "Maybe" and "Yes" votes, people would (mistakenly) use that as "evidence" that the community needs more bank space, and that's just not true. The bank/bag space is fine (I haven't even upgraded my bags/bank yet), and the people who leave are people who are more interested in their items than their community. I honestly won't mind seeing them go.

    Right. Something isn't important to me so folks don't need it. Guess that means we don't need Adventure Zones, because Imryll isn't particularly interested in them. Or maybe, just maybe the game needs to include content that serves different types of players.

    Okay, nice insertion of a sarcastic, condescending comment.
    Imryll wrote: »
    Brennan wrote: »
    Well to those that leave because they find it too difficult to manage their inventory I will just say, "Have fun playing whatever game you choose to play after you leave and good luck!"

    You're almost there! Just change "too difficult" to "tedious" ... :)



    Right. Something's important to me, so I better change it for everybody.

    ^I can also insert a nice sarcastic, condescending comment.

    You have an extraordinarily selfish way of looking at the game. I feel bad for you.

    Best case scenario for you; You get 1 million spaces for your inventory. You farm every node you see, stockpile every crafting item you find. Manage to grind out all the crafting professions to the cap in a week.

    Then you proceed to continue farming all levels of mats, so you can sell them for profit rather than let anyone else gather them on their own accord. About 2 months in, you'll be at the level cap, skills all maxxed out. Probably with 1 or 2 maxxed alts too. Millions of gold in the bank. You spend your time buying out all the legendary mats, and reselling them as you see fit,

    About a month longer after that, and you'll be right here on the forums complaining that you're bored, this game sucks, there's nothing to do, etc etc.

    Then you'll quit anyway.

    I figure, if you quit now, at least other people can enjoy the game without you hoarding materials, whining, and screwing up the economy.

    Cut to the chase. Skip the middle-man, and hit your cancel button.
    The moment you call someone stupid, or try to display your opinion as "fact", you lose all credibility.
  • Brennan
    Brennan
    ✭✭✭
    Maybe
    Imryll wrote: »
    If there are enough "Maybe" and "Yes" votes, people would (mistakenly) use that as "evidence" that the community needs more bank space, and that's just not true. The bank/bag space is fine (I haven't even upgraded my bags/bank yet), and the people who leave are people who are more interested in their items than their community. I honestly won't mind seeing them go.

    Right. Something isn't important to me so folks don't need it. Guess that means we don't need Adventure Zones, because Imryll isn't particularly interested in them. Or maybe, just maybe the game needs to include content that serves different types of players.

    Okay, nice insertion of a sarcastic, condescending comment.
    Imryll wrote: »
    Brennan wrote: »
    Well to those that leave because they find it too difficult to manage their inventory I will just say, "Have fun playing whatever game you choose to play after you leave and good luck!"

    You're almost there! Just change "too difficult" to "tedious" ... :)



    Right. Something's important to me, so I better change it for everybody.

    ^I can also insert a nice sarcastic, condescending comment.

    You have an extraordinarily selfish way of looking at the game. I feel bad for you.

    Best case scenario for you; You get 1 million spaces for your inventory. You farm every node you see, stockpile every crafting item you find. Manage to grind out all the crafting professions to the cap in a week.

    Then you proceed to continue farming all levels of mats, so you can sell them for profit rather than let anyone else gather them on their own accord. About 2 months in, you'll be at the level cap, skills all maxxed out. Probably with 1 or 2 maxxed alts too. Millions of gold in the bank. You spend your time buying out all the legendary mats, and reselling them as you see fit,

    About a month longer after that, and you'll be right here on the forums complaining that you're bored, this game sucks, there's nothing to do, etc etc.

    Then you'll quit anyway.

    I figure, if you quit now, at least other people can enjoy the game without you hoarding materials, whining, and screwing up the economy.

    Cut to the chase. Skip the middle-man, and hit your cancel button.

    Damn!! I can only hit Awesome once!

  • Evelyn_Nightingale
    Evelyn_Nightingale
    ✭✭✭
    No
    Some of my points have already been mentioned by others, but I'll say them anyway.
    1. The way this question was posed was a little unfair (even if unintentionally), so the results are naturally skewed to one side. "Are you unhappy with the inventory space?" would have been a better question and would have yielded more accurate results.
    2. I do not speak on the behalf of the community, thus I gave my personal answer.
    3. If someone quits the game because of this they probably have other reasons to quit as well. I highly doubt anyone will quit for just one reason.
    4. If somehow single issue like this makes you quit then you're a fickle sourpuss and will end up finding a different reason to quit later on.

    If you're unhappy with the inventory system, just hope that the devs are listening to your feedback. Arguing with other players doesn't accomplish much. If the devs realize enough people are upset they will make a change to appease the crowd. You may one day get increased bank space in a future patch.
    Edited by Evelyn_Nightingale on April 17, 2014 8:00PM
    Ebonheart Pact :: Nord Dragon Knight :: Blacksmith
  • Malachi_DeCuir
    Malachi_DeCuir
    Soul Shriven
    Yes
    When trying to determine the actual negative impacts in an MMO on Game function it is best to take the number of whiners and divide that by the number of whiners minus 1 and then compare that to the number of people with well thought out constructive criticism before stating a percentage of people that are against the function in question. The problem with past MMOs is they believe that they are satisfying the majority when catering to the whiners when in fact they are not the majority but actually just the loudest babies in the room.
    Edited by Malachi_DeCuir on April 17, 2014 8:48PM
  • Sylwa
    Sylwa
    Yes
    I hold onto everything I find, I am an in game hoarder - compensating for real life where I can't really hoard anything because my husband has a weird obsession with throwing things out.
    I can see how some people will get frustrated and cancel solely based on this. As frustrating as it is for me I would never cancel sub only because I don't have ton of storage space available. I just deal with it the best I can and enjoy the game as it is :)
    ~Artesa~
    ~Petruska~
    ~Petra tou Romiou~
    ~Addictive~
  • RomedyMC
    RomedyMC
    ✭✭✭
    No
    TL:DR - You don't need that stack of aged meat. I promise. Get rid of it. If you wanted an open, honest discussion about ways to improve bank space, you wouldn't have used a poll. Paying for extra inventory slots serves an important function of removing gold from the economy. Finally, think logically about what you are keeping in your inventory and remove the cheap/easily found/has other uses items.

    Now seriously. Get rid of that aged meat and pork. 8 alts with 60 bank slots = 480 bank slots + the regular 60 slots in the shared bank = 540 inventory slots. I call shenanigans on whoever claims they have 540 unique items sitting around. (Even if you did keep all that aged meat and pork.)

    I cannot speak for other players since I only have my own perception. So, I can only tell you that NO I will not cancel my subscription based on inventory space. You cannot rationally expect me to understand another player's perspective. I can make inferences, but those are only as good as my ability to attempt to understand a different perspective.

    (Hint: internet message boards are known for NOT being good at that.)

    The OP worded the poll question in such a way that it is guaranteed to support his point. In a given population, 40% will say "yes", 40% will say "no" and 20% are undecided. (The poll %'s, at the time of my posting, were basically in line with this rule.)

    If the OP wanted to have an honest discussion about how best to make improvements, you would not have included a poll at all. Rather, you would have asked an open-ended, unbiased question that stressed a non-inflammatory nature where all points of view would be welcomed and valued. The OP's responses clearly show this is not the case.

    There are numerous ways built into the game for obtaining extra inventory. You can expand bag slots, bank slots, and use mounts for inventory. All of these options cost you gold. This is ESO's way of getting money back out of the economy. Other things like repair costs and low-return on sales to merchants are other ways of either limiting or removing gold from the economy. This is an essential function, else rampant inflation pushes the game to mirror the U.S. where the rich get richer and the poor get poorer. However, a topic for a separate thread, perhaps.Personally, I have no issue with this and value an economy with a limited gold supply, not a run-away excessive gold supply.

    If you are really having THAT much trouble with repair costs, clean out some of that inventory space you don't have by crafting a new set of armor every 2 levels. Go ahead and improve it, too. I'll happily sell you the tempurs I am hoarding ...

    Now, here are some basic tips and tricks for inventory management that you have probably heard before but choose to ignore because you want to do it all and haz everything:
    1.) Stop lying to yourself. You cannot expect to max everything in your first days on ESO. Pick, at most, 3 professions to level and go to town.
    2.) Stop saving every single quest reward for research. Decon green items for the chance at improvement pieces and SAVE THEM.
    3.) If you insist on lying to yourself, sell old materials once you are past them. Blacksmithing steel? Sell off your iron and iron ore.
    4.) The research timers get long in a hurry. Use an alt to hold on to those white items with traits you want to research so they are not cluttering up your shared bank.
    5.) I've joked about it, but seriously, clean out all those old provisioning mats. Also, when you hit 50 Provisioning, seriously think about destroying ALL of them to conserve space until you reach level cap and want to produce the nice recipes.

    [snip - inappropriate comment removed]

    Regards,

    Romedy



    Edited by ZOS_AlanG on April 18, 2014 3:06PM
  • SuperScrubby
    SuperScrubby
    ✭✭✭
    Yes
    I absolutely believe that some people might quit due to the lack of bag space. I also believe that some people might quit because they have an *** fissure. People will quit for whatever reason they deem, whether it's because of bag space or what. There is usually a last straw.

    Do I see this as a reason to quit? No, but everyone thinks differently and what may not be important to me maybe be more important to someone else.

    But I do think that the bag space is an issue especially with a game that has so many crafts, and would personally like either recipes to become simpler or for there to be a separate bag for mat's because let's face it. There's too many things in the game, especially with a shared inventory that you can use for an alt or craft with that totally stuff your bags up.
  • Eris
    Eris
    ✭✭✭✭
    Maybe
    I selected maybe because while inventory space has never really bothered me in any game, it might bother some people.

    It's not all that big a deal for me, when I have to much stuff I craft. When I can't craft anymore, I usually have plenty of inventory space again. The only thing I keep in my bank are things that I really want to keep, such as improvement materials. I've pretty much stopped keeping provisioning stuff in the bank, I can usually craft one part away pretty fast and just dump whatever is left on the guild store. If I need it again and it hasn't sold, I can always grab it bank. I list for so little it's no loss on me.
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