Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
Of course, the next "I don't like this, so take it away from other people" threads are already starting... stealth with Nightblades......
This will be completely forgotten when the Arcanist hits the scene.... We all know that it has to carry and sell the new expansion.. and, as the marketing team probably hopes, bring back some of the pre-U35 playerbase.
Once it hits, I pretty much expect the multiple threads screaming about a ring, mostly made by the same small handful of people, to drop off......
Auldwulfe
Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
HA builds are nothing game breaking, it makes harder content easier, yes, but at the end there's a lot more required to clear than just using HA builds.
haven't seen noob groups doing GH now and you also need to know what you do when you want to run vvh in less than 30 min with an oakensorc.
Obviously thats like a definition game and such. Suffice to say that "noob groups" have done GH, IR and such now and perhaps in the same vein - carry runners have put that stuff on farm due to the increased ease.
Please define "noob". I think your definition is "anyone who is using a HA build". While I think a noob is someone new to the game, who just started playing. If someone plays the game long enough to grind the skills, unlock the set pieces, craft the gear, and learn to play a build, by my definition that person is not a "noob", whether they finally end up playing a LA weaving build that has the potential to do 130k+ DPS on a trial dummy, or a HA build that will at best do 30% less damage on a trial dummy. And of course after settling on a build, the player still needs to learn the mechanics in order to complete veteran PvE content. So again, I think that a person who grinds all the gear needed for a build, and learns the PvE trail/dungeon/arena mechanics is not a "noob", no matter what build they are using.@Auldwulfe
Mh, I dont think a sub-fee entitles one to all content rather it does enable to enjoy it - also ESO+ isnt mandatory so idk.
It reads alot like "I want it to be given to me." which clashes with anything that is designed to challenge and rewards.
Iam oversimplifying but I bet your smelling what Iam selling.
Please define "challenge". I think that you believe that challenge is "learn to play the way I play", and I believe that you play a LA weaving build. I believe challenge involves figuring out what it takes to achieve a goal, and then doing the work required to get it. Which has nothing to do with build, in my opinion. Players have to do all the work of grinding the skills and sets to craft whatever build they pick. And then learn the mechanics of whatever veteran trial/dungeon/arena that are working towards clearing. I think that most of the work is the same no matter what build someone picks. It sounds to me like you do not want anyone to get rewards unless they play the way you play. Separately, ESO advertises "Play As You Want". I think ESO is right, and I am fine with having multiple builds to pick from in order to achieve rewards.
Heavy Attack builds do not need nerfed. They do less damage in PvE group play than a well played LA weaving build. Top scoring PvE raids are not made up of only Heavy Attack builds. See https://eso-hub.com/en/leaderboards for proof.
Have you tried both LA weaving builds and Heavy Attack builds (like Oakensoul Sorcerer build)? Which build do you parse higher with on a trial dummy? I know that top DPS players get a higher score with LA weaving builds. I also know that I do not, and that I get a higher parse with an Oakensoul Sorcerer build. So I play an Oakensoul Sorcerer build for group PvE.
Are you playing the DPS build that you play best when you are grouped? If not, why not?
Of course, the next "I don't like this, so take it away from other people" threads are already starting... stealth with Nightblades......
This will be completely forgotten when the Arcanist hits the scene.... We all know that it has to carry and sell the new expansion.. and, as the marketing team probably hopes, bring back some of the pre-U35 playerbase.
Once it hits, I pretty much expect the multiple threads screaming about a ring, mostly made by the same small handful of people, to drop off......
Auldwulfe
Sadly most of those Iam familiar with will not be comming back and are rather alienated by the current state. Obviously its a mix of things but the here discussed setup is the proverbial cherry on top.
Some may check out the raid for raidlogging tho - might be fun but overall an every changing player base appears to be the new age symptom: with people picking the game up, semi-mastering it and dropping it in under a year.
Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
Anyone's opinion is valid mate. I do share the sentiment to at times argue with a wall, but it is often that people just dont have one's own perspective.
Personally I will keep advocating against the current direction as I enjoy challenge and the ability to distinguish myself.
PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
And again, I have posted a build I have used for 18 months, no Oakensoul..... it didn't exist at the time, with roughly the same damage, better healing, and similar survivability and tankiness....
The issue isn't the ring, or you would see it in Fire Staff, Ice Staff, Dual Wield, and 2-Handed builds, and people complaining about those... it is ONLY being complained about with Lightning Staff in conjunction with HA enhancing armor.....
And the only staffs that have shown problems are Lightning and Restoration..... several of us have shown that in the myriad of, repeatedly posted "I don't like how other people play, please nerf them to make me feel better" threads that keep popping up.
It has to do with the way that those sets are interacting with the pulses in those two staves.....
As a joke, I made one without Oakensoul, only 2 buttons, one of which is once every 33 seconds, the other every 10.... can't get much less rotation than that...... and I used a Restoration staff..... and while I didn't have Cleave..... which is part of what makes lightning so desirable...... I was impossible to kill.....
I built for crit.... used Crit Surge on a Sorcerer, and between the guaranteed healing of 3300 every second from that, and the passive on the staff.....I was able to throw more into health... and at 38,000 health I started hitting dungeons ... on a parse, easily hitting 70k damage.... which is good enough, and in actual play, 32K or so..... which is FAR more than enough to count as DPS in ANY trial or dungeon......
And, my health NEVER really went under about 33k..... because I was healing so fast, and I Deliberately stood in stupid.
They need to fix the issue in the pulses with the heavy attacks in those two.... or all you will do is drive players out of the game, and the problem will remain.
In the end, it doesn't cost you gold, or crowns, if another person uses a ring to get more of the content that they paid for in their subscription, they don't steal your experience, and as has been proven, repeatedly, it is totally worthless in PVP.
Let these people enjoy the content they paid for.... you don't like it, don't use it. But the repeated complaining, very much, does feel like a combination of elitism, and selfish entitlement.
People are complaining that others can get to content they paid for, with their own subscriptions, without jumping through artificial hoops created by people that think they are entitled to tell others how to play. If the ring was a crown store item.... I'd agree with knocking it down.... but, you have to have purchased High Isle, several other DLC's or be an ESO+ subscriber, and have a minimum level in a skill line, and then grind the 5 parts of it... sort of like grinding for Pillars of Nirn... and you cannot even use it until champion level 160 and higher.... I can build a new character, get them to level 5, research the traits I need in a the pieces I want (which takes less than 1 day), and going to Clockwork City, build Pillars of Nirn at level 5.... no minimum level for that.
I have played with Oakensoul and I occasionally thow it on when a build I have doesn't seem to be working right.... it helps with tweaking those buildes.... but to be honest, my build that I referenced above, is better..... easier to play, and more survivable than using the ring.... it does NOTHING to help me in that one , and in testing it with other playstyles, I have, yet, to find one that I can't match, with a creative combination of sets and usually one bar.
It's a good tool for those people that are just hitting champion level.... and need a boost to farm the upper gear.... especially now with so many people ONLY running with their guilds.
I know, as I tank... my wait time in the queue rarely EVER breaks 1 minute, and I usually have a match in less than 20 seconds.... and I APPRECIATE Oakensoul one bars..... they can do the damage that they queued for, and are reliable for that...... it leaves me to do what I need to do in tanking.
It was those Oakensoul players that got me to run outside of my guild.... as I had gotten tired of the toxicity towards tanks, and like most, just started doing guild only runs..... Oakensoul got me back to doing random groups stuff... even though I don't use the ring, myself ......
Auldwulfe
PrincessOfThieves wrote: »PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
And again, I have posted a build I have used for 18 months, no Oakensoul..... it didn't exist at the time, with roughly the same damage, better healing, and similar survivability and tankiness....
The issue isn't the ring, or you would see it in Fire Staff, Ice Staff, Dual Wield, and 2-Handed builds, and people complaining about those... it is ONLY being complained about with Lightning Staff in conjunction with HA enhancing armor.....
And the only staffs that have shown problems are Lightning and Restoration..... several of us have shown that in the myriad of, repeatedly posted "I don't like how other people play, please nerf them to make me feel better" threads that keep popping up.
It has to do with the way that those sets are interacting with the pulses in those two staves.....
As a joke, I made one without Oakensoul, only 2 buttons, one of which is once every 33 seconds, the other every 10.... can't get much less rotation than that...... and I used a Restoration staff..... and while I didn't have Cleave..... which is part of what makes lightning so desirable...... I was impossible to kill.....
I built for crit.... used Crit Surge on a Sorcerer, and between the guaranteed healing of 3300 every second from that, and the passive on the staff.....I was able to throw more into health... and at 38,000 health I started hitting dungeons ... on a parse, easily hitting 70k damage.... which is good enough, and in actual play, 32K or so..... which is FAR more than enough to count as DPS in ANY trial or dungeon......
And, my health NEVER really went under about 33k..... because I was healing so fast, and I Deliberately stood in stupid.
They need to fix the issue in the pulses with the heavy attacks in those two.... or all you will do is drive players out of the game, and the problem will remain.
In the end, it doesn't cost you gold, or crowns, if another person uses a ring to get more of the content that they paid for in their subscription, they don't steal your experience, and as has been proven, repeatedly, it is totally worthless in PVP.
Let these people enjoy the content they paid for.... you don't like it, don't use it. But the repeated complaining, very much, does feel like a combination of elitism, and selfish entitlement.
People are complaining that others can get to content they paid for, with their own subscriptions, without jumping through artificial hoops created by people that think they are entitled to tell others how to play. If the ring was a crown store item.... I'd agree with knocking it down.... but, you have to have purchased High Isle, several other DLC's or be an ESO+ subscriber, and have a minimum level in a skill line, and then grind the 5 parts of it... sort of like grinding for Pillars of Nirn... and you cannot even use it until champion level 160 and higher.... I can build a new character, get them to level 5, research the traits I need in a the pieces I want (which takes less than 1 day), and going to Clockwork City, build Pillars of Nirn at level 5.... no minimum level for that.
I have played with Oakensoul and I occasionally thow it on when a build I have doesn't seem to be working right.... it helps with tweaking those buildes.... but to be honest, my build that I referenced above, is better..... easier to play, and more survivable than using the ring.... it does NOTHING to help me in that one , and in testing it with other playstyles, I have, yet, to find one that I can't match, with a creative combination of sets and usually one bar.
It's a good tool for those people that are just hitting champion level.... and need a boost to farm the upper gear.... especially now with so many people ONLY running with their guilds.
I know, as I tank... my wait time in the queue rarely EVER breaks 1 minute, and I usually have a match in less than 20 seconds.... and I APPRECIATE Oakensoul one bars..... they can do the damage that they queued for, and are reliable for that...... it leaves me to do what I need to do in tanking.
It was those Oakensoul players that got me to run outside of my guild.... as I had gotten tired of the toxicity towards tanks, and like most, just started doing guild only runs..... Oakensoul got me back to doing random groups stuff... even though I don't use the ring, myself ......
Auldwulfe
The thing is, any build requires some farming. Oaken builds are not unique in this regard, people farm things like Harpooners Kilt, trial sets, monster helmets and the like. But with any other build, you actually need to learn how to play it to do really high dps. Just using heavy attacks with oakensorc gives you like 70k, which is more than many players can get with an actual rotation. That makes the build much better than any other builds for the majority of players.
And it does affect other people as long as it is used in group content. Like any other OP build, it discourages people who play other types of builds. Imagine that you are, let's say, a dk who wants to improve and join trial runs. You practice for a while and reach 70-80k dps or so. But then you see someone collecting leads for oakensoul ring and instantly getting higher dps with no effort whatsoever. Of course, you can make a sorc and farm oakensoul, but what if you want to play another type of build? Or you have arthritis and holding down your mouse button makes your hand hurt? Or you simply don't want to be pigeonholed into strict meta?
Speaking of entitlement... It is entitled to think that your build should have all the benefits and none of the drawbacks other builds have. And like I said, I think that heavy attack builds should have their place, but they should be better balanced, like all other builds.
PrincessOfThieves wrote: »PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
And again, I have posted a build I have used for 18 months, no Oakensoul..... it didn't exist at the time, with roughly the same damage, better healing, and similar survivability and tankiness....
The issue isn't the ring, or you would see it in Fire Staff, Ice Staff, Dual Wield, and 2-Handed builds, and people complaining about those... it is ONLY being complained about with Lightning Staff in conjunction with HA enhancing armor.....
And the only staffs that have shown problems are Lightning and Restoration..... several of us have shown that in the myriad of, repeatedly posted "I don't like how other people play, please nerf them to make me feel better" threads that keep popping up.
It has to do with the way that those sets are interacting with the pulses in those two staves.....
As a joke, I made one without Oakensoul, only 2 buttons, one of which is once every 33 seconds, the other every 10.... can't get much less rotation than that...... and I used a Restoration staff..... and while I didn't have Cleave..... which is part of what makes lightning so desirable...... I was impossible to kill.....
I built for crit.... used Crit Surge on a Sorcerer, and between the guaranteed healing of 3300 every second from that, and the passive on the staff.....I was able to throw more into health... and at 38,000 health I started hitting dungeons ... on a parse, easily hitting 70k damage.... which is good enough, and in actual play, 32K or so..... which is FAR more than enough to count as DPS in ANY trial or dungeon......
And, my health NEVER really went under about 33k..... because I was healing so fast, and I Deliberately stood in stupid.
They need to fix the issue in the pulses with the heavy attacks in those two.... or all you will do is drive players out of the game, and the problem will remain.
In the end, it doesn't cost you gold, or crowns, if another person uses a ring to get more of the content that they paid for in their subscription, they don't steal your experience, and as has been proven, repeatedly, it is totally worthless in PVP.
Let these people enjoy the content they paid for.... you don't like it, don't use it. But the repeated complaining, very much, does feel like a combination of elitism, and selfish entitlement.
People are complaining that others can get to content they paid for, with their own subscriptions, without jumping through artificial hoops created by people that think they are entitled to tell others how to play. If the ring was a crown store item.... I'd agree with knocking it down.... but, you have to have purchased High Isle, several other DLC's or be an ESO+ subscriber, and have a minimum level in a skill line, and then grind the 5 parts of it... sort of like grinding for Pillars of Nirn... and you cannot even use it until champion level 160 and higher.... I can build a new character, get them to level 5, research the traits I need in a the pieces I want (which takes less than 1 day), and going to Clockwork City, build Pillars of Nirn at level 5.... no minimum level for that.
I have played with Oakensoul and I occasionally thow it on when a build I have doesn't seem to be working right.... it helps with tweaking those buildes.... but to be honest, my build that I referenced above, is better..... easier to play, and more survivable than using the ring.... it does NOTHING to help me in that one , and in testing it with other playstyles, I have, yet, to find one that I can't match, with a creative combination of sets and usually one bar.
It's a good tool for those people that are just hitting champion level.... and need a boost to farm the upper gear.... especially now with so many people ONLY running with their guilds.
I know, as I tank... my wait time in the queue rarely EVER breaks 1 minute, and I usually have a match in less than 20 seconds.... and I APPRECIATE Oakensoul one bars..... they can do the damage that they queued for, and are reliable for that...... it leaves me to do what I need to do in tanking.
It was those Oakensoul players that got me to run outside of my guild.... as I had gotten tired of the toxicity towards tanks, and like most, just started doing guild only runs..... Oakensoul got me back to doing random groups stuff... even though I don't use the ring, myself ......
Auldwulfe
The thing is, any build requires some farming. Oaken builds are not unique in this regard, people farm things like Harpooners Kilt, trial sets, monster helmets and the like. But with any other build, you actually need to learn how to play it to do really high dps. Just using heavy attacks with oakensorc gives you like 70k, which is more than many players can get with an actual rotation. That makes the build much better than any other builds for the majority of players.
And it does affect other people as long as it is used in group content. Like any other OP build, it discourages people who play other types of builds. Imagine that you are, let's say, a dk who wants to improve and join trial runs. You practice for a while and reach 70-80k dps or so. But then you see someone collecting leads for oakensoul ring and instantly getting higher dps with no effort whatsoever. Of course, you can make a sorc and farm oakensoul, but what if you want to play another type of build? Or you have arthritis and holding down your mouse button makes your hand hurt? Or you simply don't want to be pigeonholed into strict meta?
Speaking of entitlement... It is entitled to think that your build should have all the benefits and none of the drawbacks other builds have. And like I said, I think that heavy attack builds should have their place, but they should be better balanced, like all other builds.
And, doing heavy attacks with a lightning staff, Crit Surge, and magelight for the passive empower gives 70K.... no Oakensoul required .... the issue is the way that Lightning, and to a slightly lesser extent, Restoration staves interact with heavy attack support sets.......And, as noted MANY times, now, the rotation is just as easy, if not easier, than using Oakensoul...... and Crit Surge heals you, which Oakensoul does NOT do.... making it slightly more survivable ..... I have been using that one, off and on, for 18 months... and since, I couldn't load Oakensoul on that earlier time, even with a time machine, as the code would not recognize it.... then the issue is probably not with Oakensoul...
Nerfing a ring that is helping a LOT of people, probably WON'T change the heavy attack meta at all.... as you can get it very easily.... If I wanted to, I could drop my crit to 51%, from the over 60% I have, now. Still get the same healing from Crit Surge, and swap my one light set for Queens Elegance, which, as has been shown, results in 99% uptimewith empower in all combat... meaning I could stack even more stuff... but the rotation that that would allow me to match the "overpowered" Oakensoul build would be me hitting one button every 33 seconds..... which is what everyone is complaining about.......
Nerfing Oakensoul is like smashing your windows out, because your roof leaks....
18 months ago, I was doing this same type of build.... Oakensoul did NOT even exist at that time.... it's the way that heavy attack from Lightning and Restoration Staves count as 4 attacks in game... each can crit, etc. And, from what it looks like is that it is allowing other factors to stack .... in my research, it seems to be the armor enhancement from sets like Sergeant's Mail......
The last thing is the terribly mistaken belief that somehow, Oakensoul users don't do anything to get the damage... they do, they do the mechanics, I have seen it, and if they DON'T to that, they WILL Die....
Oddly, again, I don't see any whining about Oakensoul with 2-handed weapons.... which a good number of people do.... no problem there, as far as anyone can tell... it is ONLY with a combo that gives the same effect if it isn't there.
We can keep blaming one thing, for the issue from another.... but that isn't going to fix the core problem, it will just shift it, and the people that feel they are getting nerfed with get upset, deside they are being denied content they paid for, and leave..... it's not like the community is doing a whole lot to help them in any other way.
Auldwulfe
PrincessOfThieves wrote: »PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
And again, I have posted a build I have used for 18 months, no Oakensoul..... it didn't exist at the time, with roughly the same damage, better healing, and similar survivability and tankiness....
The issue isn't the ring, or you would see it in Fire Staff, Ice Staff, Dual Wield, and 2-Handed builds, and people complaining about those... it is ONLY being complained about with Lightning Staff in conjunction with HA enhancing armor.....
And the only staffs that have shown problems are Lightning and Restoration..... several of us have shown that in the myriad of, repeatedly posted "I don't like how other people play, please nerf them to make me feel better" threads that keep popping up.
It has to do with the way that those sets are interacting with the pulses in those two staves.....
As a joke, I made one without Oakensoul, only 2 buttons, one of which is once every 33 seconds, the other every 10.... can't get much less rotation than that...... and I used a Restoration staff..... and while I didn't have Cleave..... which is part of what makes lightning so desirable...... I was impossible to kill.....
I built for crit.... used Crit Surge on a Sorcerer, and between the guaranteed healing of 3300 every second from that, and the passive on the staff.....I was able to throw more into health... and at 38,000 health I started hitting dungeons ... on a parse, easily hitting 70k damage.... which is good enough, and in actual play, 32K or so..... which is FAR more than enough to count as DPS in ANY trial or dungeon......
And, my health NEVER really went under about 33k..... because I was healing so fast, and I Deliberately stood in stupid.
They need to fix the issue in the pulses with the heavy attacks in those two.... or all you will do is drive players out of the game, and the problem will remain.
In the end, it doesn't cost you gold, or crowns, if another person uses a ring to get more of the content that they paid for in their subscription, they don't steal your experience, and as has been proven, repeatedly, it is totally worthless in PVP.
Let these people enjoy the content they paid for.... you don't like it, don't use it. But the repeated complaining, very much, does feel like a combination of elitism, and selfish entitlement.
People are complaining that others can get to content they paid for, with their own subscriptions, without jumping through artificial hoops created by people that think they are entitled to tell others how to play. If the ring was a crown store item.... I'd agree with knocking it down.... but, you have to have purchased High Isle, several other DLC's or be an ESO+ subscriber, and have a minimum level in a skill line, and then grind the 5 parts of it... sort of like grinding for Pillars of Nirn... and you cannot even use it until champion level 160 and higher.... I can build a new character, get them to level 5, research the traits I need in a the pieces I want (which takes less than 1 day), and going to Clockwork City, build Pillars of Nirn at level 5.... no minimum level for that.
I have played with Oakensoul and I occasionally thow it on when a build I have doesn't seem to be working right.... it helps with tweaking those buildes.... but to be honest, my build that I referenced above, is better..... easier to play, and more survivable than using the ring.... it does NOTHING to help me in that one , and in testing it with other playstyles, I have, yet, to find one that I can't match, with a creative combination of sets and usually one bar.
It's a good tool for those people that are just hitting champion level.... and need a boost to farm the upper gear.... especially now with so many people ONLY running with their guilds.
I know, as I tank... my wait time in the queue rarely EVER breaks 1 minute, and I usually have a match in less than 20 seconds.... and I APPRECIATE Oakensoul one bars..... they can do the damage that they queued for, and are reliable for that...... it leaves me to do what I need to do in tanking.
It was those Oakensoul players that got me to run outside of my guild.... as I had gotten tired of the toxicity towards tanks, and like most, just started doing guild only runs..... Oakensoul got me back to doing random groups stuff... even though I don't use the ring, myself ......
Auldwulfe
The thing is, any build requires some farming. Oaken builds are not unique in this regard, people farm things like Harpooners Kilt, trial sets, monster helmets and the like. But with any other build, you actually need to learn how to play it to do really high dps. Just using heavy attacks with oakensorc gives you like 70k, which is more than many players can get with an actual rotation. That makes the build much better than any other builds for the majority of players.
And it does affect other people as long as it is used in group content. Like any other OP build, it discourages people who play other types of builds. Imagine that you are, let's say, a dk who wants to improve and join trial runs. You practice for a while and reach 70-80k dps or so. But then you see someone collecting leads for oakensoul ring and instantly getting higher dps with no effort whatsoever. Of course, you can make a sorc and farm oakensoul, but what if you want to play another type of build? Or you have arthritis and holding down your mouse button makes your hand hurt? Or you simply don't want to be pigeonholed into strict meta?
Speaking of entitlement... It is entitled to think that your build should have all the benefits and none of the drawbacks other builds have. And like I said, I think that heavy attack builds should have their place, but they should be better balanced, like all other builds.
And, doing heavy attacks with a lightning staff, Crit Surge, and magelight for the passive empower gives 70K.... no Oakensoul required .... the issue is the way that Lightning, and to a slightly lesser extent, Restoration staves interact with heavy attack support sets.......And, as noted MANY times, now, the rotation is just as easy, if not easier, than using Oakensoul...... and Crit Surge heals you, which Oakensoul does NOT do.... making it slightly more survivable ..... I have been using that one, off and on, for 18 months... and since, I couldn't load Oakensoul on that earlier time, even with a time machine, as the code would not recognize it.... then the issue is probably not with Oakensoul...
Nerfing a ring that is helping a LOT of people, probably WON'T change the heavy attack meta at all.... as you can get it very easily.... If I wanted to, I could drop my crit to 51%, from the over 60% I have, now. Still get the same healing from Crit Surge, and swap my one light set for Queens Elegance, which, as has been shown, results in 99% uptimewith empower in all combat... meaning I could stack even more stuff... but the rotation that that would allow me to match the "overpowered" Oakensoul build would be me hitting one button every 33 seconds..... which is what everyone is complaining about.......
Nerfing Oakensoul is like smashing your windows out, because your roof leaks....
18 months ago, I was doing this same type of build.... Oakensoul did NOT even exist at that time.... it's the way that heavy attack from Lightning and Restoration Staves count as 4 attacks in game... each can crit, etc. And, from what it looks like is that it is allowing other factors to stack .... in my research, it seems to be the armor enhancement from sets like Sergeant's Mail......
The last thing is the terribly mistaken belief that somehow, Oakensoul users don't do anything to get the damage... they do, they do the mechanics, I have seen it, and if they DON'T to that, they WILL Die....
Oddly, again, I don't see any whining about Oakensoul with 2-handed weapons.... which a good number of people do.... no problem there, as far as anyone can tell... it is ONLY with a combo that gives the same effect if it isn't there.
We can keep blaming one thing, for the issue from another.... but that isn't going to fix the core problem, it will just shift it, and the people that feel they are getting nerfed with get upset, deside they are being denied content they paid for, and leave..... it's not like the community is doing a whole lot to help them in any other way.
Auldwulfe
18 months ago empower did not give 80% increased HA damage, 18 months ago DOT skills had not been nerfed to be so weak it's disadvantageous to even use them in mobile fights, 18 months ago LAs had not been nerfed to the point of almost irrelevance. A whole lot has changed in 18 months, saying your build is the same is misleading when everyone else's builds got so nerfed the whole playstyle of a bunch of people had to change.
I've said this many times, Oakensoul by itself doesn't matter, it's interaction with HA builds on the other hand does.
Which is exactly what I said, the ring is irrelevant ..... if it was the ring that was overpowered, it would show up on 2-handed builds, and dual wield builds, as those still do the most damage.......but it doesn't
I have said that the issue is in the way the pulses on the heavy attacks interract with empower, and with other sets and skills.... I get 4 attacks, 4 chances at crit, and 4 chances to proc off each single heavy attack I do... Heavy attacks with flame and ice do NOT do that... heavy attacks with Dual wield, and 2 handed do not do that.......
Bushido2513 wrote: »
Which is exactly what I said, the ring is irrelevant ..... if it was the ring that was overpowered, it would show up on 2-handed builds, and dual wield builds, as those still do the most damage.......but it doesn't
I have said that the issue is in the way the pulses on the heavy attacks interract with empower, and with other sets and skills.... I get 4 attacks, 4 chances at crit, and 4 chances to proc off each single heavy attack I do... Heavy attacks with flame and ice do NOT do that... heavy attacks with Dual wield, and 2 handed do not do that.......
This is slightly misleading. Yes it's a combination of things but the combination does include the ring to an important degree. The damage isn't a big deal, you get similar damage on a 2 bar heavy attack build. What you don't get is the 100 percent uptime on buffs and that's where the ring makes a big difference.
I'm not saying you're not aware of this because you posted ideas on how to deal with this I'm just saying that when looking at where the ring falls into the picture you have to take 100 percent uptime on buffs into account. Not having to account for them make a big difference in gameplay, as much or more than the damage depending on the scenario.
I don't think people so much mind the damage buffs of oakensoul as much as they might mind how much defense it gives in combination with offense.
Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
Anyone's opinion is valid mate. I do share the sentiment to at times argue with a wall, but it is often that people just dont have one's own perspective.
Personally I will keep advocating against the current direction as I enjoy challenge and the ability to distinguish myself.
My previous comment got flagged so I won't repeat it lol, yeah I get what you're saying but the fact stands. I see myself playing less and less with every change meant to slow down combat in the game, HA builds are just kind of the culmination of that I guess. If it weren't for the hype of the new class and the opportunity of playing something new and exciting I probably would have dropped ESO for good instead of just taking a break like with U35(where my main class got gutted) and U36(where a game breaking bug affecting a core mechanic didn't get fixed for an embarrassing amount of time).
Wow! This thread still continuing? I won't bother reading all the back and forth since I posted. But I would like to say that after playing a Heavy attack Sorc build for a month or two now, that I am really enjoying it. It is by no means overpowered. And I would hate to see the devs touching something that is working so well for so many.
Wow! This thread still continuing? I won't bother reading all the back and forth since I posted. But I would like to say that after playing a Heavy attack Sorc build for a month or two now, that I am really enjoying it. It is by no means overpowered. And I would hate to see the devs touching something that is working so well for so many.
Yea, it appears theres some interest in it. And I attempt to engage whenever I can to bring it into more peoples minds and start debates about it.
Wow! This thread still continuing? I won't bother reading all the back and forth since I posted. But I would like to say that after playing a Heavy attack Sorc build for a month or two now, that I am really enjoying it. It is by no means overpowered. And I would hate to see the devs touching something that is working so well for so many.
Yea, it appears theres some interest in it. And I attempt to engage whenever I can to bring it into more peoples minds and start debates about it.
Do not overestimate the interest. I only ever see the same few people participate in this and similar threads.
I do understand that, but the defensive abilities are all minor versions... they are in so many sets, and small enough that a smart build can get the equivalent, easily....
@Auldwulfe
Big text all- as some of these are repetitions of prior arguments I will only adress it very briefly, please dont interpret that brassness as sass.
The fact that something is a minor buff is irrelevant as both minor and major ones can add to a compounding effect that makes something overpowered. If you are interested there are some great videos out there adressing damage negation and how flt reduction interacts with armour values - I dont have a personal source other than my own excel spreadsheets however I strongly recommend watching any tank video adressing negation and just extrapolating your findings from there.
Two handed builds on their own are not problematic - the lightning staff had been used for trashsetups before, once more it is the compounding nature that is the issue.
The OP your responding too is somewhat right - it simply lacks a strong downside. Having a singular bar is simply not enough in the advent of literally tank, healer and dd buffs rolled into one.
It is not a teaching tool, as it does not teach any of the otherwise primary game mechanics. Ressource management, having to do certain mechanics, avoid damage etc etc etc
Sorry that a small group has soured your opinion on all "endgamers" from personal experience i can tell you that those who act exceedingly toxic are generally not part of the community everyone acuses them to be part of. Proper ones will extend a helping hand, refer you to different ressources or dismiss you due to lack of time and such.
I skip alot of the middle part here - tldr please dont acuse people of gatekeeping and entitlement I uderstand that it is many peoples go to and perhaps even what truly is encountered first. But I am attempting to better the games health without trying to shame anyone for the way he is building his char, nor by holding my old achievements in some sort of elevated prestige.
The game is not healthier and the concurrend playerbase is slowly dwindeling ergo their direction is wrong. Only reason why the numbers may appear elevated is because we are comming of the heel of a global pandemic - which gave all online services a boost. In comparison to its competetion ESO again performed worse than similar services. (source: steamcharts/google trends) Hence arguing that it is encouraging higher engagement seems a faulty argument.
While it appears a beautiful metaphor - they have not raised the floor. Simplification is lowered the ceiling if the result is high performing. Hence the lowered ceiling is crushing some peoples neck.
Overall the toxic endgamer stereotype appears to have tainted a great many peoples opinion and willingness to break into said communities on their own - let me assure anyone. Those who represent the very topend are dismissive at best but still a far cry from being toxic. It is generally the inbetween that is toxic as they are scared to lose their position and relevance, while many of the topend players are so established that there is simply no gain from pushing anyone down.
Additionally I would like to direct attention to the preliminary issues that are not clearly expressed in numbers but were adressed in the og post.
PrincessOfThieves wrote: »Wow you guys are going wild lol, I'm just waiting for PTS, can't change these people's minds.
The longer it goes on, the more and more it feels like people that want to be elitists, that are upset over other people lacking the right quality, entering what they believe is their country club..... they feel they are entitled to demand that these new people jump through hoops, or they are not worthy to enter the hollowed grounds,,,,,
Despite facts to the contrary... the same arguments keep getting regurgitated......and the demands to prove your worthiness to be in Trials or dungeons keeps getting demanded..... You can go through thread after thread.... nerf this mythic, nerf this skill, I hate this potion... and so on. There's another one wanting to Nerf stealth skills..... and so on... it gets tiring.
I would suggest that people just let other people play.... no one is forced to play a specific way... although some people want nerfs to force others to play their way, claiming a lack of diversity.... while demanding that everyone play the same.....
Not only is this counterintuitive, but in the end, the only person anyone can make demands on, is themselves......
If you don't like Oakensoul, then just don't use it.... it's no one's business what you use, or how you play.... if it works for you, then just go ahead and enjoy how you play. If you discover that combining a light damage set with something like sword dancer works awesome.... then enjoy it as much as you can.... and yes, I am messing around with ideas like that with my dual wield Templar... and thinking of Pale Order, with it. Boosted light attacks, with Flurry, and maybe spin.... and healing off of all of it..... oh the horrors.
And for people that can't stand how others play... form a guild and list all the styles and classes you don't allow, up front, so that people that play their own way know to not try and join. Simple solution for everyone. People can play the way they want... and those that want only certain methods or classes can run with like minded people.... play the way THEY want..... and everyone is happy. Trust me, the game is big enough to handle this... and if your group ends up very tiny... then maybe that thinking isn't as popular as anyone thought.
Auldwulfe
I don't think it's elitism. People just want build options to be balanced, for example, a build with a lot of tankiness and infinite sustain shouldn't be super strong in terms of dps. ESO is an RPG, and choices should matter.
Oakensorcs shouldn' have it all. It's a safe and easy build - that's perfectly fine. It doesn't have any sustain issues - that's a big advantage, but it's also ok in my opinion. But having insane damage on top of that is just ridiculous. It makes this build the best choice for any average player.
Also, no build should cut the difficulty of content by half (no need to learn the rotation, just need to avoid oneshots). It's a balancing nightmare for the devs. ZOS nerfed vamp+pale order combo, Asylum stuff on dks and many other things for this exact reason, and it's only fair if they nerf oakensorcs. I'm not saying that they should be useless or unplayable, I honestly think that heavy attack builds should be an option. But they should be in line with other mid-tier builds.
P.S. There's no point in comparing it with highest parsing builds... Most people can't do 130k even with golden perfected gear. At the same time, oakensorc is the same for the top players and the beginners.
And again, I have posted a build I have used for 18 months, no Oakensoul..... it didn't exist at the time, with roughly the same damage, better healing, and similar survivability and tankiness....
The issue isn't the ring, or you would see it in Fire Staff, Ice Staff, Dual Wield, and 2-Handed builds, and people complaining about those... it is ONLY being complained about with Lightning Staff in conjunction with HA enhancing armor.....
And the only staffs that have shown problems are Lightning and Restoration..... several of us have shown that in the myriad of, repeatedly posted "I don't like how other people play, please nerf them to make me feel better" threads that keep popping up.
It has to do with the way that those sets are interacting with the pulses in those two staves.....
As a joke, I made one without Oakensoul, only 2 buttons, one of which is once every 33 seconds, the other every 10.... can't get much less rotation than that...... and I used a Restoration staff..... and while I didn't have Cleave..... which is part of what makes lightning so desirable...... I was impossible to kill.....
I built for crit.... used Crit Surge on a Sorcerer, and between the guaranteed healing of 3300 every second from that, and the passive on the staff.....I was able to throw more into health... and at 38,000 health I started hitting dungeons ... on a parse, easily hitting 70k damage.... which is good enough, and in actual play, 32K or so..... which is FAR more than enough to count as DPS in ANY trial or dungeon......
And, my health NEVER really went under about 33k..... because I was healing so fast, and I Deliberately stood in stupid.
They need to fix the issue in the pulses with the heavy attacks in those two.... or all you will do is drive players out of the game, and the problem will remain.
In the end, it doesn't cost you gold, or crowns, if another person uses a ring to get more of the content that they paid for in their subscription, they don't steal your experience, and as has been proven, repeatedly, it is totally worthless in PVP.
Let these people enjoy the content they paid for.... you don't like it, don't use it. But the repeated complaining, very much, does feel like a combination of elitism, and selfish entitlement.
People are complaining that others can get to content they paid for, with their own subscriptions, without jumping through artificial hoops created by people that think they are entitled to tell others how to play. If the ring was a crown store item.... I'd agree with knocking it down.... but, you have to have purchased High Isle, several other DLC's or be an ESO+ subscriber, and have a minimum level in a skill line, and then grind the 5 parts of it... sort of like grinding for Pillars of Nirn... and you cannot even use it until champion level 160 and higher.... I can build a new character, get them to level 5, research the traits I need in a the pieces I want (which takes less than 1 day), and going to Clockwork City, build Pillars of Nirn at level 5.... no minimum level for that.
I have played with Oakensoul and I occasionally thow it on when a build I have doesn't seem to be working right.... it helps with tweaking those buildes.... but to be honest, my build that I referenced above, is better..... easier to play, and more survivable than using the ring.... it does NOTHING to help me in that one , and in testing it with other playstyles, I have, yet, to find one that I can't match, with a creative combination of sets and usually one bar.
It's a good tool for those people that are just hitting champion level.... and need a boost to farm the upper gear.... especially now with so many people ONLY running with their guilds.
I know, as I tank... my wait time in the queue rarely EVER breaks 1 minute, and I usually have a match in less than 20 seconds.... and I APPRECIATE Oakensoul one bars..... they can do the damage that they queued for, and are reliable for that...... it leaves me to do what I need to do in tanking.
It was those Oakensoul players that got me to run outside of my guild.... as I had gotten tired of the toxicity towards tanks, and like most, just started doing guild only runs..... Oakensoul got me back to doing random groups stuff... even though I don't use the ring, myself ......
Auldwulfe
I will give one more example, running as a healer we had a DPS in a vet dungeon.. and he was struggling, badly.
He had a build he copied, and was trying to play, but I had to keep resurrecting him......
He was staring at his bars... hitting the buttons in the order noted on the bottom of the page he got the build from..... and he had the gear, as he had paid for carries.... but he didn't know the skills, why he was hitting them, and was so focused on his "rotations", that he wasn't dodging, blocking, or doing anything else, but hitting his keys in the prescribed pattern......
How does that help? It would have been better for him to have used Oakensoul, learned the mechanics, and then built from there.....
In my experience, and I do play quite a bit, every day... especially in winter, as I live in the frozen north ..... near Buffalo NY, and yes, we DO get 6 foot deep snow. And, in my experience, the reason Oakensoul players seem to survive more, is that they can actually look at the screen, and work mechanics.... they aren't trapped staring at bars and timers.....
Maybe the screams of them being "too tanky", is more that they aren't overburdened with multiple timers and buttons, and can react in ways other players can't.....again, not the fault of a ring... but in the structure of the game, itself.
Auldwulfe
PrincessOfThieves wrote: »I will give one more example, running as a healer we had a DPS in a vet dungeon.. and he was struggling, badly.
He had a build he copied, and was trying to play, but I had to keep resurrecting him......
He was staring at his bars... hitting the buttons in the order noted on the bottom of the page he got the build from..... and he had the gear, as he had paid for carries.... but he didn't know the skills, why he was hitting them, and was so focused on his "rotations", that he wasn't dodging, blocking, or doing anything else, but hitting his keys in the prescribed pattern......
How does that help? It would have been better for him to have used Oakensoul, learned the mechanics, and then built from there.....
In my experience, and I do play quite a bit, every day... especially in winter, as I live in the frozen north ..... near Buffalo NY, and yes, we DO get 6 foot deep snow. And, in my experience, the reason Oakensoul players seem to survive more, is that they can actually look at the screen, and work mechanics.... they aren't trapped staring at bars and timers.....
Maybe the screams of them being "too tanky", is more that they aren't overburdened with multiple timers and buttons, and can react in ways other players can't.....again, not the fault of a ring... but in the structure of the game, itself.
Auldwulfe
It is a mindset problem. So many people are coming from games where gear basically guarantees dps, and in their mind buying a carry should instantly make them godlike. In ESO player skill matters more than gear so a skilled player with crafted/easy to get gear (Order's wrath, basegame monster sets, etc) will do better than someone who bought a carry for perfected Relequen.
Many dedicated players actually find this aspect very appealing. You can see improvements without grinding for gear and gold and it feels better when you know that you did something, not your gear. I played other mmos where your gear is everything and gotta say that ESO' system is a breath of fresh air compared to that. I will not be one of the top players, but such is the nature of any online game: those with no disabilities and lots of free time will always perform better. At least I know that they're good because they practiced and not because they paid to win.
Oakensorc build goes against this structure. You could make an argument that it's an accessibility option, but what kind of accessibility option is hidden behind a paywall and not available to many players? If they wanted to buff weaker players, they should've buffed everyone, not only those who bought several dlcs and plays a very specific build.
So, if I met the player from your example, I would suggest that they practice a bit and look for a guild. Many guilds are hosting training trials and such and there are knowledgeable people who help others with rotations and builds. "Buy an easy mode button" should not ever be an option tbh. There should be easy builds, yes, but they should be in line with all other options.
PrincessOfThieves wrote: »I will give one more example, running as a healer we had a DPS in a vet dungeon.. and he was struggling, badly.
He had a build he copied, and was trying to play, but I had to keep resurrecting him......
He was staring at his bars... hitting the buttons in the order noted on the bottom of the page he got the build from..... and he had the gear, as he had paid for carries.... but he didn't know the skills, why he was hitting them, and was so focused on his "rotations", that he wasn't dodging, blocking, or doing anything else, but hitting his keys in the prescribed pattern......
How does that help? It would have been better for him to have used Oakensoul, learned the mechanics, and then built from there.....
In my experience, and I do play quite a bit, every day... especially in winter, as I live in the frozen north ..... near Buffalo NY, and yes, we DO get 6 foot deep snow. And, in my experience, the reason Oakensoul players seem to survive more, is that they can actually look at the screen, and work mechanics.... they aren't trapped staring at bars and timers.....
Maybe the screams of them being "too tanky", is more that they aren't overburdened with multiple timers and buttons, and can react in ways other players can't.....again, not the fault of a ring... but in the structure of the game, itself.
Auldwulfe
It is a mindset problem. So many people are coming from games where gear basically guarantees dps, and in their mind buying a carry should instantly make them godlike. In ESO player skill matters more than gear so a skilled player with crafted/easy to get gear (Order's wrath, basegame monster sets, etc) will do better than someone who bought a carry for perfected Relequen.
Many dedicated players actually find this aspect very appealing. You can see improvements without grinding for gear and gold and it feels better when you know that you did something, not your gear. I played other mmos where your gear is everything and gotta say that ESO' system is a breath of fresh air compared to that. I will not be one of the top players, but such is the nature of any online game: those with no disabilities and lots of free time will always perform better. At least I know that they're good because they practiced and not because they paid to win.
Oakensorc build goes against this structure. You could make an argument that it's an accessibility option, but what kind of accessibility option is hidden behind a paywall and not available to many players? If they wanted to buff weaker players, they should've buffed everyone, not only those who bought several dlcs and plays a very specific build.
So, if I met the player from your example, I would suggest that they practice a bit and look for a guild. Many guilds are hosting training trials and such and there are knowledgeable people who help others with rotations and builds. "Buy an easy mode button" should not ever be an option tbh. There should be easy builds, yes, but they should be in line with all other options.
I agree on a lot of that, except that armor and gear does play a part --- Dreug King Slayer gives a 20% damage boost, via brutality... skill doesn't do that, it's a flat 20% improvement due to gear... and it effects all combat.
In addition, by the logic of paywall, any gear from a DLC is then under the same limitation... which means ALL of the mythics.
As well as just about every trial set.... and even DLC overland sets.
Yes, you can see improvement from skill.. but a naked character will be outperformed by an optimized gear player, and even with just a few days practice, a mediocre gear player... or we'd see more naked fist fighting... (which, by the way, is a method by which you can kill dragons.... I have done it with people, and it is fun.... bring a few soulstones, you will need them)
I, too, have come from a lot of other MMO's -- I remember Everquest 1..... and I also, regularly play Arena, and Daggerfall...... as well as all the other Elder Scroll games.
One thing those other games have, that ESO lacks, is skill improvement by level.... yes, some skills get cheaper, or may do a tiny bit more from level 1, to level 4.... but the time needed to level a skill is minimal, at best... and then, the skill does the same for everyone, with the only difference being stat scaling.... which is largely controlled by gear.
Oakensoul is a useful tool for learning why the buffs matter... and as I said, I am NOT opposed to tuning it... but outright removal, or total nerfs would be detrimental to the game, itself, and the playerbase... at a time we cannot afford that kind of hit.... we have not recovered from U35.
Right now, it's a simple use item that is allowing people to get into the game, and not be trapped in overland.... I don't see why there is such a drive to keep that gate shut between overland and the rest of the game, until people have proven themselves to be worthy to walk the hollowed grounds of dungeons and trials.... no matter how it is worded, that is the final result......
Tweak it, yes... but if empower with Oakensoul is too powerful, then it is too powerful in every form it is used, whether Queen's Elegance, or from the Mage Guild skill......
If the problem is Lightning staves, and no one is complaining about a mythic combined with 2-handed weapons..... and you can build exactly the same type of lightning stave build without the mythic... then the mythic is NOT the primary problem with the issue, and nerfing it only hurts the 2-handed player, while the other players switch a few small skills... have an easier rotation, and lighting with cleave keep going brrr......
People are so fixated on "the ring is bad.... I don't like it", that they are not seeing the forest because of the trees.
I have posted, in multiple threads, the way to make a build with a simpler rotation, doing the same damage, and having higher self healing as a passive buff, than Oakensoul provides.... and it is just as tanky, depending on race.....
You are not getting rid of the one bar lightning builds, nor the flappies and scamps running around..... because they really don't need oakensoul to get the same effect.... the scamp pulls aggro, sometimes a bit too well.... much to the annoyance of my tank.....the matron heals very well.... and most of these people know not to try and take this into PVP... or they learn quickly, not to. But, the lightning staff, with any set that boosts heavy attacks, when combined with either Order's Wrath and magelight, or Queen's Elegance, and a wide variety of monster sets creates the same damage, and the same play style.......
That won't leave....
The problem is how the pulses on the staff work, with ANY enhancement.... Oakensoul just happens to be the clickbait choice, as it has so many emotional reactions, and content creators want those clicks... outrage clicks still pay them just as much as the clicks by people who use the build......
I want to get to the root issue, and tune from there... a blanket nerf isn't an answer, that would be like deleting a monster set.... it will just get filled by another, same problem, and same issue.... ok, delete Dreug King Slayer, as major brutality is a problem, and watch Rattlecage become the next set... with Major Brutality... slightly less crit, but more overall damage... it evens out, and the only people hurt would be the newer players that don't know about how to build around the nerf.
The assumption is that I am arguing that everyone should have oakensoul... and that is wrong, I am arguing that everyone should be allowed to play the way they want, period.
But I, very much agree, that there are balance issues.... and because oakensoul shares some of those skills that have the issue, it shows up in it... but it is NOT the source, nor end-all of those issues.... they go deeper, and the core problem would not go away, even if oakensoul did go away........
People are so fixated on the ring, they can't see the problem that the ring is only a symptom of.....
Auldwulfe
The assumption is that I am arguing that everyone should have oakensoul... and that is wrong, I am arguing that everyone should be allowed to play the way they want, period.
But I, very much agree, that there are balance issues.... and because oakensoul shares some of those skills that have the issue, it shows up in it... but it is NOT the source, nor end-all of those issues.... they go deeper, and the core problem would not go away, even if oakensoul did go away........
People are so fixated on the ring, they can't see the problem that the ring is only a symptom of.....
Auldwulfe