mariuszeb17_ESO5 wrote: »1. Add to Solar Barrage skill - Major Savagery and Major Prophecy buf instead of Empower.
- Sun Fire morphs just useless in PVP,
- Now Camouflaged Hunter IMO still is better option
mariuszeb17_ESO5 wrote: »2. Increase the base damage of Backlash and morphs, so that they are at least a little closer to the potential of Curse or Deep Fissure skill.
-Current damage only arouse laughter and pity from other classes.
mariuszeb17_ESO5 wrote: »3. Increase the base damage of Puncturing Strikes and morph by at least 5%.
- This is a basic damage spam bility, that is reduced by 20% by Major Evasion - quite unfair compared to other classes.
mariuszeb17_ESO5 wrote: »-Current damage only arouse laughter and pity from other classes.
Billium813 wrote: »Just FYI, but you should probably rename this thread for a PvP perspective since all your points are obviously aligned with PvP only in mind.
Tyrant_Tim wrote: »I still believe if Blazing Shield was good offensively, and cost less to cast it, Templar would be in a great spot, at least Stam.
I know Hybrid is extremely strong right now, and that’s probably why they aren’t touching our skills.
Tyrant_Tim wrote: »I still believe if Blazing Shield was good offensively, and cost less to cast it, Templar would be in a great spot, at least Stam.
I know Hybrid is extremely strong right now, and that’s probably why they aren’t touching our skills.
What do you mean by "Hybrid" . Do you mean ranged plar? Because if not I genuinely don't know what kind of build you're referring to.
Tyrant_Tim wrote: »Tyrant_Tim wrote: »I still believe if Blazing Shield was good offensively, and cost less to cast it, Templar would be in a great spot, at least Stam.
I know Hybrid is extremely strong right now, and that’s probably why they aren’t touching our skills.
What do you mean by "Hybrid" . Do you mean ranged plar? Because if not I genuinely don't know what kind of build you're referring to.
[Snip]. The class is phenomenal when you take advantage of the best stam and mag skills for one-on-ones, but 1vX is for the most part dead in the game.
Templar never really shined outnumbered to begin with, at least since Puncturing Sweeps lost their amazing heal based on the amount of targets hit, and Sun Shield stopped being a viable method for punishing aggressive players.
Tyrant_Tim wrote: »Essence thief and deadly, it’s not rocket science. Need that extra bit of damage?
Throw on Sea Serpent.
Does it suck walking around like a snail?
Sure!
But it doesn’t suck being able to absolutely delete anyone that doesn’t run away from you.
Last I checked, StamPlars weren’t using Honor the Dead, Radiant Glory, and an Ice Staff even though MagPlars occasionally slotted dual wield, they surely weren’t using Vigor, Rending Slashes or Biting Jabs.
Tyrant_Tim wrote: »Essence thief and deadly, it’s not rocket science. Need that extra bit of damage?
Throw on Sea Serpent.
Does it suck walking around like a snail?
Sure!
But it doesn’t suck being able to absolutely delete anyone that doesn’t run away from you.
Last I checked, StamPlars weren’t using Honor the Dead, Radiant Glory, and an Ice Staff even though MagPlars occasionally slotted dual wield, they surely weren’t using Vigor, Rending Slashes or Biting Jabs.
Well, thats not what I expected it to be. That setup is fine, but the one I had in mind actually hits significantly harder.
I suggest you look into some crit builds my friend. hint hint, its not acuity.
Anyway, this will be the last reply I make because I don't want to change the direction of this thread, as it was not originally made for talking about builds.
To keep this at least somewhat on track:
Fix the scaling of Backlash
Fix Blazing shield, because its so bad that I have literally never even unlocked the skill before.
Make it so jabs isnt nerfed by Evasion.
Billium813 wrote: »Just FYI, but you should probably rename this thread for a PvP perspective since all your points are obviously aligned with PvP only in mind.mariuszeb17_ESO5 wrote: »1. Add to Solar Barrage skill - Major Savagery and Major Prophecy buf instead of Empower.
- Sun Fire morphs just useless in PVP,
- Now Camouflaged Hunter IMO still is better option
I agree that Camouflaged Hunter is too good. It's too easy to just slot and forget IMO. I think it's a failure of a skill when many players slot it, yet rarely ever actually use it.
However, I'm not sure I follow how saying that Sun Fire isn't good in PvP means that Solar Barrage then should get a buff. If Sun Fire is bad, in your opinion, then maybe describe how Sun Fire could be buffed rather then trying to make it MORE obsolete.mariuszeb17_ESO5 wrote: »2. Increase the base damage of Backlash and morphs, so that they are at least a little closer to the potential of Curse or Deep Fissure skill.
-Current damage only arouse laughter and pity from other classes.
IMO, the whole design of Backlash is an issue. This "storing up damage for a big burst" has been a constant thorn in side for PvP. This skill has gone through SOO many changes over the years trying to get it right and there just doesn't really seem to be a good middle ground that matches players expectations.
I'm not saying I dislike the design, but it obviously has issues with PvP balance. If it's too bursty, then people complain it's too good. If it's weak, then people complain. Balancing between people that want PotL to nuke people, and players that hate dying to burst, is proving to be complicated.mariuszeb17_ESO5 wrote: »3. Increase the base damage of Puncturing Strikes and morph by at least 5%.
- This is a basic damage spam bility, that is reduced by 20% by Major Evasion - quite unfair compared to other classes.
No doubt Puncturing Strikes feels bad in PvP, however I don't think a base 5% damage buff is the answer.
I think the issue here actually is that players need to re-align their expectations with what an AOE spammable should be able to do in smaller scale PvP fights. Jabs is great in order to hit multiple enemies. It has a wide range and has several quick chances to crit proc! That utility is worth something, so they can't also balance Jabs around single target damage too. If Jabs feels bad in 1v1 PvP, maybe the issue isn't so much Jabs, but rather how you are trying to use an AOE Skill for damage.
ketsparrowhawk wrote: »Maybe for jabs they could make the primary target damage count as single-target. That way evasion isn't as hard of a counter 1v1.
gariondavey wrote: »I don't have space for a new sunshield unless it gives major expedition or major savagery or something like that.
Yes, please change jabs to have primary target be single target with an aoe splash. Or revert the animation and damage nerf from u35.
Please change potl to be a 6 second curse. No more stored damage nonsense and hitting like a noodle even with 9k spell damage and 25k pen.
Major brutality and sorcery should come from base skill of jabs, and should be on both bars for slotting like arcanist skill does.
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Tyrant_Tim wrote: »Essence thief and deadly, it’s not rocket science. Need that extra bit of damage?
Throw on Sea Serpent.
Does it suck walking around like a snail?
Sure!
But it doesn’t suck being able to absolutely delete anyone that doesn’t run away from you.
Last I checked, StamPlars weren’t using Honor the Dead, Radiant Glory, and an Ice Staff even though MagPlars occasionally slotted dual wield, they surely weren’t using Vigor, Rending Slashes or Biting Jabs.
VinnyGambini wrote: »Tyrant_Tim wrote: »Essence thief and deadly, it’s not rocket science. Need that extra bit of damage?
Throw on Sea Serpent.
Does it suck walking around like a snail?
Sure!
But it doesn’t suck being able to absolutely delete anyone that doesn’t run away from you.
Last I checked, StamPlars weren’t using Honor the Dead, Radiant Glory, and an Ice Staff even though MagPlars occasionally slotted dual wield, they surely weren’t using Vigor, Rending Slashes or Biting Jabs.
I thnik you are missing the point.
Tyrant_Tim wrote: »VinnyGambini wrote: »Tyrant_Tim wrote: »Essence thief and deadly, it’s not rocket science. Need that extra bit of damage?
Throw on Sea Serpent.
Does it suck walking around like a snail?
Sure!
But it doesn’t suck being able to absolutely delete anyone that doesn’t run away from you.
Last I checked, StamPlars weren’t using Honor the Dead, Radiant Glory, and an Ice Staff even though MagPlars occasionally slotted dual wield, they surely weren’t using Vigor, Rending Slashes or Biting Jabs.
I thnik you are missing the point.
This is the problem with having two damage skill lines and a healing one