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This game DOES NOT need an auction house....

  • Mortelus
    Mortelus
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    I don't want to see one globally-wide AH. It would make everything so cheap in this game, rare would be costing next to nothing.

    I have posted this already in this thread and am posting it again.

    All I can say is trading Posts. It caters to all players, separated by city then faction. No trading cross-faction. Only items of zone level can be sold at each trading post. No selling of level 50 items in Davon's Watch's trading post.

    "Trading guilds" can invest in a single trading post for one week at a time. giving it's member a discount on the house cut, and even giving their guild members a % of all profit made from the house cut.

    Who has time? But if we never take time how can we ever have time?
  • Natjur
    Natjur
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    I hated the searching in Guild Stores until I got the addon Guild Store Search. Now its works for me, so I am happy with the current system, then again, I am in 4 "trader" guilds (and one PVP)
    Edited by Natjur on April 16, 2014 11:49PM
  • Greydog
    Greydog
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    Natjur wrote: »
    I hated the searching in Guild Stores until I got the addon Guild Store Search. Now its works for me, so I am happy with the current system, then again, I am in 4 "trader" guilds (and one PVP)

    yes, but IMO addons for this is still just a workaround for something that should be standard.

    ..and making the player base come up with a fix just seems wrong to me.

    "I Plan on living forever ..so far so good"
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    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Natjur
    Natjur
    ✭✭✭✭✭
    Greydog wrote: »
    Natjur wrote: »
    I hated the searching in Guild Stores until I got the addon Guild Store Search. Now its works for me, so I am happy with the current system, then again, I am in 4 "trader" guilds (and one PVP)

    yes, but IMO addons for this is still just a workaround for something that should be standard.

    ..and making the player base come up with a fix just seems wrong to me.
    I agree, but like most other MMO's, hopefully the dev's see theses add-on, see there is a demand and move theses into the core game. But for now, there is a work around.
  • Drachenfier
    Drachenfier
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    Mortelus wrote: »
    I don't want to see one globally-wide AH. It would make everything so cheap in this game, rare would be costing next to nothing.



    /sigh

    If it costs nothing, then its not rare.
  • thisisdustinsemail_ESO
    Mortelus wrote: »
    I don't want to see one globally-wide AH. It would make everything so cheap in this game, rare would be costing next to nothing.



    /sigh

    If it costs nothing, then its not rare.

    People wouldn't sell their rare items for "next to nothing" anyway. Sure, people would try to undercut each other, but there will always be a limit where people will stop and say, "Nope, can't go lower than that. This item is worth at least that much."

    And that will be the "value" of each item. The rarest rare items will never reach that point, and thus will remain extremely expensive, while the normal rare items will bottom out at being merely expensive.

    No rare items will ever cost 50g.
  • Wolfpaw
    Wolfpaw
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    ✭✭
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.

    To bring a real life experience I searched five different local stores for a portfolio case of a certain size, after driving around to every possible store that would carry this item to no prevail I went home found it on Amazon in a few minutes.

    Lesson learned, time and gas saved wasted. I don't want to waste my valuable time in /zone spamming goods or paying taxes to gstores for items that dont sell or take forever to sell. I want to play the game and craft/trade w/friends...and easy sale of goods outside of that.

    I'm in three trade guilds all topped out at 500 with an average of 40-150 players on at any given time.

    One guild always overpriced filled w/trolls.

    2nd guild filled w/mostly junk and never what I'm looking for, and the 3rd guild so far pretty well done and managed.

    I have around 20 items that have been sitting for a week, fair priced when added, no buyers in site.

    Zenimax has acknowledged current system is not optimal, I do hope a change is coming. Global maybe not, but a faction based AH sounds good to me.

    If gold sellers are an issue maybe the game should drastically lower the tax, respec, repair costs and not give the players a reason to use them.

    Keep the focus of this game on content, community, & pvp...not currency.
  • jimredtalon
    jimredtalon
    ✭✭✭
    Hey here is a great plan. Those that want to sell to the public.

    Step one. Go to a public forum in game that is respective to the items level that you wish to sell.

    Step two. Hit enter then type /say wts (link item) or maybe get into the RP part of the game and really sell it.

    Step three. Keep selling it and maybe you will get a buyer.

    And there you go no more zone spam and more RP in game also if your really good at selling things maybe start a in game businesses selling goods for your guild to the public. Sounds like a way more fun solution to me than some dry AH page that appears inside my characters head.
  • Makkir
    Makkir
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    Auction houses are an essential part of any MMO.

    If you don't see the use of an Auction house, either because you don't trade/sell stuff or for any other reason then that is fine. However there are a lot of players who do use auction houses in MMO's and see it as an integral part of an Online game.

    Lol. New generation MMO-gamer I take it?

    Most of us grew up without Auction Houses. We sat in East Commonlands spamming chat all day with our wares.
    The WoW Auction House promotes under cutting and deflation. At least in TESO I have an opportunity find AWESOME deals, and make AWESOME deals.
  • Humor
    Humor
    ✭✭✭
    Makkir wrote: »
    Auction houses are an essential part of any MMO.

    If you don't see the use of an Auction house, either because you don't trade/sell stuff or for any other reason then that is fine. However there are a lot of players who do use auction houses in MMO's and see it as an integral part of an Online game.

    Lol. New generation MMO-gamer I take it?

    Most of us grew up without Auction Houses. We sat in East Commonlands spamming chat all day with our wares.
    The WoW Auction House promotes under cutting and deflation. At least in TESO I have an opportunity find AWESOME deals, and make AWESOME deals.

    You know what's bad about old things? They die. Notice how we do not use old school cells anymore? Everyone and their dog is running around with the newest gadgets and tech (of course that is the majority). Even schools are getting into new traditions with using the internet, Smart Phones, Ipads, Smartpads, etc, etc.

    Your entirety of this "Old-School" gaming is invalid now. Get with times, are watch things crash and burn.

    If the addition of an Auction house is going to get rid of old-school gamer's, or those who live in the past, good riddance. Make way for a new age!

    There's a reason majority of Mmorpg's use an Auction House system now a days. Gee, I wonder what it could possibly be...?
  • Makkir
    Makkir
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    Learn to read Humor. There was not an argument for old school gaming.
    The AH system offers convenience, that's why it's there. You're real life analogy is completely bogus and irrelevant to a gaming world/economy.
    There's absolutely no arguing an AH promotes under cutting and simplicity for lazy simpletons like yourself.

    You "new age" gamers are an Era of Entitlement. Blizzard is like the Obama Administration, we continue to cater to the larger demographic to secure voters (subscriptions). Your parents letting you play computer games all day, school, mtv, lack of church, democratic government, etc set that standard when you're away from your computer screen.

    I am 32 years old. I feel embarrassed about not working for what I want, includes in game as well. I want to work hard to earn currency. I want the trade interaction.

    OK I am sure I crossed a line somewhere in up there.
    Edited by Makkir on April 17, 2014 5:33AM
  • Makkir
    Makkir
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    I could hop aboard your fallacy and say there is no real life Auction House too
  • Mortelus
    Mortelus
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    Mortelus wrote: »
    I don't want to see one globally-wide AH. It would make everything so cheap in this game, rare would be costing next to nothing.



    /sigh

    If it costs nothing, then its not rare.

    Ok so say there is one server, with one aution house. Say there is 1'000'000 people connected to this one MEGASERVER all with access to this 1 global AH.

    There is a rare blue item that drops 0.0001% in every mob killed in a set area. This is a pretty darn rare item correct?

    Now lets say during the day that mob is killed by 1% of the population at an average of 10 kills per player. 10 x 10'000 = 100'000 that means that item would drop on average 10 times per day.

    Now these numbers are way off and probably estimated way too low.

    The point being, any rare item with a random chance to drop ceases to become rare when you are talking about millions of players on 1 megaserver.

    People used to think earth like planets were rare... Well they still are, but there is still thousands if not millions estimated within our own galaxy alone.
    Who has time? But if we never take time how can we ever have time?
  • Brother_Numsie
    Brother_Numsie
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    Maybe a weekend marketplace in each zone? (Gives enough time to get wares together, crafted.) Guilds and Individuals could rent a stall to sell their wares to the public (set amount of stalls in each area, can't rent the same stall in a month or some other precaution so that bigger guilds don't buy out all the stalls) that would be faction only.

    Open up a seedy underground market in Cyrodiil for cross faction trading. Make it kind of like a pvp optional zone where you have to worry about the guards attacking you if you cause trouble and fill it with interesting npc's (Thieves Guild/Brotherhood *cough*)

    Just an idea. :)
  • Tiyamel
    Tiyamel
    ✭✭✭
    Makkir wrote: »
    Learn to read Humor. There was not an argument for old school gaming.
    The AH system offers convenience, that's why it's there. You're real life analogy is completely bogus and irrelevant to a gaming world/economy.
    There's absolutely no arguing an AH promotes under cutting and simplicity for lazy simpletons like yourself.

    You "new age" gamers are an Era of Entitlement. Blizzard is like the Obama Administration, we continue to cater to the larger demographic to secure voters (subscriptions). Your parents letting you play computer games all day, school, mtv, lack of church, democratic government, etc set that standard when you're away from your computer screen.

    I am 32 years old. I feel embarrassed about not working for what I want, includes in game as well. I want to work hard to earn currency. I want the trade interaction.

    OK I am sure I crossed a line somewhere in up there.

    I understand how you are feeling, i too am in the 30+ bracket and i want a sense of achievement when i complete something in game, if i have X100 level epeen weapon and gear i want to have damn well earned it, not bought it off AH because people farm it, usually RMT not always but usually, i have worked hard in game i have traded and never gouged prices as some have accused me of, usually i have far too many mats from my breakdowns and gathers that are useless to me, and i sell them for just a fraction over npc prices, i have enough money in game to do what i want quite happily.
    As someone posted already maybe i did hit the jackpot and found the right combination of guilds that works for me, but i had to go through a few to get there.
    I see a lot of FFXIV analogies in here too, and i was there beta 1.0 and yes the ward system was complicated but i managed to make money there too, i adapted to the in game mechanics, and what happened when they added AH? RMT jumped all over it and blew economy out the water, so much so that SE had to remove 90% of everyone's gil before they switched to 2.0, and then to compound matters further released FC housing which started out at 16 million for a small property, and where did you think the gil came from for those that rushed out and bought them straight away? and just to be clear on this me and my FC members never price gouge or undercut ridiculously, we were rich 1.0 yet it still took 5 months of hard LEGITIMATE farming to afford our housing in 2.0, the AH is a joke there, but anyway this isn't a forum for FF lol.
    Im not saying the current system is perfect but it could be improved on to be more accessible, like i posted earlier i'm kinda getting round to liking @Mortelus idea of a guild owned trading post in cities/pvp, a specific trade chat tab would also be helpful, 1 idea i had was maybe have caravans/wandering merchants out in open world sponsored/owned by a trade guild that you can find and buy stuff from?
    Maybe a weekend marketplace in each zone? (Gives enough time to get wares together, crafted.) Guilds and Individuals could rent a stall to sell their wares to the public (set amount of stalls in each area, can't rent the same stall in a month or some other precaution so that bigger guilds don't buy out all the stalls) that would be faction only.

    Open up a seedy underground market in Cyrodiil for cross faction trading. Make it kind of like a pvp optional zone where you have to worry about the guards attacking you if you cause trouble and fill it with interesting npc's (Thieves Guild/Brotherhood *cough*)

    Just an idea. :)

    Black Market +1, i like that idea
    Edited by Tiyamel on April 17, 2014 7:08AM
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
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  • Tiyamel
    Tiyamel
    ✭✭✭
    Hey here is a great plan. Those that want to sell to the public.

    Step one. Go to a public forum in game that is respective to the items level that you wish to sell.

    Step two. Hit enter then type /say wts (link item) or maybe get into the RP part of the game and really sell it.

    Step three. Keep selling it and maybe you will get a buyer.

    And there you go no more zone spam and more RP in game also if your really good at selling things maybe start a in game businesses selling goods for your guild to the public. Sounds like a way more fun solution to me than some dry AH page that appears inside my characters head.

    Hmm interesting, maybe an addon so you can "place" items in bag while in game so when you go to forum page it gives you a list of what's in your "To Sell" bag, but then you would need notification if someone wants to buy if you are playing, so maybe have some option of forum contacting you via in game mail, or is that too complex?
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
    Want to know more on how to increase forum stars and achievements, check my guide here:
    http://forums.elderscrollsonline.com/discussion/62438/forum-badges-list
    Can't seem to level Werewolf or its abilities? check this:
    http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
    If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • jimredtalon
    jimredtalon
    ✭✭✭
    Tiyamel wrote: »
    Hey here is a great plan. Those that want to sell to the public.

    Step one. Go to a public forum in game that is respective to the items level that you wish to sell.

    Step two. Hit enter then type /say wts (link item) or maybe get into the RP part of the game and really sell it.

    Step three. Keep selling it and maybe you will get a buyer.

    And there you go no more zone spam and more RP in game also if your really good at selling things maybe start a in game businesses selling goods for your guild to the public. Sounds like a way more fun solution to me than some dry AH page that appears inside my characters head.

    Hmm interesting, maybe an addon so you can "place" items in bag while in game so when you go to forum page it gives you a list of what's in your "To Sell" bag, but then you would need notification if someone wants to buy if you are playing, so maybe have some option of forum contacting you via in game mail, or is that too complex?

    Yep, your trying too hard, Just get you loot that you wanna sell together go to a popular city forum in game (and i mean the old preinternet definition of forum) and hock your wares over /say chat instead of /zone.
  • Tiyamel
    Tiyamel
    ✭✭✭
    ah i see, lol i always tend to overcomplicate things when my mind is going flat out :)
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
    Want to know more on how to increase forum stars and achievements, check my guide here:
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    Can't seem to level Werewolf or its abilities? check this:
    http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
    If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • Razzak
    Razzak
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    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.
  • jimredtalon
    jimredtalon
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    Tiyamel wrote: »
    ah i see, lol i always tend to overcomplicate things when my mind is going flat out :)

    Its cool, I just love the K.I.S.S. philosophy. And making changes to fudimental aspects of the game take alot longer than a simple bug fix. So even though threads like this start with the best intentions, in a month or two the become threads about "why don't I have x, y, or z yet QQ". So I think it would be far more productive for players to work out how we can make the game as it is work for us, and have some fun with it as well. Come on admit it dozens of players in cities trying to sell their goods would make the cities feel more real right.
  • jimredtalon
    jimredtalon
    ✭✭✭
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
  • Tiyamel
    Tiyamel
    ✭✭✭
    Tiyamel wrote: »
    ah i see, lol i always tend to overcomplicate things when my mind is going flat out :)

    Its cool, I just love the K.I.S.S. philosophy. And making changes to fudimental aspects of the game take alot longer than a simple bug fix. So even though threads like this start with the best intentions, in a month or two the become threads about "why don't I have x, y, or z yet QQ". So I think it would be far more productive for players to work out how we can make the game as it is work for us, and have some fun with it as well. Come on admit it dozens of players in cities trying to sell their goods would make the cities feel more real right.

    Oh agreed definately, would add more immersion in game, like a real market, everyone hawking their wares, specialised zone/chat.
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
    Want to know more on how to increase forum stars and achievements, check my guide here:
    http://forums.elderscrollsonline.com/discussion/62438/forum-badges-list
    Can't seem to level Werewolf or its abilities? check this:
    http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
    If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • Mortelus
    Mortelus
    ✭✭✭
    Maybe a weekend marketplace in each zone? (Gives enough time to get wares together, crafted.) Guilds and Individuals could rent a stall to sell their wares to the public (set amount of stalls in each area, can't rent the same stall in a month or some other precaution so that bigger guilds don't buy out all the stalls) that would be faction only.

    Open up a seedy underground market in Cyrodiil for cross faction trading. Make it kind of like a pvp optional zone where you have to worry about the guards attacking you if you cause trouble and fill it with interesting npc's (Thieves Guild/Brotherhood *cough*)

    Just an idea. :)

    I like this idea. I like it very much.
    Who has time? But if we never take time how can we ever have time?
  • Razzak
    Razzak
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    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
  • jimredtalon
    jimredtalon
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    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
  • Razzak
    Razzak
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    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.

    There is nothing wrong with taking matters into your hands. I am simply talking about using the chat for buying/selling SHOULD NOT be a required way of doing it.
  • jimredtalon
    jimredtalon
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    Razzak wrote: »
    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.

    There is nothing wrong with taking matters into your hands. I am simply talking about using the chat for buying/selling SHOULD NOT be a required way of doing it.

    Okay I am glad that you feel that way so you keep asking Zeni for that AH you want. I will keep telling people to stop selling in zone and instead sell in /say while in town. perhaps you could even give me a hand in encouraging this kind of constructive community it would be well appreciated. This way we have both the sort term fix and a long term goal.

    Oh and having a sort term fix gives us a means while giving Zeni time to get it right.
    Edited by jimredtalon on April 17, 2014 7:53AM
  • Mortelus
    Mortelus
    ✭✭✭
    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.

    It's bad enough trying to orgainse people for a raid, let alone for an AH in a house. But I do like this idea, would be good fun.

    Maybe until the Dev's sort it out we can, as a community, organize a AH for each of the cities. Pick a house, and go from there.
    Who has time? But if we never take time how can we ever have time?
  • jimredtalon
    jimredtalon
    ✭✭✭
    Mortelus wrote: »
    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.

    It's bad enough trying to orgainse people for a raid, let alone for an AH in a house. But I do like this idea, would be good fun.

    Maybe until the Dev's sort it out we can, as a community, organize a AH for each of the cities. Pick a house, and go from there.

    What about the big tree in Gratwood http://elderscrollsonline.com/en/map/tamriel/grahtwood#top
    for AD of course.
  • Mortelus
    Mortelus
    ✭✭✭
    Mortelus wrote: »
    Razzak wrote: »
    Razzak wrote: »
    I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
    This current system needs to change I just don't know how.

    Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.

    Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.

    And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.

    It's bad enough trying to orgainse people for a raid, let alone for an AH in a house. But I do like this idea, would be good fun.

    Maybe until the Dev's sort it out we can, as a community, organize a AH for each of the cities. Pick a house, and go from there.

    What about the big tree in Gratwood http://elderscrollsonline.com/en/map/tamriel/grahtwood#top
    for AD of course.

    I play on EP, so we'd need organizers from each faction.
    Who has time? But if we never take time how can we ever have time?
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