DragonRacer wrote: »Genuinely curious - does any of the team play this game in their downtime? I mean that as in experiencing it in their own gaming time during peak population times? Having the chance to feel what’s happening and maybe notice things about when it occurs personally in real time possibly providing more clues/ideas/context than watching the YouTube videos of other players playing with unknown system/Internet setups compared to their own.
I do understand if many don’t because I can only imagine the burnout of WORKING on a product all day and not wanting to touch it (or at least play other games/pursue other hobbies) in their downtime. But the question came to mind. Just knowing someone working on the game can also say “Man, I hear you. This is frustrating. It affected my dungeon PUG last night. We’re still trying to figure out why because it stinks for my crew, too.” would at least make the issue feel seen from a user level. I dunno if that makes sense and certainly not pressuring any devs personally to say stuff/dox themselves.
One of the devs holds the world record in most trials, so yes they do play their game, and at least one of them plays at a very high level.
I've also raided with one of the combat devs before (a different one from the one mentioned above).
haleysarahw wrote: »Anyone found nodes that work well who've opted for the VPN route?
This is what I've been using:
DragonRacer wrote: »Genuinely curious - does any of the team play this game in their downtime? I mean that as in experiencing it in their own gaming time during peak population times? Having the chance to feel what’s happening and maybe notice things about when it occurs personally in real time possibly providing more clues/ideas/context than watching the YouTube videos of other players playing with unknown system/Internet setups compared to their own.
I do understand if many don’t because I can only imagine the burnout of WORKING on a product all day and not wanting to touch it (or at least play other games/pursue other hobbies) in their downtime. But the question came to mind. Just knowing someone working on the game can also say “Man, I hear you. This is frustrating. It affected my dungeon PUG last night. We’re still trying to figure out why because it stinks for my crew, too.” would at least make the issue feel seen from a user level. I dunno if that makes sense and certainly not pressuring any devs personally to say stuff/dox themselves.
One of the devs holds the world record in most trials, so yes they do play their game, and at least one of them plays at a very high level.
I've also raided with one of the combat devs before (a different one from the one mentioned above).
DragonRacer wrote: »Genuinely curious - does any of the team play this game in their downtime? I mean that as in experiencing it in their own gaming time during peak population times? Having the chance to feel what’s happening and maybe notice things about when it occurs personally in real time possibly providing more clues/ideas/context than watching the YouTube videos of other players playing with unknown system/Internet setups compared to their own.
I do understand if many don’t because I can only imagine the burnout of WORKING on a product all day and not wanting to touch it (or at least play other games/pursue other hobbies) in their downtime. But the question came to mind. Just knowing someone working on the game can also say “Man, I hear you. This is frustrating. It affected my dungeon PUG last night. We’re still trying to figure out why because it stinks for my crew, too.” would at least make the issue feel seen from a user level. I dunno if that makes sense and certainly not pressuring any devs personally to say stuff/dox themselves.
One of the devs holds the world record in most trials, so yes they do play their game, and at least one of them plays at a very high level.
I've also raided with one of the combat devs before (a different one from the one mentioned above).
This claim is too anonymous. What is the @name of the person(s) you are referring to?
kinda leaves a bitter taste in my mouth that we have to resort to a vpn to play 1 game
kinda leaves a bitter taste in my mouth that we have to resort to a vpn to play 1 game
the thing is, i have a really good PC, i know its not that for a fact, my internet isn't the greatest and i'm in the UK playing on NA servers (i can usually deal with lag, i've done it for 10 years and i know im gonna get latency that's ok because its my choice to play on NA) BUT this lag is completely different to the usual lag i encounter i never usually mention my usual lag but this is different. i play other games that take a lot more resources than eso completely fine, and again i play on NA servers 90% of the time. i don't wanna pay for a extra that i shouldn't have to just because of 1 game when the others i play are completely fine and i don't need a VPN to play them, to me that would be a waste. id rather just stop playing apart from my cores.
Theist_VII wrote: »If this is what’s happening to you, in 5-10 second intervals, it is not your internet, but the game itself.