emilyhyoyeon wrote: »I'd be totally down for spellcrafting. The Q1 crates next year are called Mages Guild, and if we end up going to Skingrad, it kinda ties together how spellcrafting was almost exclusively tied to the Mages Guild in Oblivion (Cyrodiil/Skingrad)--that's my reach.
the one thing from that oldie quakecon video that makes me like and want at least some of that system is that they had a number of conjuration spells there that eso doesn't normally have
Tyrant_Tim wrote: »the one thing from that oldie quakecon video that makes me like and want at least some of that system is that they had a number of conjuration spells there that eso doesn't normally have
Yup, I normally build into Conjuration in TES games and Sorcerer just doesn’t work. There’s no uniqueness between summoner builds, it’s always the Scamp and the Flappy bird.
You really think they can pull off something like spellcrafting?
Look at Psijic Order. Have you ever used any of the Skills there besides Channeled Acceleration and maybe the Ultimate as a Barbuffer?
They introduced it, made it bad and never ever touched it again.
You really think they can pull off something like spellcrafting?
Look at Psijic Order. Have you ever used any of the Skills there besides Channeled Acceleration and maybe the Ultimate as a Barbuffer?
They introduced it, made it bad and never ever touched it again.
You really think they can pull off something like spellcrafting?
Look at Psijic Order. Have you ever used any of the Skills there besides Channeled Acceleration and maybe the Ultimate as a Barbuffer?
They introduced it, made it bad and never ever touched it again.
yea i have used time stop a lot when healing. and i use symbiosis occasionally when playing solo or not in combat because it's a fun ability.
Tyrant_Tim wrote: »Spellcrafting isn’t just about parsing higher. It’s about making the game a much more enjoyable one to play, with more options, and the artistic freedom to play your character how YOU want, completely in line with ZOS’ vision.
spartaxoxo wrote: »Tyrant_Tim wrote: »Spellcrafting isn’t just about parsing higher. It’s about making the game a much more enjoyable one to play, with more options, and the artistic freedom to play your character how YOU want, completely in line with ZOS’ vision.
This is the route I think it would go, and why I think people might find it a bit underwhelming. I don't think they'd make it so that you'd need to use it to parse higher by slotting a spellcrafted skill. Perhaps like 1-2 skills like that, but they aren't going to implement anything that basically rewrites the entire game.
They'd probably just let you add a 3rd morph to existing skills and then make that morph more focused on utility, so as not to undermine the class system. Like instead of Magelight revealing enemies, now it illuminates traps and is super bright so it can be used as a flashlight or whatever.
ESO_player123 wrote: »I personally would not want spellcrafting. With all the constant tweaks and changes we are having now adding another layer to fiddle with does not sound enticing.
Tyrant_Tim wrote: »@WrathOfInnos, yeah I was genuinely surprised by the negativity. I get that good faith is at an all-time-low for the community vs ZOS, but I have faith they could pull this off, they’ve shown they can balance with a chisel this year.
Ragnarok0130 wrote: »Tyrant_Tim wrote: »@WrathOfInnos, yeah I was genuinely surprised by the negativity. I get that good faith is at an all-time-low for the community vs ZOS, but I have faith they could pull this off, they’ve shown they can balance with a chisel this year.
ZoS does not balance with a chisel, they balance with a wrecking ball and it is foolish to think that ZoS would ever change in that respect. The concept of spell crafting is not feasible or it would already be in the game, not to mention ZoS currently has huge challenges balancing the game as it stands now without adding an arguably unbalanceable system like spell crafting into the equation.
Regarding “surviving” hybridization, that system hasn’t even been completed yet so how can we expect ZoS to do a good let alone complete job adding spell crafting? The community shouldn’t and likely can’t survive more huge game upheavals on the level of U35 and those would inevitably come if spell crafting was ramrodded into ESO.
Unfortunately no, definitely no. Spellcrafting is much too large of a System for it to be just a gift. It needs to be monetized somehow and that means lumping it in with a yearly Chapter, or some other way.