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Weekly endeavor: Kill 50 World Bosses

  • Renato90085
    Renato90085
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    Durnik wrote: »
    50 bosses with 5 minute cooldowns is just over 4 hours. I'm glad they are going to look into it.

    some base game map can circle wb so not any wait time...only combat time
  • the1andonlyskwex
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    50 world bosses is ridiculous and I would be outraged if 500 kills of any type weren't one of the alternatives. I'm a pretty casual player and I got 300+ kills yesterday just by doing one dungeon (for the event) and a few guild dailies.
  • DenverRalphy
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    Durnik wrote: »
    50 bosses with 5 minute cooldowns is just over 4 hours. I'm glad they are going to look into it.

    Only if you sit in the same spot and farm the same WB. But if you kill multiple WB's that number drops significantly. That being aside... you still have an entire week. It's not a Daily that you'd have to grind out.
  • liliub17_ESO
    liliub17_ESO
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    Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.

    If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.

    Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.
  • AlnilamE
    AlnilamE
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    Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.

    If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.

    Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.

    You kill plenty of mobs when you are questing. I'm sure if you spend the week questing an hour a day, you would get the endeavour done before the week is over.

    Just as a note: I just logged in and yesterday I just did the WB and Vent dailies on 3 characters (other than my writs and some fishing) and I am at 6 World Bosses killed, and 70 mobs. I'm sure I won't need to do anything I hadn't planned to this week to complete it.

    Also, I note nobody is complaining about the Battlegrounds. How long does it take to complete those?
    The Moot Councillor
  • the1andonlyskwex
    the1andonlyskwex
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    AlnilamE wrote: »
    Also, I note nobody is complaining about the Battlegrounds. How long does it take to complete those?

    One of the battlegrounds daily quests is to complete 5 matches, and another requires 3 wins, so completing 5 matches in a week is pretty easy for someone who is doing battlegrounds anyway.

    That said, some people really hate PvP, so there does need to be a viable PvE alternative (like kill 500 enemies).
    Edited by the1andonlyskwex on November 26, 2024 2:10PM
  • Vonnegut2506
    Vonnegut2506
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    AlnilamE wrote: »
    Also, I note nobody is complaining about the Battlegrounds. How long does it take to complete those?

    One of the battlegrounds daily quests is to complete 5 matches, and another requires 3 wins, so completing 5 matches in a week is pretty easy for someone who is doing battlegrounds anyway.

    That said, some people really hate PvP, so there does need to be a viable PvE alternative (like kill 500 enemies).

    Yep, the endeavor could be to AFK in 1 Battleground, and I still wouldn't do it. I don't like battlegrounds and would rather never do them again. I don't mind Cyrodiil, but battleground-type games I have never been a fan of.
  • allochthons
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    Don't forget battleground queueing right now is seriously bugged. You can try to queue for an hour, and never get one.
    And if you get a battleground where you have limited lives, and get kicked for inactivity (for, you know, being DEAD and you don't make sure you don't time out), you get the queue lockout penalty.

    Don't get me wrong, I'm glad there are battleground Endeavors, they should be spread out over the various ways to play this game. But Right Now, with this bug, arguing that they're an easy solution to the inflated endeavors is not helpful.
    She/They
    PS5/NA
  • smallhammer
    smallhammer
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    Defeat 500 enemies, isn't very hard, and doesn't take much gametime either.
  • DenverRalphy
    DenverRalphy
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    Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.

    If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.

    Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.

    Good news then! ZoS has also included 2 other choices for those of you who don't want to grind WBs for the weekly endeavor. The kill 500 enemies in a week will finish all on its own from normal gameplay. So the Kill 50 WBs doesn't affect you in the slightest.

  • spartaxoxo
    spartaxoxo
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    Kill 50 WB is also so absurd that some people who actively chose to farm world bosses in particular still ended up finishing the kill enemies one first. Reason? The adds the bosses summon and near mats they picked up on the way/while waiting. :#:D
    Edited by spartaxoxo on November 26, 2024 7:32PM
  • kringled_1
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    spartaxoxo wrote: »
    Kill 50 WB is also so absurd that some people who actively chose to farm world bosses in particular still ended up finishing the kill enemies one first. Reason? The adds the bosses summon and near mats they picked up on the way/while waiting. :#:D

    One recent time we had a 100 kills daily, I went to the necromancer wb in murkmire. Sadly after 1 kill, none of his summons seemed to count for that endeavor.
  • Cooperharley
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    I think the 50 WB endeavor for the week is right on par with how ridiculous endeavors are as a whole. 16k endeavors taking north of 6 months? You should be able to earn 1 radiant apex per season if you’re a dedicated player.

    Ridiculous weekly endeavor for a ridiculous system

    YES, it’s free. But it’s designed to make you want to just buy crates rather than interacting day in and day out for 6 months to get a “pinnacle reward”
  • spartaxoxo
    spartaxoxo
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    kringled_1 wrote: »
    spartaxoxo wrote: »
    Kill 50 WB is also so absurd that some people who actively chose to farm world bosses in particular still ended up finishing the kill enemies one first. Reason? The adds the bosses summon and near mats they picked up on the way/while waiting. :#:D

    One recent time we had a 100 kills daily, I went to the necromancer wb in murkmire. Sadly after 1 kill, none of his summons seemed to count for that endeavor.

    Interesting. I wasn't aware some counted and others didn't. I wonder what's the difference.
  • tsaescishoeshiner
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    50 world bosses is too much because they have a long respawn, even during an event where people are farming them. I'm sure they'll see the completion rate in the data. Even for a higher reward, it would just be arduous. EDIT: Even circling a zone for world bosses, they're often dead and that takes longer than normal weekly endeavors for pretty unrewarding gameplay. That'd be like 9 full cycles around a big zone.

    Killing 500 enemies is relatively great because it's flexible, achievable through normal play over a week, and easy to target and get done if you're on a time limit (Skyreach/dolmens/zombie grind/Fungal Grotto crabs). I think I'm at 200 after a casual day of very little PvE.
    Edited by tsaescishoeshiner on November 26, 2024 10:42PM
    PC-NA
    in-game: @tsaescishoeshiner
  • Elendir2am
    Elendir2am
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    There was time, when I felt that I need to do daily and weekly endeavors.
    However ZOS with their greed cured me from it. I do what is fast now only and ignore the rest.
    Thank you ZOS. :)
    PvP - Recruit.
    PvE - Dragon food
    RPG - A guy who thought, that he can defeat daedric prince, yet guards still chase him off when he accidentally touches some object during daily writs.
  • SeaGtGruff
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    50 World Bosses in a week is doable, but it isn't exactly easy for a lot of players, and is probably only attractive to players who enjoy killing World Bosses anyway.

    For anyone who feels that 50 World Bosses is beyond them, and who isn't interested in PvP (Battlegrounds), the 500 Enemies sounds like a lot, but it actually isn't. I'm about 2/3 done with that one on PC EU, and I haven't even been trying to farm mobs for the endeavor; I've just been running around doing event dailies and whatever endeavors have come up. I'm only about 1/5 done with it on PC NA, but I expect to be much further along by the time I finish playing tonight.
    I've fought mudcrabs more fearsome than me!
  • Renato90085
    Renato90085
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    Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.

    If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.

    Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.

    For me, i finished all story quest and map , WB daily can farm Scripts ,if you just dont like do WB
    try if endeavors is finished 50 zone quest
    I'm sure people will complain more because it's actually more time consuming and we cant replay story so we need new character
    and they give you other way finish endeavors ,it 500 kill
    Sometime i back do my favorite zone quest if i need skill point or just want read story again
    i think i just do base game main quest still can finished 500 kill one day
    Edited by Renato90085 on November 27, 2024 5:41AM
  • DreamyLu
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    Since beginning of endeavors, I do daily tasks only when it's matching what I'm doing. For example, if I gather a plant and I see in chat that it counts for one toward a daily endeavor task, then I will gather the next ones on my way - what I would do in all cases - until it completes.
    It's very comfortable, but of course, it limits the amount of days with 3 completed tasks and once in a while, I even have days without doing any task.
    Up to now, that was a nice routine working very well for me and seals were happily piling up over time, even if at slower pace than players doing it every day.

    These last times, there was an obvious change to my routine: the amount of days without doing any task has significantly increased and it very rarely happens - close to never - that I can complete 3 tasks within one day. So, it seems to confirm the tendency that "basic/easy tasks" are no more the standard.
    I'm out of my mind, feel free to leave a message... PC/NA
  • Maitsukas
    Maitsukas
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    Don't forget battleground queueing right now is seriously bugged. You can try to queue for an hour, and never get one.
    And if you get a battleground where you have limited lives, and get kicked for inactivity (for, you know, being DEAD and you don't make sure you don't time out), you get the queue lockout penalty.

    Don't get me wrong, I'm glad there are battleground Endeavors, they should be spread out over the various ways to play this game. But Right Now, with this bug, arguing that they're an easy solution to the inflated endeavors is not helpful.

    Over the last few weeks, I've only had about 3 BG matches out of 60 that failed to start because the teams didn't fill up. Then again, I'm only playing 8v8 for now.
    Edited by Maitsukas on November 27, 2024 5:53PM
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • MindOfTheSwarm
    MindOfTheSwarm
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    Make it less of a grind and more a monthly task thing, but something you have to work for. Like: Complete Veteran Vateshran: 1000 Seals.

    Then nothing for another month. Big seal reward at a slower rate.
  • licenturion
    licenturion
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    I just do the 5 battleground this week while watching YouTube on my other screen.

    It will be over in no time.
  • moosegod
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    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.
  • the1andonlyskwex
    the1andonlyskwex
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    Maitsukas wrote: »
    Don't forget battleground queueing right now is seriously bugged. You can try to queue for an hour, and never get one.
    And if you get a battleground where you have limited lives, and get kicked for inactivity (for, you know, being DEAD and you don't make sure you don't time out), you get the queue lockout penalty.

    Don't get me wrong, I'm glad there are battleground Endeavors, they should be spread out over the various ways to play this game. But Right Now, with this bug, arguing that they're an easy solution to the inflated endeavors is not helpful.

    Over the last few weeks, I've only had about 3 BG matches out of 60 that failed to start because the teams didn't fill up.

    Yeah, I wouldn't even know there was an issue if not for these forums. I've had 0 issues in 30ish matches. I've only done 8v8 solo queue on PS5 NA though, so at this point I'm assuming the problem must be more prevalent on other modes/servers.
  • Cooperharley
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    Elendir2am wrote: »
    There was time, when I felt that I need to do daily and weekly endeavors.
    However ZOS with their greed cured me from it. I do what is fast now only and ignore the rest.
    Thank you ZOS. :)

    Same dude! I used to do every single endeavor until I learned how long it’ll take to get anything worthwhile for me subjectively. Don’t even bother with it. Just another FOMO system instead of a reward structure per usual
  • AvalonRanger
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    Major people will choose kill 500 trash mobs.
    Just go to public dungeon by DPS character, or do random normal dungeon 3 times.
    Not so hard.

    If I can't avoid killing 50 WB mission, then I need double reward for that.
    Waiting spawning cool down time is really painful.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Arunei
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    Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".

    For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.

    Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

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  • Renato90085
    Renato90085
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    Arunei wrote: »
    Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".

    For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.

    Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?

    i know some people never do those too
    so zos need delete tot/craft/quest/pvp for there people?
  • Juomuuri
    Juomuuri
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    Agreed, the 50 WBs for a weekly is too much. 5 BGs is fine, except we now have a bugged queue and the game mode kicks "inactive" (dead) people... But killing 500 enemies of ANY type is super easy to get if you happen to be doing dailies or regular quests over the 7 day week, or exploring or collecting mats and yeeting enemies you run across, or in dungeons or IA etc etc etc. It's not really that much, unless you only log in to do one quest for tickets or something. I got my 500 kills during Monday, it was a combination of getting kills in the dailies, when I duoed Graven Deep and getting the missing 200 kills in my favorite mob farming place (Hircine's Haunt group delve in Craglorn). Would be annoying if we needed to kill 300 humanoids in West Weald again, which was a weekly during the chapter event. XD
    PC-EU (Steam) - Roleplayer, Quester, Crafter, Furnisher, Dungeoneer - Fashion Scrolls - CP 2100+
    I tank on each class, my favorite is tanksorc!
  • spartaxoxo
    spartaxoxo
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    Arunei wrote: »
    Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".

    For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.

    Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?

    i know some people never do those too
    so zos need delete tot/craft/quest/pvp for there people?

    That post doesn't ask for these endeavors to be deleted and neither does the opening post. These endeavors used to be smaller in number, which made them more easily completed by those going out of their way to do them. Imagine if you suddenly had to play 15 games of Tales for an endeavor (or whichever task in this game you don't normally as it's not what you enjoy) and you'll understand why someone might not want to kill 500 enemies or 50 WB.
    Edited by spartaxoxo on November 27, 2024 6:07PM
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