Good one trials has tons of trash and as your in an group instance you get credit for all.HatchetHaro wrote: »The 500 enemies one is so easy, though; I got it passively while raiding over the course of two days, but you can easily cheese it within like 15 minutes by grinding Skyreach Catacombs, or farm the post-boss endless waves of skeletons in Volenfell (I think it should count, at least).
I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
HatchetHaro wrote: »or farm the post-boss endless waves of skeletons in Volenfell (I think it should count, at least).
How in the WORLD did you equate my post pointing out not everyone's gameplay involves killing NPCs as "lol delete X or Y parts of the game"? Where did I ever say to delete any given activity or Endeavors for those activities? I'm genuinely confused as to how this is the argument you settled on...Renato90085 wrote: »Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".
For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.
Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?
i know some people never do those too
so zos need delete tot/craft/quest/pvp for there people?
I mean zos ,not you..How in the WORLD did you equate my post pointing out not everyone's gameplay involves killing NPCs as "lol delete X or Y parts of the game"? Where did I ever say to delete any given activity or Endeavors for those activities? I'm genuinely confused as to how this is the argument you settled on...Renato90085 wrote: »Just gonna throw out there that just because any given person's "normal gameplay" includes killing a lot of NPCs doesn't mean that's everyone's "normal gameplay".
For a lot of people, their normal gameplay might be Cyrodiil and Housing, it might be Crafting Dailies and ToT. There are a bunch of activities in this game that don't include killing NPCs at all that people spend their time doing because that's what they ENJOY doing.
Also, I know people who've already done all the quests in the game. How exactly are they supposed to get kills during questing if they've already completed them all?
i know some people never do those too
so zos need delete tot/craft/quest/pvp for there people?
Luke_Flamesword wrote: »500 enemies is easy - just do dolmens or other incursions where many mobs spawn and spam AOEs all around place - you can do it in 10-15 minutes.
50 worldbosses is nightmare - stupid, pointless grind.
SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
SeaGtGruff wrote: »SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.
Edit: Corrected typo.
the1andonlyskwex wrote: »SeaGtGruff wrote: »SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.
Edit: Corrected typo.
I feel like anyone doing that will also be doing the volcanic vent and delve dailies too, which will easily result in them completing the defeat 500 enemies endeavor first.
SeaGtGruff wrote: »SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.
Edit: Corrected typo.
SeaGtGruff wrote: »SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.
Edit: Corrected typo.
Why do you think that though? Does this general increase in the overall amount of work for all endeavors that we've been seeing not comport with the increase for the world boss requirement? It certainly does to me.
the1andonlyskwex wrote: »SeaGtGruff wrote: »SeaGtGruff wrote: »I play IC so I got 500 enemies without even trying. I'm a returning player so I usually forget endeavours exist (it's been a while since I last played lol).
500 enemies is good for a weekly but 50 world bosses is quite a commitment.
There are some players who enjoy fighting world bosses, and they might enjoy fighting 50 in a week, but I think most players would find 50 in a week to be difficult.
It's not that it's necessarily difficult, it's just that if you're going to get it done in a reasonable amount of time, you're probably going to be doing relatively easy, repeatable ones, specifically for the purpose of completing the endeavor, and it will be a mind-numbing, no-fun grind. I'm sure someone out there loves this, but they were probably fine with it when it was 20, too.
I still think that this particular endeavor at this particular time is probably aimed at players doing the Legacy of the Bretons event in High Rock Isle and Galen, and who are sharing the world boss dailies in those two zones so they can farm purple event coffers and double daily reward coffers by having other players share the dailies with them so they can do all of the quests in the rotation each day of the event, in which case they're probably doing 8 to 12 world bosses each day (depending on how the rotation for Galen works. It should take those players only 4, 5, or 6 days to complete this endeavor-- assuming they don't kill 500 enemies before killing 50 world bosses.
Edit: Corrected typo.
Why do you think that though? Does this general increase in the overall amount of work for all endeavors that we've been seeing not comport with the increase for the world boss requirement? It certainly does to me.
Endeavor difficulty is all over the place. Only a few weeks ago, during the Witches Festival, all of the endeavors were unusually easy. Now, during the current event, they seem unusually difficult.
[snip] My concern is that they're going to conclude that harder endeavors are more effective because people like me are spending more time in the short term, while I know that in the long term these overly hard endeavors (and event grinds) are probably going to drive me away from ESO entirely.
Speaking for myself, I used to do all the dailies and the weekly until they started running these "experiments", and now I'm ignoring most of them. I've also let my antiquities expire because I just can't be bothered anymore. ZOS may know something I don't, but the game they're currently turning ESO into is not a game I want to continue playing or paying for.
Elvenheart wrote: »I mean, what else is there to do? Dailies? Repeat zone story quests or side quests with other characters? Gather skyshards? Run dungeons over and over? Public dungeons, arenas, trials?
50 world bosses? Wow. Endevors have really become so bad recently, the best choice seems to be not to bother with them anymore at all.
Has this been the intention all along?