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https://forums.elderscrollsonline.com/en/discussion/668861

I DON'T want to see other players in instanced dungeons, caves, houses or rooms while questing!

  • Xemnas
    Xemnas
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    Krayor wrote: »
    Hagon94 wrote: »

    I'm not very tech savvy or informed about how the servers work or how much they could actually handle. I thought ESO's server system could handle it though, but what do I know.

    Neither does the person you quoted. That was a bunch of slippery slope speculation based on ignorance. The technology is already in place for instancing. It's just a matter of implementing it in more areas. It is likely doable.

    Judging by your post you must know quite a bit about how their servers run.
  • Wreaken
    Wreaken
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    Removed, something weird going on with my forums atm.
    Edited by Wreaken on April 2, 2014 12:15PM

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  • Trouvo
    Trouvo
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    Krayor wrote: »
    Hagon94 wrote: »

    I'm not very tech savvy or informed about how the servers work or how much they could actually handle. I thought ESO's server system could handle it though, but what do I know.

    Neither does the person you quoted. That was a bunch of slippery slope speculation based on ignorance. The technology is already in place for instancing. It's just a matter of implementing it in more areas. It is likely doable.
    LOL, apparently did not even read all that I wrote and the reason for which I wrote it, whether or not I could prove my own knowledge is of no consequence, however the devs themselves have stated it as such on multiple occasions.
    Bloodline|RP Guild|Ebonheart Pact
  • Kroin
    Kroin
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    MMORPG = Massive Multi Online Role Playing Game

    That means you will play with other people.
  • Thete
    Thete
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    Hagon94 wrote: »
    Think of it like this. Would this be acceptable in a singleplayer RPG? Other random characters waltzing in and killing all your enemies and completing all your objectives alongside you?

    Would other players playing the game be accepted in a single player game? Is that really what you're asking?
  • angelspit.darknesseb17_ESO
    Again - TSW is MMO too. Yet - you can play alone. That doesn't make it not MMO.
  • mkuhnke09prb18_ESO
    All I can say is no I don't agree .. MMO's are a community ... Also look at this way ; Your about to die and a random player comes saves your butt ..you start talking you become friends which leads to more friends , fast forward to the future ; These friends have become real life friends where u meet time to time or even a lot ..

    What your suggesting is total imagination which is cool but MMO's are structured around community ..Healthy community means ESO gets paid which inturn allows for new content to be developed ..

  • Trouvo
    Trouvo
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    All I can say is no I don't agree .. MMO's are a community ... Also look at this way ; Your about to die and a random player comes saves your butt ..you start talking you become friends which leads to more friends , fast forward to the future ; These friends have become real life friends where u meet time to time or even a lot ..

    What your suggesting is total imagination which is cool but MMO's are structured around community ..Healthy community means ESO gets paid which inturn allows for new content to be developed ..
    Yes, and as many MMO veterans can tell you, the game itself does not make people stay and play for an extended period of time, but the community and the people they play with. The community makes the game worth continuing, if they were to take that away(excluding the option or choice to do so within the game via a toggle in the menu)they would only be hurting the game and its future even more.
    Bloodline|RP Guild|Ebonheart Pact
  • Korah_Eaglecry
    Korah_Eaglecry
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    Also be careful for what you wish for the continuing solofication of lotro is driving customers away.

    And the watering down of enemies and the OPness of abilities. The way the OP wants his instances will introduce the need to power through mobs and bosses with little effort since youre alone.

    Star Trek Online is exactly like this now. Very little in the way of a challenge. Everyone DPSs because it gets you through the content faster and PvP is irrevocably broken thanks to the powercreep and the lack of balance.

    I rather enjoy going into a Dungeon..Stumbling upon a boss and being secure in the fact that while alone Id get my head smashed in. But with these other curious Adventurers that just happened to stumble in as well I have a chance to take this monstrosity down. And when you think about it. What kind of moron 'explores' old haunted dungeons full of Daedra and other creepers alone?

    Its also a comfort to know when I go snooping though an NPCs home. Robbing them of random berries and goat meat..Things I do regularly in the Single Player. That many other ES gamers are much like me in that theyll rob these NPCs blind.
    Edited by Korah_Eaglecry on April 2, 2014 12:32PM
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  • Skjlvald
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    JJDrakken wrote: »
    It's marketed as an MMO first, Elder Scrolls game second. You are going see people, if you dislike this.

    Skyrim is still there, I am close to 1000hrs on that game.

    God I love Skyrim.
    Ulyn Andrano

    VR3 Dark Elf Dragonknight

    Ebonheart Pact
  • Jitaki
    Jitaki
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    If you don't like it, don't play it. I don't like lettuce, so I don't eat lettuce. I do not go around telling people who make food with lettuce in it, not to put lettuce in it. You are a consumer, in a free world. You're free to consume what you want.
  • Kroin
    Kroin
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    Again - TSW is MMO too. Yet - you can play alone. That doesn't make it not MMO.

    TSW is bad example for a MMO, bringing that even up is...

    TSW is a Solo Game with some Multiplayer Feature, if i want to play something like that i will play League_of_Legends.

  • Felarrond
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    IT's an MMO, yes, but every MMO I can think of has SOME private instanced or group Instanced areas/content. I don't ALWAYS want to see 30 people in the same cave as me. It breaks immersion and makes grouping pointless.
  • vanity
    vanity
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    If you want to play alone then run to the corner of a map and then go AFK and read a book, because I don't know if you know what an MMO is but I'll give you a hint, the first two M's stand for Massive Multiplayer. It appears you paid for the wrong game, or am I mistaken?
  • Lalai
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    IT's an MMO, yes, but every MMO I can think of has SOME private instanced or group Instanced areas/content. I don't ALWAYS want to see 30 people in the same cave as me. It breaks immersion and makes grouping pointless.

    This game also has those instances? Main story quest lines are basically all solo (story with the Prophet, and the Fighters/Mages guild quest lines).
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  • Trouvo
    Trouvo
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    IT's an MMO, yes, but every MMO I can think of has SOME private instanced or group Instanced areas/content. I don't ALWAYS want to see 30 people in the same cave as me. It breaks immersion and makes grouping pointless.
    And you don't.....how little have you actually played that you think it is this way? or are you just not paying attention? Hell there are places people are upset they can not group with their friends to do like Cheesemonger's Hollow for example
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  • Alphashado
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    MMO - "Massively Multiplayer Online

    Unreal.
  • Celuwen
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    I'm loving how many people are playing this game and how full and vibrant it is. The community is alive and it's wonderful, because as @Trouvo said, the community is what keeps people coming back overall.

    There is the odd moment of wanting to stabbity-stab people for less than stellar interactions, but on the whole it's nice to feel like I'm playing an MMO. I think online games have become a little too solo-friendly at times and the community feeling and spirit is always the cost.
  • zaria
    zaria
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    Hagon94 wrote: »
    I don't mind seeing people in the wilderness or in towns. It's great. The world is filled by other adventureres each with their own story. All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    Sure, I guess seeing the odd adventurer here and there in a cave or a ruin will be ok. But standing still there for 20 seconds and see 20 different people run past you in a hurry is not good at all. Do you think it is?
    This is an temporary problem because of the launch and most people is on the same level, over time it will be less as we will spread out more, many do pvp and others levels in deferent rates.

    Had probably been smarter for you to wait 14 days after release before buying and you would avoid most of the crowding
    Grinding just make you go in circles.
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  • SeñorCinco
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    JJDrakken wrote: »
    It's marketed as an MMO first, Elder Scrolls game second. You are going see people, if you dislike this.
    Actually, the developers (Paul and/or Matt) is/are quoted saying this in one of the initial announcement videos. It's always been TES first and an MMO second.

    I play it the same way I do any of the other games within the series. Something I was initially wondering if it would play and feel like that. I answered that after a few hrs last November, with an emphatic yes.

    Sure there are areas flooded with others but this is the starting rush. Once people get their characters advanced and spread out in the world, it will become less and less populated.




    Words contained in posts, at which point I stop reading and will not respond...
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    ... to be continued.

    Now, get off my lawn.

  • Hagon94
    Hagon94
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    Lalai wrote: »
    I, personally, like seeing people around in the world. Grouping up randomly to take down a tougher mob, or even running through some of the harder instances as a group, I find enjoyable. There are times when I like to spend time alone, and this game certainly has content that is suited to both play styles. The main story is instanced just to me, as are some of the more important quest lines. If everything followed that rule the world would feel empty, and less fun to me. Then again the people aspect is why I play MMOs.

    Fair enough. I do see your point. You feel there is enough single player content in the game already and that's okay. I personally don't.

  • Hagon94
    Hagon94
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    It's just need to be an OPTION, not forced, and we will be okay.

    Yes, I agree with this! I added it to my main post aswell.
  • Hagon94
    Hagon94
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    Lalai wrote: »
    Hagon94 wrote: »
    All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    I don't think there can really be a counter argument as such. How you want to play and what bugs you while playing is going to be your opinion. In other's opinion seeing other people doing those things is fine and welcome. The accept it part comes from the whole.. that's how it is. We like it that way, and that's how it is.. is the counter argument I guess. We don't need a reason, or some hard facts to convince you to change your opinion.. we can be content in our own.

    Fair enough. I'd like to hear more about why they like it / are content with it though instead of being told that It's an MMO and that I should deal with it.

  • TheAurelian
    There are definitely problems with spawning but when it comes to the number of people you see i don't think that will change.
    “Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost...." -Hiromu Arakawa-
  • ZurinArctus
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    The game play allows you to get credit even if simply tagging a mob quickly. You incur no penalty with others around, other than public interactive objects like dressers, cupboards, etc.
  • Thete
    Thete
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    Hagon94 wrote: »
    [Fair enough. I'd like to hear more about why they like it / are content with it though instead of being told that It's an MMO and that I should deal with it.

    Because you are coming across as someone who just wanted to play TES VI and not TESO. There is a big difference; this isn't just an extension to the series.

    I myself play MMOs largely solo except for content that needs groups. I do this out of choice, I don't want to be in a group to do solo content; if I want to chat I can do that with the guild or on comms. That being said, I enjoy the fact that there are other players about, it makes it a much more enjoyable experience (even when they're nicking that iron ore I killed a polar bear for).
  • Hagon94
    Hagon94
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    Jitaki wrote: »
    If you don't like it, don't play it. I don't like lettuce, so I don't eat lettuce. I do not go around telling people who make food with lettuce in it, not to put lettuce in it. You are a consumer, in a free world. You're free to consume what you want.

    I'm merely suggesting what I think would be an improvement to the game for everyones enjoyment. I'm not trying to diss someones preferred playstyle or preference. Sorry if I came across that way though.
  • Pang
    Pang
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    They could make it so it divides into more phases so theres not so many people in one spot i guess. But yeah the "This is an MMO" reasoning is very much valid. I just don't think should be able to basically turn off the MMO part of this MMO.
  • Hagon94
    Hagon94
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    Thete wrote: »
    Hagon94 wrote: »
    [Fair enough. I'd like to hear more about why they like it / are content with it though instead of being told that It's an MMO and that I should deal with it.

    Because you are coming across as someone who just wanted to play TES VI and not TESO. There is a big difference; this isn't just an extension to the series.

    I myself play MMOs largely solo except for content that needs groups. I do this out of choice, I don't want to be in a group to do solo content; if I want to chat I can do that with the guild or on comms. That being said, I enjoy the fact that there are other players about, it makes it a much more enjoyable experience (even when they're nicking that iron ore I killed a polar bear for).

    I don't want to just play another TES game though. I do like the social and MMO aspect of ESO very much. Like trading, grouping up and chatting with new people is interesting and fun and very welcome. I'd just like that little addition for us who are more invested in the questing and storyline than others ;)

  • Attorneyatlawl
    Attorneyatlawl
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    KerinKor wrote: »
    It's an MMO, not a single-player RPG, it's not TES 6, not sure what you expected?

    Quoted for truth. The whole "let's try to shoehorn this MMO into being a singleplayer game" thing is weird.
    It's just need to be an OPTION, not forced, and we will be okay.

    Yeah, we've been asking for nameplates, minimap, etc. options too with the same argument.
    Edited by Attorneyatlawl on April 2, 2014 1:51PM
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