Just in case the Several Warden Feedback Threads weren't Enough, I boiled the situation down like this:
That being said, I do think with the Hybridization of skills and this upcoming patch Stam Warden will be in the best spot that it's ever been in a while.
Maybe they should roll it back to Morrowind and be the on demand stun that we used to have.
ESO_Nightingale wrote: »Maybe they should roll it back to Morrowind and be the on demand stun that we used to have.
AB1.0 was a health based HoT and DoT that ticked 5 times over 10 seconds. I think the change youre talking about is AB2.0 which came about around murkmire. While that would technically be better for pvp, it'd also undo progress on the damage cloak effect which we spent a long time trying to get back. If they replaced the healing with a longer duration on the skill and made the initial cast fire that 2.0 projectile (and if it did some damage) that'd work.
ESO_Nightingale wrote: »Maybe they should roll it back to Morrowind and be the on demand stun that we used to have.
AB1.0 was a health based HoT and DoT that ticked 5 times over 10 seconds. I think the change youre talking about is AB2.0 which came about around murkmire. While that would technically be better for pvp, it'd also undo progress on the damage cloak effect which we spent a long time trying to get back. If they replaced the healing with a longer duration on the skill and made the initial cast fire that 2.0 projectile (and if it did some damage) that'd work.
No, Deep Fissure had a Stun Originally, they removed it. But yeah there was the Projectile stun with AB2. They keep moving around our stun
sub assault is the dps morph, fissure is the ice tank morph
literally the biggest draw back to ice staff tanking is the lack of major and minor breach. wardens are now the only class that can effectively replace sword and shield with staff with either frost clench or inner fire.
it's actually a really nice use of the morph since if they just buffed fissure as a dps skill you would end up with the bear situation where you just slot the one with the most dps and the other is a dead morph
According to this logic, venom arrow should give major brutality/sorcery for more than just 10 secondsDrain Power: Increased the duration of Major Brutality and Sorcery granted from this ability and its morphs to 30 seconds, up from 20, to make up for the fact that they require a target to gain these effects.
acastanza_ESO wrote: »Here's another change that I think would really help out an area that needs it. The issue with MagSorc not having a real spammable.
Remove (or at least reduce) the Channel time from Crystal Fragments, that way MagSorc can actually use it un-proc'ed without getting murdered. With the Damage Crystal Weapon is doing, it doesn't need a damage nerf or anything to go with that, just let us cast it at will properly. If the Proc'ed version still needs more reward, do something cool with it like let it inflict Major Breach.
Especially as a necromancer, he just doesn't get anything. With each patch, I only see fixes and nerfs.
According to this logic, venom arrow should give major brutality/sorcery for more than just 10 secondsDrain Power: Increased the duration of Major Brutality and Sorcery granted from this ability and its morphs to 30 seconds, up from 20, to make up for the fact that they require a target to gain these effects.
Dude. It's a joke. You were saying that Necros were getting Fixes. Warden needs fixes. We request fixes and changes. We hear zero feedback from Zos. But whatevs, I'm not going to feed into your manic behavior lol
@ZOS_GinaBruno Arctic Blast has been removed from my bar for several patches. The current neglect and nerf of this skill solidifies it as one of the worst designed skills in the ESO skillbook.
It costs too much and heals too little to be a burst heal, unless you sacrifice all your damaging potential, since it scales off hp.
The HoT is pitiful and might as well be nonexistant.
The damage is pitiful and isn't worth the cost.
The stun in unpredictable and absolutely does not do what the spoiler in the patch notes makes it sound like it does.
@ZOS_GinaBruno Arctic Blast has been removed from my bar for several patches. The current neglect and nerf of this skill solidifies it as one of the worst designed skills in the ESO skillbook.
It costs too much and heals too little to be a burst heal, unless you sacrifice all your damaging potential, since it scales off hp.
The HoT is pitiful and might as well be nonexistant.
The damage is pitiful and isn't worth the cost.
The stun in unpredictable and absolutely does not do what the spoiler in the patch notes makes it sound like it does.
Yeah at this point they should just completely remove the HoT in my opinion, I think it's holding it back from being a good damage or stun skill. If you want to heal, use Polar. or Literally any other heal. Gimme Damage and a good "Not waiting for 5 seconds on on 5 second duration" Skill. Also Increase the duration to 10s to match Blade Cloak.... At least.