TX12001rwb17_ESO wrote: »Streak has never been the Sorcerer's identity, if anything it is the identity of being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning.
StaticWave wrote: »TX12001rwb17_ESO wrote: »Streak has never been the Sorcerer's identity, if anything it is the identity of being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning.
NBs, Necro, and Warden all have pets. That's why Necropotence set works on those classes.
Streak is the true identity of Sorc because up until now, no class has been able to replicate the ability of Streak.
TX12001rwb17_ESO wrote: »Streak and Speed has never been the Sorcerer's identity, not sure if your aware of this but the Nightblade and the Arcanist Class are MUCH faster, if anything the Sorcerer's identity is being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning, other then also being a teleport it functions nothing alike.
TX12001rwb17_ESO wrote: »Streak and Speed has never been the Sorcerer's identity, not sure if your aware of this but the Nightblade and the Arcanist Class are MUCH faster, if anything the Sorcerer's identity is being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning, other then also being a teleport it functions nothing alike.
TX12001rwb17_ESO wrote: »StaticWave wrote: »TX12001rwb17_ESO wrote: »Streak has never been the Sorcerer's identity, if anything it is the identity of being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning.
NBs, Necro, and Warden all have pets. That's why Necropotence set works on those classes.
Streak is the true identity of Sorc because up until now, no class has been able to replicate the ability of Streak.
Other then the Warden Bear the Sorcerer is the only other one with permanent Pets, the Necromancer does not have permanent pets and you are aware Mist Form does not stun the enemy? it also requires you to place a marker to teleport to (Not to mention requiring you to be a Vampire and taking on all their weaknesses) Streak does not require that.
If it is just the teleportation which is the problem then I have some bad news, it's called Apocryphal Gate.
TX12001rwb17_ESO wrote: »Im pretty sure the Sorcerer's ability to survive in PvP was stacking shields.
It is kinda similar issue when they added sprint invisibility passive to Vampire. By doing so they added on-demand invisibility available for every class. Previously it was a NB exclusive thing and only way for other classes was to use invisibility potions.StaticWave wrote: »Streak is the true identity of Sorc because up until now, no class has been able to replicate the ability of Streak.
Tommy_The_Gun wrote: »It is kinda similar issue when they added sprint invisibility passive to Vampire. By doing so they added on-demand invisibility available for every class. Previously it was a NB exclusive thing and only way for other classes was to use invisibility potions.StaticWave wrote: »Streak is the true identity of Sorc because up until now, no class has been able to replicate the ability of Streak.
TX12001rwb17_ESO wrote: »Again no comment regarding the fact the Arcanists have something better?
I will be honest but this is just starting to sound like a nerf vampires thread.
TX12001rwb17_ESO wrote: »Streak and Speed has never been the Sorcerer's identity, not sure if your aware of this but the Nightblade and the Arcanist Class are MUCH faster, if anything the Sorcerer's identity is being the Pet Class and how is Mist Form effecting Streak? the ability requires you to select a location like liquid lightning, other then also being a teleport it functions nothing alike.
TX12001rwb17_ESO wrote: »Again no comment regarding the fact the Arcanists have something better?
I will be honest but this is just starting to sound like a nerf vampires thread.
Have you tried new mist form ? Because it's really weak compared to streak. You have to point where you go, and it doesn't stun anyone.
DrNukenstein wrote: »I always thought Sorc identity was hitting you with crystal weapon, power overload and execute of choice all in the same gcd. That's still some really powerful stuff that only sorcs can do.
Between streak, shields, pets, and just kinda cool animations-- I don't think the sorc identity has been lost. I can see that some of their iconic abilities have been duplicated and given to others, but I don't think they are alone in this.
So honestly, if anyone agrees with me on that, maybe we can divert this topic just a bit. And basically not hate on mist form and perhaps just talk about generic movement speed instead. Meaning the "on foot" speed.
Because I do feel it has gotten out of hand. Access to major/minor expedition... Swift jewelry... Snare removal and immunity... It's all a bit much. And it isn't even that this class can do it and they shouldn't be able to... It's just more like it's become so mandatory that you can't even construct a functional build without it. Because you won't be able to catch ANYbody.
Mist form can stay how it is, in my opinion. It was lame before-- maybe it's lame now too-- whatever.
I wouldn't mind seeing major expedition removed from Race Against Time. I find this to be the main culprit. And perhaps nerf Swift jewelry.
Everybody would slow down a bit and there would be a discrepancy between those that still found barspace to make it happen and those that, now, have different ability choices.
StaticWave wrote: »Between streak, shields, pets, and just kinda cool animations-- I don't think the sorc identity has been lost. I can see that some of their iconic abilities have been duplicated and given to others, but I don't think they are alone in this.
So honestly, if anyone agrees with me on that, maybe we can divert this topic just a bit. And basically not hate on mist form and perhaps just talk about generic movement speed instead. Meaning the "on foot" speed.
Because I do feel it has gotten out of hand. Access to major/minor expedition... Swift jewelry... Snare removal and immunity... It's all a bit much. And it isn't even that this class can do it and they shouldn't be able to... It's just more like it's become so mandatory that you can't even construct a functional build without it. Because you won't be able to catch ANYbody.
Mist form can stay how it is, in my opinion. It was lame before-- maybe it's lame now too-- whatever.
I wouldn't mind seeing major expedition removed from Race Against Time. I find this to be the main culprit. And perhaps nerf Swift jewelry.
Everybody would slow down a bit and there would be a discrepancy between those that still found barspace to make it happen and those that, now, have different ability choices.
The only way for you to clear this gap is by using Streak. You cannot jump over it, even with enough momentum and bunny hopping. As I saw the fight, I decided to flank the Purple team from behind by Streaking through that gap and blasting my ranged skills at them, sort of sandwiching them between me and the Red team.
CameraBeardThePirate wrote: »StaticWave wrote: »Between streak, shields, pets, and just kinda cool animations-- I don't think the sorc identity has been lost. I can see that some of their iconic abilities have been duplicated and given to others, but I don't think they are alone in this.
So honestly, if anyone agrees with me on that, maybe we can divert this topic just a bit. And basically not hate on mist form and perhaps just talk about generic movement speed instead. Meaning the "on foot" speed.
Because I do feel it has gotten out of hand. Access to major/minor expedition... Swift jewelry... Snare removal and immunity... It's all a bit much. And it isn't even that this class can do it and they shouldn't be able to... It's just more like it's become so mandatory that you can't even construct a functional build without it. Because you won't be able to catch ANYbody.
Mist form can stay how it is, in my opinion. It was lame before-- maybe it's lame now too-- whatever.
I wouldn't mind seeing major expedition removed from Race Against Time. I find this to be the main culprit. And perhaps nerf Swift jewelry.
Everybody would slow down a bit and there would be a discrepancy between those that still found barspace to make it happen and those that, now, have different ability choices.
The only way for you to clear this gap is by using Streak. You cannot jump over it, even with enough momentum and bunny hopping. As I saw the fight, I decided to flank the Purple team from behind by Streaking through that gap and blasting my ranged skills at them, sort of sandwiching them between me and the Red team.
This is actually wrong though - I jump that gap all the time on a Necro; you just need to speed hop with sufficient movement speed (5 or 6 medium and Major Expedition is already enough)
Also, have you actually tried Mist Form? It's nowhere near as good as Streak or Ball Lightning. It's clunkier, slower, doesn't stun or deal damage, and cannot proc any of the "Gap Close" proc conditions.
On top of that, your choices for running Mist are either Vamp 3 or 4 (and having a low Mist cost but high cost for everything else) or running Vamp 1 and having an egregious Mist cost. Sure it might have the 300 weapon damage passive, but it's only up for 6 seconds on cast and comes with all of the downsides of being a vampire.
Mist has its benefits, but it really sucks as an escape tool. It's average for a mobility tool, and honestly I'd rather have the more robust Race Against Time in 9/10 scenarios. Streak remains the king of mobility abilities.
It doesn't. Vamp stage 2+ does. So be honest and mention that 300 w/sd comes with minimum +8% flame damage, +5% regular ability costs and -30% health recovery.StaticWave wrote: »Mist Form gives 300 wd/sd
It doesn't. Vamp stage 2+ does. So be honest and mention that 300 w/sd comes with minimum +8% flame damage, +5% regular ability costs and -30% health recovery.StaticWave wrote: »Mist Form gives 300 wd/sd
And streak comes with "just" +2% to s/wd and the most overpowered stun in the game on top of damage and mobility
StaticWave wrote: »Most classes have a form of delayed burst that can be comboed though, so I wouldn’t say it’s a sorc only thing. Streak definitely was a sorc only thing.
DrNukenstein wrote: »StaticWave wrote: »Most classes have a form of delayed burst that can be comboed though, so I wouldn’t say it’s a sorc only thing. Streak definitely was a sorc only thing.
mmmmm nightblade doesn't have delayed burst, dk delayed burst is kind of lacking, templars are in no delayed burst allowed time out, Arcanist doesn't look to have any off-gcd delayed burst. Blast Bones isn't as easy to command as say a ranged light attack that does as much damage as a spammable, and warden the next runner up is limited by a several second delay and and being PB-AOE.
There' delayed burst and then there's being able to throw a "20k damage-with execute potential-3 pointer" down town every other second. Sorcs are absolutely the uncontested kings/queens of doing that, in fact it's arguable they're the only class that can do that.
DrNukenstein wrote: »yeah, but the difference is that burst only takes 1 second of setup and can be delivered from range. 2 seconds if you want to use curse to make it a 30k damage 3 pointer. I've eaten some nasty shalks/bones+dawnbreaker combos but that's not in league with what sorcs can do... from relative safety... every other second.