spaceghost8 wrote: »Major both of these statements can’t be true “anyhow a NBs damage isn't more than most other classes it's just less avoidable”… “it just has 2 of the hardest hitting abilities in the game“… pick one
Dr every nightblade plays like that. Seeing a nightblade that doesn’t spam cloak is like seeing a unicorn.
Element of surprise is a huge advantage in a fight, balancing it so it doesn’t get abused is a long overdue change
spaceghost8 wrote: »Nightblades are the main reason new players are afraid of pvp, and they were the main reason I hated pvp as a new player until I started building very tanky
spaceghost8 wrote: »Major both of these statements can’t be true “anyhow a NBs damage isn't more than most other classes it's just less avoidable”… “it just has 2 of the hardest hitting abilities in the game“… pick one
Dr every nightblade plays like that. Seeing a nightblade that doesn’t spam cloak is like seeing a unicorn.
Element of surprise is a huge advantage in a fight, balancing it so it doesn’t get abused is a long overdue change
Major_Toughness wrote: »spaceghost8 wrote: »Major both of these statements can’t be true “anyhow a NBs damage isn't more than most other classes it's just less avoidable”… “it just has 2 of the hardest hitting abilities in the game“… pick one
Dr every nightblade plays like that. Seeing a nightblade that doesn’t spam cloak is like seeing a unicorn.
Element of surprise is a huge advantage in a fight, balancing it so it doesn’t get abused is a long overdue change
They can, and are both true. It is not particularly hard to understand.
With the exception of now having access to Contingency - so I will exclude this as every class can use this - NB has no delayed burst ability to line up with another skill.
For example Wardens have Deep Fissure, Templars backlash, Sorcs curse, Necros blastbones.
You average NB bow proc will hit 15-20k in a meta build.
Those other classes, except Templars nerfed backlash, will all hit 10k+ with their delayed burst abilities.
Time this with an ultimate, say Dawnbreaker, which will also hit 10-15k, you can easily hit a much higher burst than a NB.
But NB still have the single highest damage ability, which is why it doesn't need a delayed burst ability. But it definitely doesn't have the highest potential burst damage.
If you read the rest of the original comment it might help.
What if, the skill thats been in the game for 10 years, isn't as much the problem as the proc sets they've recently shoved into the game which emboldens gankers more.
Food for thought. Not that cloak doesn't need a numerical adjustment or two... But a redesign is unnecessary.
Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso.
Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso. And I have spent upwards of 25 grand on this game during the past 10 years iv played. Iv played nightblade exclusively. I have played every aspect of nightblade there is and if this goes live its going to kill the nb population in PvP which is already at record low numbers since cyrodil hasn’t gotten any love in at least 6 years. And all before a new battleground system I was super excited to try. Cloak in PvP is the core defense and offensive tool in combat. We use it to heal, we use it to line up an attack we use it to escape we use it to position ourselves for a quick scroll grab. This skill is the soul of the nightblades kit in PvP. To change it like this is just plain sacrilegious. How are we supposed to effectively weave attacks when our only defense doesn’t allow recovery? And in magika nb’s case it will greatly affect offensive and defensive capabilities. Now if they wish to cloak and line up an attack they will be greatly handicapping themselves on resources just to get close to the target and then if you line up your attack and IT FAILS thanks to no magika recovery you can’t escape, you can’t heal and you can’t continue to apply pressure. If you fail to kill your target while using cloak your going to die because we all know out of resources means death in PvP.
There are other games coming out next year that I will happily invest in if this goes live. This game has been my core game for 10 years and if they ruin my class like this then I’m going to up and take my money to my second favorite game monster hunter. With monster hunter wilds shaping up to be the best monster hunter game ever if this change goes live I will have next to no reason to return to eso.
Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso. And I have spent upwards of 25 grand on this game during the past 10 years iv played. Iv played nightblade exclusively. I have played every aspect of nightblade there is and if this goes live its going to kill the nb population in PvP which is already at record low numbers since cyrodil hasn’t gotten any love in at least 6 years. And all before a new battleground system I was super excited to try. Cloak in PvP is the core defense and offensive tool in combat. We use it to heal, we use it to line up an attack we use it to escape we use it to position ourselves for a quick scroll grab. This skill is the soul of the nightblades kit in PvP. To change it like this is just plain sacrilegious. How are we supposed to effectively weave attacks when our only defense doesn’t allow recovery? And in magika nb’s case it will greatly affect offensive and defensive capabilities. Now if they wish to cloak and line up an attack they will be greatly handicapping themselves on resources just to get close to the target and then if you line up your attack and IT FAILS thanks to no magika recovery you can’t escape, you can’t heal and you can’t continue to apply pressure. If you fail to kill your target while using cloak your going to die because we all know out of resources means death in PvP.
There are other games coming out next year that I will happily invest in if this goes live. This game has been my core game for 10 years and if they ruin my class like this then I’m going to up and take my money to my second favorite game monster hunter. With monster hunter wilds shaping up to be the best monster hunter game ever if this change goes live I will have next to no reason to return to eso.
nothing to add here. To remove the core mechanic of a class 10 years after release is a no-go. Good bye and have fun with an empty Cyrodiil. No, you cannot have my stuff.
Tommy_The_Gun wrote: »I honestly believe that when it comes to PvP, the thing that drives most potential players away are actually Ball Groups... NBs are non issue imho.
And there are tons of other problems that were never addressed by ZOS.
- Ball Groups - never got a single direct nerf for over 10 years.
- Scroll Trolling was never addressed either.
- Siege trolls ? Also never addressed. In fact, this type of behaviour is being promoted as they are getting new set.
- Doing PvE/PvD to win PvP campaign ? Never properly addressed too.
- Broken sets ? Yeah... they keep introducing more (I am looking at you, tarnished).
You see, there is a lot more "serious core pain points" I can bring, but the bottom line, is that I simply do think that Cyro and possibly IC are lost cause. I mean, look at the PvP player base that left the game and look at those who stayed. I mean pretty much almost every type of player or play style that stayed is um... "toxic one" (I mean no disrespect). I mean that it is just so weird to me to hear that people say that NBs specifically are the problem and making them a "Scape Goat", while we have so many other things that even the most toxic NB gank build pales in comparesment. Years of neglecting stuff and core "fair" gameplay. That tower that DC has ? It sill can only be accesed by DC players & use to defend scroll. Or that tree you can use to get on the wall of the keep ? Or that spot near Aleswell people use to troll with camp so others get stuck. Even minor issue like this were never patched.
Hence why I think that Cyro & IC are lost cause. ZOS most likely knows that & they realize that it is beyond fixing, hence why the seem to cater towards the only ones who stayed - which happens to be the most toxic ones. So, if they will nerf something cuz of PvP (which is actually pretty niche) and that nerf affects PvE - then it is just a waste that for the most part serves no one.
System_Data wrote: »Yep, if ZOS wants to balance around a small subset of high-skilled players in a practically dead mode, when most players online are casuals then power to them. You'll continue to see a decrease in player base as people move to better balanced PvP games.
MincMincMinc wrote: »System_Data wrote: »Yep, if ZOS wants to balance around a small subset of high-skilled players in a practically dead mode, when most players online are casuals then power to them. You'll continue to see a decrease in player base as people move to better balanced PvP games.
How are they doing so? The toggle will undoubtably make it easier to use and allow for uninterrupted weaving and gank setups. Half of the bad nightblades fail to maintain stealth off cooldown and allow the red mist animation to appear.
spaceghost8 wrote: »This is great. It will be a net positive for PVP in general.
Nightblades are the main reason new players are afraid of pvp, and they were the main reason I hated pvp as a new player until I started building very tanky
I don’t mind dying, I don’t care for the nightblades high damage/healing, as long as they don’t get to hit me and hide hit me and hide indefinitely with impunity. I don’t have space for detect pots I need my potions for major prophecy/savagery major sorcery/brutality and sustain. Even if you use detect pots they are very fast so they just run away and many classes don’t have a gap closer
Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso. And I have spent upwards of 25 grand on this game during the past 10 years iv played. Iv played nightblade exclusively. I have played every aspect of nightblade there is and if this goes live its going to kill the nb population in PvP which is already at record low numbers since cyrodil hasn’t gotten any love in at least 6 years. And all before a new battleground system I was super excited to try. Cloak in PvP is the core defense and offensive tool in combat. We use it to heal, we use it to line up an attack we use it to escape we use it to position ourselves for a quick scroll grab. This skill is the soul of the nightblades kit in PvP. To change it like this is just plain sacrilegious. How are we supposed to effectively weave attacks when our only defense doesn’t allow recovery? And in magika nb’s case it will greatly affect offensive and defensive capabilities. Now if they wish to cloak and line up an attack they will be greatly handicapping themselves on resources just to get close to the target and then if you line up your attack and IT FAILS thanks to no magika recovery you can’t escape, you can’t heal and you can’t continue to apply pressure. If you fail to kill your target while using cloak your going to die because we all know out of resources means death in PvP.
There are other games coming out next year that I will happily invest in if this goes live. This game has been my core game for 10 years and if they ruin my class like this then I’m going to up and take my money to my second favorite game monster hunter. With monster hunter wilds shaping up to be the best monster hunter game ever if this change goes live I will have next to no reason to return to eso.
nothing to add here. To remove the core mechanic of a class 10 years after release is a no-go. Good bye and have fun with an empty Cyrodiil. No, you cannot have my stuff.
spaceghost8 wrote: »Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso. And I have spent upwards of 25 grand on this game during the past 10 years iv played. Iv played nightblade exclusively. I have played every aspect of nightblade there is and if this goes live its going to kill the nb population in PvP which is already at record low numbers since cyrodil hasn’t gotten any love in at least 6 years. And all before a new battleground system I was super excited to try. Cloak in PvP is the core defense and offensive tool in combat. We use it to heal, we use it to line up an attack we use it to escape we use it to position ourselves for a quick scroll grab. This skill is the soul of the nightblades kit in PvP. To change it like this is just plain sacrilegious. How are we supposed to effectively weave attacks when our only defense doesn’t allow recovery? And in magika nb’s case it will greatly affect offensive and defensive capabilities. Now if they wish to cloak and line up an attack they will be greatly handicapping themselves on resources just to get close to the target and then if you line up your attack and IT FAILS thanks to no magika recovery you can’t escape, you can’t heal and you can’t continue to apply pressure. If you fail to kill your target while using cloak your going to die because we all know out of resources means death in PvP.
There are other games coming out next year that I will happily invest in if this goes live. This game has been my core game for 10 years and if they ruin my class like this then I’m going to up and take my money to my second favorite game monster hunter. With monster hunter wilds shaping up to be the best monster hunter game ever if this change goes live I will have next to no reason to return to eso.
nothing to add here. To remove the core mechanic of a class 10 years after release is a no-go. Good bye and have fun with an empty Cyrodiil. No, you cannot have my stuff.
To be honest you are what’s wrong with pvp (assuming you are one of the hit hide hit hide nightblades) the game will be more fun without you… good bye, at least we will be getting a lot of newer players joining
It's not dramatic, it is a common sentiment of 90% of the Nightblade PvP mains. There are at least 3 Nightblade PvP guilds on PC/NA and the vast majority of the players polled in those guilds have said if this change goes through as is they will at best try it for a couple of weeks before doing one of two things:MincMincMinc wrote: »Shadowasrial wrote: »If this change goes live I will most certainly be quitting eso.
Rather dramatic. How about think out clearly what is your issue with the change and advocate for it in a concise manner so zos may actually read it.
- Do you have any issues with toggle?
- Is the cost too high?
- Is the mag cut an issue?