tomofhyrule wrote: »Do they still have internal testers? It released broken, missing drops, etc. half the camp spawns deactivate, once that is fixed it may be better. I noticed I started getting the new motif and mats half way through my game session, which is an improvement. Bethesda charges AAA prices, we deserve AAA quality. Smaller teams will take their base if not.
I mean… they have PTS testers who volunteer their time.
(Who reported these issues and were summarily ignored)
spartaxoxo wrote: »I also killed one of their generals. He was actually really tough with only 4 people. But not in a fun way because his attacks are poorly telegraphed. His health bar felt appropriate and he could have been more fun with better telegraphing. The drop from him was also garbage. I want to say his name was Gishvar or something Daedric like that. (ETA: It's Gishzor, found a thread) Idk I don't see anyone talking about him.
Vonnegut2506 wrote: »It's just busy work for an inordinately long time. I will get the three golden coffers each day and that's it. Even the invaded delves and public dungeons are disappointing. How in the world can you make an invaded boss much harder than the normal delve boss and have it drop the exact same crap the delve boss would drop? It's a waste of time.
DenverRalphy wrote: »Vonnegut2506 wrote: »It's just busy work for an inordinately long time. I will get the three golden coffers each day and that's it. Even the invaded delves and public dungeons are disappointing. How in the world can you make an invaded boss much harder than the normal delve boss and have it drop the exact same crap the delve boss would drop? It's a waste of time.
I'm bothered by the hype behind the invaded delves before the event started. Thinking that they'd play a party in the event. But they don't. They're just.. there.
James-Wayne wrote: »Phase 1 and phase 2 were always going to be terrible. Phase 3 allows us to access the Fortress content which is where its at. I feel they just held back dolmens and one world boss to extend the content over a longer period of time because there isnt much coming, sadly they should know events last a week at best before the majority of players move on.
The biggest problem I have about the event is that new content is released if you make it to Phase 3 on your server.
Lets break it down:
PC NA are averaging about 2% per 24 hours for Phase 1 on peak players (we may get more on the weekend).
100%/2 = 50% x 24 = 1,200 hours or 24 days for Phase 1.
But we know events for player counts last at most one week so its more like:
7 days x 2% = 14% and then 1% per day for the remainder of Phase 1 so...
7 days (14%) + 86 days (86%) = 93 days (100%) for Phase 1!
Phase 2 introduces one world boss and nothing else but seeing the boss is already available in Phase 1 most have already completed it so wont come back in Phase 2 to complete this.
We are looking like we can play new content in about 6.2 months from now.... working as intended? Does this seem fun to anyone?
SerafinaWaterstar wrote: »Need better drop rates, better rewards, better just everything.
Very very disappointed. Do better.
On the first day I struggled to complete the quests, but persevered. In the first box opened I got the Coldharbour Surreal Estate, which was a delight until I actually went there.
Then I remembered about the house from when the Doomchar plateau was released, that it was also just a building site. All the fun went out of the event at that point.
Today, I completed the quests to get the gold boxes, and no more, having lost all interest in the event.
colossalvoids wrote: »One day was enough tbh. Will buy the pages later and finish GP some other day.
AvalonRanger wrote: »Elder Scrolls Online Angry Joe show Review
Watch this from 22:21~24:39
11years later, ZOS still keep doing same stupid without reflecting on ZOS's huge mistakehttps://youtu.be/Ov3B26h12C4?t=1341
James-Wayne wrote: »Phase 1 and phase 2 were always going to be terrible. Phase 3 allows us to access the Fortress content which is where its at. I feel they just held back dolmens and one world boss to extend the content over a longer period of time because there isnt much coming, sadly they should know events last a week at best before the majority of players move on.
The biggest problem I have about the event is that new content is released if you make it to Phase 3 on your server.
Lets break it down:
PC NA are averaging about 2% per 24 hours for Phase 1 on peak players (we may get more on the weekend).
100%/2 = 50% x 24 = 1,200 hours or 24 days for Phase 1.
But we know events for player counts last at most one week so its more like:
7 days x 2% = 14% and then 1% per day for the remainder of Phase 1 so...
7 days (14%) + 86 days (86%) = 93 days (100%) for Phase 1!
Phase 2 introduces one world boss and nothing else but seeing the boss is already available in Phase 1 most have already completed it so wont come back in Phase 2 to complete this.
We are looking like we can play new content in about 6.2 months from now.... working as intended? Does this seem fun to anyone?
They’re intentionally making players who didn’t buy Solstice suffer, and it’s honestly demeaning. If it weren’t for one of my friends still playing, I’d have uninstalled without hesitation. It’s obvious they want everyone to buy the overpriced expansion. The problem isn’t the price, it’s the value compared to what they’re asking for. They forgot that competition exists,newer games give far more content and even free expansions. They call it a “choice,” but it’s just punishment for not buying the content pass, with horrible RNG and super random spawn rates. The Soul Reaper thing is just one example out of many.
All the good parts are locked behind Solstice. I promised myself I wouldn’t spend another dime after getting screwed by the deluxe edition that didn’t include “everything from previous chapters” like it claimed. The smaller DLCs are still sold separately. It’s $80, and other new games with better graphics,animation , ui , story , and all actually give everything for that price. I had to spend another $20 each for the missing stuff, and it left a terrible taste in my mouth. I’m done. I’m not paying double for what I already own. Solstice is full of recycled assets, and it’s not worth touching for the price they’re asking. My friend is really the only reason why i stayed XD so it a blessing and a curse
ZOS: Once in a lifetime event! Be a part of history!
Me: *nods and smiles*
I feel like I am farming anchors in Alik'r.