ComradeBiscuit wrote: »SilverBride wrote: »We made it to Arc 3 Tho'at and took her down fairly quickly but the shards got us. I don't understand why they don't die when she does but they take a very long time to defeat.
By the shards you are referring specifically to the little blobs?
Lore-wise, the atro, mantikora, dragon, and blobs are all Tho'at shards, so all Tho'at herself. Her knight aspect might be defeated but she is not, so the blobs respawning does have an in-game explanation.
(Technically, you don't need to focus taking them down, though aoe'ing them obviously helps; just interrupting is enough, as they don't really do anything when they aren't channeling.)
SilverBride wrote: »I'm taking about the little blobs and the atronach looking ones. They are all called Tho'at Shards and those big ones definitely do damage and take a long time to defeat. Then Arc 3 Sho'at had and even bigger and badder Shard and that is what defeated us.
ComradeBiscuit wrote: »SilverBride wrote: »I'm taking about the little blobs and the atronach looking ones. They are all called Tho'at Shards and those big ones definitely do damage and take a long time to defeat. Then Arc 3 Sho'at had and even bigger and badder Shard and that is what defeated us.
Gotcha, so that will be the mantikora.
I haven't noticed the mantikora itself being much of a threat, though perhaps it can be. It does however add a new mechanic of glass falling on you, which is telegraphed and can be blocked (with high enough defense) or dodged.
The atronach shard, and its associated mechanic of tentacles, will not spawn until the knight (original Tho'at form) is at a certain health percentage, and the mantikora shard (and its associated mechanic of falling glass) will not spawn until the atronach shard is at a certain health percentage. There is also a fourth dragon shard in the final evolution of Tho'at, which also does not spawn until the mantikora shard is at a specific health percentage.
Unfortunately I was not paying attention to the exact percentages, but I think it is about 60%?
So it's much easier if you focus the knight first, then the atronach, then the mantikora -- this way you have no more than two big bads up at a time.
SilverBride wrote: »didn't notice the falling glass... maybe that's what got me. I'll watch for it next time.
Well we aren't giving up and I appreciate the tips. Maybe we will do better next time!
Also since it was a new build for me my new skills are just level 3 so hopefully I'll do better when I get them maxed today.
Necrotech_Master wrote: »I can now say I've made it to Arc 4. Had a guildie join me partway through Arc 3, and they beasted the mantikora after I got jumpscared by the falling ceiling. Then we got pummeled by a marauder on the first wave of 4-1-1.Probably would have made it further if they'd had all of their visions and I hadn't lost a thread stupidly on an Arc 2 boss.
But hey, dye achievement acquired. \o/
at this point i usually enjoy going to at least arc 4, and i like to regularly list myself on the group finder for archive because i find it more enjoyable to go through with 2 players (and i can help people get arc 4 clears lol)
ive probably helped at least 3 friends, 1 random player from the group finder, and a few others get arc 4 clears at this point lol
Maybe I should keep an eye out for your listings and snag me a clear carry.
SilverBride wrote: »I fixed my pet using Sorcerer up with an EA build and went in with my friend last night. He was also trying a different character but not sure how much he tweaked his build. But we did significantly better.
We made it to Arc 3 Tho'at and took her down fairly quickly but the shards got us. I don't understand why they don't die when she does but they take a very long time to defeat.
I'll be happy to just get the first 4 Arcs completed because that's all the time I can sit for on one activity like this. Hopefully we can luck out with some good visions and verses and make it one day.
Necrotech_Master wrote: »SilverBride wrote: »I fixed my pet using Sorcerer up with an EA build and went in with my friend last night. He was also trying a different character but not sure how much he tweaked his build. But we did significantly better.
We made it to Arc 3 Tho'at and took her down fairly quickly but the shards got us. I don't understand why they don't die when she does but they take a very long time to defeat.
I'll be happy to just get the first 4 Arcs completed because that's all the time I can sit for on one activity like this. Hopefully we can luck out with some good visions and verses and make it one day.
the human tho'at, the ice atro (first appears on arc 2), the mantikora (first appears on arc 3), and the dragon (first appears on arc 4) are all mandatory bosses in the tho'at fight
each one of those spawns blobs separately (so when a boss is killed, it only kills off blobs spawned by that boss)
if you kill the human tho'at, it does kill off any mechanics that were ongoing from the human tho'at (eye beams, blobs, ice patches)
if you kill the ice atro, it kills off associated mechanics to it (tentacles, blobs, eye beams)
if you kill the mantikora it kills off associated mechanics to it (blobs, eye beams, ice walls)
killing the dragon kills off any remaining mechanics (blobs and ice patches)
its recommended to focus 1 boss at a time, because they spawn sequentially
ice atro boss spawns when human tho'at at 60%
mantikora boss spawns when ice atro is 60%
dragon spawns when mantikora is 60%
ComradeBiscuit wrote: »SilverBride wrote: »didn't notice the falling glass... maybe that's what got me. I'll watch for it next time.
Well we aren't giving up and I appreciate the tips. Maybe we will do better next time!
Also since it was a new build for me my new skills are just level 3 so hopefully I'll do better when I get them maxed today.
If you really pay attention, you can see it forming up above the arena, but generally what you want to watch out for is an aoe forming under you. It will appear a second or two before the damage hits.
You can do it, just takes practice. Good luck.
Trier_Sero wrote: »Trash waves get too powerful on 3rd cycle so probably won't go further solo.
boi_anachronism_ wrote: »Trier_Sero wrote: »Trash waves get too powerful on 3rd cycle so probably won't go further solo.
Its typically the infusers that get people because they enrage everything. Id try and keep an eye out for those buggers. They have wrecked more of my runs then anything else.
shadyjane62 wrote: »Thought I would try it even thought I was sure it wasn't for me.
I should have listened to myself.
My new farthest on my StamBlade with a pick up partner. I could have kept going but after Arc 3 Tho'at they had to go, and when I tried fighting that first Stage mob pull by myself I didn't even last twenty seconds. I get the feeling if I don't have like an amazing partner, this is as far as I'm ever going to get.
And I don't even come close to making the leaderboard. It cuts off at the 95th rank, and that group was Arc 9. First place group has an Arc 14 score.