I hated the searching in Guild Stores until I got the addon Guild Store Search. Now its works for me, so I am happy with the current system, then again, I am in 4 "trader" guilds (and one PVP)
I agree, but like most other MMO's, hopefully the dev's see theses add-on, see there is a demand and move theses into the core game. But for now, there is a work around.I hated the searching in Guild Stores until I got the addon Guild Store Search. Now its works for me, so I am happy with the current system, then again, I am in 4 "trader" guilds (and one PVP)
yes, but IMO addons for this is still just a workaround for something that should be standard.
..and making the player base come up with a fix just seems wrong to me.
Drachenfier wrote: »
thisisdustinsemail_ESO wrote: »Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.
A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.
We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.
Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...
Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.
Or you could buy it off Ebay for $20, because that's what it's worth.
huytorwb17_ESO wrote: »Auction houses are an essential part of any MMO.
If you don't see the use of an Auction house, either because you don't trade/sell stuff or for any other reason then that is fine. However there are a lot of players who do use auction houses in MMO's and see it as an integral part of an Online game.
huytorwb17_ESO wrote: »Auction houses are an essential part of any MMO.
If you don't see the use of an Auction house, either because you don't trade/sell stuff or for any other reason then that is fine. However there are a lot of players who do use auction houses in MMO's and see it as an integral part of an Online game.
Lol. New generation MMO-gamer I take it?
Most of us grew up without Auction Houses. We sat in East Commonlands spamming chat all day with our wares.
The WoW Auction House promotes under cutting and deflation. At least in TESO I have an opportunity find AWESOME deals, and make AWESOME deals.
Drachenfier wrote: »
Learn to read Humor. There was not an argument for old school gaming.
The AH system offers convenience, that's why it's there. You're real life analogy is completely bogus and irrelevant to a gaming world/economy.
There's absolutely no arguing an AH promotes under cutting and simplicity for lazy simpletons like yourself.
You "new age" gamers are an Era of Entitlement. Blizzard is like the Obama Administration, we continue to cater to the larger demographic to secure voters (subscriptions). Your parents letting you play computer games all day, school, mtv, lack of church, democratic government, etc set that standard when you're away from your computer screen.
I am 32 years old. I feel embarrassed about not working for what I want, includes in game as well. I want to work hard to earn currency. I want the trade interaction.
OK I am sure I crossed a line somewhere in up there.
Brother_Numsie wrote: »Maybe a weekend marketplace in each zone? (Gives enough time to get wares together, crafted.) Guilds and Individuals could rent a stall to sell their wares to the public (set amount of stalls in each area, can't rent the same stall in a month or some other precaution so that bigger guilds don't buy out all the stalls) that would be faction only.
Open up a seedy underground market in Cyrodiil for cross faction trading. Make it kind of like a pvp optional zone where you have to worry about the guards attacking you if you cause trouble and fill it with interesting npc's (Thieves Guild/Brotherhood *cough*)
Just an idea.
jimredtalon wrote: »Hey here is a great plan. Those that want to sell to the public.
Step one. Go to a public forum in game that is respective to the items level that you wish to sell.
Step two. Hit enter then type /say wts (link item) or maybe get into the RP part of the game and really sell it.
Step three. Keep selling it and maybe you will get a buyer.
And there you go no more zone spam and more RP in game also if your really good at selling things maybe start a in game businesses selling goods for your guild to the public. Sounds like a way more fun solution to me than some dry AH page that appears inside my characters head.
jimredtalon wrote: »Hey here is a great plan. Those that want to sell to the public.
Step one. Go to a public forum in game that is respective to the items level that you wish to sell.
Step two. Hit enter then type /say wts (link item) or maybe get into the RP part of the game and really sell it.
Step three. Keep selling it and maybe you will get a buyer.
And there you go no more zone spam and more RP in game also if your really good at selling things maybe start a in game businesses selling goods for your guild to the public. Sounds like a way more fun solution to me than some dry AH page that appears inside my characters head.
Hmm interesting, maybe an addon so you can "place" items in bag while in game so when you go to forum page it gives you a list of what's in your "To Sell" bag, but then you would need notification if someone wants to buy if you are playing, so maybe have some option of forum contacting you via in game mail, or is that too complex?
ah i see, lol i always tend to overcomplicate things when my mind is going flat out
I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
jimredtalon wrote: »ah i see, lol i always tend to overcomplicate things when my mind is going flat out
Its cool, I just love the K.I.S.S. philosophy. And making changes to fudimental aspects of the game take alot longer than a simple bug fix. So even though threads like this start with the best intentions, in a month or two the become threads about "why don't I have x, y, or z yet QQ". So I think it would be far more productive for players to work out how we can make the game as it is work for us, and have some fun with it as well. Come on admit it dozens of players in cities trying to sell their goods would make the cities feel more real right.
Brother_Numsie wrote: »Maybe a weekend marketplace in each zone? (Gives enough time to get wares together, crafted.) Guilds and Individuals could rent a stall to sell their wares to the public (set amount of stalls in each area, can't rent the same stall in a month or some other precaution so that bigger guilds don't buy out all the stalls) that would be faction only.
Open up a seedy underground market in Cyrodiil for cross faction trading. Make it kind of like a pvp optional zone where you have to worry about the guards attacking you if you cause trouble and fill it with interesting npc's (Thieves Guild/Brotherhood *cough*)
Just an idea.
jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
jimredtalon wrote: »jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
jimredtalon wrote: »jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
There is nothing wrong with taking matters into your hands. I am simply talking about using the chat for buying/selling SHOULD NOT be a required way of doing it.
jimredtalon wrote: »jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
jimredtalon wrote: »jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
It's bad enough trying to orgainse people for a raid, let alone for an AH in a house. But I do like this idea, would be good fun.
Maybe until the Dev's sort it out we can, as a community, organize a AH for each of the cities. Pick a house, and go from there.
jimredtalon wrote: »jimredtalon wrote: »jimredtalon wrote: »I don't know what kind of trade or market system is better for ZOS, but I do know that having a market with max 500 buyers/sellers is not enough and selling through chat is not something players should be required to do.
This current system needs to change I just don't know how.
Why not. Selling through chat is fun when its in a place were people have the time to stop and chat. Zone and Yell are not the places for selling just like the middle of the interstate is not a good place for a tea party. But Say chat in a common area were people are already buying from NPC merchants is fun and interesting.
Fun and interesting for some and not for others. That's why is shouldn't be something that you are required to do. There are better solutions. Not as easy for devs as this one, but better.
And until that better solution comes along whats wrong with player taking matters into their own hands. If you want a auction house than whats stopping you from holding auctions in a random NPC house. It is a RPG after all.
It's bad enough trying to orgainse people for a raid, let alone for an AH in a house. But I do like this idea, would be good fun.
Maybe until the Dev's sort it out we can, as a community, organize a AH for each of the cities. Pick a house, and go from there.
What about the big tree in Gratwood http://elderscrollsonline.com/en/map/tamriel/grahtwood#top
for AD of course.