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This game DOES NOT need an auction house....

  • huytorwb17_ESO
    Auction houses are an essential part of any MMO.

    It basically offers players ease of trade and caters for all of the playerbase.

    ESO forcing players to join 'Trade Guilds' is just plain stupid really. Yea sure you don't have to join a trade guild, they are not forcing anyone blah blah blah but then you will be at a disadvantage of not having a place to trade efficiently.

    You can be a fanboy all you want and defend their every flawed decision but truth is an Auction House would definitely make the gameplay much more better for the majority of the playerbase.

    If you don't see the use of an Auction house, either because you don't trade/sell stuff or for any other reason then that is fine. However there are a lot of players who do use auction houses in MMO's and see it as an integral part of an Online game.




  • Bicca1974
    Bicca1974
    ✭✭
    I do know that very well guys.
    You both certainly hear about the term "polemic". Take it like that and with that in mind you are certainly able to understand the innuendo to WoW if you read carefully through again.
    Just in case, if you are able to list all that old games then you should be able too to care about the MMORPG market and the influence and the behaviour the community had back then, before 2004 and since then, after 2004. Count this in and than you should be able to understand my WoW reference.
    Edited by Bicca1974 on April 16, 2014 10:40AM
  • rawne1980b16_ESO
    rawne1980b16_ESO
    ✭✭✭✭✭
    Bicca1974 wrote: »
    I do know that very well guys.
    You both certainly hear about the term "polemic". Take it like that and with that in mind you are certainly able to understand the innuendo to WoW if you read carefully through again.
    Just in case, if you are able to list all that old games then you should be able too to care about the MMORPG market and the influence and the behaviour the community had back then, before 2004 and since then, after 2004. Count this in and than you should be able to understand my WoW reference.

    I said at the end I understand why people bring WoW up, it is the biggest MMO, it's bound to get mentioned ... for a lot of folk it was their first and probably only MMO before finding another like ESO for instance.

    The reason I picked up on your comment is because I see a lot of people on these forums call others "wow kiddies" when we all know full well they played it too. Sadly for those bandwagon "it's cool to hate" muppets there are some of us that never did play WoW but still like things we had in games prior to it .. like the OP wanting an auction house.

    I was too far into DAoC to move to a new MMO and didn't leave that until WAR came out because i'm a bit of Warhammer fanman ... sadly it was a flop but that's another rant for another day.

    My point is, WoW was never unique. It never brought anything new to the table.

    The only thing WoW did was take other ideas and make them far simpler for people to access.

    I do care about the MMO market and, much to the annoyance of others, I want every MMO that comes out to do well. We had 8 years where MMO's were an incredibly niche genre. We didn't have millions of people in the game with us, at most we had 200 to 250 thousand ... at most. Usually it was around 100 thousand players.

    So I want MMO's to do well so the genre can grow. It's improved 10 fold over the past 18 years and can only continue to do so.

    The problem we have here is people like certain "ease of access" things like an Auction House. From a personal standpoint, i'm not a big fan of the guild stores either but I don;t need them ... i'm pretty self sufficient.

    It's not babying things down, it's a quality of life thing.

    Now the major issue is, people that like things as they are will fight to keep it like that. People that want new things will see that and simply walk away. Pretty soon, all that will be left are the people that like things to stay the same.

    Then we have the big free to play ... which if enough players leave, this WILL go.

    I don't want to see that but it's a distinct possibility.

    Edit - really sorry about the long post, didn't mean it to drag on like that.
    Edited by rawne1980b16_ESO on April 16, 2014 10:56AM
  • huytorwb17_ESO
    Bicca1974 wrote: »
    I do know that very well guys.
    You both certainly hear about the term "polemic". Take it like that and with that in mind you are certainly able to understand the innuendo to WoW if you read carefully through again.
    Just in case, if you are able to list all that old games then you should be able too to care about the MMORPG market and the influence and the behaviour the community had back then, before 2004 and since then, after 2004. Count this in and than you should be able to understand my WoW reference.

    I said at the end I understand why people bring WoW up, it is the biggest MMO, it's bound to get mentioned ... for a lot of folk it was their first and probably only MMO before finding another like ESO for instance.

    The reason I picked up on your comment is because I see a lot of people on these forums call others "wow kiddies" when we all know full well they played it too. Sadly for those bandwagon "it's cool to hate" muppets there are some of us that never did play WoW but still like things we had in games prior to it .. like the OP wanting an auction house.

    I was too far into DAoC to move to a new MMO and didn't leave that until WAR came out because i'm a bit of Warhammer fanman ... sadly it was a flop but that's another rant for another day.

    My point is, WoW was never unique. It never brought anything new to the table.

    The only thing WoW did was take other ideas and make them far simpler for people to access.

    I do care about the MMO market and, much to the annoyance of others, I want every MMO that comes out to do well. We had 8 years where MMO's were an incredibly niche genre. We didn't have millions of people in the game with us, at most we had 200 to 250 thousand ... at most. Usually it was around 100 thousand players.

    So I want MMO's to do well so the genre can grow. It's improved 10 fold over the past 18 years and can only continue to do so.

    The problem we have here is people like certain "ease of access" things like an Auction House. From a personal standpoint, i'm not a big fan of the guild stores either but I don;t need them ... i'm pretty self sufficient.

    It's not babying things down, it's a quality of life thing.

    Now the major issue is, people that like things as they are will fight to keep it like that. People that want new things will see that and simply walk away. Pretty soon, all that will be left are the people that like things to stay the same.

    Then we have the big free to play ... which if enough players leave, this WILL go.

    I don't want to see that but it's a distinct possibility.

    Edit - really sorry about the long post, didn't mean it to drag on like that.


    Seriously... just like... stop posting about WoW it has nothing to do with this topic or post. Sick of hearing all these references to WoW...

    And stop going off topic, this is about Auction Houses.
  • Bicca1974
    Bicca1974
    ✭✭
    I do agree with you. Good answer and no need for excuses for posting a wall of text, if this text contain useful, declaring or entertaining substance.
    But, the OP don't want a AH, he wants the complete opposite. :) Maybe my English is just this bad, but I'm sure I got it right.
    Edited by Bicca1974 on April 16, 2014 11:08AM
  • hurricane198
    agree with spamming the chat box, especially when youre in 3/4 guilds with over 500 members. a global auction house would be awesome. It Always feels good to do some shopping in the AH
    When we talk, we tell what we know, when we listen we learn something new
  • rawne1980b16_ESO
    rawne1980b16_ESO
    ✭✭✭✭✭
    Bicca1974 wrote: »
    But, the OP don't want a AH, he wants the complete opposite. :) Maybe my English is just this bad, but I'm sure I got it right.

    No, you are right, I was wrong there.

    I suppose the game doesn't "need" an auction house.

    It would be convenient but certainly not needed.

    Things like materials and crafting components are easy enough to get hold of. With the best gear coming from crafting, a bit of time and effort helps.

    I think the main problem some people have with the current system is feeling like they are forced into these trading guilds just to use the guild stores.

    Time was, we'd join a guild of close knit people to get along, have a good time and a laugh with. Now we're using them as shops.

    It's a workable system but it's not the best idea i've seen.

  • Vorpedagel
    Vorpedagel
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    +1 For not needing an auction house. Many reasons, I'm sure most are outlined above. Ty @Tiyamel for taking the time to post this. 100% agree
  • Greydog
    Greydog
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    It may not "need an AH ...but it does need a more accessible trade system.
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  • Thunder
    Thunder
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    Tiyamel wrote: »
    Sick of seeing all the negative threads out there bombarding the forums about how we want a global auction house, personally i am very happy with the current system, it needs a few refinements granted, but as it stands i feel it is a better system than most MMO's out there

    So because you don't like something, no one should have it? I imagine there are plenty of people sick of seeing negative threads bombarding the forums about how they don't want a global AH.
  • Fluffinstuff
    I agree that we don't need a full fledged auction house for this game. I however do think it would be a good idea to allow guild alliances (up to a set number) which allow other guilds to purchase items from other allied guilds and not post items up for sale in the allied guild stores.

    To those who don't want to be in a trading guild there is always the zone chat where you can sell and purchase items with other members of the community. You're not forced to play a certain way as both the guild store idea and direct selling/buying via zone chat are viable marketing options.
  • Knovah
    Knovah
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    While I miss the idea of an open market auction house, the guild markets have grown on me. I can live with it this way. I can see the upside to it and the downside, but neither is game breaking. Those comparing it to wow have obviously not played very far into it.

    I enjoy both games for very different reason and cannot see anything similar to each other. You might as well compare apples and bananas; they have about as much in common with each other as the games do.

    You will always have that diehard fan base that will bash any game that is not the one they are devoted to. No amount of logic will change that. Everyone has different taste and play styles.
    Video games ......The only legal place to kill stupid people.
  • Tiyamel
    Tiyamel
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    @Mortelus +1 trading posts would tie in with current system nicely, as stated in original post I agree the current guild trading system needs refinements.
    @Vorpedagel :)
    @Humor @KerinKor @Thunder thanks for your opinions, we may disagree but that's the nature of discussion, I am looking for positive comments on how the current system could be improved without resorting to removing the entire system for a global AH, thank you.
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  • Thechemicals
    Thechemicals
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    I do love this game but the implementation of an Auction house is a huge mistake. Especially knowing that this company cant handle the customer support, botting, gold sellers, or exploits in this game. An auction house is just a tool for gold sellers and market manipulating players. Somewhere in that is a very tiny 1% of players who just want to sell their stuff.
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  • MysticAura
    MysticAura
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    This is actually the first thread I've seen about NOT wanting an AH, and I am very very very glad to see it and 100% agree.

    AH's only serve to crumble markets due to over saturation and undercutting. It makes our items and supplies worthless in a very short period of time. They are a haven for the gold sellers who do not care about the economy, only getting gold to sell to people. Once they kill a market they go to another game.

    Others will put cheap things up and think to themselves 'oh I'm being so nice by selling for cheap!' when all they're doing is devaluing product and forcing others to do the same in order to keep up their sales. It isn't nice, it's a market killer.

    Forgive the rant but it's frustrating when I have pointed this seemingly obvious fact in so many places and people react as if I'm saying milk is blue.

    Aside from all this, it's very nice seeing people encouraged to make or find their own things instead of sitting doing nothing and ending up with everything after having bought their gold too. I like self contained markets that can not be broken by another market not thinking ahead. This is a much more stable environment. You don't even have to join a guild if you're really hating that idea so much, since people do sell and make requests on zone, all the time. The lack of flooding makes for more stability.
  • Thunder
    Thunder
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    Tiyamel wrote: »
    Thunder thanks for your opinions, we may disagree but that's the nature of discussion, I am looking for positive comments on how the current system could be improved without resorting to removing the entire system for a global AH, thank you.

    No you're not, not at all. The thread title isn't, "What are some ways to improve the guild store system?" The thread title is "THIS GAME DOES NOT NEED AN AUCTION HOUSE". Your reasoning behind it in your OP is, because you don't want one.

    Quite frankly it's not up to you to decide. Nor it is up to you to tell other people what they can and can not discuss on the forums. The two main points of your OP. I merely pointed out that 'because you don't want one' isn't a very compelling argument, and complaining about people complaining is just adding more complaining.

  • Gohlar
    Gohlar
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    Glurin wrote: »

    A global AH is Wal-Mart.

    No, it's Amazon.

    Amazon is good.

  • Drachenfier
    Drachenfier
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    The OP and those like him want to keep prices high so they can make money off of their fellow players. When markets are small and centralized, its hard for supply to exceed demand, because the player base doesn't have access to the entire supply of goods out there, so people like the OP and those that support him can continue to charge higher prices for their useless crap, mainly their useless crafted crap.

    Shame on you, IMO. Every game needs a global or at least faction wide AH for a healthy and vibrant economy.
  • Neizir
    Neizir
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    I'm against a global auction house, but the way the Guild Store system is implemented is REALLY poor. First of all, you have to join a big trade guild just to buy in their store, and guilds can only have a cap of 500 members. There are guilds on WoW that have over 1000 members in them, tbh I think that guilds should have an unlimited capacity, or at least be made much larger.
    Secondly, there's no search feature. How are you supposed to find a particular item when in a big trading guild, out of hundreds of different items?
    Edited by Neizir on April 16, 2014 1:50PM
    Neizir Stormstrider

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  • MysticAura
    MysticAura
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    The OP and those like him want to keep prices high so they can make money off of their fellow players. When markets are small and centralized, its hard for supply to exceed demand, because the player base doesn't have access to the entire supply of goods out there, so people like the OP and those that support him can continue to charge higher prices for their useless crap, mainly their useless crafted crap.

    Shame on you, IMO. Every game needs a global or at least faction wide AH for a healthy and vibrant economy.

    That is not true at all. Why would anyone want crap? They simply wouldn't buy if it was crap. If it was actually priced above what the person felt it was worth, they wouldn't buy. People are not forced to buy anything. I'm sorry but undercutting and market killing is what breaks economy it doesn't make it. I do not mean reasonable pricing, I mean selling below cost and flooding. Which equals devaluing.

    With the current guild system if one guild was doing what you say you hate, you could choose not to buy, or to join another guild who isn't doing it. Or you could say no all together and make or find things yourself.


  • Thesiren
    Thesiren
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    This game DOES need an auction house, especially as small family/friends guilds are penalized like they don't even exist-- you are forced to show your login credentials to everyone in a game loaded with gold farming hackers, or you can't sell anything (without wasting all your game time spamming general chat, which is drowning in gold farmer spam besides). It's "join a huge guild or nothing."

    And even large guilds can hardly sell to anyone compared to the millions you could reach with a server-wide (or even faction-wide) auction house.

    This is a no-brainer. It's not our fault that Zenimax chose hosting ESO on one lone megaserver that just isn't capable of hosting the huge database required for a server-wide auction house. It's their mistake. They should fix it. Either incorporate a separate server cluster to hold the auction house on, or make it faction-based.
    Edited by Thesiren on April 16, 2014 2:09PM
  • LoneWalker
    LoneWalker
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    I don't need an AH either...
  • Drachenfier
    Drachenfier
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    MysticAura wrote: »
    The OP and those like him want to keep prices high so they can make money off of their fellow players. When markets are small and centralized, its hard for supply to exceed demand, because the player base doesn't have access to the entire supply of goods out there, so people like the OP and those that support him can continue to charge higher prices for their useless crap, mainly their useless crafted crap.

    Shame on you, IMO. Every game needs a global or at least faction wide AH for a healthy and vibrant economy.

    That is not true at all. Why would anyone want crap? They simply wouldn't buy if it was crap. If it was actually priced above what the person felt it was worth, they wouldn't buy. People are not forced to buy anything. I'm sorry but undercutting and market killing is what breaks economy it doesn't make it. I do not mean reasonable pricing, I mean selling below cost and flooding. Which equals devaluing.

    With the current guild system if one guild was doing what you say you hate, you could choose not to buy, or to join another guild who isn't doing it. Or you could say no all together and make or find things yourself.


    Prices are regulated by supply and demand in a broad economic model. If tons of people are selling the Blue Chestplate of Awesomeness, the only way people like you can continue to demand a high price for it is if its only available in a limited market. You make it obvious by your complaints about "undercutting", which you've made several times, that you have no interest in a fair market, only one where you can continue to gouge your fellow players.
  • Tandor
    Tandor
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    ✭✭✭✭✭
    I disagree with the OP. The game needs an effective trading mechanism, and it needs to be one that doesn't require guild membership (let alone multiple guild membership) or spamming the zone channels in order to participate.

    The present system isn't working. I'd like to see Zenimax acknowledge that and confirm that they're working on an alternative.

    I'd also like to see the critics of a global AH make their minds up as to whether their opposition to it is based on concern that mass-selling will result in lowering of prices, or concern that gold sellers will use it to force raising of prices. Currently they try to argue it both ways.
  • Azzuria
    Azzuria
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    Mortelus wrote: »
    Most of us disagree

    Agree. :)

    Mort-Johnson is right about Rager-Johnson being right!

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  • Gedalya
    Gedalya
    ✭✭✭✭✭
    Baskin Robbins always finds out.

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  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Gohlar wrote: »
    Glurin wrote: »

    A global AH is Wal-Mart.

    No, it's Amazon.

    Amazon is good.

    Then go play Amazon.

    I prefer playing an MMO, where people communicate to get goods, craft to get goods, explore and grind and group to get goods----without the server-wide arbitrary inflation/deflation and anything-can-just-be-bought mentality that comes with a global auction house. Putting convenience above the soul of the game is not a good bargain, IMO.

    The LAST thing this game needs is an AH.

    Edited by daneyulebub17_ESO on April 16, 2014 3:57PM
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  • daneyulebub17_ESO
    daneyulebub17_ESO
    ✭✭✭✭✭
    Most of us disagree

    Are you referring to the voices in your head, or have you asked everyone?

    (Strongly agree with OP.)
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  • daneyulebub17_ESO
    daneyulebub17_ESO
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    Auction houses are an essential part of any MMO.

    ...


    What this forum needs is a Disagree button to click for silly statements like this.

    I guess I could click LOL, but then it wouldn't be clear that I'm laughing at the commenter, not with them.
    This message confirms that you have successfully cancelled your subscription to The Elder Scrolls Online. You will no longer be charged for a subscription on a recurring basis, and your access to the game will expire at the end of your current subscription cycle.

    We're sad to see you go now, but we'll be happy to welcome you back at any time! Whenever you're ready to come back, your characters will be waiting for you, just like you left them. You can return anytime by resubscribing on the Manage Subscription page on your Elder Scrolls Online account.

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  • rawne1980b16_ESO
    rawne1980b16_ESO
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    Then go play Amazon.

    I'm hoping this was a joke?

    Amazon is a shopping website, not a game.
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