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https://forums.elderscrollsonline.com/en/discussion/668861

I DON'T want to see other players in instanced dungeons, caves, houses or rooms while questing!

Hagon94
Hagon94
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I personally hate seeing people inside instanced areas while questing. I'll be exploring some long lost ruin or an abandoned house and there is rush hour traffic in there with many people killing all the mobs you are on a quest to kill and they are doing the exact same things you are. I think the game has great potential for roleplay and for me It kills any immersion or investment into the character and the story of the quests. It also makes things forced to be lot easier for those who like giving themselves a challenge by soloing. I suppose I would be okay with the odd adventurer or two very rarely, but I would prefer to be alone. For those saying that the player count will diminish over time and that this problem will solve itself, I don't really buy into it. I still think it would be too much.

Give me my own seperate instance of whatever house or cave I might be in to complete my quest. Maybe this could even be extended outside to small encampents. They could do some good things with their phasing systems here.

If you want help from someone to enter the same instanced dungeon or cave / room as you, simply seek them out and invite them to the group! this makes for much more engaging cooperative play aswell rather than hitting quest mobs with random passerbys.

As someone said in the comments that this should be a player option whether or not they wish to see people in closed areas/quest areas, I completely agree. One way or another should not be forced, it should be optional.


I'd like peoples opinion and thoughts on this. Does this matter to you? Do you agree with my post? If not, that's OK. Can you think of anything positive to this? Also, does anyone know whether or not Zenimax plans to change any of this? Thanks for reading.

EDIT: I've decided to edit and rephrase my post to seem less like i am forcing my opinion on others. I'd rather this be a discussion instead of an arguement. I don't want to force my opinion or any playstyle upon others. It's merely a suggestion to improving an already good game to the best that it can be.

People also seem to love to say to " Go back to Skyrim" , and " It's an MMO, what do you expect? " Please don't. That's not an interesting or engaging post to read and doesn't contribute to the discussion.

Another good point that was raised is " MMO's are meant to be about meeting other players and interacting socially" To which I agree with. But I already think ESO has plenty of this with public dungeons, PvP, Crafting & trading, and guilds. Nothing stops players from talking to eachother to form and group and questing together, either.

I would also like to add for all the people that say " Go play skyrim" Or " You don't like playing with people? An MMO is not for you" that i DO want to play with people. I like to meet and interact with other players but not while questing unless I choose to.
Edited by Hagon94 on April 11, 2014 3:54PM
  • KerinKor
    KerinKor
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    It's an MMO, not a single-player RPG, it's not TES 6, not sure what you expected?
    Edited by KerinKor on April 2, 2014 11:56AM
  • Hagon94
    Hagon94
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    Yes, It is an MMO. But it is also an Elder scrolls game as they so avidly marketed it as. Even though it is an MMO, there is absolutely no reason it must be like this. It has no relevance tied in with it beeing an MMO in my opinion. Feel free to try and convince me otherwise, though.
  • martinhpb16_ESO
    martinhpb16_ESO
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    Then go and play skyrim. This is an mmo you will see other people.
    At least the spelling is difficult for you.
    Hew's Bane*
  • Xemnas
    Xemnas
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    Pretty much what the last guy said. If you don't like playing/questing with others then this game isn't for you.
  • JJDrakken
    JJDrakken
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    It's marketed as an MMO first, Elder Scrolls game second. You are going see people, if you dislike this.

    Skyrim is still there, I am close to 1000hrs on that game.
    Leader of Oblivion Crisis. Bunch of Daedric Worshiping MF's. We'll Bang Ok.
  • Lalai
    Lalai
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    I, personally, like seeing people around in the world. Grouping up randomly to take down a tougher mob, or even running through some of the harder instances as a group, I find enjoyable. There are times when I like to spend time alone, and this game certainly has content that is suited to both play styles. The main story is instanced just to me, as are some of the more important quest lines. If everything followed that rule the world would feel empty, and less fun to me. Then again the people aspect is why I play MMOs.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Korah_Eaglecry
    Korah_Eaglecry
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    Hagon94 wrote: »
    Yes, It is an MMO. But it is also an Elder scrolls game as they so avidly marketed it as. Even though it is an MMO, there is absolutely no reason it must be like this. It has no relevance tied in with it beeing an MMO in my opinion. Feel free to try and convince me otherwise, though.

    Theres also no reason for it NOT to be like this. You have hundreds of thousands of players all exploring at the same time. Its more believable that youll run into other Adventurers in those long lost ruins then not considering the population.

    As for convincing you. No one has to convince you of changing your single player oriented opinion. Theres plenty of SP Elder Scrolls for what youre looking for.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • angelspit.darknesseb17_ESO
    But they could make an option for those who want be alone. Would be nice.
  • Hagon94
    Hagon94
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    I don't mind seeing people in the wilderness or in towns. It's great. The world is filled by other adventureres each with their own story. All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    Sure, I guess seeing the odd adventurer here and there in a cave or a ruin will be ok. But standing still there for 20 seconds and see 20 different people run past you in a hurry is not good at all. Do you think it is?
    Edited by Hagon94 on April 2, 2014 12:02PM
  • Krayor
    Krayor
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    Yes, more instancing for quests would be nice for immersion's sake. As having a bunch of people running around in places that "haven't been visited in hundreds of years" can kind of kill it. And it does not need to be a single player game to accommodate it.
    Edited by Krayor on April 2, 2014 12:04PM
    The ESO Economy screams, "major afterthought with little effort put into it!"
  • Trouvo
    Trouvo
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    Hagon94 wrote: »
    Yes, It is an MMO. But it is also an Elder scrolls game as they so avidly marketed it as. Even though it is an MMO, there is absolutely no reason it must be like this. It has no relevance tied in with it beeing an MMO in my opinion. Feel free to try and convince me otherwise, though.

    well the other options would be queue's to enter every single dungeon that you want to enter because the server couldnt handle so many instances at one time and not have an exorbitant amount of lag, the ones they believe they can handle limiting to a group or player they have, but it would not be possible to do it for all locations and places without having some major consequences.

    Its similar to the reason they said there will not even by player collision in PVP, because of the amount of stress that would be required for such to happen they basically would have to decide whether or not to have 200+ player battles or player collision in pvp.
    Bloodline|RP Guild|Ebonheart Pact
  • Hagon94
    Hagon94
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    But they could make an option for those who want be alone. Would be nice.

    Yeah, this would be great and woul satisfy everyone.

  • SpasticSpringbok
    have you tried closing your eyes when walking into caves and houses?
  • Hagon94
    Hagon94
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    Trouvo wrote: »
    Hagon94 wrote: »
    Yes, It is an MMO. But it is also an Elder scrolls game as they so avidly marketed it as. Even though it is an MMO, there is absolutely no reason it must be like this. It has no relevance tied in with it beeing an MMO in my opinion. Feel free to try and convince me otherwise, though.

    well the other options would be queue's to enter every single dungeon that you want to enter because the server couldnt handle so many instances at one time and not have an exorbitant amount of lag, the ones they believe they can handle limiting to a group or player they have, but it would not be possible to do it for all locations and places without having some major consequences.

    Its similar to the reason they said there will not even by player collision in PVP, because of the amount of stress that would be required for such to happen they basically would have to decide whether or not to have 200+ player battles or player collision in pvp.

    If it comes down to server limitations I certainly can understand it. I'm not very tech savvy or informed about how the servers work or how much they could actually handle. I thought ESO's server system could handle it though, but what do I know.
  • nhisso
    nhisso
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    There are some cool games for you to play. Morrowind, Oblivion, and Skyrim! And they're all Elder Scrolls where you won't see other people! Huzzah!
  • Hagon94
    Hagon94
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    have you tried closing your eyes when walking into caves and houses?

    Yes, I ran off a cliff and died :C
  • Korah_Eaglecry
    Korah_Eaglecry
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    Hagon94 wrote: »
    I don't mind seeing people in the wilderness or in towns. It's great. The world is filled by other adventureres each with their own story. All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    OR I can continue to tell you to accept it because that IS the way it is. And your sole opinion isnt going to drive Zenimax to change it.

    You have no argument. You simply point at this MMO being an Elder Scrolls game. And have some how come to the conclusion that since its an Elder Scrolls game it SHOULDNT have other players creeping through houses and dungeons while you are. You make no points to as why it would be better the way you want it. Only that you want it that way.

    The title of the game has no relevance to what it is you want.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Trouvo
    Trouvo
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    Hagon94 wrote: »
    Trouvo wrote: »
    Hagon94 wrote: »
    Yes, It is an MMO. But it is also an Elder scrolls game as they so avidly marketed it as. Even though it is an MMO, there is absolutely no reason it must be like this. It has no relevance tied in with it beeing an MMO in my opinion. Feel free to try and convince me otherwise, though.

    well the other options would be queue's to enter every single dungeon that you want to enter because the server couldnt handle so many instances at one time and not have an exorbitant amount of lag, the ones they believe they can handle limiting to a group or player they have, but it would not be possible to do it for all locations and places without having some major consequences.

    Its similar to the reason they said there will not even by player collision in PVP, because of the amount of stress that would be required for such to happen they basically would have to decide whether or not to have 200+ player battles or player collision in pvp.

    If it comes down to server limitations I certainly can understand it. I'm not very tech savvy or informed about how the servers work or how much they could actually handle. I thought ESO's server system could handle it though, but what do I know.

    Paul Sage(and Nick Konkle) did say however that when things even out and they have a better idea of how many consistent players they will have and more specifics on what the servers will be able to handle they will be adding many more things like this that they are able to do, as they do wish to do it, but the cost of server limitations and having to lose something they made the choices they did for the general appeasement of the masses.
    Bloodline|RP Guild|Ebonheart Pact
  • Docam
    Docam
    Those moments where out of nowhere someone gets the last hit on the guy I've just been fighting for like 5 minutes.
  • Krayor
    Krayor
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    Hagon94 wrote: »

    I'm not very tech savvy or informed about how the servers work or how much they could actually handle. I thought ESO's server system could handle it though, but what do I know.

    Neither does the person you quoted. That was a bunch of slippery slope speculation based on ignorance. The technology is already in place for instancing. It's just a matter of implementing it in more areas. It is likely doable.
    Edited by Krayor on April 2, 2014 12:09PM
    The ESO Economy screams, "major afterthought with little effort put into it!"
  • Lazarus_Long
    Lazarus_Long
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    There are some instanced dungeons and quest areas but most will fall under the "public dungeon" heading. This might be an inconvenience at low levels but if you want to do a leveled dungeon or just explore zones beyond your level those people you see will quickly become as asset. I am not talking about 10 or 5 levels higher. Just 2. Over the last few days I have been exploring a little in areas beyond my level and there is something to said for having six extra targets for the mobs to focus on while you sit in a corner and cast heals.
    The List For Living - A guide for new or troubled players

    Hey Jute, get in my bag
    Take a lag spike and make it better
    Remember to let research play its part
    Then you can start to make a sweater

    The Bohemian Auction House
  • Wreaken
    Wreaken
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    So let me get this straight, you want a single player experience inside an MMORPG world?

    Hmm, not sure if serious..... :\

    Taemek Frozenberg, Leader of <Epoch Gaming>
    Oceanic - Australia
  • Trouvo
    Trouvo
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    Docam wrote: »
    Those moments where out of nowhere someone gets the last hit on the guy I've just been fighting for like 5 minutes.

    thats why you both get credit for it XP, def better than other mmo systems where you have to camp a boss and wait your turn and hopefully hit it first to tag it for your own looting pleasure

    Bloodline|RP Guild|Ebonheart Pact
  • Lalai
    Lalai
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    Hagon94 wrote: »
    All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    I don't think there can really be a counter argument as such. How you want to play and what bugs you while playing is going to be your opinion. In other's opinion seeing other people doing those things is fine and welcome. The accept it part comes from the whole.. that's how it is. We like it that way, and that's how it is.. is the counter argument I guess. We don't need a reason, or some hard facts to convince you to change your opinion.. we can be content in our own.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • smilingmaybe
    smilingmaybe
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    have you tried closing your eyes when walking into caves and houses?

    :p
  • angelspit.darknesseb17_ESO
    Trouvo wrote: »
    well the other options would be queue's to enter every single dungeon that you want to enter because the server couldnt handle so many instances at one time and not have an exorbitant amount of lag, the ones they believe they can handle limiting to a group or player they have, but it would not be possible to do it for all locations and places without having some major consequences.

    Why you think so? TSW have solo instances and it does fine.

  • martinhpb16_ESO
    martinhpb16_ESO
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    But they could make an option for those who want be alone. Would be nice.
    actually, the can't do this

    At least the spelling is difficult for you.
    Hew's Bane*
  • Xemnas
    Xemnas
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    Hagon94 wrote: »
    I don't mind seeing people in the wilderness or in towns. It's great. The world is filled by other adventureres each with their own story. All of you are saying an MMO should be like this, I say it does not have to be. And it will be better if it was not. But instead of telling me to " accept it" , rather come at me with some counter arguements as to why you actually want this as is.

    Sure, I guess seeing the odd adventurer here and there in a cave or a ruin will be ok. But standing still there for 20 seconds and see 20 different people run past you in a hurry is not good at all. Do you think it is?

    No one would like to see that. You could wait about a day for all the people who are quickly trying to get level 50 to go by. Afterwards you should only see a couple people or a group in an cave/house/ect.
  • martinhpb16_ESO
    martinhpb16_ESO
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    Also be careful for what you wish for the continuing solofication of lotro is driving customers away.
    At least the spelling is difficult for you.
    Hew's Bane*
  • angelspit.darknesseb17_ESO
    It's just need to be an OPTION, not forced, and we will be okay.
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