The idea that zenifail would even dare to do something like this is beyond me and makes me enraged that they are completely shoving their group content in my face.
Ya'll have been spoiled by your "wow" and your other failed MMO's where as today's MMO's are advancing away from forced grind and gear treadmills as well as forced group content.
The fact that a whole zone is locked off to a group of 4 or more is baffling and shows that zenifail doesnt know how to build proper scaling content that is suitable to every one.
I don't care if you're end bosses for this zones content are group only, but the whole zone should not be group only and as a result you already have a lot of peeved players who are questioning your ability to create and stick to the core concepts of what a TES game is, weather this has the O for Online or not.
Whats next Zenifail - Group only expansion pack? Group only npc guild quests? group only everything? try not to continue down this failing path like you have started. Open this zone to solo players.
Nice one, Failacious. You've really represented your point well here.
Now go back and play through your 100+ hours of solo content through three different factions, and stop boo-hoo'ing about group players actually getting a small content addition.
Is their a reason for the new zone to be group content only? ES games are typically single player based and a lot of the content in this game is geared towards people like me: Solo Players.
I don't mind grouping up for dungeons or group based world content like anchors. That's fine. and I don't mind some group content but to be FORCED to get into a group of 4-12 people JUST TO EXPLORE is sad and pathetic.
I don't mind if you keep your challenges and your group content in the new zone but for the love of god don't segregate those of us who like to play solo, who like the feeling that "Yes I saved the town, I did this" (thank you phasing!!!!).
I was so excited for a new zone, but the fact I have to group up completely turns me off. It's as bad as GW2's "you made it to the end of the game, now to completely finish the story you must group up and do a dungeon" - NO.
You might be thinking - Just group up or don't do the content.
- One: I like new content, I like exploring, I like going off on my own down some path and finding a random quest not have 4 people dictate what direction I can or cannot go in.
- Two: I hate groups. They are full of trolls, chest stealer's and "dictators". as mentioned in point one I like just wondering off the beaten path encountering a ghost and helping him redeem his wifes past.
As stated before, keep your group content but don't limit a whole zone to ONLY group content, regardless of how small the groups are. I don't play dps, healer or tank. I play my way - I experiment with my class and just wonder around doing what ever I want. What are level 50's like me suppose to do in this instance? Sit there and twiddle our thumbs?
Help me understand that.
The thread stopped being constructive the moment OP began blatantly ignoring any points counter to his own and trollishly bolding every "zenifail" reference while insisting he was actually being constructive.
The thread stopped being constructive the moment OP began blatantly ignoring any points counter to his own and trollishly bolding every "zenifail" reference while insisting he was actually being constructive.
I felt it wasn't constructive from the start, given the original subject wording. Was even more clear as the OP kept responding.
ZOS_RobinsonE wrote: »There's a lot of inappropriate behavior in this thread. It is never acceptable to insult other forum members, and there are plenty of insults being thrown either direction. If this thread cannot proceed in a civil and constructive fashion, it will be locked.
Please remember the rules we expect everyone on the forums to abide by.