furiouslog wrote: »This happened for the kilt, and I didn't see anyone petition to change that drop after they got it. I'm sure when everyone who wants it, gets it, this thread will die like the others
This could not be further from the truth. Yes, threads will die out because people stop talking about the subject eventually, but calls for changes persisted and only ceased when changes to the drop were made. Feel free to do some searching and look - it's what happened.
I don't get why ZOS did this to us again. It places a significant burden on dedicated players and fosters toxicity, when socialization and collaboration should be the goal.
I'm not even going to bother with it until everything has settled down. It really burns me out. I'll just limp on with whatever sets I have now, I guess.
ZOS learned nothing from the great shadowfen node camp debacle. Makes you wonder if they have the same teams designing the same things across chapters, or if they change whether they adequately inform the new people, because they messed up surveys in high isle as well, so it seems someone didn't get the memo about them.
Are you sure they learned nothing? Seems to me they learned if you put something desirable in a low population zone players will fill that zone. Not saying it was a good lesson to learn but...
here we are all in one zone.
adamsmith42 wrote: »ZOS learned nothing from the great shadowfen node camp debacle. Makes you wonder if they have the same teams designing the same things across chapters, or if they change whether they adequately inform the new people, because they messed up surveys in high isle as well, so it seems someone didn't get the memo about them.
Are you sure they learned nothing? Seems to me they learned if you put something desirable in a low population zone players will fill that zone. Not saying it was a good lesson to learn but...
here we are all in one zone.
What good does it to bring people to the zone if they are all crouched in one spot spamming 'e' and not actually doing the content?
Greetings all,
After some review, we would like to remind everyone that all posts should be kept civil, constructive, and within the guidelines of the community rules we have in place. Specifically we would like to call out our rules on bashing. We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
If there may be any questions in regards to rules, please feel free to review them here: Community Rules
I think when developers make bad design choices that harm the community and aren't fun, that they need to be let know.
and when they REPEAT those mistakes, having ignored the feedback of the first time, they deserve to be lambasted over it.
Tommy_The_Gun wrote: »https://www.elderscrollsonline.com/en-us/news/post/62277
There will be ESO live stream on Twitch on Friday. Good moment to ask the devs about this I guess.
MasterSpatula wrote: »This is 100% correct, and moderators coming on here with a "play nice" message rather than listening and trying to understand just comes off as the act of bad faith that I sadly believe it to be.
By far the most frustrating lead I've ever seen. Hotfix worthy in my opinion.
This quote can be found here.Hi All, we are working on clarifying this issue with the Dev team. We probably won't have an answer until tomorrow. The team has been chatting about this throughout the day, hence the delay in response. So please hang tight while we work through this.
Lastly, please do not jump on each other here please. We understand the frustration, but it isn't helpful for anyone involved. The last thing we want is for moderations to have to constantly snip or remove comments.
ZOS_GregoryV wrote: »Greetings all!
Just wanted to quote a post on the matter:This quote can be found here.Hi All, we are working on clarifying this issue with the Dev team. We probably won't have an answer until tomorrow. The team has been chatting about this throughout the day, hence the delay in response. So please hang tight while we work through this.
Lastly, please do not jump on each other here please. We understand the frustration, but it isn't helpful for anyone involved. The last thing we want is for moderations to have to constantly snip or remove comments.
We would also like to remind everyone that Bashing is a violation of the Community Rules, so we ask that all comments/posts be kept within the guidelines. If there may be any questions in regards to the rules, please take a few moments to view them here.
Thank you for your understanding,
-Greg-
It's times like these that should come as a reminder that ZOS is a corporate entity and therefore cannot simply promise a solution before teams have deliberated over the issue and proposed some. If this were an indie company that can be fast and loose with promises then that would be a different story.
And no I don't want to hear people quote me and say ZOS is fast and loose all the time. Most of what they promise, they do deliver, it just takes more time to deliver and things can change along the way. We aren't privy to everything that happens inside the studio.
dredgemundo wrote: »As said above, it's very, VERY simple to solve this lead issue. Make it so you can get it by pickpocketing citizens in the zone. Everyone can pickpocket the same guy because those cooldowns are player-individual, unlike safeboxes. No big deal then. But this safebox lead is just mocking the money we spent on the expansion.