I personally would enjoy and think the average player would benefit from/enjoy:
- Updated textures
- More choice and role play options within dialogue (racial options, class options, etc)
- Class based quest lines and cosmetic sets
- Class based mounts that we earn from said quest lines
- More content for the PvP folks
- More content poured into things like dark brotherhood, thieves guild, etc
- The option to purchase mount training in bulk with gold
- Unarmed skill line
- QOL features that are asked for by players
- More pet options for sorcs, skins for bear ultimate for warden, etc
- Ability to utilize companions to do our surveys for us or to go on missions to retrieve cosmetics, materials, etc
“The last great exodus from this game was during Update 35. That is when they tried to substantially alter the game.
I am not sure if the ESO population has recovered from that.”
It hasn’t and it’s because while you have all these people on the forums posting their wishes and desires, ZOS goes to left field completely away from what we ask for and are surprised when we don’t like it. The problem is not change, it is the implementation, communication and mentality behind the change ZOS implements.
If their change was centered around FEEDBACK and what the customer wanted, people wouldn’t have left because they would’ve implemented real change that we asked for.
i would absolutely love a real sticky targeting system.....not this: a rodent comes out of no where and takes your cast.
vamp_emily wrote: »I don't play ESO anymore but I have a friend who plays Skyrim. He is very impressed how they implemented AI within the game. I have been told you can have conversations with the NPCs and they don't have the same responses.
If they don't already have AI in ESO, I think it would make it a better game.
NettleCarrier wrote: »I just want world levels (to scale things). There's some other games I play that use this kind of system where everything is scaled to your level but at various points you move up to a higher world level which scales everything (including drops). It would solve the common "vet overland" request as well as fix a lot of problems with the game's difficulty. There's at least major quest storylines I've skipped because it's just dialogue to me. None of the fights have any notable reward or challenge so I just skip them. I could remove my own gear to make the fight take longer, but the reward is unchanged so what's the point?
Left handed characters.
Another way to improve EA:
4. Please keep adding new locations (and, possibly, bosses) so that there is more and more variety and it gets more interesting with every update.