jaekobcaed wrote: »I don't ever remember ESO being marketed as a PVP MMO. On the contrary, it was marketed as simply being "Elder Scrolls, but online". PVP played a part, sure, but it wasn't like they were making that the focal point in any early game marketing.
As for its appeal, I think the reason it tends to fall into a niche is because it's a bit complicated to learn in comparison to other online games' PVP systems. This is particularly true in Cyrodiil. Not only is it an entirely different map accessed in a completely different way than other fast travel, but you have to either spam LFG in zone chat and hope someone's running an independent group or you can join a PVP guild and be expected to essentially spend all your time playing PVP (which isn't good unless you're within said niche).
The system itself is great, it's just that the community has fallen into clique behavior with the guild thing and it's absolutely not fun to try to solo. And in terms of battlegrounds, that system is solid as well, but with how long the matches run, it's not easy to jump into those either, unless you have a lot of time to spend on ESO.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
Alinhbo_Tyaka wrote: »This is a game and therefore there is no reason for a person to self-reflect and analyze why they don't like PvP. How they handled a real life situation, how they can the leave world a better place than they found it and so on, yes a little self-reflection can be good but a game? Sorry I play computer games for relaxation not personal growth.
furiouslog wrote: »Alinhbo_Tyaka wrote: »This is a game and therefore there is no reason for a person to self-reflect and analyze why they don't like PvP. How they handled a real life situation, how they can the leave world a better place than they found it and so on, yes a little self-reflection can be good but a game? Sorry I play computer games for relaxation not personal growth.
Self reflection is entirely applicable to a question raised in a forum, whether the forum is about a game or not. We don't play for self reflection, but using self reflection in answering questions about personal preferences is almost necessary if one wants to convey understanding. [snip]
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.
I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
Disclaimer: didn't read all of the above.
I'm not a pvp player, I enjoy pve and I enjoy doing that mostly alone. Some time ago it became clear that for that play style the Caltrops skill is indispensable for the AE major breach.
So of I went. No build, no real idea what I was doing, just zerging along with groups. I did not hate the fighting, I did not mind the dying, I may even have enjoyed myself here and there. But once I had caltrops I quit and never looked back. And the reason for that was performance, in particular the often ridiculous long time it took when using the transitus thingies. Constantly showing up late to fights, twiddling my thumbs, sucked all the enjoyment out of it. I eventually got the skill line to 10 by playing mason.
Dragonnord wrote: »Why would I like a toxic environment where you get whispered with hate tells for being bad, for being good, for being new, for being experienced, for using this class, for using that class, for doing low damage, for doing high damage, for using a support build, for playing solo, for playing in ball groups, etc., etc., etc., etc., etc., etc., etc., etc., etc.?
Why would I like a place where people call others tanktards, bowtards or anything depending on the build a player uses?
Why would I like a content where tryhards are constantly trying to find glitches or exploits on sets and skills to trigger bugs that give them advantages?
Why would I like an environment where 100% of the players have 10, 20, 50, 100 persons blocked or on ignore?
Nah! I pass...
Minnesinger wrote: »Dragonnord wrote: »Why would I like a toxic environment where you get whispered with hate tells for being bad, for being good, for being new, for being experienced, for using this class, for using that class, for doing low damage, for doing high damage, for using a support build, for playing solo, for playing in ball groups, etc., etc., etc., etc., etc., etc., etc., etc., etc.?
Why would I like a place where people call others tanktards, bowtards or anything depending on the build a player uses?
Why would I like a content where tryhards are constantly trying to find glitches or exploits on sets and skills to trigger bugs that give them advantages?
Why would I like an environment where 100% of the players have 10, 20, 50, 100 persons blocked or on ignore?
Nah! I pass...
I do not where you find a place like that? In my 10 years of ESO pvp I can narrow my hate tells to some tens. In that time it is not much. Nearly all players I play with/ against are quite ok. I do not know them personally but there all types of players. Sometimes the problem is yours own.
opethmaniac wrote: »Dragonnord wrote: »Why would I like a toxic environment where you get whispered with hate tells for being bad, for being good, for being new, for being experienced, for using this class, for using that class, for doing low damage, for doing high damage, for using a support build, for playing solo, for playing in ball groups, etc., etc., etc., etc., etc., etc., etc., etc., etc.?
Why would I like a place where people call others tanktards, bowtards or anything depending on the build a player uses?
Why would I like a content where tryhards are constantly trying to find glitches or exploits on sets and skills to trigger bugs that give them advantages?
Why would I like an environment where 100% of the players have 10, 20, 50, 100 persons blocked or on ignore?
Nah! I pass...
Very biased pve mindset...
Never encountered such whispers.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
As a former TESIII Morrowind player, All I ever wanted was the experience of the whole of Tamriel and being able to travel to other Provinces. The ability to play with other TES players was an attraction.
I'm OK with PvP events that take PvP players out of general overland activities.
I have never played any other PvP game, nor will I.
The nature of ESO PvP has changed over the years as more players come from other PvP games and have no mindset for co-operative and respectful gameplay in PvE areas. This can be seen from selfish behaviour in dungeons, to racing to 'steal' a resource node from another player - just because they can...
Surgically separating these co-joined twins might be one solution.
old_scopie1945 wrote: »A lot of us are Elder Scrolls players from way back and so like to play ESO that way, as a solo RPG game. When the game came out I thought "great, I can now explore the whole Elder Scrolls universe". I am probably not the only one there.
As a former TESIII Morrowind player, All I ever wanted was the experience of the whole of Tamriel and being able to travel to other Provinces. The ability to play with other TES players was an attraction.
The harsh truth that big ego PVE players simply cannot accept is fighting another player is a whole different ball game. It's not like learning how to fight a boss with mechanics.
Therefore, they trash it and say its bad, not fun etc but realistically, if you were great at PVP and dominated against other players, you would find it fun.
Ultimately "fun" comes down to how difficult is this for me for many players.
Unless all factions are locked, and players can ride a zerg, the skill ceiling is brutal. Even players out for a few years are going to get cleaned up on return. It's super fast these days with no room for error.
Unless one makes good friends, most of whom are reasonably sober and know how to anticipate what's going to happen in 10 minutes time, you can spend hours on a pony with little action or constantly being killed on arrival.
Then there's the insane hourly costs (immovables) and 0 money benefit, the hour long queues prime times, and the crashes that put people back in the queue. The lag is so bad recently that it's desyncing 'time' and causing issues with codes out to catch players doing nefarious things - who are actually coming out of 10 second long freezes and then their game is rushing to reload everything that happened around them.
However -when it works it is insanely and addictively fun for hours. There are many console players turning up at the moment in PC pvp with 400 cp showing that cp is not an issue. There is rather a lot of jaded pve ex trial hardcore folk coming in and adapting right away -prob because they have gear access, have no issue with training and learning, and know they should pack-up with others to be successful.
Sooo I feel that for the right personality type like top pve trial folk -pvp will be a great fit. Not so the casuals.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
THe game was never marketed as a PvP game. Yes, Cyrodiil was noted as part of the game, but there is plenty of developer-created material that was out before the game launched showing the PvE because PvE was and is the main focus of ESO.
FelisCatus wrote: »It's strange to ask this when the game was originally marketed as a PvP game on launch.I notice constantly that whenever there is a PvP event, PvE players are up in arms. So I wanted to ask why don't you enjoy PvP? What would make you enjoy it?
THe game was never marketed as a PvP game. Yes, Cyrodiil was noted as part of the game, but there is plenty of developer-created material that was out before the game launched showing the PvE because PvE was and is the main focus of ESO.
While not designed as solely PvP, it was absolutely more focused on it at launch. There existed essentially no PvE endgame. Meanwhile there were 10 or so campaigns and most skill lines clearly designed around PvP.
This absolutely was reflected in the marketing, with the early trailers all depicting the player avatars fighting one another in the PvP zone.
I don't get how this is in question at all. It's not like the PvE focused players who complained about lack of content at the time would agree with this.