Not my thing, inviting even the people I know to my houses. CERTAINLY NOT opening them up to randos. And the rating "feature" is just going to be griefing in a different direction.
JiubLeRepenti wrote: »This is lame.
This is the kind of thing a modder on Skyrim or Fallout would make alone, within a few weeks, in his bedroom, as an addon. You guys can't show this as a update "feature". Or you have very, very low-ambition targets.
I could easily make a 20+ list of things to improve current housing:
- stop maintaining the game on old gen (PS4/Xbox One) in order to increase the items limit for good;
- interaction with furnishings like beds ;
- possibility to slot its own character outfit on a dummy ;
- possibility to add wildlife without taking one collectible slot everytime ;
- add complete buildings for each race/culture (pretty useful for places like Moon-Sugar Meadow, etc.) ;
- possibility to change the music theme ;
- possibility to change the weather ;
- possibility to add missing tools (f.i. guild merchants) in order to be autonomous when you are home ;
- add a native tool like Immaculate Constructions addon in order to easily let ppl build coherent structures ;
- add a free camera feature when you want to make videos ;
- etc.
I just feel like the devs don't care anymore about what the game is becoming. I also feel, as an endgame player with 6.000+ hours on ESO, that there is a HUGE lack of ambition about the new features.
Many ppl won't agree, many will say that this is a frustrated comment... Well idc. I've defended this game for a very long time, but now I have to admit there is no ambition on ZOS side. Keep it like this. Keep ignoring your community calls. And then, be sure the game will slowly but surely die.
F*ck. You can be sure I'll stop my yearly subscription in November. I'm not inciting other ppl to do the same (don't want my comment to get moderated). You simply don't deserve it.
Yes, now randoms will be more able to port around and troll unlimited people by turning everything off or on, filling the house with squatters so nobody (including the owner) can get in, etcetera. No more need to be a friend or a guildie to have access, when anybody can just select the most popular builds from a list and go create havoc as they wish.
To quote that car insurance commercial, that's not how any of this works.
As always, YOU choose whether your home is:
- Locked
- Open to friends
- Open to guildies
- Open to all
With the new feature:
YOU choose whether or not to list each home you own in the Housing Tour
YOU choose whether visitors have either:
Visitor Access: Can use interactables
Limited Visitor Access: Cannot use interactables.
Bottom line is, literally nothing changes for those who do not want to list their houses in this system.
Luke_Flamesword wrote: »Current UI for furnishing is big mess. Thousands recipes across multiple crafting stations, inconsistent placement of furnishings (I just need to guess if wooden chair with some cloth is on woodworking station or clothing station), no way to know (without addons) which recipes you are missing.
To be honest, I'm sometimes loose motiviation for housing, because it's such a big pain to look which furnitures I can even build. Why I can't see all beds or chairs in one place?
It's really big problem and we need new furniture station with completely new UI ASAP! It should be added with some sticker book for furnishings and possibility to create and deconstruct furnishings for materials.
DenverRalphy wrote: »Just thought of an unintended use that will probably become common practice.
Free Taxi service. Need to get to a zone you don't have but don't wish to bother friends/guildies? Select a house from the home tours in the zone you wish to go, and boom. You're there.
Not that it's a bad thing. I'll probably do it from time to time myself.
Not into housing at all myself, but the reaction has me wondering how ZOS came to implement this idea in the first place.
It comes across as a bit of a developer 'pet project' tbh: something of their own choosing that they can accomplish without much planning or coordination with other departments (like writing or artwork) at times when demands on their time are otherwise low.
Otherwise, if this were a fully fledged feature with commensurate resources allotted to it, then there would have to be a business case for it. In this case that many players in the housing 'business' want more ways to exhibit their homes to a wider public. EDIT: or that there are many players who would like to go on a housing tour, though to me that sounds like a shot in the dark.
But is that actually true? What percentage of you are decorating your homes for that purpose? And how many would consider going on a housing tour something they'd do regularly?
Perhaps someone with better knowledge about the topic than I should make a poll about that.
As for me, I don't have the skill or patience to decorate, but if I did (and I have though about it) then I would do it to create my own private space. Just like my IRL home tbh. In which case a feature like this adds nothing.
For a large chunk of the playerbase, I think we'd all really like to stop being held back by the console limitations, both in furnishing counts and the awful, awful base and early game textures.
Yes, now randoms will be more able to port around and troll unlimited people by turning everything off or on, filling the house with squatters so nobody (including the owner) can get in, etcetera. No more need to be a friend or a guildie to have access, when anybody can just select the most popular builds from a list and go create havoc as they wish.
To quote that car insurance commercial, that's not how any of this works.
As always, YOU choose whether your home is:
- Locked
- Open to friends
- Open to guildies
- Open to all
With the new feature:
YOU choose whether or not to list each home you own in the Housing Tour
YOU choose whether visitors have either:
Visitor Access: Can use interactables
Limited Visitor Access: Cannot use interactables.
Bottom line is, literally nothing changes for those who do not want to list their houses in this system.
Well that is not exactly right.
Let’s pretend you have a normal nicely decorated home and you make it eligible for house tours. That house CAN become pop capped by strangers AND you cannot control exactly what they will do in there. Yes they may not be able to interact with anything, but that may not stop them from trolling.
DenverRalphy wrote: »Just thought of an unintended use that will probably become common practice.
Free Taxi service. Need to get to a zone you don't have but don't wish to bother friends/guildies? Select a house from the home tours in the zone you wish to go, and boom. You're there.
Not that it's a bad thing. I'll probably do it from time to time myself.
spartaxoxo wrote: »
I imagine the mistake is not in adding it into games, or even the description that it's highly requested and long anticipated. These things were true for console. It's that it was the highlight of Q3, when most of the game's core PC players already have it.
So, a lot of people anticipated something more universally requested and badly needed.
WolfCombatPet wrote: »spartaxoxo wrote: »
I imagine the mistake is not in adding it into games, or even the description that it's highly requested and long anticipated. These things were true for console. It's that it was the highlight of Q3, when most of the game's core PC players already have it.
So, a lot of people anticipated something more universally requested and badly needed.
The popularity contest/voting is a problem. Other than that, it's a great update for console players. But since it is worthless to PC players... it should have NEVER been hyped up as this big mystery housing update for months.
I have been speculating what big feature housing was going to get since January. It was the center of an entire update!
We got to pick the time of day for housing. That was HUGE. Such an amazing update!!! And that was not hyped up like this was.
With the way this was hyped up, we expected update 43 main feature to be something players have been asking for.
- Something to help with item limit issues
- Weapon/armor racks
- Gardening
- 600 slot homes now 700 slots
- 700 slots for outdoor decor, 700 slots for indoor decor. For homes with an instanced building.
- The option to remove pre-existing buildings from our homes
- Being able to buy multiple versions of a home for different decoration ideas
- Weather control
- Choosing the teleport point of entry.
- More water furnishings, like small area water we can add to kitchen sinks or player-made bathtubs
spartaxoxo wrote: »They just mentioned that Q3's QOL change was for housing as part of the roadmap. QOL updates are small things.