spartaxoxo wrote: »I pretty frequently saw people suggest a spellbook as a weapon skill line, so I think the idea of a class that fights with a tome was still something that was pretty responsive to feedback. Just perhaps not in the exact way people had suggested since most wanted the book to be a weapon.
Arcanist is pretty fitting IMO. It's someone who has secret knowledge, and that fits really well with a Mora cultist who fights with something similar to a black book IMO.
Grandsheba wrote: »Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
@ZOS_GinaBruno please read through and make this game more inclusive like other Elderscrolls games. We don't want to start over every chapter by force. To continue with the hero we create is what an RPG is. If others want to restart thsts fine they can, but making new skill lines will appease all sides as it gives everyone an option. Callnit class crafting if you want but uts a feature already in game, from the weapon skill line, to world, guild, war, vampire, werewolf and ect. Just make this inclusive!
Dark_Lord_Kuro wrote: »Grandsheba wrote: »Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
@ZOS_GinaBruno please read through and make this game more inclusive like other Elderscrolls games. We don't want to start over every chapter by force. To continue with the hero we create is what an RPG is. If others want to restart thsts fine they can, but making new skill lines will appease all sides as it gives everyone an option. Callnit class crafting if you want but uts a feature already in game, from the weapon skill line, to world, guild, war, vampire, werewolf and ect. Just make this inclusive!
No it wont apease all side at all
Lots of people want a new class not just skill line in fact i would hate that change. New class bring more potential than 3 aditionnal skill line on an old character as we can replay the game with a new character on top of everything new skill line would provide.
And if new class mean new character, it also mean potential crownstore sale such as all skill line(more than 3), skyshards, mount upgrade, outfit and armory, slot(up to 8 time per new character) vamp or werewolf bite and even bag space upgrade. Granted most people wont buy all of these but some certainly will
shadyjane62 wrote: »Dark_Lord_Kuro wrote: »Grandsheba wrote: »Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
@ZOS_GinaBruno please read through and make this game more inclusive like other Elderscrolls games. We don't want to start over every chapter by force. To continue with the hero we create is what an RPG is. If others want to restart thsts fine they can, but making new skill lines will appease all sides as it gives everyone an option. Callnit class crafting if you want but uts a feature already in game, from the weapon skill line, to world, guild, war, vampire, werewolf and ect. Just make this inclusive!
No it wont apease all side at all
Lots of people want a new class not just skill line in fact i would hate that change. New class bring more potential than 3 aditionnal skill line on an old character as we can replay the game with a new character on top of everything new skill line would provide.
And if new class mean new character, it also mean potential crownstore sale such as all skill line(more than 3), skyshards, mount upgrade, outfit and armory, slot(up to 8 time per new character) vamp or werewolf bite and even bag space upgrade. Granted most people wont buy all of these but some certainly will
And some of us won't spend another penny on this game if this is all we get. Didn't miss High Isle and I won't miss this what it is chapter.
Tentacles, really?
Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
I kinda hoped this would be something to spice up gameplay of existing characters... 3 years, nothing. Companions, card game, new class, endless dungeon... nothing that would alter OG characters.
The_Titan_Tim wrote: »
Necromancer avoided the Elsweyr and Dragon themes thankfully, which is why I play that class.
Wardens are themed to Dark Elves…
Arcanists will be Hermaeus Mora worshipers?
This is a very specific, unattractive concept for a class. Especially in a roleplaying game.
Red_Feather wrote: »With the way ZOS messed up AWA its so bungled up, that I don't enjoy playing my current alt characters. Why Grind 10th?
When elsweyr first came out, I made a new character to play necromancer and I only got to level 18 before I felt so drained from the soulless tedium of redoing stuff I stopped ESO for months. I won't even make it to level 10 this time. It's as lifeless as ESO's events.
Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
seventy_kg wrote: »Red_Feather wrote: »And then balance those skill lines to be weaker at first launch and see how it goes. It's still possible to do this. There is 5+ months left!
- Adding new skill lines adds way more liveness to the existing game. Forcing everyone to give up their mains and redo it all just to get some kind of new mechanic is awful.
- Because right now. That portal skill is going to be removed. I guarantee. You cannot add a skill like that exclusive to one class and not get a backlash from pvp.
If you take everything from the class and break it down into skill lines it will add so much more to the game!
community: classes don't have identity, give us identity
also community: more skill lines that all classes can use!!!!
I can understand that ZOS couples certain skill lines to a class because of balancing reasons....
But I would wish that you could change the class of a character with different arsenal slots.