I just wanted to follow up on my earlier comment since I recently tested my own characters. I also filmed it if you want to see it, but it was nothing special. What I found was that my sorcerer’s defenses were better than my dragonknight's, so I may have been wrong before. However, it could also be because I didn't have a great build on my dk, so she got mopped up very quickly.
I dueled a good friend of mine using three classes: sorcerer, warden, and dragonknight. He had a really strong gank nb build and dealt a lot of damage. I wanted the test to be as realistic as possible.
Results:
- My sorc lasted almost a minute by just healing, shielding, and dodging attacks.
- My dk died instantly the first time (probably due to my bad build). The second time, she lasted thirty seconds using the same strategy of healing and defensive moves.
- My warden couldn’t be killed at all because her heals were just too op.
So, my opinion has changed a little. While my dk's heal did more, it wasn't a match for my sorc's heal and shield combination. If my dk had a shield, she probably would have lasted longer. However, I should note that I don't really play my dk much, so her build was kind of mid. Now when you compare them both to my warden, her healing is a lot stronger than both of theirs combined.
After the duel, I discussed it with my friend, and he agreed with you all that the sorc shield should be nerfed (and he was a sorc main for a few years). We both think they should remove healing from the shield, buff the healing from dark deal, and make it instant so it can be on the same level as the other classes. However.... again, I don't think that the sorc shield and heal is op, but I do agree it is better than some classes when it comes to defense. I haven't tested it against any other classes, but I can say I was wrong about the dk heal being better. At least from what I did on my own.
xylena_lazarow wrote: »
[snip]
I just wanted to follow up on my earlier comment since I recently tested my own characters. I also filmed it if you want to see it, but it was nothing special. What I found was that my sorcerer’s defenses were better than my dragonknight's, so I may have been wrong before. However, it could also be because I didn't have a great build on my dk, so she got mopped up very quickly.
I dueled a good friend of mine using three classes: sorcerer, warden, and dragonknight. He had a really strong gank nb build and dealt a lot of damage. I wanted the test to be as realistic as possible.
Results:
- My sorc lasted almost a minute by just healing, shielding, and dodging attacks.
- My dk died instantly the first time (probably due to my bad build). The second time, she lasted thirty seconds using the same strategy of healing and defensive moves.
- My warden couldn’t be killed at all because her heals were just too op.
So, my opinion has changed a little. While my dk's heal did more, it wasn't a match for my sorc's heal and shield combination. If my dk had a shield, she probably would have lasted longer. However, I should note that I don't really play my dk much, so her build was kind of mid. Now when you compare them both to my warden, her healing is a lot stronger than both of theirs combined.
After the duel, I discussed it with my friend, and he agreed with you all that the sorc shield should be nerfed (and he was a sorc main for a few years). We both think they should remove healing from the shield, buff the healing from dark deal, and make it instant so it can be on the same level as the other classes. However.... again, I don't think that the sorc shield and heal is op, but I do agree it is better than some classes when it comes to defense. I haven't tested it against any other classes, but I can say I was wrong about the dk heal being better. At least from what I did on my own.
Galeriano2 wrote: »StaticWave wrote: »Galeriano2 wrote: »Why won't You do it? You have a DK friend already set up so it's a perfect opportunity for controled enviroment since You will be able to fight against the same setup used by the same player.
I would atleast want to know what do You think is so specific about sorc that other classes don't have outside of shield that You were able to withstand that DK for 2,5 minute while producing 3,1k DPS even without shield? Is non shield sorc so extremly more tanky than other classes can be that they wouldn't be able to repeat what You did in that 1st duel?
You've spend hours upon hours commenting in this thread throughout last months sometines posting completly unrelated stuff and now suddenly it's not worth Your time explaining something?
Which I already did.
1st test with burst heal: 6.4k HPS, 1.9k stam drain per second, 1.2k mag drain per second, 3.1k DPS done
2nd test with Ward: 7.3k HPS, 1.6k stam drain per scond, 1.1k mag drain per scond, 3.5k DPS done
By slotting Ward, I drained less stam and mag per second (translating to better sustain), has a higher HPS (translating to better survivability), and did more DPS. There is no need to do another test lol. Even if I slotted a better burst heal, which I don't have on the class right now, I will still not reach the same survivability and sustain.
I also died in the 1st test, whereas I stalemated in the 2nd test (but I got him low to 20% HP several times). Did you intentionally skip that part? Did you also skip the part where I said I did 7 duels before that with a burst heal and had a hard time until I slotted Ward?
Like I said, it's pointless explaining to you because you're probably going to dismiss it. So I suggest you go and do the test yourself. Fight a DK that can do 6k DPS, then test Ward vs no Ward. I'm 100% confident you're going to find Ward a lot easier to survive and just flat-out better in every way.
Umm Your answer completly misses the subject of my question. I said that You have a perfect enviroment to test other classes because You can test them against the same player that Your sorc was facing.
Of course You will be having better HPS with ward than with void because Your max HPS is limited by Your enemy DPS and with void slotted You had major maim applied to enemy and Your were most propably blocking his attacks more often which caused his maximum possible DPS to drop and that also caused Your maximum possible HPS to drop because You can't have cmx HPS in a duel higher than enemy's DPS. This is also why Your fixation about asking "can other classes survive 7,3k DPS" is flawed, because the same DK in the same setup wouldn't do 7,3k DPS to other classes because many of them are better brawlers and have better dmg reduction tools in their class kits plus they would rely more often on block which could drop that particular DK's DPS even down to the areas of under 6k.
No I did not skip the part where You were talking about dying in 1st duel I am fully aware You died in it but still surviving 6,3k DPS for 2,5 minute while producing 3,1k DPS when using medium sized burst heal is still worth to notice. If anyone is intentionally skipping anything I would say it's You because for few comments straight already You are avoiding really hard certain questions I've been asking You and You preffer to respond to loosely related stuff and to only certain parts of my comments that are not even questions I've made which is somewhat an irony.
I asked You do You expect for a AoE group heal+debuff to be better source of self defense in duel than ability designed purely for self defense. Also calling void a burst heal without pointing out it's not the same burst heals like the other abilities considered as such is like slotting a combat prayer on templar instead of Honor the Dead and calling that a burst heal. Sorc's only true burst heals are present in the form of pets. AoE heals are second hand burst heals at best. Like man Your max crit value on void with major+minor mending is 9k which is lower than what regular burst heals are pullihg without these buffs. Your dark deal was healing Your almost the same amount which just goes to show how poor of a burst heal void is.
Because of that I asked You a question why do You expect that classes with better brawling tools and stronger burst heals than sorc would have issues to survive that DK if Your sorc with mediocre burst heal and without shield was still able to survive for 2,5 minute before dying.
HowlKimchi wrote: »xylena_lazarow wrote: »
[snip]
TBF your comment wasn't a genuine contribution. PVE shouldn't factor in at all in this discussion as we are in the PVP section. It is not up to us to decide how to fix the skill. It is up to us to show that a skill is overperforming and then we let the developers decide how to fix it.
TechMaybeHic wrote: »Lol got my sorc build drawn up. 16k shield and 11k heal?! I realize shields dont crit but this is like giving imy HTD crit value every time. Does the heal part of it crit?
The values effective health closest equivalent is resolving vigor if Vigor did its full heal instantly
StaticWave wrote: »HowlKimchi wrote: »xylena_lazarow wrote: »
[snip]
TBF your comment wasn't a genuine contribution. PVE shouldn't factor in at all in this discussion as we are in the PVP section. It is not up to us to decide how to fix the skill. It is up to us to show that a skill is overperforming and then we let the developers decide how to fix it.
Right? Several people here think I am going on a crusade against Ward, which is completely not true. This is the only patch where Hardened Ward rightfully deserves its own nerf thread. There have been many nerf threads for other overperforming burst heals already, two of which were created by me:
https://forums.elderscrollsonline.com/en/discussion/635679/revert-the-class-burst-heal-from-nb/p1
https://forums.elderscrollsonline.com/en/discussion/comment/7907003#Comment_7907003
You can find plenty more examples where people complain about healing in general:
https://forums.elderscrollsonline.com/en/discussion/657721/pvp-healing-majorly-overtuned
https://forums.elderscrollsonline.com/en/discussion/652594/healing-is-too-strong-dynamic-scaling-of-healing-to-fix
https://forums.elderscrollsonline.com/en/discussion/657710/healing-in-pvp
Sorc isn't getting the pass, sorry
HowlKimchi wrote: »StaticWave wrote: »HowlKimchi wrote: »xylena_lazarow wrote: »
[snip]
TBF your comment wasn't a genuine contribution. PVE shouldn't factor in at all in this discussion as we are in the PVP section. It is not up to us to decide how to fix the skill. It is up to us to show that a skill is overperforming and then we let the developers decide how to fix it.
Right? Several people here think I am going on a crusade against Ward, which is completely not true. This is the only patch where Hardened Ward rightfully deserves its own nerf thread. There have been many nerf threads for other overperforming burst heals already, two of which were created by me:
https://forums.elderscrollsonline.com/en/discussion/635679/revert-the-class-burst-heal-from-nb/p1
https://forums.elderscrollsonline.com/en/discussion/comment/7907003#Comment_7907003
You can find plenty more examples where people complain about healing in general:
https://forums.elderscrollsonline.com/en/discussion/657721/pvp-healing-majorly-overtuned
https://forums.elderscrollsonline.com/en/discussion/652594/healing-is-too-strong-dynamic-scaling-of-healing-to-fix
https://forums.elderscrollsonline.com/en/discussion/657710/healing-in-pvp
Sorc isn't getting the pass, sorry
Agreed. Everyone having access to OP healing really took the fun out of cyrodiil.
I've been maining nightblades for open world pvp since the game was released and while NBs have everything nowadays, it's not my favorite era of ESO from a build-making perspective. I miss the times where you have meaningful trade-offs when making your build. These days I just stack all damage sets because (1) I can and because (2) I have to.
(1) I can because healthy offering and hybridization let's me have all the healing and sustain I need to comfortably fight multiple people,
(2) I have to because If i dont, I wont be able to reliably kill people have 35k+ hp these days with insane healing, ( not to mention healers with ~45k hp sitting on the back in the siege lines spamming heals such that if you dont 100-0 someone in 2 or 3 gcds, the healer brings him to full is obnoxious)
In the good ol days, trade-offs existed, and I built my NB with just enough damage so I can burst people with the combo, while having enough sustain to survive. The main problem was having access to reliable healing. I tried a lot of things from troll king + health recovery stacking (endurance bow backbar), the classic relying on cloak + rally for a big crit heal every 20 seconds or so, etc.
That doesn't matter now. You just have to pop healthy offering and you're gucci. Then I find out that cloak now has passive major prophecy AND merciless resolve now gains stacks passively which doesn't expire outside fights and I can't help but laugh. It's too much and needs nerfs.
Having said that though, hardened ward is still the most egregious case of a stupidly overpowered buff making it to the live game. It is ridiculously easy to pilot magsorcs with the new ward while being able to streak away to totally disengage from fights which not even cloak can do reliably. all while having access to regular bursts of damage with curse+frags every 6 seconds at full range.
Dumb sorcs who don't maintain their wards have so much breathing room when they're bursted down to execute range because they don't have to weapon swap to access their full defensive combo which is spamming a grand total of 1 skill which is actually optimal when put in the front bar.
But who cares right, im not a "real sorc" as people mention in these threads so I don't really understand why sorcs actually need this change and i'm a stinky nightblade so i should just shut up amirite.
I just wanted to follow up on my earlier comment since I recently tested my own characters. I also filmed it if you want to see it, but it was nothing special. What I found was that my sorcerer’s defenses were better than my dragonknight's, so I may have been wrong before. However, it could also be because I didn't have a great build on my dk, so she got mopped up very quickly.
I dueled a good friend of mine using three classes: sorcerer, warden, and dragonknight. He had a really strong gank nb build and dealt a lot of damage. I wanted the test to be as realistic as possible.
Results:
- My sorc lasted almost a minute by just healing, shielding, and dodging attacks.
- My dk died instantly the first time (probably due to my bad build). The second time, she lasted thirty seconds using the same strategy of healing and defensive moves.
- My warden couldn’t be killed at all because her heals were just too op.
So, my opinion has changed a little. While my dk's heal did more, it wasn't a match for my sorc's heal and shield combination. If my dk had a shield, she probably would have lasted longer. However, I should note that I don't really play my dk much, so her build was kind of mid. Now when you compare them both to my warden, her healing is a lot stronger than both of theirs combined.
After the duel, I discussed it with my friend, and he agreed with you all that the sorc shield should be nerfed (and he was a sorc main for a few years). We both think they should remove healing from the shield, buff the healing from dark deal, and make it instant so it can be on the same level as the other classes. However.... again, I don't think that the sorc shield and heal is op, but I do agree it is better than some classes when it comes to defense. I haven't tested it against any other classes, but I can say I was wrong about the dk heal being better. At least from what I did on my own.
Right? One of the best metas, don't think I recall a single complaint about Templars or class balance in general from this era, just a few proc set problems that were easily addressed. Melee brawling is the most "fair" PvP you're gonna find in this game, the whole thing falls apart when they power up "unfair" tactics like ranged nuking and spammable disengage.TechMaybeHic wrote: »Certainly wasn't said when Templars were on top.
xylena_lazarow wrote: »Right? One of the best metas, don't think I recall a single complaint about Templars or class balance in general from this era, just a few proc set problems that were easily addressed. Melee brawling is the most "fair" PvP you're gonna find in this game, the whole thing falls apart when they power up "unfair" tactics like ranged nuking and spammable disengage.TechMaybeHic wrote: »Certainly wasn't said when Templars were on top.
Really? Never even noticed lol. I remember pre-nerf Acuity being kinda nutty, but that wasn't a Templar problem.StaticWave wrote: »I think the only issue with Templar meta was PL/PoTL bug, which allowed the class to stack damage faster than intended. Otherwise, it was pretty managable.
This is one of the best summations of why the "tank meta" sucks.HowlKimchi wrote: »(2) I have to because If i dont, I wont be able to reliably kill people have 35k+ hp these days with insane healing, ( not to mention healers with ~45k hp sitting on the back in the siege lines spamming heals such that if you dont 100-0 someone in 2 or 3 gcds, the healer brings him to full is obnoxious)
Gotta love the people responding to CMX analyses with what might as well be "oh yeah well uh, I'm wearing a robe and wizard hat IRL right now, also did I mention I'm really loyal."HowlKimchi wrote: »But who cares right, im not a "real sorc" as people mention in these threads so I don't really understand why sorcs actually need this change and i'm a stinky nightblade so i should just shut up amirite.
xylena_lazarow wrote: »Really? Never even noticed lol. I remember pre-nerf Acuity being kinda nutty, but that wasn't a Templar problem.StaticWave wrote: »I think the only issue with Templar meta was PL/PoTL bug, which allowed the class to stack damage faster than intended. Otherwise, it was pretty managable.
Fair to describe your experience and observations, but Alikr casuals are going to complain about the S tier regardless of actual balance. This was also while I was maining dw/ice Sorc myself, definitely not unplayable, held up against Plars just fine, if I lost to a Plar it was because the opponent was good, not class imbalance, maybe some blame on Acuity.Turtle_Bot wrote: »I was on my DW/frost staff stamden for that patch because sorc (mag especially) was unplayable.
xylena_lazarow wrote: »Fair to describe your experience and observations, but Alikr casuals are going to complain about the S tier regardless of actual balance. This was also while I was maining dw/ice Sorc myself, definitely not unplayable, held up against Plars just fine, if I lost to a Plar it was because the opponent was good, not class imbalance, maybe some blame on Acuity.Turtle_Bot wrote: »I was on my DW/frost staff stamden for that patch because sorc (mag especially) was unplayable.
Backlash was only a problem when some back line zerger or healbot could cast it on you and then other players could charge up the damage. Current Sorc Curse hits as hard as old Backlash (twice) and you don't even need to charge it up.
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It could be CMX, it could be a build page, it could be tooltips, it could even be a written analysis of a test like what Daisy did with her Sorc, DK, and Warden. You keep saying "your argument is flawed" over and over without ever engaging the actual topic we're arguing. If my argument is flawed, prove it wrong with data and analysis, enough rhetoric already.Galeriano2 wrote: »Also what data excatly You want me to provide?
xylena_lazarow wrote: »It could be CMX, it could be a build page, it could be tooltips, it could even be a written analysis of a test like what Daisy did with her Sorc, DK, and Warden. You keep saying "your argument is flawed" over and over without ever engaging the actual topic we're arguing. If my argument is flawed, prove it wrong with data and analysis, enough rhetoric already.Galeriano2 wrote: »Also what data excatly You want me to provide?
The burden of proof is now on you.
Galeriano2 wrote: »For example when static was claiming bound aegis can provide up to 5,5k max magicka I don't need to link any cmx or build page to prove him wrong
This is REAL Minmaxing, done by REAL MinmaxersStaticWave wrote: »16k ward + 11k burst heal underneath
It was refreshing to see good faith engagement. The posts that are just "your argument is flawed, trust me bro I'm a Real MagSorc" without actually engaging on whether Ward is op or not are what is dragging this on.StaticWave wrote: »[snip]
xylena_lazarow wrote: »[snip]StaticWave wrote: »[snip]