ZOS_JessicaFolsom wrote: »We're working on narrowing down what the cause of these crashes and rollbacks in Greenshade are. Any details you can provide would help. Here are a few ideas:
- What quest were you doing at the time?
- What is your class and race?
- Was there a specific ability you used when you crashed?
- Did you have any pets or summons when you crashed?
- Are you using any mods?
- Were you talking to a specific NPC when you crashed?
iiSolomonii wrote: »
Congratulations. You're not experiencing the same problem as everyone else so it's not a problem at all? I can't go 5 minutes in Greenshade without it freezing up and rolling back on me. That is unplayable.
Up until now, I have had zero problems. Step into Greenshade, go to do The Staff of Magnus, and get rolled back every time. My PVE progress is stopped. This is a game-breaking bug.
A large yellow rectangle
Here's where you're wrong. It happens for MMO releases to have login problems,lag problems etc. BUT not a game bug that makes the game IMPOSSIBLE to be played.This from what i know never happened ,maybe Age of Conan and we all know what that meant for the game.sasajs_ESO wrote: »Some of you people have obviously never been part of a MMO release before. Just be thankful you can log in to the game and play! All things considered this is a pretty smooth release. You could be sitting in an endless queue or playing on a Japanese server because the NA datacenters are down for three days! Yea it happened in a recently highly anticipated relaunch, so relax. Create an alt or go craft. Enjoy the fact that out of around 150 hours of time since 5 day head start this game has been online for at least 130 or so hours. Unbelievable the whiners we are seeing here and on other MMO sites.
sasajs_ESO wrote: »The game is not impossible to be played your just being flat out impatient. This isn't a simple single player game that is easy to fix. It's a highly complex living application that requires careful thought before throwing fixes at it as it could affect millions of players. If the game was impossible to play thousands of players wouldn't be playing it right now. There's where your wrong.
You're delusional if you think this has something to do with impatience.We payed big money to play a game that is NOT working corectly.Thousands of people stopped playing right because of that issue and if you think i payed money to do crafting or watching the scenery instead of leveling and experiencing the story and the endgame you clearly have no frickin idea what an MMO is or what it should be.Get a clue.sasajs_ESO wrote: »The game is not impossible to be played your just being flat out impatient. This isn't a simple single player game that is easy to fix. It's a highly complex living application that requires careful thought before throwing fixes at it as it could affect millions of players. If the game was impossible to play thousands of players wouldn't be playing it right now. There's where your wrong.
Are you people serious?
You think it's reasonable you pay 80$ for a game that deletes your progress every 15 minutes?
But it's okay because there's a workaround where you log out and in for 2 minutes every 5 minutes?
Guess what, thousands of players AREN'T playing it because of this. At least that's my educated guess.
Certainly everyone I know.
Add to that that the AD main quest line is entirely blocked off in the same area, that's okay to you?
I can deal with log in queues. That happens.
But no game outside of Vanguard and maybe AoC had this buggy content and progress loss.
Don't defend it. Just don't.
YOU and YOUR money deserve better.
I'm not saying torch ZOS, and certainly not these poor mods and admins on the forums.
But we do need feedback. Not just in a single mod post.
ZOS needs to tell people they're aware of this.
Acceptable answers:
- we know of it, we got no idea what it is, we're trying to find it and fix it
- we know of it, we KNOW what it is, just takes a long time to fix
Unacceptable:
- silence
- ignoring it
It's not only unacceptable for us, but for them as well.
MMO launch has only ONE shot at succeeding.
You mess up the launch, no matter how hard you try later, the game is doomed.
(both Vanguard and AoC turned into fantastic games later.... Just that noone played them)