DrNukenstein wrote: »It's not completly destroying a class though.
It does destroy a class in team BGs when a coordinated team can take turns drinking potions to shutdown stealth with 100% up time.
IIRC, detect pots share their detect with all team mates.
Against coordinated groups it's another tool for them to flex their communication diff, and in those situations it will be absolutely brutal to play through if you are a stealth player.
Solo players who aren't looking for fights depend on stealth to get around in cyrodil in IC for their non PVP reasons. This empowers large groups to hunt them down and run them over, which they probably will.
That such a significant potential change has no explanation either in the forums or in the patch notes is absurd. Next to Arcanist and the permablock greaves, this is the most significant change to the game for PVP coming next patch. Some players might say this is even more significant than Arcanist based on what they've seen of the class on PTS.
And this leads to another consequence of this change. Everyone likes Tel Var stones, and everyone has found themselves in a situation where they have a lot of them on them. Now imagine how easy it will be to bring Tel Var stones to the home base, knowing that there is no real possibility of hiding.
And you know what the consequence of this will be? You like Hakeijo for 80k (today's prices from PC EU per piece), well, I hope you'll like them for 200k per piece.
Edit:
Typo
Or people will actually start to visit IC more knowing that now nightblades won't be most favoured class there.
All I need to do now is to chug potions with glyphs reducing potion cool down, running on my old sorc and no newbie can be safe there. You can't run from me, you can't hide from me. Ez tel vars. If something goes wrong, I'll just port behind a corner. Good luck catching me
Well than You are sacrificing lots of stats from traits end anchantments and some other effects from different potion to counter one specific playstyle. Your damage or/and sustain will be noticably weaker because of that and You will be in disadventage against everyone who isn't a nightblade. Sounds like a fair tradeoff.
Lol no I wont. Beside of having almost 100% uptime on detection, I can have around 70% uptime on cc immunity and still have magicka recovery (detection potion, cc immunity and magicka pot which I am already using on live) plus being argonian is more than enough when it goes to sustain, also having very high uptime on cc immunity reduces by a lot my need for stamina, AND EVEN IF I would get low I would be using dark deal to get minor berserk and force anyway, AND EVEN IF it would be a problem with 20s cooldown on potion I can just swap to tristat and then use my detection potion to have all buffs up at the same time, potions are way more flexible than sets because I can swap them during combat acordingly to situation. And still I can use any sets I want. I dont have to have perfect stats, few hundreds of spell/weapon damage doesnt matter its just a fraction of damage, but I get unstoppable build in return which is more than enough to get any newbie. Even if I would get into trouble, who cares? Did you ever tried to catch sorc in IC? You need whole coordinated group with very fast builds to even try. As a matter of fact, the only ones who will be able to escape my build will be other sorcs.
Lol yes You will. As a magsorc You will streak around less because of crippled stam sustain so less dark conversion spam which also means less reliable source of healing. Your already average dmg will be even lower. because of loss of dmg enchantments. As a stamsorc You will have crippled stam sustain and lower base dmg resulting with Your offense being super mediocre. Yes You will get some of the stam sustain back due to less breaking free but don't fool Yourself it will be sufficient. Argonian itself is pretty mediocre race when compared to orc or even high elf. You will loose even more dmg just to compensate for sustain loss. Switching potion every 20 seconds sounds nice on paper but will be unreliable in reality and at that point You will loose the benefit of the detection You've build Your whole setup for. What if You will run low on stamina right after You used detect potion because You gave up on potion that restores stamina? You will tell enemy to wait few seconds seconds? it's all nice on paper.
If setup like the one You want to use would be even slightly reliable people would be already running it. After all sorc with a streak could easily chase nightblades even just with 20 meters detection radius. There are also potions giving other nice buffs for example You could use heroism pot combined with resistance pot which gives You unique 5,3k resistances and have 100% uptime on both. You could use immovable pot combined with some other usefull pot. There is lot of theoretically strong combinations that would already work. Suprisingly nobody is using something like that. None of these combinations is stronger than getting 1k wep/spell dmg because this is how much 3x infused wep/spell dmg enchantment gives You after just major sorcery/brutality buff and You will loose this after switching enchantments to potion cooldon reduction. One reduce cost enchantment is stronger than specific resource gain from a potion. Other enchantments are just too strong to give up on them and make Your build all around potions. You are not the first one who had that great idea to build argonian with reduced potion cooldown enchantments. How many of these have You actually seen in PvP doing decent job? You think that just radius increase in detect potion is enough to make mediocre setup a strong and viable one?
To hunt newbies? I could run naked, but now they won't be able to hide from me, that's the only difference:)
Well You've said it Yourself, You could run naked and get similar results.
Nope. I said I can kill newbie naked, but this build is far from being naked And please stop to offtop spam another thread on this topic. We need an official statement not your theories.
Well and You also said that setup will be usefull to hunt newbies which You can also do naked.
I am providing my opinions same as You. They are as much theories as everything what You are saying. Yes we need an official statement. It doesn't mean we cannot have a discussion about the change.
Ok.
Here is the build.
If youre trying to tell me that this is "almost naked" build then lol It has damage, sustain, defense, high speed, low roll dodge cost, high crit resistance and can have almost 75% uptime on detection potion, very high uptime on cc immunity and as a lol I can go for stage 4 vampire to have almost no cost cloak while sprinting.
https://en.uesp.net/wiki/Special:EsoBuildData?id=531972
Edit:
Typos
DrNukenstein wrote: »It's not completly destroying a class though.
It does destroy a class in team BGs when a coordinated team can take turns drinking potions to shutdown stealth with 100% up time.
IIRC, detect pots share their detect with all team mates.
Against coordinated groups it's another tool for them to flex their communication diff, and in those situations it will be absolutely brutal to play through if you are a stealth player.
Solo players who aren't looking for fights depend on stealth to get around in cyrodil in IC for their non PVP reasons. This empowers large groups to hunt them down and run them over, which they probably will.
That such a significant potential change has no explanation either in the forums or in the patch notes is absurd. Next to Arcanist and the permablock greaves, this is the most significant change to the game for PVP coming next patch. Some players might say this is even more significant than Arcanist based on what they've seen of the class on PTS.
And this leads to another consequence of this change. Everyone likes Tel Var stones, and everyone has found themselves in a situation where they have a lot of them on them. Now imagine how easy it will be to bring Tel Var stones to the home base, knowing that there is no real possibility of hiding.
And you know what the consequence of this will be? You like Hakeijo for 80k (today's prices from PC EU per piece), well, I hope you'll like them for 200k per piece.
Edit:
Typo
Or people will actually start to visit IC more knowing that now nightblades won't be most favoured class there.
All I need to do now is to chug potions with glyphs reducing potion cool down, running on my old sorc and no newbie can be safe there. You can't run from me, you can't hide from me. Ez tel vars. If something goes wrong, I'll just port behind a corner. Good luck catching me
Well than You are sacrificing lots of stats from traits end anchantments and some other effects from different potion to counter one specific playstyle. Your damage or/and sustain will be noticably weaker because of that and You will be in disadventage against everyone who isn't a nightblade. Sounds like a fair tradeoff.
Lol no I wont. Beside of having almost 100% uptime on detection, I can have around 70% uptime on cc immunity and still have magicka recovery (detection potion, cc immunity and magicka pot which I am already using on live) plus being argonian is more than enough when it goes to sustain, also having very high uptime on cc immunity reduces by a lot my need for stamina, AND EVEN IF I would get low I would be using dark deal to get minor berserk and force anyway, AND EVEN IF it would be a problem with 20s cooldown on potion I can just swap to tristat and then use my detection potion to have all buffs up at the same time, potions are way more flexible than sets because I can swap them during combat acordingly to situation. And still I can use any sets I want. I dont have to have perfect stats, few hundreds of spell/weapon damage doesnt matter its just a fraction of damage, but I get unstoppable build in return which is more than enough to get any newbie. Even if I would get into trouble, who cares? Did you ever tried to catch sorc in IC? You need whole coordinated group with very fast builds to even try. As a matter of fact, the only ones who will be able to escape my build will be other sorcs.
Lol yes You will. As a magsorc You will streak around less because of crippled stam sustain so less dark conversion spam which also means less reliable source of healing. Your already average dmg will be even lower. because of loss of dmg enchantments. As a stamsorc You will have crippled stam sustain and lower base dmg resulting with Your offense being super mediocre. Yes You will get some of the stam sustain back due to less breaking free but don't fool Yourself it will be sufficient. Argonian itself is pretty mediocre race when compared to orc or even high elf. You will loose even more dmg just to compensate for sustain loss. Switching potion every 20 seconds sounds nice on paper but will be unreliable in reality and at that point You will loose the benefit of the detection You've build Your whole setup for. What if You will run low on stamina right after You used detect potion because You gave up on potion that restores stamina? You will tell enemy to wait few seconds seconds? it's all nice on paper.
If setup like the one You want to use would be even slightly reliable people would be already running it. After all sorc with a streak could easily chase nightblades even just with 20 meters detection radius. There are also potions giving other nice buffs for example You could use heroism pot combined with resistance pot which gives You unique 5,3k resistances and have 100% uptime on both. You could use immovable pot combined with some other usefull pot. There is lot of theoretically strong combinations that would already work. Suprisingly nobody is using something like that. None of these combinations is stronger than getting 1k wep/spell dmg because this is how much 3x infused wep/spell dmg enchantment gives You after just major sorcery/brutality buff and You will loose this after switching enchantments to potion cooldon reduction. One reduce cost enchantment is stronger than specific resource gain from a potion. Other enchantments are just too strong to give up on them and make Your build all around potions. You are not the first one who had that great idea to build argonian with reduced potion cooldown enchantments. How many of these have You actually seen in PvP doing decent job? You think that just radius increase in detect potion is enough to make mediocre setup a strong and viable one?
To hunt newbies? I could run naked, but now they won't be able to hide from me, that's the only difference:)
Well You've said it Yourself, You could run naked and get similar results.
Nope. I said I can kill newbie naked, but this build is far from being naked And please stop to offtop spam another thread on this topic. We need an official statement not your theories.
Well and You also said that setup will be usefull to hunt newbies which You can also do naked.
I am providing my opinions same as You. They are as much theories as everything what You are saying. Yes we need an official statement. It doesn't mean we cannot have a discussion about the change.
Ok.
Here is the build.
If youre trying to tell me that this is "almost naked" build then lol It has damage, sustain, defense, high speed, low roll dodge cost, high crit resistance and can have almost 75% uptime on detection potion, very high uptime on cc immunity and as a lol I can go for stage 4 vampire to have almost no cost cloak while sprinting.
https://en.uesp.net/wiki/Special:EsoBuildData?id=531972
Edit:
Typos
Go and use it than. Everything looks nice on the paper. Also it was You who said You can gfet similar results running naked so...
https://www.youtube.com/watch?v=wi-xeWxw7K8
I’ll just leave this here to correct some of the information that has been posted here. This will help everybody get a better idea of how the pots work
DrNukenstein wrote: »It's not completly destroying a class though.
It does destroy a class in team BGs when a coordinated team can take turns drinking potions to shutdown stealth with 100% up time.
IIRC, detect pots share their detect with all team mates.
Against coordinated groups it's another tool for them to flex their communication diff, and in those situations it will be absolutely brutal to play through if you are a stealth player.
Solo players who aren't looking for fights depend on stealth to get around in cyrodil in IC for their non PVP reasons. This empowers large groups to hunt them down and run them over, which they probably will.
That such a significant potential change has no explanation either in the forums or in the patch notes is absurd. Next to Arcanist and the permablock greaves, this is the most significant change to the game for PVP coming next patch. Some players might say this is even more significant than Arcanist based on what they've seen of the class on PTS.
And this leads to another consequence of this change. Everyone likes Tel Var stones, and everyone has found themselves in a situation where they have a lot of them on them. Now imagine how easy it will be to bring Tel Var stones to the home base, knowing that there is no real possibility of hiding.
And you know what the consequence of this will be? You like Hakeijo for 80k (today's prices from PC EU per piece), well, I hope you'll like them for 200k per piece.
Edit:
Typo
Or people will actually start to visit IC more knowing that now nightblades won't be most favoured class there.
All I need to do now is to chug potions with glyphs reducing potion cool down, running on my old sorc and no newbie can be safe there. You can't run from me, you can't hide from me. Ez tel vars. If something goes wrong, I'll just port behind a corner. Good luck catching me
Well than You are sacrificing lots of stats from traits end anchantments and some other effects from different potion to counter one specific playstyle. Your damage or/and sustain will be noticably weaker because of that and You will be in disadventage against everyone who isn't a nightblade. Sounds like a fair tradeoff.
Lol no I wont. Beside of having almost 100% uptime on detection, I can have around 70% uptime on cc immunity and still have magicka recovery (detection potion, cc immunity and magicka pot which I am already using on live) plus being argonian is more than enough when it goes to sustain, also having very high uptime on cc immunity reduces by a lot my need for stamina, AND EVEN IF I would get low I would be using dark deal to get minor berserk and force anyway, AND EVEN IF it would be a problem with 20s cooldown on potion I can just swap to tristat and then use my detection potion to have all buffs up at the same time, potions are way more flexible than sets because I can swap them during combat acordingly to situation. And still I can use any sets I want. I dont have to have perfect stats, few hundreds of spell/weapon damage doesnt matter its just a fraction of damage, but I get unstoppable build in return which is more than enough to get any newbie. Even if I would get into trouble, who cares? Did you ever tried to catch sorc in IC? You need whole coordinated group with very fast builds to even try. As a matter of fact, the only ones who will be able to escape my build will be other sorcs.
Lol yes You will. As a magsorc You will streak around less because of crippled stam sustain so less dark conversion spam which also means less reliable source of healing. Your already average dmg will be even lower. because of loss of dmg enchantments. As a stamsorc You will have crippled stam sustain and lower base dmg resulting with Your offense being super mediocre. Yes You will get some of the stam sustain back due to less breaking free but don't fool Yourself it will be sufficient. Argonian itself is pretty mediocre race when compared to orc or even high elf. You will loose even more dmg just to compensate for sustain loss. Switching potion every 20 seconds sounds nice on paper but will be unreliable in reality and at that point You will loose the benefit of the detection You've build Your whole setup for. What if You will run low on stamina right after You used detect potion because You gave up on potion that restores stamina? You will tell enemy to wait few seconds seconds? it's all nice on paper.
If setup like the one You want to use would be even slightly reliable people would be already running it. After all sorc with a streak could easily chase nightblades even just with 20 meters detection radius. There are also potions giving other nice buffs for example You could use heroism pot combined with resistance pot which gives You unique 5,3k resistances and have 100% uptime on both. You could use immovable pot combined with some other usefull pot. There is lot of theoretically strong combinations that would already work. Suprisingly nobody is using something like that. None of these combinations is stronger than getting 1k wep/spell dmg because this is how much 3x infused wep/spell dmg enchantment gives You after just major sorcery/brutality buff and You will loose this after switching enchantments to potion cooldon reduction. One reduce cost enchantment is stronger than specific resource gain from a potion. Other enchantments are just too strong to give up on them and make Your build all around potions. You are not the first one who had that great idea to build argonian with reduced potion cooldown enchantments. How many of these have You actually seen in PvP doing decent job? You think that just radius increase in detect potion is enough to make mediocre setup a strong and viable one?
To hunt newbies? I could run naked, but now they won't be able to hide from me, that's the only difference:)
Well You've said it Yourself, You could run naked and get similar results.
Nope. I said I can kill newbie naked, but this build is far from being naked And please stop to offtop spam another thread on this topic. We need an official statement not your theories.
Well and You also said that setup will be usefull to hunt newbies which You can also do naked.
I am providing my opinions same as You. They are as much theories as everything what You are saying. Yes we need an official statement. It doesn't mean we cannot have a discussion about the change.
Ok.
Here is the build.
If youre trying to tell me that this is "almost naked" build then lol It has damage, sustain, defense, high speed, low roll dodge cost, high crit resistance and can have almost 75% uptime on detection potion, very high uptime on cc immunity and as a lol I can go for stage 4 vampire to have almost no cost cloak while sprinting.
https://en.uesp.net/wiki/Special:EsoBuildData?id=531972
Edit:
Typos
Go and use it than. Everything looks nice on the paper. Also it was You who said You can gfet similar results running naked so...
Nope. I repeat it one more time, I said I can kill newbie naked, not that build is like being naked, don't twist my words. So it is possible to create decent build with almost no cool down on detection.
And I can assure you I will abuse it, I'm just waiting for OP detection potions
Tommy_The_Gun wrote: »The weirdest part is that 100m meters is for the most part longer distance than the game render distance. It can be easy tested using a ranged skill as a reference point (like Snipe for example).
So... you will be able to detect players that you don't even see anyway since they are either not rendered yet and for sure you don't have line of sight on them. Meanwhile player "on the receiving end" will be like... "What is going on ?! Is there some NPC that can see me or what ?!"
There will be a lot of false "bug reports" that stealth is not working etc. Imagine standing in Imperial City in one of the district re-spawn point and pretty much acting as a Radar (with potion cool-down build). It may sounds funny, but people will be doing that for sure. Sure, NB will feel that the most, but so will Vamps and every one that is sneaking around.
We are talking about basically "removing" a mechanic from the game (in case of IC or Cyro or BGs) because some one uses a potion.
Also, a thought: If it is not in a Patch Notes, then it is something not intended and most likely should be reported as a bug. This is at least what I am thinking I will do if it goes live, but there won't be any mention of it in the Patch Notes. And lets be clear - when something has 100 meters range in ESO, every sane person would think it is a typo either in the tooltip or even in the code...
How about clarification as to whether or not this is intended or a bug?!
DrNukenstein wrote: »Range is still 100 meters. For some reason new comments don't move this thread to the top. Sneaky Sneaky.
DrNukenstein wrote: »