KaironBlackbard wrote: »I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
This has already been explained to you. Read the response I bolded above. The Archive itself has not gotten harder -- rather, you are experiencing a common issue experienced by players under level 50, that of diminishing returns in perceived power the closer you get to level 50 (even in level-appropriate gear), based on the way level scaling is done in this game. Low level characters can feel borderline OP compared to higher level characters. It's not uncommon to start feeling weaker around level 25 or so.
Read this Reddit post on someone experiencing what you're experiencing: https://www.reddit.com/r/elderscrollsonline/comments/bzzuv0/eso_is_the_only_game_that_makes_me_less_powerful/
And this one: https://www.reddit.com/r/MMORPG/comments/rjl7ol/eso_levelling_up_makes_me_weaker/
And this ESO forum post: https://forums.elderscrollsonline.com/en/discussion/320096/why-does-it-feel-like-my-attributes-are-going-down-as-i-level-up
And this one: https://forums.elderscrollsonline.com/en/discussion/316220/getting-weaker-when-you-level-up-how-do-you-feel
Again, what you're experiencing has nothing to do with the Archive and everything to do with scaling.
KaironBlackbard wrote: »Archive was designed as both a gateway for new players and a progression for endgame.
Arc 1 is supposed to be trivial.
Arc 2 average.
Arc 3 dungeon.
Arc 4 trial.
Arc 5 end game.
Further arcs even more difficult.
I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
I think you're failing to take into account that werewolf got a significant nerf last patch.
Don't ask for IA to be nerfed. Ask for werewolf to be buffed if you enjoy it that much.
KaironBlackbard wrote: »KaironBlackbard wrote: »I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
This has already been explained to you. Read the response I bolded above. The Archive itself has not gotten harder -- rather, you are experiencing a common issue experienced by players under level 50, that of diminishing returns in perceived power the closer you get to level 50 (even in level-appropriate gear), based on the way level scaling is done in this game. Low level characters can feel borderline OP compared to higher level characters. It's not uncommon to start feeling weaker around level 25 or so.
Read this Reddit post on someone experiencing what you're experiencing: https://www.reddit.com/r/elderscrollsonline/comments/bzzuv0/eso_is_the_only_game_that_makes_me_less_powerful/
And this one: https://www.reddit.com/r/MMORPG/comments/rjl7ol/eso_levelling_up_makes_me_weaker/
And this ESO forum post: https://forums.elderscrollsonline.com/en/discussion/320096/why-does-it-feel-like-my-attributes-are-going-down-as-i-level-up
And this one: https://forums.elderscrollsonline.com/en/discussion/316220/getting-weaker-when-you-level-up-how-do-you-feel
Again, what you're experiencing has nothing to do with the Archive and everything to do with scaling.
I'm dealing nearly twice the damage! EXPLAIN THAT. If I were weaker, I'd be doing LESS damage. Not More as I am now. And yet I'm killing them slower. Your explanation is flawed. Find another.
I'm slaughtering dungeons twice as fast as I used to and you are still trying to claim scaling? .
KaironBlackbard wrote: »KaironBlackbard wrote: »I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
This has already been explained to you. Read the response I bolded above. The Archive itself has not gotten harder -- rather, you are experiencing a common issue experienced by players under level 50, that of diminishing returns in perceived power the closer you get to level 50 (even in level-appropriate gear), based on the way level scaling is done in this game. Low level characters can feel borderline OP compared to higher level characters. It's not uncommon to start feeling weaker around level 25 or so.
Read this Reddit post on someone experiencing what you're experiencing: https://www.reddit.com/r/elderscrollsonline/comments/bzzuv0/eso_is_the_only_game_that_makes_me_less_powerful/
And this one: https://www.reddit.com/r/MMORPG/comments/rjl7ol/eso_levelling_up_makes_me_weaker/
And this ESO forum post: https://forums.elderscrollsonline.com/en/discussion/320096/why-does-it-feel-like-my-attributes-are-going-down-as-i-level-up
And this one: https://forums.elderscrollsonline.com/en/discussion/316220/getting-weaker-when-you-level-up-how-do-you-feel
Again, what you're experiencing has nothing to do with the Archive and everything to do with scaling.
I'm dealing nearly twice the damage! EXPLAIN THAT. If I were weaker, I'd be doing LESS damage. Not More as I am now. And yet I'm killing them slower. Your explanation is flawed. Find another.
I'm slaughtering dungeons twice as fast as I used to and you are still trying to claim scaling? Get out! You are no longer welcome in my thread.
Your explanation is massively flawed and you continue trying to shove it down my throat.
Get out.
This is a discussion forum — we are all welcome to post in any thread, unless it gets shut down by the mods for unruly conduct. My explanation is not massively flawed — if you’re slower at killing IA mobs now than you were previously, you are weaker, because their hitpoints have not increased. DPS = damage per second. If it takes more seconds to do the same content, you’re doing less damage — end of story. I’m curious, what are these dungeons you’re “slaughtering” twice as fast as you used to?
KaironBlackbard wrote: »KaironBlackbard wrote: »KaironBlackbard wrote: »I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
This has already been explained to you. Read the response I bolded above. The Archive itself has not gotten harder -- rather, you are experiencing a common issue experienced by players under level 50, that of diminishing returns in perceived power the closer you get to level 50 (even in level-appropriate gear), based on the way level scaling is done in this game. Low level characters can feel borderline OP compared to higher level characters. It's not uncommon to start feeling weaker around level 25 or so.
Read this Reddit post on someone experiencing what you're experiencing: https://www.reddit.com/r/elderscrollsonline/comments/bzzuv0/eso_is_the_only_game_that_makes_me_less_powerful/
And this one: https://www.reddit.com/r/MMORPG/comments/rjl7ol/eso_levelling_up_makes_me_weaker/
And this ESO forum post: https://forums.elderscrollsonline.com/en/discussion/320096/why-does-it-feel-like-my-attributes-are-going-down-as-i-level-up
And this one: https://forums.elderscrollsonline.com/en/discussion/316220/getting-weaker-when-you-level-up-how-do-you-feel
Again, what you're experiencing has nothing to do with the Archive and everything to do with scaling.
I'm dealing nearly twice the damage! EXPLAIN THAT. If I were weaker, I'd be doing LESS damage. Not More as I am now. And yet I'm killing them slower. Your explanation is flawed. Find another.
I'm slaughtering dungeons twice as fast as I used to and you are still trying to claim scaling? Get out! You are no longer welcome in my thread.
Your explanation is massively flawed and you continue trying to shove it down my throat.
Get out.
This is a discussion forum — we are all welcome to post in any thread, unless it gets shut down by the mods for unruly conduct. My explanation is not massively flawed — if you’re slower at killing IA mobs now than you were previously, you are weaker, because their hitpoints have not increased. DPS = damage per second. If it takes more seconds to do the same content, you’re doing less damage — end of story. I’m curious, what are these dungeons you’re “slaughtering” twice as fast as you used to?
Fungal Grotto, Selenes Web, etc. Pretty much every single dungeon a level 25 can do.
Not only that, world bosses like the Rat Queen (that's not her name but you get my point. Eastmarch WB) fall swifter to me than they used to. Yet Archive, and only archive, takes longer.
Everything is faster to do, everything falls swifter than they used to, except archive which for some reason went the opposite direction when my power practically doubled.
SilverBride wrote: »Necrotech_Master wrote: »KaironBlackbard wrote: »Archive was designed as both a gateway for new players and a progression for endgame.
Arc 1 is supposed to be trivial.
Arc 2 average.
Arc 3 dungeon.
Arc 4 trial.
Arc 5 end game.
Further arcs even more difficult.
I used to pass through Arc 1 with no problem, 3 levels ago, with gear 10 levels below me.
Now after the update, I try archive again after having acquired gear of my level, including a set, and I am dealing almost twice the damage I used to, but its taking longer to kill them. Explain that. And I can no longer reach Arc 2. I used to get at least halfway through Arc 2.
that is entirely incorrect
arc 1 is supposed to be "normal dungeon" tier
arc 4 is supposed to be "vet dungeon" tier
arc 6 is where the enemies start getting "normal trial boss" amounts of health, though they hit significantly harder than normal enemies
Where is this info found? Please link.
KaironBlackbard wrote: »But, as of the previous patch, this is all they did to WW.
https://forums.elderscrollsonline.com/en/discussion/664131/pc-mac-patch-notes-v10-1-5-update-43#latest
World
Werewolf
Fixed an issue where some passives could be gained in Werewolf form when they should be disabled.
Roar
Necrotech_Master wrote: »for arc 1 and arc 4, thats where you get the respective undaunted trophies (wall mount for arc 1, bust for arc 4)
arc 6 is just personal experience, thats where the bosses start to have around 8-12 million hp, which is about what normal trial bosses have, but the enemies in the archive hit a lot harder than a normal trial boss obviously
the furthest ive gone is the start of arc 10 and the trash mobs at this point have like ~3 million hp
SilverBride wrote: »wolfie1.0. wrote: »Rather than making it easier maybe they should just restrict access to IA until level 50.
That would prevent lower level characters from going in with a higher level friend.
SilverBride wrote: »Necrotech_Master wrote: »for arc 1 and arc 4, thats where you get the respective undaunted trophies (wall mount for arc 1, bust for arc 4)
arc 6 is just personal experience, thats where the bosses start to have around 8-12 million hp, which is about what normal trial bosses have, but the enemies in the archive hit a lot harder than a normal trial boss obviously
the furthest ive gone is the start of arc 10 and the trash mobs at this point have like ~3 million hp
I understand why some may see it that way, but we don't know what these Arcs are supposed to be unless ZoS tells us what they are supposed to be.
KaironBlackbard wrote: »Joy_Division wrote: »KaironBlackbard wrote: »JaxontheUnfortunate wrote: »KaironBlackbard wrote: »JaxontheUnfortunate wrote: »And yes I run around as a ww for most of my run because it's fun for me.
Do you get that error where you collect a verse or vision and the werewolf's animation gets frozen? Moving like hovering with snout straight up. Casting claws and dodging don't fix. Merchant use doesn't fix. Get stunned when using the portal but then it does fix?
Yes this bug has been in the archive since it launched. Also some side portals and avatar transforms will remove all speed buffs unless you jump out and back in.
On the topic of sail ripper it's a challenging target as it's a trial boss from dread sail reef.
Also I find vision/verse rng makes a big difference when running ww.
I have had good success running 5pc of leeching plate on the body with oaken soul ring, then pick your go to dmg set and maybe a 1pc monster helm like slimecraw, valkyn skoria or balorgh.
Going through the portal to the next stage does fix the animation usually.
Finally obtaining all of the upgrades in the archive makes a big difference on runs going further.
I have 2 builds I'm planning.
A: Oaken/Shapeshifters, Knight Slayer, Sergeants Mail. Although currently Embershield does seem to be keeping me alive, although it has no damage.
B: Balhrazas Band, Blood Moon, and one other TBD. Systers Scowl looks nice, but doesn't pair well with Blood Moon as it has a 1 second cooldown on its effect, and blood moon gives a speed boost letting you light attack multiple times per second. I could still go Systres Scowl if I find another set. Alternatively I'm thinking Hist Whisperer if I can't find a damage booster.
For A) Do you think Oaken would be better or Shapeshifters?
My suggestion would be this.
Instead of spending so much time banging your head against the content, writing in these forums about the pains trying to complete it, or theorycrafting builds, spend that time leveling your character above twentysomething. Upon reaching level 50, put on random pieces of white gear and then steamroll Arc 1.
Take the advice of one of the ESO loading screens: "Fleeing is a perfectly valid tactic if you wander into a tough situation. Find or craft better gear, use skill points, or level up a bit more, then come back to fight another day."
The point is I used to steamroll arc 1 with trash gear a few levels ago. Now I'm only slightly higher level with insanely better gear and actually have a set and I can't get as far as I used to.
You'd think putting skillpoints into the tree you use would make it easier. Seems to have made it 10 times harder instead.
a simple Sorcerer heavy attack build using the Oakensoul mythic ring will get you scores of 100k+ and a ton of goodies and currency.
There are many other builds on different classes that are equally viable, if not better, so understanding this and the important role CP plays will serve you well
a simple Sorcerer heavy attack build using the Oakensoul mythic ring will get you scores of 100k+ and a ton of goodies and currency.
There are many other builds on different classes that are equally viable, if not better, so understanding this and the important role CP plays will serve you well
But I guess he / she don't want to go as HA Oakensoul sorcerer or change the gear but as WW and this is the problem here. Maybe we all are just feeding a troll....
huskandhunger wrote: »For werewolf try using Ring of the Pale Order for some supplemental healing
KaironBlackbard wrote: »I can no longer get past arc 1 boss 2. It keeps summoning bosses who summon ads every 2 seconds and have a field of death. Sail Ripper and a Spriggan are two of them. I can't even half take out an ad before they summon a ton more.
Sail Ripper. Kills me in 15 seconds. I'm a werewolf. I even had head on defense verse.
Spriggan: reduce lurcher to 90%, she's already summoned another.
These bosses are unkillable due to the shear number of ads they summon.
PLEASE For the love of the archive either get rid of these bosses or get rid of their ads or something. Or limit their ad summoning capability to ONCE Every 30/60 seconds. Can't kill any before they summon more.
Ok, I take that back on Spriggan, the flies are one tap and the first set of stranglers are easy, but she's already summoned more by the time I finish them off.
It's Unplayable.
When I die, there's over 30 ads on the field. I am always out of resources due to blocking and dodging and casting heals and the occasional infectious claws cast which takes a good 65 seconds to kill them. Yes I have to apply it several times.
Also, slight bug, after claiming a verse or vision in werewolf form, you get stuck in the animation, and nothing gets you out, until you use the portal. Abilities, bashing, interacting with merchant, don't fix. Only using portal to the next level.
Four_Fingers wrote: »My flame staff just unequipped itself in IA, didn't go well.
Staff abilities didn't work even after reequipping.
KaironBlackbard wrote: »I can no longer get past arc 1 boss 2. It keeps summoning bosses who summon ads every 2 seconds and have a field of death. Sail Ripper and a Spriggan are two of them. I can't even half take out an ad before they summon a ton more.
Sail Ripper. Kills me in 15 seconds. I'm a werewolf. I even had head on defense verse.
Spriggan: reduce lurcher to 90%, she's already summoned another.
These bosses are unkillable due to the shear number of ads they summon.
PLEASE For the love of the archive either get rid of these bosses or get rid of their ads or something. Or limit their ad summoning capability to ONCE Every 30/60 seconds. Can't kill any before they summon more.
Ok, I take that back on Spriggan, the flies are one tap and the first set of stranglers are easy, but she's already summoned more by the time I finish them off.
It's Unplayable.
When I die, there's over 30 ads on the field. I am always out of resources due to blocking and dodging and casting heals and the occasional infectious claws cast which takes a good 65 seconds to kill them. Yes I have to apply it several times.
Also, slight bug, after claiming a verse or vision in werewolf form, you get stuck in the animation, and nothing gets you out, until you use the portal. Abilities, bashing, interacting with merchant, don't fix. Only using portal to the next level.
I've also experienced all of this, especially WW getting stuck in its wolf animation. I'm glad I have no reason to return to IA anytime soon and experienced a severe 'burnout' when I did run thru IA.
But I've posted about that WW problem several times from last year and I guess that feedback was also ignored.
KaironBlackbard wrote: »Joy_Division wrote: »KaironBlackbard wrote: »JaxontheUnfortunate wrote: »KaironBlackbard wrote: »JaxontheUnfortunate wrote: »And yes I run around as a ww for most of my run because it's fun for me.
Do you get that error where you collect a verse or vision and the werewolf's animation gets frozen? Moving like hovering with snout straight up. Casting claws and dodging don't fix. Merchant use doesn't fix. Get stunned when using the portal but then it does fix?
Yes this bug has been in the archive since it launched. Also some side portals and avatar transforms will remove all speed buffs unless you jump out and back in.
On the topic of sail ripper it's a challenging target as it's a trial boss from dread sail reef.
Also I find vision/verse rng makes a big difference when running ww.
I have had good success running 5pc of leeching plate on the body with oaken soul ring, then pick your go to dmg set and maybe a 1pc monster helm like slimecraw, valkyn skoria or balorgh.
Going through the portal to the next stage does fix the animation usually.
Finally obtaining all of the upgrades in the archive makes a big difference on runs going further.
I have 2 builds I'm planning.
A: Oaken/Shapeshifters, Knight Slayer, Sergeants Mail. Although currently Embershield does seem to be keeping me alive, although it has no damage.
B: Balhrazas Band, Blood Moon, and one other TBD. Systers Scowl looks nice, but doesn't pair well with Blood Moon as it has a 1 second cooldown on its effect, and blood moon gives a speed boost letting you light attack multiple times per second. I could still go Systres Scowl if I find another set. Alternatively I'm thinking Hist Whisperer if I can't find a damage booster.
For A) Do you think Oaken would be better or Shapeshifters?
My suggestion would be this.
Instead of spending so much time banging your head against the content, writing in these forums about the pains trying to complete it, or theorycrafting builds, spend that time leveling your character above twentysomething. Upon reaching level 50, put on random pieces of white gear and then steamroll Arc 1.
Take the advice of one of the ESO loading screens: "Fleeing is a perfectly valid tactic if you wander into a tough situation. Find or craft better gear, use skill points, or level up a bit more, then come back to fight another day."
The point is I used to steamroll arc 1 with trash gear a few levels ago. Now I'm only slightly higher level with insanely better gear and actually have a set and I can't get as far as I used to.
You'd think putting skillpoints into the tree you use would make it easier. Seems to have made it 10 times harder instead.
1: the under 50 power boost winds down as you get closer to level 50, so unless you're staying ontop of your gear management you do I fact get weaker as you level up.
2: as others have pointed out if your gear is a lower level than you it holds you back quite a considerable amount.
3: your saying your gear is insanely better, but that's not really bow gear works in ESO, so, let's run the gear checklist, which is as follows;
-is the gear the at cp160?
-is the gear the correct weight?
-is your gear a set that you have all the pieces to?
-can you make use of the set bonus with your current build?
-is the quality of the gear purple, and if not do you have the means to upgrade it to such?
-does it have the same trait/enchants?
-is your weapon yellow tier?
If the answer to one or more of the above is "no" then it is infact a gear issue.
However Maybe ask a crafter friend to make you a set or two to wear while you level up? And even then stay of higher end content until you hit a bare minimum of cp160
Necrotech_Master wrote: »KaironBlackbard wrote: »I can no longer get past arc 1 boss 2. It keeps summoning bosses who summon ads every 2 seconds and have a field of death. Sail Ripper and a Spriggan are two of them. I can't even half take out an ad before they summon a ton more.
Sail Ripper. Kills me in 15 seconds. I'm a werewolf. I even had head on defense verse.
Spriggan: reduce lurcher to 90%, she's already summoned another.
These bosses are unkillable due to the shear number of ads they summon.
PLEASE For the love of the archive either get rid of these bosses or get rid of their ads or something. Or limit their ad summoning capability to ONCE Every 30/60 seconds. Can't kill any before they summon more.
Ok, I take that back on Spriggan, the flies are one tap and the first set of stranglers are easy, but she's already summoned more by the time I finish them off.
It's Unplayable.
When I die, there's over 30 ads on the field. I am always out of resources due to blocking and dodging and casting heals and the occasional infectious claws cast which takes a good 65 seconds to kill them. Yes I have to apply it several times.
Also, slight bug, after claiming a verse or vision in werewolf form, you get stuck in the animation, and nothing gets you out, until you use the portal. Abilities, bashing, interacting with merchant, don't fix. Only using portal to the next level.
I've also experienced all of this, especially WW getting stuck in its wolf animation. I'm glad I have no reason to return to IA anytime soon and experienced a severe 'burnout' when I did run thru IA.
But I've posted about that WW problem several times from last year and I guess that feedback was also ignored.
when i played through as a ww, i had the bug with being stuck in the howl animation, but that didnt actually stop me from using skills or anything, purely graphical