Hello
! We would all love to see ESO getting better, don't we? Please share your ideas and experiences you have/had in other games so that we can all see (incl. ZOS) what is possible and how ESO could be improved. Please do not mention names of any other games or companies as that could get your post deleted and your account temporarily banned. So just write about what you know is possible (i.e. it works/worked in other games) and let us hope that it will help the developers to catch up and make ESO much better than it already is.
As an example, let me start with something from another post:
Speaking of more options for playable characters, why do we still have only a handful of classes? In another MMORPG (the name of which I will not mention here, but it's probably the closest to ESO in terms of how it approaches action combat, with dodging, aiming, bar swaps, and so on) there are:
- 9 classes
- each class has 4 different specialisations which completely changes the way you play and, in essence, turns that class into something else so what you are really offered are 9x4=36 classes
- 19 different weapons
- each profession utilizes weapons very differently (if you play a necro and you use a dagger you do feel you are playing a necro
)
- one-handed weapons can be dual wielded
- a two-handed weapon gives you 5 weapon skills, a main hand weapon gives you 3, an off-hand weapon gives you 2 skills
- there are two weapon bars you swap in combat (like in ESO), 5 skills each, so you get many weapon combinations and even more weapon x weapon x bar x class x specialisation combinations
So many options and most ppl playing both games consider the other one perfectly balanced compared to constant changes and balancing problems in ESO. So it can be done if the combat rules are well designed which means there is hope for ESO too.
You might ask, "What are you doing on the ESO forum then? Why don't you just go and play that other game"? Well, I do play the other game but I love TES and ESO, too, so I would like to see ESO get better. Some of the reasons why I still play ESO:
- it's available on consoles, the other game is not
- ESO has great controller support even on PC, the other game offers no native support for controllers, it's just m+k (well, you can remap and use a controller but it's not the same, the UI looks the same as for M+K, there is no analog movement, and you don't see controller buttons)
- I like light-attack weaving, the other game doesn't have it (it's like wearing the Velothi Ur-Mage's Amulet and never performing a light attack - I do like combat in the other game, but also want to have a game like ESO where you can weave)
- I like heavy attacks too, the other game doesn't have them (well, unless you think about some skills like about heavy attacks)
- I like some hard-mode DLC dungeons / trials in ESO (I like raids/dungeons and so on in the other game too, but I don't want to give up the ones I like in ESO, why would I?)
- I completed all TES games (including the archaic retro game The Elder Scrolls II: Daggerfall) - I like the TES universe (I like the other one too but don't want to give up TES)
- I have guilds and lots of friends in ESO
So yeah, I do like and play both games and therefore I am invested in ESO getting even better (much better) than it already is. And because I played so many different games, I see very clearly that there is A LOT that can be improved in ESO. There is hope to make it MUCH better than it already is if there is will on ZOS's side.
Now, let me paste a few example (and completely random) comments from the internet about what others liked in other MMORPGs:
- re. respect for players' time and wellbeing:
"exact same happened to me about a month ago when i started ***. It's an amazing game that doesn't treat you like a employee, i work 12 hour days and i need something that won't punish me for taking 3 or 4 months off. Once i realized that this game will just be there for me whenever i get back i purchased the complete edition. and the past month have been fantastic.
" I stopped playing for 6 years and when i came back, my gears are still relevant."
"To be honest, I'm all for horizontal progression, and I'm over the never ending 'Gear-Treadmill'. To me personally I feel like all almost the other MMORPGs are like a second Job, but *** is like watching Netflix. It's relaxing, respects your time, every day feels fresh and it leaves you wanting for more."
"I started playing *** in 2019 and I have been able to do all the content and 90% of the achievements of all the expansions thanks to its horizontal progression. I wish many MMO players (especially *** players) would open their minds and see that the point of a game is to have fun and not increase your character power all the time."
"*** already does what I wished *** would someday figure out. Upgrading your gameplay experience and movement abilities instead of endlessly chasing gear upgrades and throwing the previous ones in the garbage (with the content you did to optain it) , is just... smarter. Players will have way more content available to them at max level. And the devs know that the content they design won't only be relevant for the duration of the current expansion, like it is in ***."
- re. mounts with various abilities incl. some useful in combat: "oh and one more note mounts in *** are the *** BEST mounting system i have ever seen in an MMO. They are all unique, and you will use all of them even after you get skyscale or griffon which i have already."
- re. dynamic events:
"The world of *** feels alive with its dynamic events and it's what I look for in an MMO."
"Honestly what got me really into it is how the world feel so alive, you can listen to random npc talking, follow them as they walk away to see what happen and suddenly end up in an event. Suddenly many people from the area join, that event leads to another which is dependent on the outcome and so on. Simply amazing!"
""This is the only game that feels like a living and breathing world to me.
I personally believe *** excels at providing the players with a grand scale spectacle, that brings together all players who are just going about their day to be drawn into one of these events, which are usually spread out over the map, these smaller events in-turn lead these players from all over into one location, which then culminates into a huge final battle towards the end.
This is truly a feast for the eyes and something I believe every MMORPG enjoyer should experience at least once in their lifetime."
- re. PVP
"The horizontal progression system, upgrade to max level in PvP, and access to standardized gear and skills mean that veteran players do not have an unfair gear advantage over new ones, which is present in every other MMO i've ever played. What matters is skill, intelligence, tactics, and reflexes. As it should be"
- re. fair monetization
"No pay to win, no pay for convenience. All mounts and gear as rewards from getting achievements and playing the game. No gambling or predatory lootboxes."
"The devs said they thought subscriptions were unfair and unhealthy for game design. If you like the game, you buy it or the next expansion, you pay once and keep playing forever, and that motivates them to try and make the game the best for the player instead of making it the way that just keeps the player addicted running on the hamster wheel and spending money"
"Rewards I get in game make me want to play it and feel some sense of achievement."
- re. cross-save / cross-play
"some people on the game forums were negative about it or saying cross-play and cross-region were impossible or would be a disaster but, guess what, it worked great, and everyone on pc, ps, xbox is happy now LOL the game is so much better off now like it was revived"
- re. underwater exploration and combat
"it's *** magic never seen anything like it in any other mmo i love it!"
- re. story and questing
"i love the story of ***, for me is the best thing of the game, followed by all thing you described in this video"
"all main characters were memorable and I got so emotionally attached that I got really sad each time one of them died"
"unlike in my previous mmo *** doing overland content and questing is like doing a veteran dungeon which feels great - the old one was so easy that it just made it boring"
- re. classes & weapons
"best thing all weapons have completely different skills on different classes which is just awesome!"
"classes feel like they should instead of everything being the same and bland"
"When I play a necromancer I feel like a necromancer. When I see an Elementalist, I feel like I met one. It's so great for the immersion, I love it!"
- re. PUGs
"for me the biggest shock was having no waiting times for auto pugs for dungeons, pvp and raids. in my previous game i had to wait for half an hour for a stupid dungeon unless i was a tank! never going back there what a waste of my time"
- re. game design
"You just randomly help others and you are rewarded for that, even such simple things like reviving another player or an npc. Such a wonderful idea and it just makes the community nicest I have ever seen in any MMO RPG"
"Rewarding strangers for cooperating. Chests, resources, quests, skills interacting with non-party members, combo fields, etc. By rewarding people for helping strangers, it encourages a good community, and having fun with friendly people is why we play online games."
"Mentoring and Event System. Being able to play in the entire world and not one-shot things while doing real-time events with other players, including friends who are new to the game even though I’ve played for thousands of hours, is very important to me."
"There are just no downtimes and you can keep playing while your game is downloading files and updates!"
"I love *** because the devs focus on quality and it has the least number of bugs and performance issues that I have ever seen in any mmo"
As you can see, the comments are completely random and in no particular order. I may add more later. Please share your ideas on what should be added to ESO to make it better than it already is
!
Mods, please do not delete this or do not ban me again (or anyone else who decides to share their experiences here) for mentioning the difference between ESO and other games. We are not promoting any other games here, just sharing our feedback about what we know is possible (because we have experienced it ourselves) and what we really liked in other games.
Everyone, please avoid negativity and be positive. The fact that you are not interested in something others like does not mean that it should not be implemented or is impossible to implement. We can all criticise others but please try to control yourself and instead present a positive vision of what new features you would like to see instead of what you would not like to see (also bear in mind that many of the features people want can be designed in a way which make them opt-in/opt-out so if you don't like something, you can just opt-out and it will never have any impact on you (if developers desing and implement it the right way)).
UPDATE:
Update 40 lists very nice improvements to the game, including some requested in this thread
so check out the news on the official web site and keep sharing your ideas!