If you can't do it, don't do it?
Some customer/ user testing might have been a good idea, but there are guilds who form groups who go do stuff together?
Harrowstorms are so three years ago.
My guilds have WB runs and the like, but that is once per week, not a daily guild activity. And not something this structured. No one can jump in halfway through. Or leave and finish it later.
And are guilds going to form a daily activity that requires the newest chapter anyway?
.
This is exactly what happens in my guild, people get together and run content together that they want to run, together. They don't need guild leaders to organise it for them.
SilverBride wrote: »valenwood_vegan wrote: »sh4d0wh4z3 wrote: »I'm worried that if Bastion Nymic fails, any hope for a harder solo experience for questing will be gone because of "We tried with Bastion Nymic, but it wasn't popular enough"
It's funny, I was thinking something similar. It almost feels like a trap - of course I could be wrong, but I don't see *this* implementation of harder overland being very popular at all, and it could very-well result in that outcome.
I think it's an honest attempt to bring more difficulty options and to give players a reason to visit all the zones again.
If it's not popular it could be an indicator that not many are wanting more difficulty, but it could also be because of how time consuming it is and having to group.
I just don't think it's going to work for the reasons it was intended.
How am I supposed to do this daily every day?
Maybe you don't, if you don't want to. Just because the quest resets after a day doesn't mean you have to do it everyday you log-in.I don't have a consistent log in time, neither does anyone I know. Is their going to be a group finder for an overland daily?
Ask people in zone chat, same way you would if you needed help with any other harder overland content, like world bosses or some public dungeons.Also with other dailies people want to get them done ASAP.
And have you considered that dailies you can finish so quickly and effortlessly are not a good thing?
This is effectively killing six (plus?) world bosses as a daily. How popular do you think that will be? They had a daily that was to kill three dragons at one time, and they changed that to one, because no one was doing it if it required three.
Edit: Meant harrowstorms not dragons. Sorry.
Tommy_The_Gun wrote: »If indeed this is meant to be done in a 4 man group, but there is no group finder or a quick automated way to group fast with 4 random players, and it is an overland content and it is done at a cost of A DAILY QUEST - then it is handled really poorly.SilverBride wrote: »With that being said, we do recognize a lot of people want increased overland difficulty and the new world events (Bastion Nymics) that are instanced for up to 4 players in Necrom is one of our answers to that.
https://eso-u.com/articles/eso_developer_ama__las_vegas_global_reveal_2023
Anyway, how hard it is exactly ? Compared to other group content - it is more like soloing a base game dungeon or dlc dungeon or trial ?
Because if it is not soloable, then all it is doing is gating content really.
Disclaimer - I have not tried it yet, as I don't have PTS installed yet, but from what it sounds like it is not about difficulty, but rather about an artificial need to be grouped with other players. nMA or vMA or the other solo arena is all about difficulty & challenging content.
Also... if it is harder, then do I get better rewards ? Because if it is harder then we should get better rewards...
valenwood_vegan wrote: »FeedbackOnly wrote: »valenwood_vegan wrote: »Sounds like more content that will be dead after the initial shine wears off. The early adopters of Necrom will likely partake at first, complete the challenge and move on. Future players will beg for help, only to be told to git good, find a group, it's EZ. Unfortunate.
It will resolve itself with premade group finder. So we can group easier with world content
Maybe. I don't claim to know what *will* happen, but if history is a guide, more difficult overland content like this dies off after a fairly short time. (Like, compared to the overall lifespan of the game). How many groups are there looking to do overland Craglorn content? I can't profess to know, but I've never encountered any. When I pass wandering wb's in the Deadlands, they are just that - wandering, alone. Outside of events, harrowstorms sit active and unattended. Deadlands portals are devoid of players. Just saying, even a group finder may be of limited help if few are looking to do the content.
Anyway, I'm starting to get a little off topic I think - my goal here isn't to start litigating the overland difficulty issue. Just to express a concern that this sounds like another thing that will be cool for a bit and then wind up in the trash heap of disused content that casual / newer / future players will face difficulty in experiencing.
I can solo a geyser on my lower level toons. I can't solo dragons. Those herald things sat me down. Its really annoying hen trying to level a toon via doing the content instead of the quick way. I haven't tried this Nymic andd if it's vet level, I may not bother.
valenwood_vegan wrote: »Not exactly sure why my comment from April was suddenly singled out for a reply
, but I fully stand by my opinion expressed at that time that Nymic is likely to become largely abandoned content as the initial rush of players doing things in Necrom dies down.
I mean as I said in the more recent feedback thread about Nymic, it was a fun challenge... but I also sure haven't been back since I got the achievements and have no reason or desire to return. I also fully stand by the much more recent feedback I provided in that thread.
I also don't think anyone is asking for "all of the content to be soloable", but rather people have been expressing disappointment that Nymic is replacing the typical world event model with kind of a cross between a dungeon and a world event, for which people can't just show up organically... but which also lacks group finder support, making grouping more difficult than for a typical dungeon... essentially giving us the worst of both worlds.
I am, however, pleased to see that ZoS is responding to some of the feedback and lowering the ichor requirement in u39 and adding some other fixes to the Nymics.
As in "every member needs to participate in Herald seeker killing?" I would actually be against that. When I started my group I always collected the ichor myself and then advertised in the zone as "join, already have ichor". It's much faster and gets better responses than running around haphazardly with a group looking for seekers.
They should just make it scale. Every group member needs an ichor, or the gate doesn't open.
fall0athboy wrote: »Anyone on PTS: In 9.1.1 they lowered the health and damage of the Herald's Seekers. How low has the health gotten?
And how much has the damage gone down?
chessalavakia_ESO wrote: »fall0athboy wrote: »Anyone on PTS: In 9.1.1 they lowered the health and damage of the Herald's Seekers. How low has the health gotten?
And how much has the damage gone down?
879.1k HP.
I passed on buying Necrom so I can't give you an exact comparison to live on damage. The mechanics will still kill or your companion fast if you fail them if you are on a 20k hp build. (It had been long enough since I did them that I failed a few times on one of my lesser characters due to having forgotten the mechanics. I had hoped to never deal with them again but since the event quest required entering a Nymic... Fortunately, the quest didn't actually require completing the Nymic so I didn't have to suffer in it for too long)
I'm unsure if it's a change from live (I didn't recall them doing it on the PTS) but, they seem to agro now if you are right next to them.
chessalavakia_ESO wrote: »fall0athboy wrote: »Anyone on PTS: In 9.1.1 they lowered the health and damage of the Herald's Seekers. How low has the health gotten?
And how much has the damage gone down?
879.1k HP.
I passed on buying Necrom so I can't give you an exact comparison to live on damage. The mechanics will still kill or your companion fast if you fail them if you are on a 20k hp build. (It had been long enough since I did them that I failed a few times on one of my lesser characters due to having forgotten the mechanics. I had hoped to never deal with them again but since the event quest required entering a Nymic... Fortunately, the quest didn't actually require completing the Nymic so I didn't have to suffer in it for too long)
I'm unsure if it's a change from live (I didn't recall them doing it on the PTS) but, they seem to agro now if you are right next to them.
Granden_Woodleafson wrote: »Is there group-finder for this kind of dungeon? I think they're encouraging the use of guild assets instead of something like the Random Dungeon Finder.
KlauthWarthog wrote: »Granden_Woodleafson wrote: »Is there group-finder for this kind of dungeon? I think they're encouraging the use of guild assets instead of something like the Random Dungeon Finder.
I think the Group Finder for the upcoming Update 40 will include options to queue for it.
I find all of the BN bosses/sub bosses, at times challenging but a pretty easy solo. That being said on PC na, just wait 5 minutes for a BN group to appear or make your own, it's a VERY easy daily with 4 people, I'd say it's about the same difficulty as ... hmm veteran wayrest sewers 1, just lots of enemies with high hp and heavily telegraphed attack patterns.
Araneae6537 wrote: »Maybe Bastion Nymic has changed a lot since U38, but when I finally tried it during the Necrom event and since, it is a lot of fun and I enjoy the feel of the different areas. I worked with another player I met in zone this past weekend to get the Master Puzzler achievement as we completed all three runs (I had a previous daily) just the two of us and our companions. I am by no means an elite player, only adequate DPS at best, and it was a fun but very doable challenge. Along with the dragons of Elsweyr, BN is my favorite incursion / world event in the expansions.
Oh I just found a video on YouTube which I don't think I am allowed to post here, but if you go to YouTube and search for Bastion Nymic, you should find it. It was done Solo with an Arcanist build.
When I went through this 'dungeon like' instance yesterday, I missed so much of what I am seeing on this video.There is a Treasure Room ! That is interesting. I kind of want to get a group together to investigate more of this dungeon like instance
Oh I just found a video on YouTube which I don't think I am allowed to post here, but if you go to YouTube and search for Bastion Nymic, you should find it. It was done Solo with an Arcanist build.
When I went through this 'dungeon like' instance yesterday, I missed so much of what I am seeing on this video.There is a Treasure Room ! That is interesting. I kind of want to get a group together to investigate more of this dungeon like instance