ssewallb14_ESO wrote: »Also, you get the unfair platformer problem with some mechanics when you only get 3 lives instead of infinite.
I get it that ESO in general has little conveyance deliberately, but it becomes unfun with limited lives. Someone mentioned letting the player complete a stage after losing all lives before resetting the instance, which seems like a good solution.
RicAlmighty wrote: »Parrot1986 wrote: »Whilst having less trash is better the trash we have is still useless. Having buffs remove after the next phase is pointless and having them not carry on is a major issue.
I don't necessarily agree fully with this. The "trash" in the 2 stages is akin to the trash in Dungeons or Trials, it's there to get in your way and you get nothing from it in either of those too. I don't need verses to carry through the whole cycle, but it would be nice to have more "boss specific" verses that you can choose specifically before a boss fight. Some of the general verses are kind of useless against bosses and it feels like you got screwed by RNG in those cases.
I think the number of Fortunes needs to be increased dramatically if the vendor prices are going to stay at what they are on the PTS. Considering most players are not going to get much farther than Arc 2, if they even make it that far, you are looking at a lot of 30 minute runs just to get something reasonable from the vendor. The time being spent is not worth the reward currently, on that I agree. But I think the overall reward segmentation is ok for the most part.
FantasticFreddie wrote: »Yeah, adding the overland sets feels like a way to show they increased the rewards on paper, without meaningfully increasing the rewards for the players.
FantasticFreddie wrote: »Yeah, adding the overland sets feels like a way to show they increased the rewards on paper, without meaningfully increasing the rewards for the players.
If they wanted to add sets, I'd think just adding sets across the entire game would be a better approach. Dungeons, trials, arenas, PVP, overland. Leave out monster sets and perfected sets. And let these drops be curated. Could be interesting and provide some value for players when certain sets not in their stickerbooks drop.
Dear Zenimax, this is rather pointless.
Overland gear is tradeable and most of overland sets are of no interest to the players, being, basically, a deconstruction thing.
There are very few sets which might be useable (like Briarheart, Pariah, Mothers Sorrow), but they, most likely, already are in the player's stickerbooks, so, could you, please, explain me what is your point?
If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
Luke_Flamesword wrote: »If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
We have also plenty of PvP sets which are much more difficult to get.
Everything will be better than overland sets which are biggest no-brainer in whole game.
Luke_Flamesword wrote: »If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
We have also plenty of PvP sets which are much more difficult to get.
Everything will be better than overland sets which are biggest no-brainer in whole game.
And yet... what percentage of the active game population do you think has every piece of overland gear? It would be interesting to find out, but I would not be surprised if that number isn't even at 50%.
Luke_Flamesword wrote: »If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
We have also plenty of PvP sets which are much more difficult to get.
Everything will be better than overland sets which are biggest no-brainer in whole game.
And yet... what percentage of the active game population do you think has every piece of overland gear? It would be interesting to find out, but I would not be surprised if that number isn't even at 50%.
RaptorRodeoGod wrote: »It'd be cool if each boos dropped gear from their respective zone/dungeon, to pay homage to where it came from
Luke_Flamesword wrote: »If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
We have also plenty of PvP sets which are much more difficult to get.
Everything will be better than overland sets which are biggest no-brainer in whole game.
And yet... what percentage of the active game population do you think has every piece of overland gear? It would be interesting to find out, but I would not be surprised if that number isn't even at 50%.
RaptorRodeoGod wrote: »It'd be cool if each boos dropped gear from their respective zone/dungeon, to pay homage to where it came from
Luke_Flamesword wrote: »If you need overland sets, just go in public dungeon and you will have half of collection in 20 minutes. But dungeon sets? Yeah, it would be REAL reward, not fake one.Every opportunity for overland and dungeon sets to drop should be taken.
We have also plenty of PvP sets which are much more difficult to get.
Everything will be better than overland sets which are biggest no-brainer in whole game.
And yet... what percentage of the active game population do you think has every piece of overland gear? It would be interesting to find out, but I would not be surprised if that number isn't even at 50%.
RaptorRodeoGod wrote: »It'd be cool if each boos dropped gear from their respective zone/dungeon, to pay homage to where it came from
This seems like the best answer.
Defeat the boss, get the drop. You want me to fight the serpent? drop trial gear.
ESO_player123 wrote: »What percentage of the game population that still does not have the sticker book filled is ready to grind EA to fill it? I probably have some pieces absent here and there, but EA would be the last place I would go to obtain them (if I suddenly want them for some reason).
It would also be nice if they not only added overland set-pieces as loot, but also something for people who aren't interested in collecting set-pieces. For example, purple blueprints.
Tyrant_Tim wrote: »One bit of feedback I have regarding Endless Archive is that I’m not the biggest fan of the Apocrypha setting.
Seeing how we will be spending hours in the content farming gear, it would be nice if each arena matched where you would find the enemies following and boss. Maelstrom, Vateshran and Dragonstar did a phenomenal job of this.
ie; If you fought the boss from Red Petal Bastion, I would appreciate the arena looking like the dungeon, except maybe more Library-like?