In any case, I'm not going to continue derailing this thread with this back and forth tangent that's largely irrelevant.
I didn't say it was. It was a vet zone and they had to make adjustments because we were gaining exp at crazy levels. VR10-12Craglorn wasn't a launch zone.StihlReign wrote: »No they didn't. We leveled and hit VR10 so quickly, in Craglorn, the devs had to make adjustments to the experience gains.
spartaxoxo wrote: »StihlReign wrote: »It was marketed and understood to be a PvP game supported by PvE. The two were designed and understood to be inextricably linked.
They literally said we could play how we wanted. I never viewed it as inextricably linked. It was PvP if you want or don't. Play with others or by yourself. Just do whatever you want to do.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
StihlReign wrote: »spartaxoxo wrote: »StihlReign wrote: »It was marketed and understood to be a PvP game supported by PvE. The two were designed and understood to be inextricably linked.
They literally said we could play how we wanted. I never viewed it as inextricably linked. It was PvP if you want or don't. Play with others or by yourself. Just do whatever you want to do.
It was viewed as inextricably linked, and functioned this way as well. What was done in PvP affected buffs for everyone in PvE, which often served as an impetus for players to "get to Cyrodiil and fight" so their buffs were in place for trial runs (and also spurred a massive Buff Server Controversy).
Guilds (especially large ones) had a vested interest in what was happening in Cyrodiil, who was Emp and what keeps and scrolls were held.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
THe game was never marketed as a PvP game. Yes, Cyrodiil was noted as part of the game, but there is plenty of developer-created material that was out before the game launched showing the PvE because PvE was and is the main focus of ESO.
While not designed as solely PvP, it was absolutely more focused on it at launch. There existed essentially no PvE endgame. Meanwhile there were 10 or so campaigns and most skill lines clearly designed around PvP.
This absolutely was reflected in the marketing, with the early trailers all depicting the player avatars fighting one another in the PvP zone.
I don't get how this is in question at all. It's not like the PvE focused players who complained about lack of content at the time would agree with this.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
Dragonnord wrote: »Why would I like a toxic environment where you get whispered with hate tells for being bad, for being good, for being new, for being experienced, for using this class, for using that class, for doing low damage, for doing high damage, for using a support build, for playing solo, for playing in ball groups, etc., etc., etc., etc., etc., etc., etc., etc., etc.?
Why would I like a place where people call others tanktards, bowtards or anything depending on the build a player uses?
Why would I like a content where tryhards are constantly trying to find glitches or exploits on sets and skills to trigger bugs that give them advantages?
Why would I like an environment where 100% of the players have 10, 20, 50, 100 persons blocked or on ignore?
Nah! I pass...
This is one of the downsides of the PTS. Meta-chasing players go in and learn all the new features and changes and are then 'ahead of the pack' when the production system is updated.It's inaccessible and the skill gap is too big and blatant. I don't much like being oneshot by someone who knows what sets and what abilities combine in this particular patch to do that particular thing.
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Dragonnord wrote: »Why would I like a toxic environment where you get whispered with hate tells for being bad, for being good, for being new, for being experienced, for using this class, for using that class, for doing low damage, for doing high damage, for using a support build, for playing solo, for playing in ball groups, etc., etc., etc., etc., etc., etc., etc., etc., etc.?
Why would I like a place where people call others tanktards, bowtards or anything depending on the build a player uses?
Why would I like a content where tryhards are constantly trying to find glitches or exploits on sets and skills to trigger bugs that give them advantages?
Why would I like an environment where 100% of the players have 10, 20, 50, 100 persons blocked or on ignore?
Nah! I pass...