angelspit.darknesseb17_ESO wrote: »Well that's dumb. Even if you say "option", people still try to send you to "skyrim\something else\play single-player games. Or "People like you ruin MMO's for everyone." Seriously? I just wanted to have an option for solo instance, not forcing it on everyone. Sometimes you want some space, not to have dozens of people killing all living in your dungeon. Yet, I "ruin MMO's", I do WHAT?! I DO NOT ask it to be single-player game, hello!
I love this game so far, but I would like to see this OPTION as well, not trying to "ruin MMO's".
I have a question as well! It's been eating at me and keeping me from going any farther through the game! Help me choose!
http://forums.elderscrollsonline.com/discussion/68119/the-choice-of-the-ages-dragonknight-tank-dps-dragonknight-or-kite-sorcerer#latest
Thanks!
I don't believe your opinion is an unpopular one, but rather that there are some people who disagree. Some of them are most likely the group of 'all MMOs are a race to the endgame' types who could care less that they stepped on your sandcastle. Some are probably the type that wishes they had been there to kick your sandcastle so they could feed on your discomfort. Most probably really do believe that MMOs are intended to nurture codependency and stifle independence. But if there are five million people playing the game and even ten, or fifty, or sixty tried to rock you back on your heels with their discourtesy it does not mean that your opinion is an unpopular one.I guess I'll simply have to realise that my opinion is not a popular one.
Moonscythe wrote: »Let me say something about this whole MMOs are a social environment. Much of the social is rude behavior with no thought about it because "it is only a game". I like to play games but this is the first MMO I have hopes for. I briefly tried LOTRO but the game mechanics made me crazy. I am an introvert…not shy…just don't handle a lot of people. I want to play this game because I love the whole Elder Scrolls world. Just because I am not like the extroverts out there, and don't like PKs or PvP doesn't make my desires less worthy of consideration. Those of us asking for some way to tone down the crowds aren't anti-social and I seriously doubt any of us want to be alone because
.Korah_Eaglecry wrote: »
I wonder why they behave this way...Could it have anything to do with the anti-social grooming they received in other 'MMOs'? Or people like yourself who wish to be 'alone' because you created environments where that kind of behavior was acceptable? And in turn aided you in your arguments for more soloable content. Its an endless cycle of anti-social behavior in a platform for socializing.
There is a clear writing issue here [......] This is a problem [.....] So PvE[story-wise] is... bad. The writing focuses on the sole person rather than the whole. You cannot have a "Chosen One" in an MMO. They should have dropped it [.....] But ZOS' writers apparently could not fathom that [.....] It's very, VERY sloppy.
Its an appalling system which totally ruins immersion.
What I would like to know is why they did it? What principle of good gaming systems was this based on?
I swear, it's like every MMO die-heart here is irreversibly obtuse.
There is a clear writing issue here. The writers for whatever reason, got too into the TES style and centered their main quest around a singular player.[NOT PLURAL] This is a problem, because actual game-play does not reflect or compliment this. It's a clear discrepancy. So PvE[story-wise] is... bad. The writing focuses on the sole person rather than the whole. You cannot have a "Chosen One" in an MMO. They should have dropped it. No need to have it just because the single-player titles did. But ZOS' writers apparently could not fathom that, or think outside the box. So they just tried to slap TES single-player story with an MMO. It's very, VERY sloppy.
Korah_Eaglecry wrote: »I swear, it's like every MMO die-heart here is irreversibly obtuse.
There is a clear writing issue here. The writers for whatever reason, got too into the TES style and centered their main quest around a singular player.[NOT PLURAL] This is a problem, because actual game-play does not reflect or compliment this. It's a clear discrepancy. So PvE[story-wise] is... bad. The writing focuses on the sole person rather than the whole. You cannot have a "Chosen One" in an MMO. They should have dropped it. No need to have it just because the single-player titles did. But ZOS' writers apparently could not fathom that, or think outside the box. So they just tried to slap TES single-player story with an MMO. It's very, VERY sloppy.
Plenty of MMOs take the 'youre the hero' approach to storytelling. STO and SWTOR being two that I can think of at this moment.
You obviously did not think this through before writing it.
Ugh, I just went to do some quests in Stormhaven and in the first quest I get I'm supposed to enter some kind of house where enemies have been trapped and you are supposed to go in and kill them and rescue a hostage. I enter the place and immediately upon entry I see that the floor is strewn with dead bodies, not a single guy is alive. There's around 5 other random players running around in this room. Then I find the guy I'm to save. It's just really off-putting.
There's no challenge to it which is the very foundation of a game.
It ruins the storytelling and immersion which is also a big part of the game.
The main quest and some guild quests are closed and instanced and I absolutely love doing those quests. But there are a lot fewer of them then there are regular quests. Doing regular quests is what you do most of the time to level up.
I don't understand why they make regular quests like the guild and main quests... Let me do them alone!
MercyKilling wrote: »Name ONE other MMO where you can enter a dungeon and see people running the same quest that ARE NOT TEAMED WITH YOU.
Yes, it's an MMO..but it's not an MMO. Public instancing is a bad design feature.
MercyKilling wrote: »Name ONE other MMO where you can enter a dungeon and see people running the same quest that ARE NOT TEAMED WITH YOU.
Yes, it's an MMO..but it's not an MMO. Public instancing is a bad design feature. Boss farming is already occurring in a growing number of public instances in such numbers that normal players are having problems tagging the boss to get credit to clear the dungeon.....which is a violation of section 6 of the terms of service. Go read them.
Yes. Instance all dungeons. Bosses spawn once then you're done with the instance. Move on.