It's a win-win for Zos, so they're unlikely to revert things.
If you put up with it and do them, then they get engagement and they win.
If you don't do them, you don't get seals so you don't buy stuff, and therefore they don't have to give away something for free. They win.
Its_MySniff wrote: »500 enemies was 3 and a half dungeons for me. It was quick. Don't act like it's hours of game play.
50 world bosses? Wow. Endevors have really become so bad recently, the best choice seems to be not to bother with them anymore at all.
Has this been the intention all along?
Why farm the Colossus? What'd I miss? Is it dropping something new?DenverRalphy wrote: »Suddenly everybody wants to pretend that the majority of the playerbase is not currently farming the bejeebus out of the Colossus in Greymoor Caverns, or not zerg mobbing the WB's in High Isle/Galen?
allochthons wrote: »Why farm the Colossus? What'd I miss? Is it dropping something new?
(serious question)
allochthons wrote: »Why farm the Colossus? What'd I miss? Is it dropping something new?
(serious question)
Oh, gotcha. Thank you!Eclipse318 wrote: »It's dropping the dwarven glass armonica as a furnishing pattern so you can put one in your house, right now that's only an emote.allochthons wrote: »Why farm the Colossus? What'd I miss? Is it dropping something new?
(serious question)
It's a win-win for Zos, so they're unlikely to revert things.
If you put up with it and do them, then they get engagement and they win.
If you don't do them, you don't get seals so you don't buy stuff, and therefore they don't have to give away something for free. They win.
But what if ... some players get upset about the change, and stop engaging?
Less daily player population in an MMO is not a win.