50 bosses with 5 minute cooldowns is just over 4 hours. I'm glad they are going to look into it.
liliub17_ESO wrote: »Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.
If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.
Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.
Also, I note nobody is complaining about the Battlegrounds. How long does it take to complete those?
the1andonlyskwex wrote: »Also, I note nobody is complaining about the Battlegrounds. How long does it take to complete those?
One of the battlegrounds daily quests is to complete 5 matches, and another requires 3 wins, so completing 5 matches in a week is pretty easy for someone who is doing battlegrounds anyway.
That said, some people really hate PvP, so there does need to be a viable PvE alternative (like kill 500 enemies).
liliub17_ESO wrote: »Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.
If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.
Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.
spartaxoxo wrote: »Kill 50 WB is also so absurd that some people who actively chose to farm world bosses in particular still ended up finishing the kill enemies one first. Reason? The adds the bosses summon and near mats they picked up on the way/while waiting.
kringled_1 wrote: »spartaxoxo wrote: »Kill 50 WB is also so absurd that some people who actively chose to farm world bosses in particular still ended up finishing the kill enemies one first. Reason? The adds the bosses summon and near mats they picked up on the way/while waiting.
One recent time we had a 100 kills daily, I went to the necromancer wb in murkmire. Sadly after 1 kill, none of his summons seemed to count for that endeavor.
liliub17_ESO wrote: »Ignoring the "git gud" type remarks and the "just farm the bosses" remarks .... It is the deliberate manipulation/exploitation of a single game mechanic in order to achieve this particular "achievement" which, honestly, ain't diddly. If your idea of a great gaming day is to ride from boss to boss to boss or to go into a dungeon over and over and over, good for you. You're in luck because apparently the devs also believe that is a great gaming day.
If that's the case, why bother with such intricate maps. Or a storyline. Or really anything. Just connect-a-dot between bosses or load up dungeons with mindless foe the player can mow down.
Again, ESO is not my job, it is what I turn to for a scant bit of time of relaxation after a day's work.
allochthons wrote: »Don't forget battleground queueing right now is seriously bugged. You can try to queue for an hour, and never get one.
And if you get a battleground where you have limited lives, and get kicked for inactivity (for, you know, being DEAD and you don't make sure you don't time out), you get the queue lockout penalty.
Don't get me wrong, I'm glad there are battleground Endeavors, they should be spread out over the various ways to play this game. But Right Now, with this bug, arguing that they're an easy solution to the inflated endeavors is not helpful.
allochthons wrote: »Don't forget battleground queueing right now is seriously bugged. You can try to queue for an hour, and never get one.
And if you get a battleground where you have limited lives, and get kicked for inactivity (for, you know, being DEAD and you don't make sure you don't time out), you get the queue lockout penalty.
Don't get me wrong, I'm glad there are battleground Endeavors, they should be spread out over the various ways to play this game. But Right Now, with this bug, arguing that they're an easy solution to the inflated endeavors is not helpful.
Over the last few weeks, I've only had about 3 BG matches out of 60 that failed to start because the teams didn't fill up.
Elendir2am wrote: »There was time, when I felt that I need to do daily and weekly endeavors.
However ZOS with their greed cured me from it. I do what is fast now only and ignore the rest.
Thank you ZOS.
Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".
For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.
Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?
Renato90085 wrote: »Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".
For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.
Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?
i know some people never do those too
so zos need delete tot/craft/quest/pvp for there people?