This whole discussion about "class specific" style should not be wear specifically for each class, is just redundant tbh. It makes sense in the context of the world's fantasy, it is called "class style", it has specific glow with coordinated color for each class, it has specific class sigil on the chest, it's basically a uniform for specific class. I really appreciate seeing someone with yellow glow and immediately can tell that was a templar. The whole "fashion should not be restricted" reason is lost on me, because I sure don't want to see someone IRL, dress like a policeman, walking around the neighborhood, but is actually an insurance salesman.
I honestly wish for more class identity, more things that make me feel like fantasy of my class is acknowledged by the game's world. Class specific sets, quests, challenges, etc. But if we can't even have a class specific outfit style (like, just 1), then we are at lost with class identity at this point. "But class identity is all about gameplay", if so, then ZOS should add new class skill styles. Just make all templar skills green, and see how the community would react.
This whole discussion about "class specific" style should not be wear specifically for each class, is just redundant tbh. It makes sense in the context of the world's fantasy, it is called "class style", it has specific glow with coordinated color for each class, it has specific class sigil on the chest, it's basically a uniform for specific class. I really appreciate seeing someone with yellow glow and immediately can tell that was a templar. The whole "fashion should not be restricted" reason is lost on me, because I sure don't want to see someone IRL, dress like a policeman, walking around the neighborhood, but is actually an insurance salesman.
I honestly wish for more class identity, more things that make me feel like fantasy of my class is acknowledged by the game's world. Class specific sets, quests, challenges, etc. But if we can't even have a class specific outfit style (like, just 1), then we are at lost with class identity at this point. "But class identity is all about gameplay", if so, then ZOS should add new class skill styles. Just make all templar skills green, and see how the community would react.
Inari Telvanni wrote: »I still stand by the fact this is a major misstep on ZOS' part. The outfitting system is about freedom, to break away from how fashion worked in the early days of ESO. What changed?
SnakeDodger wrote: »I just found out about this. What the actual...
Seriously, though, this isn't how you push class identity, at all. What an astronomically bad idea, but more importantly, there is literally nothing preventing them to change it.
Fashion is a huge part of the game, this random restriction does nothing except hurt it, literally, you can get the page without any warning whatsoever that you won't be able to use it, and then what? cry? This isn't going to incentivize people to go play that other class just so they can wear an outfit. I am throughly outraged by this lol, it's genuinely baffling to me. It's been a while, but i do hope they revert it, i honestly don't understand how it didn't occur at any stage of development that this was not...a great idea at all. CHANGE ITTTT
nwilliams2107b16_ESO wrote: »I’m going against the grain here, it’s called a class style for a reason, pleased each class can show off its own identity, there’s bucket loads of other motifs to pick from, class style for a class is fine by me. Other games have it, I’m just surprised it’s taken 10 years to do it here.
Let the hate commence!
nwilliams2107b16_ESO wrote: »I’m going against the grain here, it’s called a class style for a reason, pleased each class can show off its own identity, there’s bucket loads of other motifs to pick from, class style for a class is fine by me. Other games have it, I’m just surprised it’s taken 10 years to do it here.
Let the hate commence!
I want to agree with this. There are dozens of other styles to choose. It's a class style, they should be restricted to their respective classes.
BUT, alliance styles aren't restricted so why restrict class styles? Is it because the game UI displays a character's alliance as a coloured icon by their name but it doesn't show any indication of their class? Is ZOS worried we mistake a necromancer for a templar because they're wearing the templar gear? This is all very stupid.
Also its wild that this minor cosmetic issue has 10 pages of replies while actual gameplay issues exist and get less player attention. Its kind of reflective of the world at large lol.