Toxic_Hemlock wrote: »@Braffin PC/NA but thanks for the offer. In all honesty I just want my companion to tank that can taunt and survive. Most of the problems, but not all, stem from the fact that my tanks dies and I end up running around like a panicky chicken and then die myself. I am sure if he would live long enough on some of the bosses I might actually get to observe the mechanics, but 68 bosses is still a daunting task for me.
spartaxoxo wrote: »spartaxoxo wrote: »You don't have to have experienced something personally to have an opinion it. If you have read enough testimony to understand to form an opinion, then that's fine.
Like I don't PvP hardly ever, but I have heard enough people over the years say that they performance in Cyrodiil fixed, more meaningful PvP content, etc. So, I hope PvPers gets those things.
Sure, but it's an uneducated opinion then.
And it definitely doesn't turn a minority into a majority.
If you want to convince me, there has to come something better. Preferably facts.
No, it's not. There's more ways to learn than first hand experience. It doesn't turn a minority into a majority, but it does give a good hint as to what is the majority opinion expressed online.
Of course there are several ways of learning.
All of them have one in common: reasoning and knowledge.
Simply pretending something and repeating it like a parrot has nothing to do with learning tho. This practice is called framing nowadays and already was frowned up in times of Aristotle.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »You don't have to have experienced something personally to have an opinion it. If you have read enough testimony to understand to form an opinion, then that's fine.
Like I don't PvP hardly ever, but I have heard enough people over the years say that they performance in Cyrodiil fixed, more meaningful PvP content, etc. So, I hope PvPers gets those things.
Sure, but it's an uneducated opinion then.
And it definitely doesn't turn a minority into a majority.
If you want to convince me, there has to come something better. Preferably facts.
No, it's not. There's more ways to learn than first hand experience. It doesn't turn a minority into a majority, but it does give a good hint as to what is the majority opinion expressed online.
Of course there are several ways of learning.
All of them have one in common: reasoning and knowledge.
Simply pretending something and repeating it like a parrot has nothing to do with learning tho. This practice is called framing nowadays and already was frowned up in times of Aristotle.
It is not pretending if the person explicitly states "I haven't been there, but based on witness testimony, I believe xyz"
Ask for buffed companions instead of nerfed content and you won't hear a single word of opposition from me.
I think it's a reasonable request to expect them to be actually useable in content. As far as I know, they aren't atm (I don't know for sure tho, as I don't use them.).
Toxic_Hemlock wrote: »@Braffin PC/NA but thanks for the offer. In all honesty I just want my companion to tank that can taunt and survive. Most of the problems, but not all, stem from the fact that my tanks dies and I end up running around like a panicky chicken and then die myself. I am sure if he would live long enough on some of the bosses I might actually get to observe the mechanics, but 68 bosses is still a daunting task for me.
Ask for buffed companions instead of nerfed content and you won't hear a single word of opposition from me.
I think it's a reasonable request to expect them to be actually useable in content. As far as I know, they aren't atm (I don't know for sure tho, as I don't use them.).
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »You don't have to have experienced something personally to have an opinion it. If you have read enough testimony to understand to form an opinion, then that's fine.
Like I don't PvP hardly ever, but I have heard enough people over the years say that they performance in Cyrodiil fixed, more meaningful PvP content, etc. So, I hope PvPers gets those things.
Sure, but it's an uneducated opinion then.
And it definitely doesn't turn a minority into a majority.
If you want to convince me, there has to come something better. Preferably facts.
No, it's not. There's more ways to learn than first hand experience. It doesn't turn a minority into a majority, but it does give a good hint as to what is the majority opinion expressed online.
Of course there are several ways of learning.
All of them have one in common: reasoning and knowledge.
Simply pretending something and repeating it like a parrot has nothing to do with learning tho. This practice is called framing nowadays and already was frowned up in times of Aristotle.
It is not pretending if the person explicitly states "I haven't been there, but based on witness testimony, I believe xyz"
That's not what the person in question said.
spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »spartaxoxo wrote: »You don't have to have experienced something personally to have an opinion it. If you have read enough testimony to understand to form an opinion, then that's fine.
Like I don't PvP hardly ever, but I have heard enough people over the years say that they performance in Cyrodiil fixed, more meaningful PvP content, etc. So, I hope PvPers gets those things.
Sure, but it's an uneducated opinion then.
And it definitely doesn't turn a minority into a majority.
If you want to convince me, there has to come something better. Preferably facts.
No, it's not. There's more ways to learn than first hand experience. It doesn't turn a minority into a majority, but it does give a good hint as to what is the majority opinion expressed online.
Of course there are several ways of learning.
All of them have one in common: reasoning and knowledge.
Simply pretending something and repeating it like a parrot has nothing to do with learning tho. This practice is called framing nowadays and already was frowned up in times of Aristotle.
It is not pretending if the person explicitly states "I haven't been there, but based on witness testimony, I believe xyz"
That's not what the person in question said.
If they have let it be known that they can't get to later arcs because they are having so much trouble with arc 1, then it is pretty obvious that the "we" being discussed is themself, and the other players in the thread who did experience the other arcs.
If it is obvious and self-evident, it shouldn't need to be explicitly stated.
Ask for buffed companions instead of nerfed content and you won't hear a single word of opposition from me.
I think it's a reasonable request to expect them to be actually useable in content. As far as I know, they aren't atm (I don't know for sure tho, as I don't use them.).
They're usable-ish, but absolutely not as a tank or anything that requires melee range. I've had Mirri healer survive Tho'at 2 before because they get out of AoE cause they're ranged and don't run back in. Plus, if I REALLY cared, I'd use the "pet" command to pull them back and out of AoE.
That said, they're not a replacement for another player, but a supplement to your character.
spartaxoxo wrote: »You don't have to have experienced something personally to have an opinion it. If you have read enough testimony to understand to form an opinion, then that's fine.
Like I don't PvP hardly ever, but I have heard enough people over the years say that they performance in Cyrodiil fixed, more meaningful PvP content, etc. So, I hope PvPers gets those things.
SilverBride wrote: »SilverBride wrote: »SilverBride wrote: »I agree that Tho'at should be more difficult than the other bosses in the Arc, but not multiple times as difficult. I just hope they look at the numbers as well as reading our feedback and see how many are failing to get past Arc 1 Tho'at and adjust accordingly.
Or maybe it is people who should adjust accordingly? The only difference between tho'at and other bosses in early arcs is just tho'at requires more moving around..
So much moving around in fact that it is difficult to stop long enough to do damage to them.
If You have so much trouble something is wrong on Your side. It's either huge lack of experience or completly unprepared setup.
It is neither.
SilverBride wrote: »
Nicely done on figuring out the bubble mechanic!I figured out the "run into a coloured thing when they appear if you want to live" mechanic after I'd lost one thread, so that was fairly quick. But he was doing something else that I couldn't figure out that would quickly drain me of life.
As others have suggested, rather than drawing from the entire pool of bosses in the first 2-3 arcs, be more intelligent about it. I would expect that the difficulty progression would apply to the bosses too, but it doesn't seem to at all.
It sounds like you may have also been running into the poison phase for that boss. Essentially he ports to the center of the area, plunges his sword into the ground, and your screen turns green-ish while your health drains. That's a pure heal check that you need to endure.
Toxic_Hemlock wrote: »SilverBride wrote: »I was hoping that the Endless Archive would be for everyone, but it's looking more and more like it's just going to be another elitist playground. If the very first Arc starts like this then a lot of players will only be able to get up to Tho'at and not progress any further.
All we are asking is that this boss be tuned down some for the first few Arcs but others argue against this because they want the difficulty from the start and don't want to be bored getting to the content they enjoy. But what about the rest of us?
@ZOS_GinaBruno @ZOS_Kevin Please consider our feedback so more players can enjoy this new feature.
Being able to complete Arc 1 successfully has nothing to do with being an elitist, but everything with using the basic game mechanics the game is trying to teach us since the tutorial:
1) Stay out of red fields.
2) Block when told to do so.
3) Interrupt when told to do so.
That's very well doable for an average player.
Nothing more is needed to succeed against the first iteration of Tho'at. Not even dodging.
I think some people now simply get presented the consequences of ignoring every single mechanic in this game for several years while pulling whole trains of enemies after them.
It was about time, that zos stopped that gamebreaking nonsense. Well done!
I re-entered this topic simply to say, I am very happy that you find it easy, although I do not. I won't speak for other people, and although "basic game mechanics" come easy to some like yourself, it is quite clear by the sheer size of this thread that for some here it does not.
I'll be the first to admit I am not the average player and I miss my queues to block etc., but does that mean I need to be locked out of all future content, because I don't live up to some arbitrary standards that could easily be reduced? If that is truly the case them I fear the pendulum has swung much too far for this below average player to continue with ESO.
I don't do trials as mechanics are not easy for me to remember, and my reflexes don't work as well as they one did, I avoid arenas too for the same reason. As with this activity though, I DON'T care about the rewards I miss out on. I do well in overland, delves, public dungeons and some base game dungeons and even the occasional dlc one, when my companion can survive that is.
In closing, if my ability to have fun completing arc 1 is detrimental to you in any way, I am truly sorry.
On the bright though, you won't have to see me on the forums soon and I hope you continue to enjoy ESO.
It sounds like you may have also been running into the poison phase for that boss. Essentially he ports to the center of the area, plunges his sword into the ground, and your screen turns green-ish while your health drains. That's a pure heal check that you need to endure.
Ah, thank you. I'll know for next time.
Endless Archive experience number 4 (or maybe 5):
Okay, so I ventured into the EA this morning to do the daily endeavor. I figured if I didn't run into a bad boss, I could do the three stages. I ended up doing more than that, and I was doing okay until I ran into a boss called The Serpent.
I figured out the "run into a coloured thing when they appear if you want to live" mechanic after I'd lost one thread, so that was fairly quick. But he was doing something else that I couldn't figure out that would quickly drain me of life.
Anyway, with one thread left, I got him down to about 400k and then he did the thing I haven't figured out. Also, I had Sharp with me, because I wasn't planning on a serious run. He's not max level yet, and he died fairly quickly. If I was to run into this boss again, I'd switch to Isobel, probably (tank).
Because I almost got the guy down, I figure if I'd had infinite lives, I might have actually figured out the mechanics. But because I only have three, I didn't have enough time and who knows when I'll run into him again.
Until I can reliably practice on the bosses I'm unfamiliar with (without having to run a dungeon or trial), I'll only ever do the EA when there's an easy endeavor.
And...do something about the rewards! They're crap. They certainly don't incentivize me to want to do this content.
I've noticed that the good stuff (leads, etc.) tend to be in the side puzzle areas. So I tend to get crap rewards for doing the main EA content, and decent rewards for doing side areas, which makes no sense to me. I'd expect a mix.
So far, I've only made it to Tho'at once. Every other run, I've run into a boss I'm completely unfamiliar with. It would be nice if only overland bosses were in Arc 1. As others have suggested, rather than drawing from the entire pool of bosses in the first 2-3 arcs, be more intelligent about it. I would expect that the difficulty progression would apply to the bosses too, but it doesn't seem to at all.
Another idea: Instead of always getting the highest unknown form, it would be fun if the unknown difficulty was random between difficulty 1-5.
Another idea: Instead of always getting the highest unknown form, it would be fun if the unknown difficulty was random between difficulty 1-5.
Are you talking about the minigames?
If so, I agree in general, but would only randomize them after the corresponding achievement is earned.
This way people don't have to go through double rng while going after the upgrades.
Also, the totems empower him and make the damage he does stronger. If you aren't built to burn the boss down quickly, it's a good idea to take away some of his power by destroying the totems as soon as possible.