I personally hate seeing people inside instanced areas while questing. I'll be exploring some long lost ruin or an abandoned house and there is rush hour traffic in there with many people killing all the mobs you are on a quest to kill and they are doing the exact same things you are. I think the game has great potential for roleplay and for me It kills any immersion or investment into the character and the story of the quests. It also makes things forced to be lot easier for those who like giving themselves a challenge by soloing. I suppose I would be okay with the odd adventurer or two very rarely, but I would prefer to be alone. For those saying that the player count will diminish over time and that this problem will solve itself, I don't really buy into it. I still think it would be too much.
Give me my own seperate instance of whatever house or cave I might be in to complete my quest. Maybe this could even be extended outside to small encampents. They could do some good things with their phasing systems here.
If you want help from someone to enter the same instanced dungeon or cave / room as you, simply seek them out and invite them to the group! this makes for much more engaging cooperative play aswell rather than hitting quest mobs with random passerbys.
As someone said in the comments that this should be a player option whether or not they wish to see people in closed areas/quest areas, I completely agree. One way or another should not be forced, it should be optional.
I'd like peoples opinion and thoughts on this. Does this matter to you? Do you agree with my post? If not, that's OK. Can you think of anything positive to this? Also, does anyone know whether or not Zenimax plans to change any of this? Thanks for reading.
EDIT: I've decided to edit and rephrase my post to seem less like i am forcing my opinion on others. I'd rather this be a discussion instead of an arguement. I don't want to force my opinion or any playstyle upon others. It's merely a suggestion to improving an already good game to the best that it can be.
People also seem to love to say to " Go back to Skyrim" , and " It's an MMO, what do you expect? " Please don't. That's not an interesting or engaging post to read and doesn't contribute to the discussion.
Another good point that was raised is " MMO's are meant to be about meeting other players and interacting socially" To which I agree with. But I already think ESO has plenty of this with public dungeons, PvP, Crafting & trading, and guilds. Nothing stops players from talking to eachother to form and group and questing together, either.
I would also like to add for all the people that say " Go play skyrim" Or " You don't like playing with people? An MMO is not for you" that i DO want to play with people. I like to meet and interact with other players but not while questing unless I choose to.
Edited by Hagon94 on April 11, 2014 3:54PM