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Heavy attack builds will be excluded from new trial on vet well done zos ;)

  • Auldwulfe
    Auldwulfe
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    Artim_X wrote: »
    My one-bar heavy attack arcanist begs to differ. I never liked that storm master was a medium set, so my one-bar setups typically use sergeant's mail and infallible aether.

    My parse with an arcanist heavy attack setup is where it should be in relation to my templar's parse. I was also able to clear vMA with some slip-ups.

    Overall, the only nerf that was relevant to me was the slight nerf to empower. Heavy attack builds will still be strong in vet content.

    My HA build doesn't even use Oakensoul.... yeah, that change to empower costs me, maybe 3% of my overall damage... but that's it, really......

    Auldwulfe
  • Kusto
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    Dps only dropped from about 100k to 90k. I seriously doubt that the new trial cant be done with 90k lol.
    90k is enough for all current HMs.
    The HA build needed a nerf. Tbh it should've been nerfed more. 90k while tanky af, infinite sustain, ranged and insane cleave is still OP.
  • Auroan
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    Not a heavy nerf at all.

    The only nerf was Empower, which went from 80% to 70% which is honestly very generous considering myself and some others thought ZOS would nerf it down to 50%. So a mere 10% is not a big deal.

    The duration of Storm Masters is basically negligible because there's still a 3 second window where you can reapply it and theoretically have 100% uptime on it just like before. When you have a build where you literally just HA 90% of the time, and your crit is the same % next patch as it is live, the uptime will be generally the same, maybe slightly less.

    Overall, not a big nerf and I'm okay with that. It's nerfed for PvP since it can only apply to Monsters now, but that's basically it. The Oakensoul build is still strong and I'll still use it for fun. It's probably just enough to where it's not clearly dominate where players have gotten easy GS and PB's with it (ESPECIALLY IR's with it), but not as strong to where it was a clear easy choice to pick in some situations against double bar setups. They may even nerf it more in the future.

    Also, remember that ZOS has been trying for a long time to raise the floor to the ceiling. They've failed at this multiple times because their prior attempts at raising the floor also raised the ceiling. However, Oakensoul with Empower changes was their first successful attempt to where they raised the floor without raising the ceiling because it presented an alternative, not a replacement, that allowed individuals who were capable of learning mechs do the DPS they weren't capable of doing. The downside to this is it forced players to play Oaken Sorc and nothing else.
    Now that Velothi Ur-Mage’s Amulet is a thing, if it performs well, ZOS will have successfully allowed players who hate LA's to be able to actually compete (as long as they still understand and perform rotations correctly).

    Overall, this patch is a W for ZOS, IMO. I was, and am still on the bandwagon of "git gud" and just learn how to LA. But I 100% understand where ZOS is coming from and am all for presenting opportunities to players who don't like LA weaving to finally be able to jump into the content with players who can, and ultimately bring the community together and increase the population of people who play endgame content. If they had just straight up nerfed actual content by removing mechanics and such to make things easier, that'd be an entirely different story, but they simply made doing damage more accessible to players. The mechanics and coordination needed to clear that content still remain the same.

    Ultimately, the people who hate HA cheesers (and soon to be Velothi Ur-Mage’s Amulet cheesers) are primarily upset because they have ego's. When you boil it down as far as you can, that's what it is, IMO. They had something they worked hard for and could show off to 90% of other players, and now everyone else has it too and didn't suffer the way they did. But that's the nature of the beast. Power-scaling is inevitable. Older content gets easier once you've seen that same recycled mechanic 100 times. And more opportunities present themselves to achieve a desired goal. I wouldn't view it as "devaluing" the title/achievement like some have said though. Like I said, the mechanics and coordination to clear that content remains the same. All these changes have done is brought more accessibility to players that're more then capable of learning and performing the mechanics, but just couldn't get the hand of LA weaving and/or dynamic rotations down.
    "And the Scrolls have foretold, of black wings in the cold,
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  • Dragonredux
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    Auldwulfe wrote: »
    I swear Oakensoul players are starting to become the most entitled players in this game. You're lucky ZoS didn't do the usual sledgehammer approach and do a 33% or 66% nerf as they usually do.

    Adjust or move on like every other player who had to deal with a nerf in this game. You're not special.

    Fun part, those of us who have builds that used heavy attacks, 18 months ago, prior to Oakensoul, and were getting the same damage and treatment as oakensoul players didn't lose anything with the nerf.....

    Auldwulfe

    Oh trust me I know, I'm used HA builds before u35 with many different sets. This nerf isn't the end of the world, people just refuse to adjust and try something different. My templar will probably barely notice considering 5% class skill dmg buff.
  • Galeriano
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    I did a couple of parses on a one bar heavy attack Sorc as I run it in vet content (e.g.. matriarch instead of tormentor). My DPS dropped from 91K to just under 81K. Up time on Stormmaster went from 100% to ranging between 74 to 82%. It's not the end of the world, but it is a clear signal from ZOS.

    Guild chat is already pretty quiet when someone asks for help getting a DLC monster helm or achievement. Our vet prog group already struggles to get enough people to run a trial on Friday nights. But hey, further excluding people from content is good for the game, right?

    There are informations circulating around that currently on PTS there is few bugs lowering overall dmg like some missing stats for example. This may be responsible for some portion of lost DPS. Time will tell.
    Edited by Galeriano on April 18, 2023 12:18AM
  • blendertoes
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    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.
  • Kusto
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    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.

    11k loss doesn't remove oaken players, unless they parse 20k currently on live. Do you honestly think that getting 100k by putting a book on the left mouse button is ok? HA builds should be nerfed more. Empower should've been dropped to 50%.
  • blendertoes
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    Kusto wrote: »
    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.

    11k loss doesn't remove oaken players, unless they parse 20k currently on live. Do you honestly think that getting 100k by putting a book on the left mouse button is ok? HA builds should be nerfed more. Empower should've been dropped to 50%.

    Have you ever tried DLC Hard Mode Trials? Losing roughly 14% of your DPS is a big deal. [snip] some of us, especially those of us with wrist issues that limit some playstyles, appreciated the ability to at least attempt some of the hard content.

    [edited for baiting]
    Edited by ZOS_Kraken on April 18, 2023 2:34PM
  • Soarora
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    Kusto wrote: »
    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.

    11k loss doesn't remove oaken players, unless they parse 20k currently on live. Do you honestly think that getting 100k by putting a book on the left mouse button is ok? HA builds should be nerfed more. Empower should've been dropped to 50%.

    Have you ever tried DLC Hard Mode Trials? Losing roughly 14% of your DPS is a big deal. [snip] some of us, especially those of us with wrist issues that limit some playstyles, appreciated the ability to at least attempt some of the hard content.

    I support the new no-LA mythic for this reason... it's still a build and don't need to weave. 1-bar HA sorc is practically press one button and win, as far as I know. It should not be competing at the level it has been.

    [edited quote]
    Edited by ZOS_Kraken on April 18, 2023 2:34PM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • Rkindaleft
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    Kusto wrote: »
    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.

    11k loss doesn't remove oaken players, unless they parse 20k currently on live. Do you honestly think that getting 100k by putting a book on the left mouse button is ok? HA builds should be nerfed more. Empower should've been dropped to 50%.

    Have you ever tried DLC Hard Mode Trials? Losing roughly 14% of your DPS is a big deal. [snip] some of us, especially those of us with wrist issues that limit some playstyles, appreciated the ability to at least attempt some of the hard content.

    You don't need ~100k dps (around the current ceiling for HA oakensorc for most players) to attempt this content. If you were one of those 90k to 100k HA parsers losing 10k does not mean you'll fail to meet those dps checks.

    [edited quote]


    Edited by ZOS_Kraken on April 18, 2023 2:35PM
    https://youtube.com/@rkindaleft PlayStation NA. I upload parses and trial POVs sometimes.
    6/9 Trial Trifecta achievements.
    Tick Tock Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker

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  • wolfie1.0.
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    don't know why there is such surprise from this. Any mythic, or build that is deemed by ZOS to be over performing is going to get a nerf at some point.

    the only thing i can say is to try new sets, or try the new sets. It seems like ZOS is giving additional tools for less complicated builds/rotations that may work.

    but even then they don't guarantee you will get into high end content, just that they will work with content.

    as for accessibility, well some of us have been waiting for integrated colorblind mode settings since launch.... so lets just say that definitions vary on the topic.
  • Kusto
    Kusto
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    Kusto wrote: »
    I tested the setup I use for my Oakensorc on live (Sergeant's and Storm Master) and replacing Storm Master with Noble Duelist Silks and both were 11K down from live on the dummy. These changes will remove Oakensorcs from high end trials. Way to nerf accessibility.

    11k loss doesn't remove oaken players, unless they parse 20k currently on live. Do you honestly think that getting 100k by putting a book on the left mouse button is ok? HA builds should be nerfed more. Empower should've been dropped to 50%.

    Have you ever tried DLC Hard Mode Trials? Losing roughly 14% of your DPS is a big deal. [snip] some of us, especially those of us with wrist issues that limit some playstyles, appreciated the ability to at least attempt some of the hard content.

    Forget about the % for a moment and talk about numbers. You mean to tell me that vAS+2 cant be done with 90k or vSS hm portals gonna fail? Sure, more dps the better and maybe you cant skip portals in vCR anymore but to say you're now excluded from content is not true. With 90k you can still solo portals in vCR and reefs in vDSR, you can still eat Zmajas nocturnal and tank dragons in vSS. It's not just about the dps. Oaken HA build is tanky af and insane cleave. Overall its still very viable and ez mode to clear any content.

    [edited quote]
    Edited by ZOS_Kraken on April 18, 2023 2:35PM
  • FrancisCrawford
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    Tannus15 wrote: »
    I did a couple of parses on a one bar heavy attack Sorc as I run it in vet content (e.g.. matriarch instead of tormentor). My DPS dropped from 91K to just under 81K. Up time on Stormmaster went from 100% to ranging between 74 to 82%. It's not the end of the world, but it is a clear signal from ZOS.

    Guild chat is already pretty quiet when someone asks for help getting a DLC monster helm or achievement. Our vet prog group already struggles to get enough people to run a trial on Friday nights. But hey, further excluding people from content is good for the game, right?

    Try noble duellist instead of storm master. Or any of the other many sets that increase your HA damage.

    Stuff gets nerfed for everyone all the time. You need to check if it's really a big deal or if it's just a slight meta shift.

    "Many" is overstated.

    Noble Duelist requires melee range on an otherwise fully ranged build. There usually is a damage bonus for melee vs. ranged, so that's in effect a downgrade.

    Undaunted Unweaver requires a stamina skill every 3 heavy attacks. That's fine for necro, and for templar in boss fights. It's pretty awkward for sorcerer or nightblade -- again perhaps unless you're cool with being close to the target.

    Undaunted Infiltrator has 2 wasted set bonuses, although its tooltip is a bit higher than Storm Master's.

    Spider Cultist just doesn't do the same damage as one of those, although in fact it's what I'm currently using.

    And that's pretty much the list of possibilities, trial gear perhaps aside.

  • isadoraisacat
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    kargen27 wrote: »
    The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.

    Take note heavy attack users new chapter doesnt want you.

    Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.

    COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING

    30K is more than enough to run almost any vet content dungeons and trials including hard mode. You just have to pay more attention to mechanics.

    Oh really because I got made fun of in wayrest sewers 1 on vet for 25k dps and that’s a beginner dungeon. Now with the nerfs I’ll be even worse off.
  • Lancer1602
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    kargen27 wrote: »
    The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.

    Take note heavy attack users new chapter doesnt want you.

    Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.

    COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING

    30K is more than enough to run almost any vet content dungeons and trials including hard mode. You just have to pay more attention to mechanics.

    Oh really because I got made fun of in wayrest sewers 1 on vet for 25k dps and that’s a beginner dungeon. Now with the nerfs I’ll be even worse off.

    25k dps with oaken HA build?
  • remosito
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    Galeriano wrote: »
    Light attacks lost empower buff and then in last patch their damage was capped. That is up to 50% DPS drop from light attacks between 2022 and 2023. No meltdowns during that time.

    actually there was quite a few threads and posts by peeved ppl then as well...

    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • colossalvoids
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    kargen27 wrote: »
    The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.

    Take note heavy attack users new chapter doesnt want you.

    Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.

    COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING

    30K is more than enough to run almost any vet content dungeons and trials including hard mode. You just have to pay more attention to mechanics.

    Oh really because I got made fun of in wayrest sewers 1 on vet for 25k dps and that’s a beginner dungeon. Now with the nerfs I’ll be even worse off.

    You can get laughed at even doing most of group's damage, it's not an argument here. Pugs are people's feelings and reactions, it has nothing to do with balancing the game and actual performance.
  • PrincessOfThieves
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    You won't be excluded, even with 70-80k dps you can do pretty much everything except a few super hard achievements. Just learn the mechanics instead of burning everything. :)

    Seriously though, why do people think that easy mode builds should be competitive in difficult content? Usually when a game has difficulty-related achievements, you can't just play on easy and get everything. Oakensorc being as powerful as it is creates a huge disparity in difficulty. It is not possible to balance trials and dungeons when one build can complete it easily while others struggle. With Oakensorc, you don't need to learn the rotation, you have infinite sustain and you can even survive things that would oneshot a regular dd. It's insane to think that the build needs high dps on top of that.
  • ApoAlaia
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    [snip]

    Not saying that an experience like that is impossible but that's not how it has gone for me or the 'people around me'.

    I think we are - in this thread - conflating different and only tangentially related scenarios and that is obfuscating the arguments.

    Personally I don't think the reduction to empower, even together with the rather - IMO - heavy handed change to Storm Master would exclude anyone that already had a spot in a group from continuing to fulfil the role after the patch lands.

    I would still like to see the numbers on that set 'tweaked' before it goes live, but that - again IMO - is a separate argument to be had.

    Furthermore those who run HA builds and have not managed to secure a spot is very likely to be a matter of utility, not of DPS. As I said above I can't exclude the possibility of some form of misguided bigotry (although as far as I'm concerned all bigotry is misguided, but I digress) but I believe it more likely to be a case of pragmatism rather than prejudice.

    Some content is easier tackled with certain group compositions. Is often not the only way, it may not even be the most optimal way, but if is a tried and tested way groups will gravitate towards it (because the most optimal way 'discovered' may require higher skill and coordination than what an 'average' group can realistically achieve and 'trying something new' requires additional time and effort).

    A HA build, due to not only the lower DPS ceiling but also the lack of utility compared to more 'traditional' builds might just not have a spot in that 'tried and tested' composition or simply people might not be willing to 'give it a try'.

    I'd argue that 15% DPS up or down, however substantial, is not going to change people's minds either way.

    When it comes to dungeon and trial PUGs AFAIC anything goes. That is the nature of a PUG. I don't think the adjustments will have too a detrimental effect on that aspect. In my experience it always was and always will be 'a wild bunch'. Even with the DPS ceiling reduction I believe HA builds will still contribute to... more consistent results, as they have done since their 'explosion in popularity'.

    I'd just like to add that when we (and by 'we' I mean myself and those I know who do run HA builds) run these builds we do care about uptimes, teamwork, utility, and getting things done. Is just the fact that depending on whether is a good day or a bad day running these builds is all what we can realistically offer.

    I did get quite a bit of banter hurled in my general direction for relying heavily on Stamplar to 'get stuff done', because from the perspective of those who can play twister with their fingers indefinitely without much consequence it was 'life on the easy lane' however U35 took care of that, thoroughly and definitively; ever since HA builds have somewhat seen me through clearing content although it did lose me the spot and I haven't been in a prog group since.

    You are welcome to conclude that what I have to offer is just not good enough, but I'm not after a free ride here. If I wanted to sit back with a cup of tea while 11 other people get me the 'Title du jour' I could certainly afford that.

    [edited by removing quote]
    Edited by ZOS_Kraken on April 18, 2023 7:02PM
  • Galeriano
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    remosito wrote: »
    Galeriano wrote: »
    Light attacks lost empower buff and then in last patch their damage was capped. That is up to 50% DPS drop from light attacks between 2022 and 2023. No meltdowns during that time.

    actually there was quite a few threads and posts by peeved ppl then as well...

    Still very far from a meltdown.
  • bachpain
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    To be fair the less outrage over LA nerfs is honestly because 90% of the community that would have melted down had already moved on from the previous changes to dot timers and overall damage as well as universal achievements....etc

    Herein is my problem. Yet another massive change that effects a massive part of the active community. I rarely play a HA build because they are pretty boring. But there is no doubt that they have revitalized the game and interest in activities in the game after much interest dropped off because of massive changes in past nerfs and changes to other combat systems.

    I get the need to nerf empower some, and 10% to is probably a good starting point. Even if you want to go more i wouldn't complain to dial in some of the HA damage. But to gut one of the staple sets so hard is just wrong on so many levels. It would be like taking away the buff from the taunt on Yoln and making it a self heal just because it is a "tank" set. You have just made a set useless for no reason. Sure, there are other sets. But why slap everyone in the face that spent the time and effort?

    Zos is listening to a small vocal minority of the community and slapping the community at large in the face in reactionary changes and throwing out changes that they hope will stick. To me this shows they really don't have any idea what they want from combat. Obviously they aren't all that sold on LA or HA weaving anyway with that new mythic coming out. Or are they and it will be changed in 2 months? Who knows?! We are stuck in a game with a development team without a clear vision and it stinks.
    Edited by bachpain on April 18, 2023 11:05AM
  • Runefang
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    LA builds have been taken down notches for the last 2 years, welcome to the party. You’re only invited if you were having fun on a strong build.
  • Soarora
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    I have a question: have those of you who run HA builds considered that one, not everyone was instantly good at being a dps and two, there’s two other roles you can do? Healers don’t have to weave except at the high level and even then I only la once the enchantment wears off and they can still do damage. Tanks don’t have to la at all. You don’t need to be a dps, nerfing ha even to nothing doesn’t mean you can’t do harder content.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • Gadamlub14_ESO
    Gadamlub14_ESO
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    For one, if you get excluded from vet content because of this, get a better group. Your trial group is more toxic than Molag Bal’s love life and reminds me of those groups in the past who would kick you from the dungeon finder group for not running the latest youtuber meta build and sets.

    For two, as others have said this is a minor nerf. A very minor one. ZOS has in the past done such things as 60%nerf to the damage of all player DOT abilities. You got the literal definition of kid glove treatment.
  • spartaxoxo
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    The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.

    The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.

    And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.

    There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.

    If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.



    Edited by spartaxoxo on April 18, 2023 2:30PM
  • UnabashedlyHonest
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    The upcoming changes to empower and storm master nerf will make it much tougher to achieve high dps numbers results in exclusion from upcoming vet trial. ZOS why do this ? I hope light attack been nerfed also so its fair.

    Take note heavy attack users new chapter doesnt want you.

    Sure could run noble duelist but thats close range resulting in less appeal, will be interesting to see if you can even pull above 80k.

    COME TO NECROM BUT DONT BRING YOUR OAKENSOUL RING

    One bar heavy attack builds are OP an SHOULD be doing less damage in my opinion and the opinion of many other primarily PvP players.
  • BlueRaven
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    Z
    spartaxoxo wrote: »
    The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.

    The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.

    And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.

    There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.

    If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.



    Wow! Well written and I 100% agree.
  • Agenericname
    Agenericname
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    spartaxoxo wrote: »
    The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.

    The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.

    And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.

    There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.

    If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.



    The complaints about Oakensoul and vCR, regardless how theyre framed, boil down to the build being exempt from a mechanic. ZOS' solution to the imbalance made groups more skeptical about bringing too many with them. The Rele mechanic, Voltaic Overload, is shifted to other group members. In a group with a lot of Oak players (sorcs arent the only class that can effectively use it) it goes to the supports more often.

    People probably got salty about plebs completing content, but thats not the real issue there. If you take away all of the schadenfruede and hypoerbole, whats left is, less experienced groups, the groups that benefited from the build the most, will have the hardest time with the solution ZOS implemented. Other groups will exclude them, but it isnt always about the damage, its about pushing that mechanic onto 5 people. If youre learning to tank vCR +X, doing so while youre in pool of 4 other people designated to lock yourself to one bar, which is ironic because those 5 people were the only to utilize both bars in the first place, it makes it more problematic than it reasonably should be.

    IMO it was a hasty solution. Its not like Werewolves hadnt been running vCR for years prior.

    As far as comparing it to racial passives, I dont think that its a 20k decrease across the board. There are, and always have been, better alternatives to Storm Master in veteran 4 person and solo content. So, we are only really talking about trials. But, if the difference between a Breton's and High Elves racial passives make the Breton "unplayable" in trials, then the 10% nerf to Empower is worse.
  • Twig_Garlicshine
    Twig_Garlicshine
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    spartaxoxo wrote: »
    The idea these builds won't be excluded is extremely false. It's practically gaslighting. Most trials groups don't take people into trials under a DPS threshold and the people that do gatekeep the harder stuff like HM. Regardless if that hm standard os years old and perfectly doable with far less DPS than now. All the complaints about Oakensoul being able to do vcr shows that.

    The title of this thread is celebrating Oakensoul players being gatekept out of content. All of the nerfs were specifically called for so they could be gatekeeped out of content. All of the complaints were about gatekeeping out of content.

    And a 20k loss of DPS is massive. The same groups that claim this is small also claim that losing a tenth of that to the wrong race is massive. Entire builds were destroyed by far less.

    There are a ton of players that are going to be excluded from things they are able to do and they understand the mechs to do. The Oakensoul build has proven that the only thing keeping those people from accomplishing those dungeons was, in fact, damage. That the trial mechs themselves, while difficult, were something they were perfectly capable of handling. The exclusion isn't about being able to handle mechs, it's about playing the way people want you to play.

    If they won't allow options like these to decrease the gap. I no longer care if they nerf the trials themselves.



    100% agree
    I play both LA and HA builds and this won't be good for ESO population.
    The Gatekeeping Crew literally melted down over LA + Dot changes last year led by ESO Content Craetors creating click bait articles and videos in their pursuit of advertising revenue.
    Population dropped as many who fell for clickbait content left and did not return.
    Now ESO Content Creators and the Gatekeeping Crew lead a nerf to an alternate play style because it is more inclusive.
    Population will again drop as those excluded leave.
    This is common to MMOs.
    Dark Age of Camelot, gatekeepers drove players away to a more inclusive game -> WOW.
    WOW, gatekeepers eventually became the loudest voice and drove players to other games.
    Now ESO follows suit by dropping "Play how you want" in favour of Gatekeepers and Ad driven content creators.
    Funny thing about MMOs and gatekeepers....
    eventually only the Gatekeeping Crew remains in an empty wasteland of a game.

    I'm glad I decided to wait before purchasing the next chapter, reconsidering having MMOs as a hobby at all.
    History rhyming over and over.
  • Lena_HJ
    Lena_HJ
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    spartaxoxo wrote: »
    I no longer care if they nerf the trials themselves.

    Correct me if I am wrong, but didn't they do that already in U35?





    Orc Elf == Best Elf :]
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