Maintenance for the week of November 11:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

This game DOES NOT need an auction house....

Tiyamel
Tiyamel
✭✭✭
Sick of seeing all the negative threads out there bombarding the forums about how we want a global auction house, personally i am very happy with the current system, it needs a few refinements granted, but as it stands i feel it is a better system than most MMO's out there, i understand some people find it hard to find a good trading guild, but once you find it, it works .

If guildmasters keep on top of their members and actively eject suspected RMT members, even better.

Global auction houses lead to every item in game being made available to everybody, a prime target for RMT activity who then farm highly sought after materials and gear, then undercut everyone just to sell their goods and then pass that gold for a fee on to a few lazy players that cannot or will not try to earn it in game for themselves, the guild store system promotes smaller tighter communities and makes some commodities what they should be, damn hard to find and rightly so, i don't want to be flooded with epic gear for pennies, i want to earn it the hard way.

Having 5 guilds means you can switch and swap until you find what works for you, i have 4 trading guilds and 1 social, never had a problem shifting stuff through them, but i did have to go through a few guilds until i found what worked for me.

I have played many dumbed down MMO's that pander to the uber casual gamer that doesn't want to do anything themselves and i hope ESO doesn't end up the same way.

Constructive comments please, no flaming, baiting, or trolling, its just my opinion.

EDIT: To make it quite clear, constructive comments on how the current system could be refined and made better without resorting to removing it and installing a global AH.
Edited by Tiyamel on April 17, 2014 7:49AM
Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
Want to know more on how to increase forum stars and achievements, check my guide here:
http://forums.elderscrollsonline.com/discussion/62438/forum-badges-list
Can't seem to level Werewolf or its abilities? check this:
http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Libertine
    Libertine
    ✭✭✭
    *facepalm* @ at the wal-mart comparison...
  • thisisdustinsemail_ESO
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.
  • Noth
    Noth
    ✭✭✭✭
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.

    Worth is an interesting thing. It is completely subjective and in a game like this based almost solely on ease of acquisition. Thus worth to the individual player will fluctuate.
  • Tiyamel
    Tiyamel
    ✭✭✭
    Noth wrote: »
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.

    Worth is an interesting thing. It is completely subjective and in a game like this based almost solely on ease of acquisition. Thus worth to the individual player will fluctuate.

    exactly but some things should not be easy to come by at level 1
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
    Want to know more on how to increase forum stars and achievements, check my guide here:
    http://forums.elderscrollsonline.com/discussion/62438/forum-badges-list
    Can't seem to level Werewolf or its abilities? check this:
    http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
    If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • Mortelus
    Mortelus
    ✭✭✭
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    EDIT:

    As I stated in another thread, how about trading posts? 1 in each major city that is tied purely to that city. So selling stuff in Davons Watch will only be shown to people visiting Davons watch, you cannot sell cross-faction crafted gear E.G Nords couldn't sell gear in the AD only in EP trading posts.

    Maybe large guilds could invest in a trading post once per week (1 guild per trading post) and then take a cut of the profits from items sold.

    Limit the item levels that can be posted in trading posts to the area's zone level. Again Davons watch's trading post you could only post items of level 0-14 or something.
    Edited by Mortelus on April 16, 2014 7:01AM
    Who has time? But if we never take time how can we ever have time?
  • Noth
    Noth
    ✭✭✭✭
    Tiyamel wrote: »
    Noth wrote: »
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.

    Worth is an interesting thing. It is completely subjective and in a game like this based almost solely on ease of acquisition. Thus worth to the individual player will fluctuate.

    exactly but some things should not be easy to come by at level 1

    Yes exactly and the guild store partially prevents this by keeping prices high.
  • Tiyamel
    Tiyamel
    ✭✭✭
    Mortelus wrote: »
    What about those of us that dislike joining? Or joining any guild for that matter?

    i can understand your point, but that would make you very unsocial in game, if you won't even join a non-trading guild then you are not even trying to be part of the community in game, your choice and i can respect that, but its not like you can't turn off the chat tabs to each guild if you don't want to be social you know.
    Guild Master of Lost Prophecies, small group of friends playing in Ebonheart Pact, recruitment only accessible through playing with us and making a good impression.
    Want to know more on how to increase forum stars and achievements, check my guide here:
    http://forums.elderscrollsonline.com/discussion/62438/forum-badges-list
    Can't seem to level Werewolf or its abilities? check this:
    http://forums.elderscrollsonline.com/discussion/108490/werewolf-effective-levelling-of-skill-line-and-abilities-warning-spoilers-may-be-included
    If it helps then please Insightful/Agree/Awesome or even Lol me :)
  • Mortelus
    Mortelus
    ✭✭✭
    I would join a decent RP guild, for that purpose. I would not join a guild full of 500 strangers all spamming my chat box.

    I prefer to adventure alone.. Sure, it suits my RP style. But I like to adventure with others at time as well.

    If they introduced housing stores where I need to be at my home to sell things and players had to come to my home to pick it up, that'd be an awesome system. Just like in EQ2. I loved it, people would come around, stay for a while chatting commenting on your home etc...

    More sociable than joining a huge group of randoms just to post some stuff up to sell.

    I like guilds, but not big ones, and certainly not 5 big ones.
    Who has time? But if we never take time how can we ever have time?
  • Laerian
    Laerian
    ✭✭✭
    Why not making guilds opened for non-members?.

    The same effect could be gotten having local independent Auction Houses. Each medium/big city could have one; crafters could find the best city to sell their wares, for example, if I craft lvl 15 potions I'd look a city were most players are lvl 15 to sell them.
    Edited by Laerian on April 16, 2014 7:17AM
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    OP hasn't been keeping up with the news. ZOS pretty much admitted that the guild store system isn't working all that well. ZOS is turning to third party sites as a stopgap to help trading until they decide whether if they can fix the system or not.

    I'm just surprised there aren't more third party sites stepping up to run auction houses. It's not like ZOS would discriminate and shut down sites selectively?
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.
  • wrlifeboil
    wrlifeboil
    ✭✭✭✭✭
    Glurin wrote: »
    Guild stores are like having lots of different retailers in town, or maybe even having several different towns to shop in. If you don't find what you want at K-Mart, you go to Target. If you want something the local store doesn't carry, you can order it in from another store three States over. See something you like but don't like the price? Shop around in a different market.

    A global AH is Wal-Mart. Worse, it's Wal-Mart after all others have finally been crushed into nonexistence and after they've bought the entire state of Texas to build one gigantic super center. You didn't find what you're looking for? Want to try and find a better deal elsewhere? Don't like the gigantic line at the checkout counter? Tough. Wal-Mart is king. Wal-Mart is everything. Wal-Mart is your god.

    We've already shopped at Wal-Mart after WoW did it and everyone else copied it. Lets at least give the ESO economy a chance to get going before condemning it as a failed experiment.

    Yeahhh, a global AH would be more like a combination of Craigslist and Ebay...

    Guild stores are more like Wal-Mart. You have Wal-Mart, Target, K-Mart, Big Lots, and I dunno, Meijer. These are your five guilds. They all have similar items, and they're all priced fairly similarly. Want to buy a video game from Wal-Mart? That'll be $60. If that's too expensive for you, you can also get it at Target... also for $60.

    Or you could buy it off Ebay for $20, because that's what it's worth.
    You must not live in the U.S. Guild stores are like the stores in the strip malls along the side of the highway. Small independent retailers which have a limited selection of items to choose from for a small customer base.

    A realm-wide AH would be like a Wal-mart. A global AH would be like an Amazon.
  • Mortelus
    Mortelus
    ✭✭✭
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    I can see why the devs did it this way. They stated, because a global AH would make everything too cheep given we all play on the same server. However there are better ways to implement this system, IMO.
    Edited by Mortelus on April 16, 2014 7:31AM
    Who has time? But if we never take time how can we ever have time?
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

  • Mortelus
    Mortelus
    ✭✭✭
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

    I understand your point. But I am still being forced to join guilds that I would otherwise have no intention of joining just to fulfill a mechanical part of the game, trading.

    It is a good Idea on paper, but in practice I think it fails.

    People who want to remain in trading guilds can stay in such guilds, maybe if the guild invested in city trading posts every member gets a % of the profits turned over from that trading posts. So there are still benefits to being in one.

    Who has time? But if we never take time how can we ever have time?
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

    I understand your point. But I am still being forced to join guilds that I would otherwise have no intention of joining just to fulfill a mechanical part of the game, trading.

    It is a good Idea on paper, but in practice I think it fails.

    You are forced to send a guy advertising a trading guild a tell "Hi, i would like to join". Then press F to accept the invite. That is all.

    And how does this 'fail in practice'? It worked very well in my practice.
    Edited by Sharee on April 16, 2014 7:47AM
  • Mortelus
    Mortelus
    ✭✭✭
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

    I understand your point. But I am still being forced to join guilds that I would otherwise have no intention of joining just to fulfill a mechanical part of the game, trading.

    It is a good Idea on paper, but in practice I think it fails.

    You are forced to send a guy advertising a trading guild a tell "Hi, i would like to join". Then press F to accept the invite. That is all.

    And how does this 'fail in practice'? It worked very well in my practice.

    Yes exactly I am forced to join a guild, it is not the complexity of the task in joining, it is the fact I need to join at all.

    To fight with weapons do you need to join the fighters guild? To us magic do I need to join the mages guild? NO!

    So why to trade should I need to join a trading guild which for all intents and purposes, is just a mechanic of a game they implemented because they couldn't use a traditional AH because everyone is on the same server and it would cost next to nothing to buy top end gear.

    The idea is good, in reality it is not so good. For every person on here who supports it, there is another who doesn't. SO clearly it is not the best system they could have implemented.
    Edited by Mortelus on April 16, 2014 7:55AM
    Who has time? But if we never take time how can we ever have time?
  • KerinKor
    KerinKor
    ✭✭✭✭✭
    Tiyamel wrote: »
    Constructive comments please, no flaming, baiting, or trolling, its just my opinion.
    You didn't offer many yourself, apart from a spurious reference to RMT.

    Why would I want to deal with the hassle of dealing with guild drama in order to access a trivial subset of all the items for sale in the whole game?

    There is NO benefit from my perspective of this broken economic model, which seems designed to pander to crafters (as you allude to with your comment on pricing) and those who see the need to "work for" everything by overcoming tedious obstacles.

    Why would I want to have to beg to join and then be at risk of being kicked at someone else's whim losing access to this wonderful economy.

    No, guilds shouldn't be about limiting economic choice and access to those prepared to deal with jerks in guilds.
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

    I understand your point. But I am still being forced to join guilds that I would otherwise have no intention of joining just to fulfill a mechanical part of the game, trading.

    It is a good Idea on paper, but in practice I think it fails.

    You are forced to send a guy advertising a trading guild a tell "Hi, i would like to join". Then press F to accept the invite. That is all.

    And how does this 'fail in practice'? It worked very well in my practice.

    Yes exactly I am forced to join a guild, it is not the complexity of the task in joining, it is the fact I need to join at all.

    To fight with weapons do you need to join the fighters guild? To us magic do I need to join the mages guild? NO!

    So why to trade should I need to join a trading guild which for all intents and purposes, is just a mechanic of a game they implemented because they couldn't use a traditional AH because everyone is on the same server and it would cost next to nothing to buy top end gear.

    The idea is good, in reality it is not so good. For every person on here who supports it, there is another who doesn't. SO clearly it is not the best system they could have implemented.

    Dude i thought you had a problem and wanted to hear a solution. But now i realize you just want to complain.

    You are like a guy who is staring at a closed door and complaining that it is closed, and when someone points out the door can be opened using the door knob, instead of 'thanks i'll do that' he goes on about how he is FORCED to use a doorknob when the door clearly should open by itself, and how this fails in practice. I'm done with you.

    Have a nice day.
  • Mortelus
    Mortelus
    ✭✭✭
    All I can say is trading Posts, as I mentioned earlier. It caters to all players, separated by city then faction. No trading cross-faction. Only items of zone level can be sold at each trading post.

    "Trading guilds" can invest in a trading post giving it's member a discount on the house cut, and even giving their guild members a% of all profit made from the house cut.

    Of course I guess this is too "dumbed down" for the elite gamers who want to be the only person on the server allowed to sell epic phat loots...
    Who has time? But if we never take time how can we ever have time?
  • rager82b14_ESO
    rager82b14_ESO
    ✭✭✭✭✭
    Most of us disagree, Then again the game crafting and trading is half ass. My friend maxed his crafting in like 3 days thanks to bugged mobs.

    *yawns*
  • Mortelus
    Mortelus
    ✭✭✭
    Most of us disagree

    Agree. :)
    Who has time? But if we never take time how can we ever have time?
  • Humor
    Humor
    ✭✭✭
    Tiyamel wrote: »
    Constructive comments please, no flaming, baiting, or trolling, its just my opinion.

    Why did you not just post your opinion in the already "larger-than-life" Auction house being needed thread?

    You've pretty much contradicted what you've stated here. You don't want people to flame, troll, etc. etc. Yet, you went out of your way to make the exact opposite thread.

    I'm curious as to just what you think is going to happen here...
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Says you OP.

    I think the game would benefit from a much larger AH.

    I dont even think of my 4 "trade guilds" as guilds , they are the market place i must profit on , so i buy cheap on one sell higher on another all the time , usually i would not bother doing this in a game like GW2 , where this actually requires time , but this game it far too easy. Ofc , i also keep them muted , i have no use for a second zone chat most of time.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Mortelus
    Mortelus
    ✭✭✭
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    Sharee wrote: »
    Mortelus wrote: »
    What about those of us that dislike joining 5 guilds or 3 guilds or joining any guild for that matter?

    If you disable guild chat, there is virtually no difference between being a member of a trading guild, and simply having access to their store without being a member.

    Then what is the point of being in the guild?

    The point of being in a trading guild is to trade. Other guilds have different points, and of course you would not disable their chat...

    which reminds me: in case you are not aware, you can disable guild chat on a per-guild basis. So you can joing a great RP guild, and 4 anonymous trading guilds, then disable the chat of guilds 2-5 and only keep chat of guild 1.

    Or, you can create a special chat tab that has the trade guild chat redirected to it that you won't see unless you want to.

    I understand your point. But I am still being forced to join guilds that I would otherwise have no intention of joining just to fulfill a mechanical part of the game, trading.

    It is a good Idea on paper, but in practice I think it fails.

    You are forced to send a guy advertising a trading guild a tell "Hi, i would like to join". Then press F to accept the invite. That is all.

    And how does this 'fail in practice'? It worked very well in my practice.

    Yes exactly I am forced to join a guild, it is not the complexity of the task in joining, it is the fact I need to join at all.

    To fight with weapons do you need to join the fighters guild? To us magic do I need to join the mages guild? NO!

    So why to trade should I need to join a trading guild which for all intents and purposes, is just a mechanic of a game they implemented because they couldn't use a traditional AH because everyone is on the same server and it would cost next to nothing to buy top end gear.

    The idea is good, in reality it is not so good. For every person on here who supports it, there is another who doesn't. SO clearly it is not the best system they could have implemented.

    Dude i thought you had a problem and wanted to hear a solution. But now i realize you just want to complain.

    You are like a guy who is staring at a closed door and complaining that it is closed, and when someone points out the door can be opened using the door knob, instead of 'thanks i'll do that' he goes on about how he is FORCED to use a doorknob when the door clearly should open by itself, and how this fails in practice. I'm done with you.

    Have a nice day.

    "Dude" I am not complaining I am contributing my ideas to a topic in a forum.

    It is you who was arguing with my opinion of me not wanting to join a guild. I was simply proving, by giving examples, of other game mechanics that do not force you to do something. Even PvP is not forced in this game.

    But joining a trading guild to trade is?

    This is my point. Not a complaint, because as it stands I enjoy the game and I make decent money from selling unwanted mats to vendors, so I have no need to join a trading guild, even if I wanted to.

    You are like the guy who seems to have run out of valid points and so the only form of defense, which is usually the most common of responses in this case, is to flame the poster with who you are arguing and then slip off back to the hole you crawled out of.

    Good Bye!


    Edited by Mortelus on April 16, 2014 8:49AM
    Who has time? But if we never take time how can we ever have time?
  • Holmes
    Holmes
    ✭✭
    I don't want to join a guild. I also don't mind not having an AH. There are several ways of actually getting your gear done, crafting, PvP, questing, looting.

    The loot is so frequent, that the need to buy/craft armor is barely there, and it's made even easier when you can wear any type of armor you want.
  • Bicca1974
    Bicca1974
    ✭✭
    No global AH needed! Its perfectly fine, how it is.

    Good idea to start counter the threads of the "I want anything like it was in WoW and it clones" folks.
    We have to show Zenimax that parts of the playerbase are happy with certain game design decisions they had made. In my opinion one of the best ways to battle the WoW-Zombie.
  • rawne1980b16_ESO
    rawne1980b16_ESO
    ✭✭✭✭✭
    Bicca1974 wrote: »
    "I want anything like it was in WoW and it clones"

    I love these comments like WoW was the first MMO to introduce things.

    Auction Houses were in Meridian 59 (released in 1996), UO (released in 1997), Everquest (released in 1999), Asherons Call (released in 1999) and Dark Age of Camelot (released in 2001)....

    WoW didn't appear until 2004.

    WoW did not introduce one single unique feature. Everything it has was done in another game before it appeared in WoW.

    I get that it's the biggest MMO and people will keep bringing it up but when folk ask for things it's not always WoW based.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Bicca1974 wrote: »
    "I want anything like it was in WoW and it clones"

    I love these comments like WoW was the first MMO to introduce things.

    Auction Houses were in Meridian 59 (released in 1996), UO (released in 1997), Everquest (released in 1999), Asherons Call (released in 1999) and Dark Age of Camelot (released in 2001)....

    WoW didn't appear until 2004.

    WoW did not introduce one single unique feature. Everything it has was done in another game before it appeared in WoW.

    I get that it's the biggest MMO and people will keep bringing it up but when folk ask for things it's not always WoW based.

    Finally someone that understands this.

    WoW do not and did not create things , all blizzard ever did in WoW was bring content from other games and put it all together in theirs.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
Sign In or Register to comment.