Weekly endeavor: Kill 50 World Bosses

  • AlnilamE
    AlnilamE
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    I just got to 500 mobs today. I was at 18 bosses. Done for the week now.
    The Moot Councillor
  • HatchetHaro
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    The 500 enemies one is so easy, though; I got it passively while raiding over the course of two days, but you can easily cheese it within like 15 minutes by grinding Skyreach Catacombs, or farm the post-boss endless waves of skeletons in Volenfell (I think it should count, at least).

    Edited by HatchetHaro on November 27, 2024 6:25PM
    Best Argonian NA and I will fight anyone for it

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  • zaria
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    The 500 enemies one is so easy, though; I got it passively while raiding over the course of two days, but you can easily cheese it within like 15 minutes by grinding Skyreach Catacombs, or farm the post-boss endless waves of skeletons in Volenfell (I think it should count, at least).
    Good one trials has tons of trash and as your in an group instance you get credit for all.
    Is on 300 just doing event quests and some other stuff.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SeaGtGruff
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    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    The only consolation is that a lot of players enjoy sharing the daily quests and doing the full rotation of a zone's dailies each day. With an event spanning two zones going on, and with a lot of players sharing the dailies in order to grind for purple event coffers and the doubled daily reward coffers, it should be fairly easy for them to get this endeavor completed in less than a week-- assuming they don't get one of the other two completed first.
    I've fought mudcrabs more fearsome than me!
  • SeaGtGruff
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    or farm the post-boss endless waves of skeletons in Volenfell (I think it should count, at least).

    Just a note about Volenfell-- I think the skeletons only appear if someone is doing the quest and activates the orb in the final room. I enjoy soloing Volenfell, and ever since the first time I completed the quest I've never been able to activate the orb and trigger the wave of skeletons. If you're doing it as part of a group, someone in the group will need to be doing the quest.
    I've fought mudcrabs more fearsome than me!
  • Juju_beans
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    Ya know...IT"S OKAY not to do every quest every day/week.

  • Vonnegut2506
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    It's also okay to point out when a requirement is raised by 75-100% without any commensurate reward increase.
  • allochthons
    allochthons
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    Another inflation:

    Daily Endeavors November 28th 2024
    Earn 1250 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor) [no XP, no gold]

    Daily Endeavors November 13th 2024
    Earn 1000 Archival Fortunes in the Infinite Archive (10 Seals of Endeavor / 1,500 Experience points)

    Daily Endeavors October 15th 2024
    Earn 750 Archival Fortunes in the Infinite Archive (10 Seals of Endeavor / 1,500 Gold)

    Daily Endeavors October 5th 2024
    Earn 750 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor)

    Daily Endeavors September 10th 2024
    Earn 1000 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor)

    Daily Endeavors June 2nd 2024
    Earn 750 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor / 1,750 Gold)

    Daily Endeavors April 6th 2024
    Earn 750 Archival Fortunes in the Infinite Archive (10 Seals of Endeavor)

    Daily Endeavors February 10th 2024
    Earn 750 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor)

    Daily Endeavors January 28th 2024
    Earn 750 Archival Fortunes in the Infinite Archive (10 Seals of Endeavor / 1,500 Experience points)

    Daily Endeavors December 27th 2023
    Earn 1000 Archival Fortunes in the Infinite Archive (15 Seals of Endeavor)

    Daily Endeavors December 13th 2023
    Earn 1000 Archival Fortunes in the Endless Archive (15 Seals of Endeavor)

    Daily Endeavors November 18th 2023
    Earn 750 Archival Fortunes in the Endless Archive (15 Seals of Endeavor)
    She/They
    PS5/NA (CP2900+)
  • Arunei
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    Arunei wrote: »
    Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".

    For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.

    Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?

    i know some people never do those too
    so zos need delete tot/craft/quest/pvp for there people?
    How in the WORLD did you equate my post pointing out not everyone's gameplay involves killing NPCs as "lol delete X or Y parts of the game"? Where did I ever say to delete any given activity or Endeavors for those activities? I'm genuinely confused as to how this is the argument you settled on...
    Character List [RP and PvE]:
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    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
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    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
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  • Renato90085
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    Arunei wrote: »
    Arunei wrote: »
    Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".

    For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.

    Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?

    i know some people never do those too
    so zos need delete tot/craft/quest/pvp for there people?
    How in the WORLD did you equate my post pointing out not everyone's gameplay involves killing NPCs as "lol delete X or Y parts of the game"? Where did I ever say to delete any given activity or Endeavors for those activities? I'm genuinely confused as to how this is the argument you settled on...
    I mean zos ,not you..
    i know your post is endeavors should fits everyone’s play style we sohuld endeavors be easy for the player who play style cant kill 500 enemy but still willing to do some endeavors
    so i mean i know a freind he only play pve endgame , he never play other part
    should zos need help player like he ,delete other endeavors?
    Edited by Renato90085 on November 28, 2024 6:38AM
  • disky
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    500 enemies is easy - just do dolmens or other incursions where many mobs spawn and spam AOEs all around place - you can do it in 10-15 minutes.

    50 worldbosses is nightmare - stupid, pointless grind.

    I could bang it out by sitting in Wayrest Sewers and waiting for The Rat Whisperer to send me enough waves of rats until I have what I need, which I used to do when it was 250, but 500 is far too time-consuming and mindless. If overland were actually fun to do I wouldn't even think about it, but the game is what it is right now. A grind.
    Edited by disky on November 28, 2024 7:42AM
  • disky
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    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
  • SeaGtGruff
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    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.
    Edited by SeaGtGruff on November 29, 2024 1:38AM
    I've fought mudcrabs more fearsome than me!
  • the1andonlyskwex
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    SeaGtGruff wrote: »
    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.

    I feel like anyone doing that will also be doing the volcanic vent and delve dailies too, which will easily result in them completing the defeat 500 enemies endeavor first.
  • SeaGtGruff
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    SeaGtGruff wrote: »
    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.

    I feel like anyone doing that will also be doing the volcanic vent and delve dailies too, which will easily result in them completing the defeat 500 enemies endeavor first.

    Yep, that's why I said "assuming they don't" complete that other one first. As it is, it seems unlikely that many players will get the 50 WBs endeavor completed-- but that will be because they get one of the other two completed first, not because they are not able to kill 50 WBs in a week.
    I've fought mudcrabs more fearsome than me!
  • disky
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    SeaGtGruff wrote: »
    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.

    Why do you think that though? Does this general increase in the overall amount of work for all endeavors that we've been seeing not comport with the increase for the world boss requirement? It certainly does to me.
  • the1andonlyskwex
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    disky wrote: »
    SeaGtGruff wrote: »
    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.

    Why do you think that though? Does this general increase in the overall amount of work for all endeavors that we've been seeing not comport with the increase for the world boss requirement? It certainly does to me.

    Endeavor difficulty is all over the place. Only a few weeks ago, during the Witches Festival, all of the endeavors were unusually easy. Now, during the current event, they seem unusually difficult.

    [snip] My concern is that they're going to conclude that harder endeavors are more effective because people like me are spending more time in the short term, while I know that in the long term these overly hard endeavors (and event grinds) are probably going to drive me away from ESO entirely.

    [edited for bashing]
    Edited by ZOS_Icy on November 29, 2024 4:27PM
  • disky
    disky
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    disky wrote: »
    SeaGtGruff wrote: »
    disky wrote: »
    SeaGtGruff wrote: »
    moosegod wrote: »
    I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).

    500 enemies is good for a weekly but 50 world bosses is quite a commitment.

    There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.

    It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.

    I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.

    Edit: Corrected typo.

    Why do you think that though? Does this general increase in the overall amount of work for all endeavors that we've been seeing not comport with the increase for the world boss requirement? It certainly does to me.

    Endeavor difficulty is all over the place. Only a few weeks ago, during the Witches Festival, all of the endeavors were unusually easy. Now, during the current event, they seem unusually difficult.

    [snip] My concern is that they're going to conclude that harder endeavors are more effective because people like me are spending more time in the short term, while I know that in the long term these overly hard endeavors (and event grinds) are probably going to drive me away from ESO entirely.

    Speaking for myself, I used to do all the dailies and the weekly until they started running these "experiments", and now I'm ignoring most of them. I've also let my antiquities expire because I just can't be bothered anymore. ZOS may know something I don't, but the game they're currently turning ESO into is not a game I want to continue playing or paying for.

    [edited to remove quote]
    Edited by ZOS_Icy on November 29, 2024 4:28PM
  • valenwood_vegan
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    disky wrote: »

    Speaking for myself, I used to do all the dailies and the weekly until they started running these "experiments", and now I'm ignoring most of them. I've also let my antiquities expire because I just can't be bothered anymore. ZOS may know something I don't, but the game they're currently turning ESO into is not a game I want to continue playing or paying for.

    Totally agree. To me, it feels like they're focusing on all the wrong things. With less and less content, it's drifting from something I play because it's *fun* to something more reminiscent of a F2P mobile game focused on keeping people logging in with ever increasing lists of repetitive daily tasks.
  • Elvenheart
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    Just speaking for me, I view the daily and weekly endeavors as in-game “assignments” for my characters. For example, an endeavor to kill atronachs could be seen as coming from the Mage’s Guild, etc. For me that makes doing endeavors more fun and a part of the game, and I’ve never missed a day except when I couldn’t play at all (on vacation, in the hospital, etc.). Some days take a little longer than others, but they’ve never been too hard or taken too much time for me to have to skip them. And I’ve bought some nice stuff with Seals over time that I otherwise probably would or wouldn’t have bought with Crowns so I’m very happy with the savings.

    I mean, what else is there to do? Dailies? Repeat zone story quests or side quests with other characters? Gather skyshards? Run dungeons over and over? Public dungeons, arenas, trials? For me, playing is playing, and it really doesn’t matter what I’m doing in the game, (as long as it’s not fishing), it’s all playing and enjoying the game with my characters no matter what I’m doing (except fishing)! 🎣 🐠 🐟 🚫

    Edited to add: Although, during the Pan-Tamriellic Celebration, they will be making rare fish curated so I’m reluctantly planning to try for the Master Angler achievements to unlock the furnishings locked behind them. With Sharp’s perk and the appropriate champion points of course. I’ve played since beta, and still am nowhere near getting those achievements because I hate fishing in real life (traumatized by it as a child) and in any game I’ve ever played. I find it to be the single most boring thing imaginable, so you should read some of my posts about this year’s anniversary celebration! 🥳
    Edited by Elvenheart on November 29, 2024 7:27PM
  • disky
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    Elvenheart wrote: »
    I mean, what else is there to do? Dailies? Repeat zone story quests or side quests with other characters? Gather skyshards? Run dungeons over and over? Public dungeons, arenas, trials?

    In an ideal scenario, I would be enjoying the overland content, but I don't find overland challenging or compelling enough to spend time in the zones anymore. There are many things that ZOS could do to provide dynamic and challenging overland without resorting to rote tasks (although they can also be nice from time to time), but I'd bet there's a mountain of data on MMO player behavior which is steering choices toward a more addictive game, rather than a more interesting one. It's just not working for me, and it's a shame because I love TES, I love my characters and I love a lot of what ESO does, but ZOS has dropped the ball in the overland game IMO. As far as I'm concerned, overland IS the true Elder Scrolls experience which draws players to this game in particular. MMO players love dungeons and trials and PvP, but TES is nothing without its grand overland setting and I think ZOS has forgotten this in favor of giving us more boxes to tick.
  • TheImperfect
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    joergino wrote: »
    50 world bosses? Wow. Endevors have really become so bad recently, the best choice seems to be not to bother with them anymore at all.

    Has this been the intention all along?

    I feel like 25-30 max would have been more than enough. If you do 3 a day, which is a lot then it's only 21 bosses. Fifty is a lot for a week. Some of the Daily endeavours have been really hard lately too.
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