Evelyn_Nightingale wrote: »This video kind of pertains to this thread.
I would love some too, you must be a freak of nature in the MMO space. Or you must not do anything other than sit at crafting tables, where you are not actually going OUTSIDE of the town and adventuring to gather materials or collect other loot. Otherwise, what you describe IS IMPOSSIBLE. There is absolutely no way you are working ON EVERY CRAFTING PROFESSION and are not having space issues.
Ragnar_Lodbrok wrote: »No, you just need to learn to play better. Stop trying to turn this into a failed GW2 clone. After all, GW2 was a failure for many reasons.
The reason people want more inventory and bank space is so they have more room to hoard crap they don't need. Increase to 120 and people will want 150. It comes down to whether you're asking, "Why should I get rid of this?" instead of asking, "Why should I keep this?"
151.
The reason people want more inventory and bank space is so they have more room to hoard crap they don't need. Increase to 120 and people will want 150. It comes down to whether you're asking, "Why should I get rid of this?" instead of asking, "Why should I keep this?"
151.
So you know exactly what we should and should not keep. Let me play my own style...isn't that how this game was advertised?
I don't get fangirls like you...it makes no difference to you in one bit if my bank is 10 or 10000, but you choose to oppose what a lot of people are listing as "tedious" related activities that they would like addressed but somehow in your "sarcastic and condescending" attitude, you feel you're better and your word is final.
The crafting in ESO can be a very strong component of satisfying game play...but it has issues, and one of the main ones is the INCREDIBLE annoyance of finding all these interesting materials, scores upon scores of them, and constantly having clogged inventory.
There are crafting areas I would like to have fun with, like alchemy, but frankly don't have the space or the desire anymore to battle the constant inventory problems.
What makes the situation even more annoying is that perfect solutions for this problem exist, which, given the massive nature of the crafting material catalogue in ESO, should have been EASILY foreseen by the devs. Sorry for the GW2 comparison, but that game in many ways is a paragon of enlightened quality of life features for players (e.g.,dye system)...and the shared, account wide, very large capacity crafting material storage is a prime example of this...in a non-subscription, F2P game.
I'll repeat that...this IS A SUBSCRIPTION game...I do not expect to be nickled and dimed in game with tight inventory issues that a F2P game handles better and with less expense/hassle. Again, the common bank is nice....but is COMPLETELY inadequate for crafting OR even just for basic storage, considering it is shared across all alts. At a minimum, EACH ALT should have there own 60 slot TAB, and all the tabs should be accessible to all the toons on the account. Again, the common bank is nice, BUT, the more alts I have, the tighter bank storage becomes...this is nuts.
I'll say it again...THIS IS A SUBSCRIPTION game. I should not have these kind of inventory or crafting material storage hassles. The game and crafting has great potential, but when you have people creating alts simply to have mules to store things in their backpacks, because the system is so unworkable without such inelegant "work arounds", that should be another obvious indicator that there is a problem. I am really tired of harvesting alchemical components, or enchanting components, only to have to delete them later because space has again become a critical issue.
I am excited about this game and hope to be playing for a long time...but am puzzled by issues like this that are just inexcusable. You make a system that encourages players to take up multiple crafting professions...create a complex crafting system with MANY tiers and near COUNTLESS components, then you have one of the tightest, most annoying inventory systems in a subscription (or even F2P game, where extra expense or hassle for decent inventory space is common) game I have ever seen. Please address this issue.
So you know exactly what we should and should not keep. Let me play my own style...isn't that how this game was advertised?
The reason people want more inventory and bank space is so they have more room to hoard crap they don't need. Increase to 120 and people will want 150. It comes down to whether you're asking, "Why should I get rid of this?" instead of asking, "Why should I keep this?"
151.
So you know exactly what we should and should not keep. Let me play my own style...isn't that how this game was advertised?
I don't get fangirls like you...it makes no difference to you in one bit if my bank is 10 or 10000, but you choose to oppose what a lot of people are listing as "tedious" related activities that they would like addressed but somehow in your "sarcastic and condescending" attitude, you feel you're better and your word is final.
derpmonster wrote: »I think some people in this thread don't get the point of a forum that's made for feedback.
No, really guys. We should all just blindly praise Zenimax, talk about how the game is so amazing in every way and never give criticism so the game never becomes better!
Make whatever choices you want but don't come to the forum bitching about the consequences of your choice unless you want your failures in mitigating the consequences pointed out in front of all these nice people.
This is not a developer feedback forum. This is a Discussion Forum. In a Discussion Forum you are free to state your opinion just as much as I am free to disagree with your opinion.
The fact that the game is the way it is and you flat out refuse to adapt to it says much more about you than it does about me.
Sure I'm an ass.
Make whatever choices you want but don't come to the forum bitching about the consequences of your choice unless you want your failures in mitigating the consequences pointed out in front of all these nice people.
This is not a developer feedback forum. This is a Discussion Forum. In a Discussion Forum you are free to state your opinion just as much as I am free to disagree with your opinion.
The fact that the game is the way it is and you flat out refuse to adapt to it says much more about you than it does about me.
Ah, that is exactly why I am here...venting these frustrations and fangirls like you object.
I have sumbitted feeback, actually through the account services options. I've exchanged emails and was told they are looking into it. I leave it at that but I can still come here and post this.
You are correct, I'm a changer. I change my enviroment to make my life better. I do it for my job, my wife and my family...I also do it for my hobbies.
derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
So you know exactly what we should and should not keep. Let me play my own style...isn't that how this game was advertised?
I don't get fangirls like you...it makes no difference to you in one bit if my bank is 10 or 10000, but you choose to oppose what a lot of people are listing as "tedious" related activities that they would like addressed but somehow in your "sarcastic and condescending" attitude, you feel you're better and your word is final.
LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
grayssonb16_ESO wrote: »
... and then there's THIS argument again.
hey, I want more than 5 skills ZENIMAX CHANGE THIS AT ONCE PEOPLE ARE QUITTING OVER THIS AND YOU SAID I COULD PLAY LIKE I WANT!!!
followed by the fanboi ad hominem. protip: read a bit about game design.
Sure I'm an ass.
derpmonster wrote: »LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
I see where your problem is. It's reading comprehension.
Things I haven't ever said:
That crafting was tedious, that I don't like it.
That I didn't like the game and that I felt forced to play.
Things I have said:
That inventory management is tedious and unfun.
It's amazing to me how you can read one thing and get something completely different out of it that I never said.
Also let me get this straight. Since I don't like one aspect of a game, instead of going to the forums to discuss the thing I don't like in the hopes that maybe devs and others will see it and discuss the issue I should just stop playing altogether? Well that makes all kinds of sense and really lifts a lot of burdens off my shoulders. Using that same logic I'm going to quit my job and get rid of everything else in my life that I don't like one small part of.
derpmonster wrote: »LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
I see where your problem is. It's reading comprehension.
Things I haven't ever said:
That crafting was tedious, that I don't like it.
That I didn't like the game and that I felt forced to play.
Things I have said:
That inventory management is tedious and unfun.
It's amazing to me how you can read one thing and get something completely different out of it that I never said.
Also let me get this straight. Since I don't like one aspect of a game, instead of going to the forums to discuss the thing I don't like in the hopes that maybe devs and others will see it and discuss the issue I should just stop playing altogether? Well that makes all kinds of sense and really lifts a lot of burdens off my shoulders. Using that same logic I'm going to quit my job and get rid of everything else in my life that I don't like one small part of.
Your job and your life are yours.
This game is ours.
It's something we share. So please stop being selfish. If you find the inventory management tedious and unfun then there is nothing stopping you from unsubbing to find a game that has a fun inventory management system. Though the idea of any inventory management being "fun" seems unlikely to me.
If you're paying $15.00/month for something so tedious that your only outlet is complaining about it, I would say you're wasting your $15.00. I don't want you to leave. I would like you to stay. But if you're not having fun and you find part of this game tedious, it would be unfair and irresponsible of me to beg you to stay in the face of such a horrendous thing.
Good luck!
derpmonster wrote: »derpmonster wrote: »LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
I see where your problem is. It's reading comprehension.
Things I haven't ever said:
That crafting was tedious, that I don't like it.
That I didn't like the game and that I felt forced to play.
Things I have said:
That inventory management is tedious and unfun.
It's amazing to me how you can read one thing and get something completely different out of it that I never said.
Also let me get this straight. Since I don't like one aspect of a game, instead of going to the forums to discuss the thing I don't like in the hopes that maybe devs and others will see it and discuss the issue I should just stop playing altogether? Well that makes all kinds of sense and really lifts a lot of burdens off my shoulders. Using that same logic I'm going to quit my job and get rid of everything else in my life that I don't like one small part of.
Your job and your life are yours.
This game is ours.
It's something we share. So please stop being selfish. If you find the inventory management tedious and unfun then there is nothing stopping you from unsubbing to find a game that has a fun inventory management system. Though the idea of any inventory management being "fun" seems unlikely to me.
If you're paying $15.00/month for something so tedious that your only outlet is complaining about it, I would say you're wasting your $15.00. I don't want you to leave. I would like you to stay. But if you're not having fun and you find part of this game tedious, it would be unfair and irresponsible of me to beg you to stay in the face of such a horrendous thing.
Good luck!
Your problem is reading comprehension too. I'll fix that for you with one simple question.
Where did I ever say I was not having fun with the game?
You must be confused because the only thing I have said is that I don't like the inventory management this game has currently. I'm sorry that is so upsetting for you.
derpmonster wrote: »Things I have said:
That inventory management is tedious and unfun.
LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
Also, I do very much appreciate your posts. You must realize, however, that you laid out a VERY specific playstyle, where you, wittingly or not, jump through ALOT of hoops to accommodate - YES, YOU MUST ACCOMMODATE - the deficiency or lack of capability or disability of this games inventory system.
derpmonster wrote: »derpmonster wrote: »LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
I see where your problem is. It's reading comprehension.
Things I haven't ever said:
That crafting was tedious, that I don't like it.
That I didn't like the game and that I felt forced to play.
Things I have said:
That inventory management is tedious and unfun.
It's amazing to me how you can read one thing and get something completely different out of it that I never said.
Also let me get this straight. Since I don't like one aspect of a game, instead of going to the forums to discuss the thing I don't like in the hopes that maybe devs and others will see it and discuss the issue I should just stop playing altogether? Well that makes all kinds of sense and really lifts a lot of burdens off my shoulders. Using that same logic I'm going to quit my job and get rid of everything else in my life that I don't like one small part of.
Your job and your life are yours.
This game is ours.
It's something we share. So please stop being selfish. If you find the inventory management tedious and unfun then there is nothing stopping you from unsubbing to find a game that has a fun inventory management system. Though the idea of any inventory management being "fun" seems unlikely to me.
If you're paying $15.00/month for something so tedious that your only outlet is complaining about it, I would say you're wasting your $15.00. I don't want you to leave. I would like you to stay. But if you're not having fun and you find part of this game tedious, it would be unfair and irresponsible of me to beg you to stay in the face of such a horrendous thing.
Good luck!
Your problem is reading comprehension too. I'll fix that for you with one simple question.
Where did I ever say I was not having fun with the game?
You must be confused because the only thing I have said is that I don't like the inventory management this game has currently. I'm sorry that is so upsetting for you.derpmonster wrote: »Things I have said:
That inventory management is tedious and unfun.
Sorry it's not fun for you. I hear there are other games that have fun inventory.
LadyInTheWater wrote: »derpmonster wrote: »It's not that it's difficult it's that it is tedious. And apparently that's by design.
Why should we defend something that is tedious by design. That's not fun or interesting.
"Make choices". I do that in my daily life. I don't want to have to do that in my escape from my daily life. My life is tedious enough as is thanks.
First off; you say "tedious" as if it's a fact. It's not. It's your opinion. I don't find the crafting to be tedious at all.
Second; Seriously... if it's no fun, go play something else. No one's holding a gun to your head, forcing you to play.
It takes a certain level of narcissism to be able to pick up a game, and if you don't like it, rather than put it down or do something else, you ask that the game be changed to meet your desires/wants.
Drachenfier wrote: »Ragnar_Lodbrok wrote: »No, you just need to learn to play better. Stop trying to turn this into a failed GW2 clone. After all, GW2 was a failure for many reasons.
By your childish logic, it's already a failed GW2 clone, because they both have heal spells.