spartaxoxo wrote: »I no longer care if they nerf the trials themselves.
Correct me if I am wrong, but didn't they do that already in U35?
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
the nerf's not that big, it'll still be viable for vet content.
also, i agree that HA builds shouldn't perform equally to or outperform LA builds that use complicated rotations and bar-swapping
nokturnihs wrote: »the nerf's not that big, it'll still be viable for vet content.
also, i agree that HA builds shouldn't perform equally to or outperform LA builds that use complicated rotations and bar-swapping
Why? I've seen plenty of LA builds using other mythics? Also HA builds are about the only reason people still play sorc. Sorc has been a [Snip] for a long time and oakensorcs just barely pulled them out of the dusty cobwebs of the past...
The mentality behind that - they shouldn't perform as well is messed up. Any mythic use should underperform a traditional 2 bar build by that logic. The point of the mythic was to make otherwise unviable content viable for people with difficulty handling those rotations due to coordination, disability or timing issues. It should absolutely perform equally. You're sacrificing a lot of options to make that exchange. We don't need crunchier mechanics for the sake of difficulty.. difficulty should be from the content.
[Snip].
spartaxoxo wrote: »The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.
The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.
And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.
There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.
If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.
CameraBeardThePirate wrote: »HA builds will not be excluded. They're still breaking 90k dps on PTS. That's well above any cutoff for any content.
Note - this is on a Warden. Sorc would break 90k. Medium Armor passives are also bugged on PTS - this Warden parse wouldve broken 90k with those passives.
CameraBeardThePirate wrote: »HA builds will not be excluded. They're still breaking 90k dps on PTS. That's well above any cutoff for any content.
Note - this is on a Warden. Sorc would break 90k. Medium Armor passives are also bugged on PTS - this Warden parse wouldve broken 90k with those passives.
Are they 'broken broken' or is it a UI glitch? (as in 'the numbers are not showing in the UI but the passive is actually working')
I have heard conflicting reports on this, some say is the former, other the latter, someone else says that resetting the passives gets them working but you lose them again if you zone... I is very confoose.
CameraBeardThePirate wrote: »HA builds will not be excluded. They're still breaking 90k dps on PTS. That's well above any cutoff for any content.
Note - this is on a Warden. Sorc would break 90k. Medium Armor passives are also bugged on PTS - this Warden parse wouldve broken 90k with those passives.
Are they 'broken broken' or is it a UI glitch? (as in 'the numbers are not showing in the UI but the passive is actually working')
I have heard conflicting reports on this, some say is the former, other the latter, someone else says that resetting the passives gets them working but you lose them again if you zone... I is very confoose.
Thanks guys, if the class passives are 'broken broken' I am going to go out on a limb and presume that the armour passives are too.
That is a good chunk of damage taken off parses if one is running medium.
CameraBeardThePirate wrote: »Thanks guys, if the class passives are 'broken broken' I am going to go out on a limb and presume that the armour passives are too.
That is a good chunk of damage taken off parses if one is running medium.
No, thank you for being nice about the whole thing and not coming up with some other attack like a lot of the people in these discussions the past few days.
CameraBeardThePirate wrote: »HA builds will not be excluded. They're still breaking 90k dps on PTS. That's well above any cutoff for any content.
Note - this is on a Warden. Sorc would break 90k. Medium Armor passives are also bugged on PTS - this Warden parse wouldve broken 90k with those passives.
Are they 'broken broken' or is it a UI glitch? (as in 'the numbers are not showing in the UI but the passive is actually working')
I have heard conflicting reports on this, some say is the former, other the latter, someone else says that resetting the passives gets them working but you lose them again if you zone... I is very confoose.
I know some at least are broken broken, so I am assuming the others are - for example the passive to reduce ulti cost on a sorc doesn't work, you can't use your storm atro until you hit the full cost
endorphinsplox wrote: »Ah yes, because 2 minute IR clears is so healthy for game balance. Mhm.
https://www.esologs.com/reports/H7mP8trqyKpGXTgA#fight=14&type=summaryWhat is the fastest time that anyone has seen using a HA comp? It seems like most are a bit under 10 min, but I wasn’t intentionally keeping track.
endorphinsplox wrote: »Ah yes, because 2 minute IR clears is so healthy for game balance. Mhm.
The world record is around that time and wasn’t done using HA builds.
What is the fastest time that anyone has seen using a HA comp? It seems like most are a bit under 10 min, but I wasn’t intentionally keeping track.
spartaxoxo wrote: »The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.
The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.
And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.
There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.
If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.
HA players have a difficult time finding groups for harder content in ESO. This is so frustrating for players who prefer this playstyle, and it's not uncommon for them to be excluded from group activities.
If Zenimax nerf the HA build, will make it even harder for these players to find acceptance in groups.
HA players have a difficult time finding groups for harder content in ESO. This is so frustrating for players who prefer this playstyle, and it's not uncommon for them to be excluded from group activities.
If Zenimax nerf the HA build, will make it even harder for these players to find acceptance in groups.
So many complaints about gatekeeping, but with the amount of HA players there shouldn't be any issues with forming your own group, right?
Gadamlub14_ESO wrote: »for those complaining, would you rather have this uncharacteristically gentle bap from ZoS with the nerf bat, Or the plaguebreak treatment where one guy cheesing a single boss in one specific dungeon gets the entire set removed from PVE use?
HA players have a difficult time finding groups for harder content in ESO. This is so frustrating for players who prefer this playstyle, and it's not uncommon for them to be excluded from group activities.
If Zenimax nerf the HA build, will make it even harder for these players to find acceptance in groups.
So many complaints about gatekeeping, but with the amount of HA players there shouldn't be any issues with forming your own group, right?
If you enjoy playing with a 2-bar and LA weaving playstyle, or if you prefer playing with a 2-bar and HA playstyle, or if you use Oakensoul, you are more than welcome to play with me. I believe that everyone should be able to enjoy the game in their own way, and I will never kick you out or reject you simply because of your preferred playstyle.
If you are new to the game or unsure of what to do, don't worry! I am happy to explain the game mechanics and help you get started. Once you feel comfortable, you are welcome to join us.
It is not about finding someone who will accept me, but about finding someone who will play the game fairly and not force others to use exploits or bugs.
I think the person You were responding to were suggesting that since there is so many heavy attack players right now You should find "someone who will play the game fairly and not force others to use exploits or bugs" pretty easily.
People complain about gatekeeping but with the levels of DPS that heavy attack setups have right now and with number of heavy attack users there is literally nothing keeping them from doing content on their own so what's the issue excatly? This is really not adding up.
Hyperdeathstalker wrote: »The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.
Take note heavy attack users new chapter doesnt want you.
Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.
COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING
30K is more than enough to run almost any vet content dungeons and trials including hard mode. You just have to pay more attention to mechanics.
Honestly, you can do a heavy attack build without Oakensoul, and pay less attention to mechanics..... one button, and same damage range.... you do lose the aegis, and free ultimate regen.... but that isn't all that necessary....
I can stand in stupid, with it, which I can't with Oakensoul......
Auldwulfe
Hyperdeathstalker wrote: »The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.
Take note heavy attack users new chapter doesnt want you.
Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.
COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING