TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
No thanks to crossplay. The DBs choke as they are and I'm pretty sure if you try to combine 8 into 1 will be a disaster.
No thanks to crossplay. The DBs choke as they are and I'm pretty sure if you try to combine 8 into 1 will be a disaster.
Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
dk_dunkirk wrote: »Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Fake news. I have on good authority from many, many people on these forums that PVP is dead on console. </sarcasm>
Twohothardware wrote: »No thanks to crossplay. The DBs choke as they are and I'm pretty sure if you try to combine 8 into 1 will be a disaster.
I seriously doubt accounts being stored together vs on separate servers has anything to do with server performance and when it crashes.
And there’s probably fewer active players right now across all three platforms than there was in early years past on just PC.
Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Maddoghalo1 wrote: »any updates on all this feedback?
Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Monday at noon is not a time that gives meaningful population numbers. Prime time is when Cyrodiil is active.
RaptorRodeoGod wrote: »The idea of cross save/play is cool.
However, they should NEVER do it. Forget all the addon business, does anybody realize how hyper-inflated the market on PC is compared to console? There is absolutely no way console players could keep up with that, we'll be left in the dust. The crown to gold exchange rate alone is over 10x on PC compared to console. It's literally going to devalue your actual dollars.
Twohothardware wrote: »Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Monday at noon is not a time that gives meaningful population numbers. Prime time is when Cyrodiil is active.
Player count during off peak hours is just as important as player count during a few hours at prime time. When a game becomes only playable within a few hour window it’s typically dying.
SilverBride wrote: »Necrotech_Master wrote: »
also never really had performance issues
the only time its even remotely noticeable is large fights in cyro with multiple ball groups present, ball groups are the only thing that really causes severe performance problems
I've never had any performance problems either, but then I don't do PvP or competitive PvE or any formally grouped content, nor do I use any add-ons or belong to any guilds - i.e. my database requirements are as minimal as they can be. Are you seriously suggesting that no-one else has had performance issues, and that the server infrastructure always expands to cope with whatever demand is thrown at it? You don't think that importing console players onto PC won't create any performance issues? If so, I admire your optimism!
Twohothardware wrote: »Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Monday at noon is not a time that gives meaningful population numbers. Prime time is when Cyrodiil is active.
Player count during off peak hours is just as important as player count during a few hours at prime time. When a game becomes only playable within a few hour window it’s typically dying.
But the numbers in a vacuum, which is how they are presented, are meaningless. It is clear and obvious that the population during the hours far from off-peak times is substantially less so it is necessary to make such numbers relevant.
So my comment is very appropriate.
Twohothardware wrote: »Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Monday at noon is not a time that gives meaningful population numbers. Prime time is when Cyrodiil is active.
Player count during off peak hours is just as important as player count during a few hours at prime time. When a game becomes only playable within a few hour window it’s typically dying.
But the numbers in a vacuum, which is how they are presented, are meaningless. It is clear and obvious that the population during the hours far from off-peak times is substantially less so it is necessary to make such numbers relevant.
So my comment is very appropriate.
Twohothardware wrote: »Twohothardware wrote: »Twohothardware wrote: »
Gray Host on PS5 NA server at noon central time today.
This is why we need crossplay.
Monday at noon is not a time that gives meaningful population numbers. Prime time is when Cyrodiil is active.
Player count during off peak hours is just as important as player count during a few hours at prime time. When a game becomes only playable within a few hour window it’s typically dying.
But the numbers in a vacuum, which is how they are presented, are meaningless. It is clear and obvious that the population during the hours far from off-peak times is substantially less so it is necessary to make such numbers relevant.
So my comment is very appropriate.
The point is that there is no population during off peak hours, not simply that the population is lower during off peak hours. Numbers are so low on AD and DC outside of prime time that one Alliance is able to capture and hold the entire map for half of the day. The low population bonus is the only thing keeping the score close.
The main 30 day Campaign never used to be like that. In years past it was 3 bars on all three Alliances even at 12 pm noon.
Therefore the need for Crossplay.
TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
Bl4ckR3alm93 wrote: »TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
This is why I think it should only be between Consoles with the other reason being PC having Add Ons. Or they can find a way to approve add ons universally. Its gonna be hard for PlayStation because of Sony and how strict they are with Cross Save -_-
Bl4ckR3alm93 wrote: »TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
This is why I think it should only be between Consoles with the other reason being PC having Add Ons. Or they can find a way to approve add ons universally. Its gonna be hard for PlayStation because of Sony and how strict they are with Cross Save -_-
I don't see add-ons being a problem tbh.
The problem are players which try to enforce their personal rules and preferences onto a major part of the whole playerbase. There is simply no need to deactivate even a single add-on to enable crossplay. Not every PC user is also using add-ons, nonetheless we all play together.
Additionally add-ons are a major part of the game for PC users and are officially supported since eso's beta (so they exist longer than the game on consoles). It's simply dealbreaking to deactivate them afterwards to cater to some (not all) console players and would most probably cause a lot of players to leave the game.
Nonetheless a very small minority of console players is demanding exactly that: Deactivation of all add-ons they personally "feel" as cheating (although all those "cheating tools" are officially approved and supported by zos itself).
As long as this doesn't stop, there will be a large portion of PC users opposing crossplay. Not because of lack of understanding for the situation on consoles (not that many players around there afaik), but to defend their playstyle.
Bl4ckR3alm93 wrote: »Bl4ckR3alm93 wrote: »TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
This is why I think it should only be between Consoles with the other reason being PC having Add Ons. Or they can find a way to approve add ons universally. Its gonna be hard for PlayStation because of Sony and how strict they are with Cross Save -_-
I don't see add-ons being a problem tbh.
The problem are players which try to enforce their personal rules and preferences onto a major part of the whole playerbase. There is simply no need to deactivate even a single add-on to enable crossplay. Not every PC user is also using add-ons, nonetheless we all play together.
Additionally add-ons are a major part of the game for PC users and are officially supported since eso's beta (so they exist longer than the game on consoles). It's simply dealbreaking to deactivate them afterwards to cater to some (not all) console players and would most probably cause a lot of players to leave the game.
Nonetheless a very small minority of console players is demanding exactly that: Deactivation of all add-ons they personally "feel" as cheating (although all those "cheating tools" are officially approved and supported by zos itself).
As long as this doesn't stop, there will be a large portion of PC users opposing crossplay. Not because of lack of understanding for the situation on consoles (not that many players around there afaik), but to defend their playstyle.
I dont think its cheating or a problem, its Sony that is strict about add ons, mods and cross save. Theres alot of articles and videos talking about Sony's views on that kind of stuff as a whole. Xbox and PC are Mod/add on friendly while also giving alot of support for it. Look what Sony is doing with accessories, they dont even want you using other products such as headsets other than Sony headsets lol. Locked a Visual feature on most Smart TVs called Dolby Vision under their Sony Bravia TVs. No Bluetooth support on PS5, not really releasing exclusives on PC ( Sony recently released The Last Of Us port on PC ) and so on..
Bl4ckR3alm93 wrote: »Bl4ckR3alm93 wrote: »TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
This is why I think it should only be between Consoles with the other reason being PC having Add Ons. Or they can find a way to approve add ons universally. Its gonna be hard for PlayStation because of Sony and how strict they are with Cross Save -_-
I don't see add-ons being a problem tbh.
The problem are players which try to enforce their personal rules and preferences onto a major part of the whole playerbase. There is simply no need to deactivate even a single add-on to enable crossplay. Not every PC user is also using add-ons, nonetheless we all play together.
Additionally add-ons are a major part of the game for PC users and are officially supported since eso's beta (so they exist longer than the game on consoles). It's simply dealbreaking to deactivate them afterwards to cater to some (not all) console players and would most probably cause a lot of players to leave the game.
Nonetheless a very small minority of console players is demanding exactly that: Deactivation of all add-ons they personally "feel" as cheating (although all those "cheating tools" are officially approved and supported by zos itself).
As long as this doesn't stop, there will be a large portion of PC users opposing crossplay. Not because of lack of understanding for the situation on consoles (not that many players around there afaik), but to defend their playstyle.
I dont think its cheating or a problem, its Sony that is strict about add ons, mods and cross save. Theres alot of articles and videos talking about Sony's views on that kind of stuff as a whole. Xbox and PC are Mod/add on friendly while also giving alot of support for it. Look what Sony is doing with accessories, they dont even want you using other products such as headsets other than Sony headsets lol. Locked a Visual feature on most Smart TVs called Dolby Vision under their Sony Bravia TVs. No Bluetooth support on PS5, not really releasing exclusives on PC ( Sony recently released The Last Of Us port on PC ) and so on..
Of course Sony is responsible for not allowing add-ons on ps.
But Sony isn't responsible for players which demand add-ons to be disabled on PC (at least the ones they personally dislike) if crossplay happens.
Bl4ckR3alm93 wrote: »Bl4ckR3alm93 wrote: »Bl4ckR3alm93 wrote: »TX12001rwb17_ESO wrote: »As cool as it would be it forces some massive problems on the player base, foremost the ingame economy would see massive changes, PC prices are high, Console prices are low, what happens when the super rich of the Console world find out they have been demoted to "living in poverty" and cannot afford anything because they now have to pay 1500 gold per crown and Dreugh Wax costs 40,000 a piece and do not think console players being there would lower the value of things as a lot of the insane inflation can be blamed on pricing add-ons which only PC players can make use of so they will still hold monopoly on the market.
This is why I think it should only be between Consoles with the other reason being PC having Add Ons. Or they can find a way to approve add ons universally. Its gonna be hard for PlayStation because of Sony and how strict they are with Cross Save -_-
I don't see add-ons being a problem tbh.
The problem are players which try to enforce their personal rules and preferences onto a major part of the whole playerbase. There is simply no need to deactivate even a single add-on to enable crossplay. Not every PC user is also using add-ons, nonetheless we all play together.
Additionally add-ons are a major part of the game for PC users and are officially supported since eso's beta (so they exist longer than the game on consoles). It's simply dealbreaking to deactivate them afterwards to cater to some (not all) console players and would most probably cause a lot of players to leave the game.
Nonetheless a very small minority of console players is demanding exactly that: Deactivation of all add-ons they personally "feel" as cheating (although all those "cheating tools" are officially approved and supported by zos itself).
As long as this doesn't stop, there will be a large portion of PC users opposing crossplay. Not because of lack of understanding for the situation on consoles (not that many players around there afaik), but to defend their playstyle.
I dont think its cheating or a problem, its Sony that is strict about add ons, mods and cross save. Theres alot of articles and videos talking about Sony's views on that kind of stuff as a whole. Xbox and PC are Mod/add on friendly while also giving alot of support for it. Look what Sony is doing with accessories, they dont even want you using other products such as headsets other than Sony headsets lol. Locked a Visual feature on most Smart TVs called Dolby Vision under their Sony Bravia TVs. No Bluetooth support on PS5, not really releasing exclusives on PC ( Sony recently released The Last Of Us port on PC ) and so on..
Of course Sony is responsible for not allowing add-ons on ps.
But Sony isn't responsible for players which demand add-ons to be disabled on PC (at least the ones they personally dislike) if crossplay happens.
Oh no im not trying to argue with you that crossplay shouldn't happen or that Addons is wrong. Majority of the playerbase want cross save so im not really worried about the minority that dont want because its not that many. Im saying that Sony is gatekeeping and if addons get approved on Xbox and PC but not PlayStation, then Sony and PS players are gonna say thats too much of a advantage. You have to also look at this in a business perspective and Sony is known to cry about other platforms getting advantages. Your saying "if Crossplay happens" im saying it'll be a miracle if we can even get there if Sony stops Gate keeping. I already stated in my comment "If they can find a way to get it approved universally" lol. Im not opposed to Add Ons especially since I personally dont play pvp so it wont be a negative for me =D lol.