YandereGirlfriend wrote: »as well as re-working one morph of Arctic Wind into a DPS ability would be fantastic places to start.
The Sorc changes are very good for Stam Sorcs playing with Magicka Abilities.
But for Mag Sorcs there is no really good Stamina option, Bound Armaments with Cfrag feels very very strange to play and before the chapter it wasnt good at all.
Maybe with the possibility to proc Cfrag with BA its good but we will see after some tests....
WrathOfInnos wrote: »I don't really mind just switching from Eternal Guardian to Wild Guardian, the new status effect seems cool. I wouldn't say any morph balance was achieved though, the previous better morph just became the worthless morph.
Can you please look at Screaming Cliff Racer
The Sorc changes are very good for Stam Sorcs playing with Magicka Abilities.
But for Mag Sorcs there is no really good Stamina option, Bound Armaments with Cfrag feels very very strange to play and before the chapter it wasnt good at all.
Maybe with the possibility to proc Cfrag with BA its good but we will see after some tests....
YandereGirlfriend wrote: »I would like to chime in to say that I personally LOVE the changes made to Corrupting Pollen and Deep Fissure from the PvP perspective!
However, as a fellow advocate for the Frost Warden playstyle in PvE - many of the other MagDen changes greatly miss the mark and I agree with what @ESO_Nightingale sets forth by way of their critique.
Frost Wardens need more Frost Damage abilities in their toolkit and doing easy things like changing the base damage type of Deep Fissure to Frost Damage (alternatively, allow it to deal significantly more damage to Chilled targets) as well as re-working one morph of Arctic Wind into a DPS ability would be fantastic places to start.
Northern Storm also needs a whole lot more love if it is ever to compete with Stamina Bear as a damage ultimate.
I was expecting more for blade. While I do feel is part of the class identity to rely on damage done, on kills, etc. (and I like it), I think it doesn't work in the current state of the game.
You could buff drain power to 100 sec, still, people are not going to use it because 1. in pvp you want to open up with major sorc/brut up 2. In pve you can't spam it and you usually build for boss fights - especially so if you're on console and can't swap gear between pulls with an add on.
I fail to see the use of mark target as well, so a buff there is not really a buff. I mean, the skill is useful, but 1. in pve there are many skills that have priority over that, so, no bar space for it, 2. in pvp you ain't gonna use it for ganking because that's like signalling "hey, I'm going to attack you", and if you want to use it for the reveal, other revealing skills offer better passives, so no bar space for it either.
So, blade "buffs" don't seem buffs to me since they revolve around skills that are not much used.
Anyway, I'm actually happy for the ambush change, I see its potential in pve, but will need to test it.
@Mayrael I agree with you, except for the fact that blade is not a ranged class.
I also agree with @master_vanargand, major sorcery/brutality would be best on siphoning strikes.
Also, since we have the grim focus minigame we have to slot front bar BOTH our spammable and grim so, having on grim focus a useful passive, like major savagery/prophecy, would help with bar space issues.
I know the division between stam and mag blade is rather outdated but stamina NB has always been more focused on melee while magblade was almost exclusively ranged. I wrote this from a ranged perspective because stamblade have long used rally as a source of major brutality, because simply 2h is a brilliant PvP weapon for melee, unfortunately ranged blade doesn't have that option, it has to either rely on weapon that can't be used to do LA weawing or on skills that require a target, generally all not very convenient or fun.
Extremly bad patch for NBs taking into consideration that other classes recieve some nice and USEFUL buffs.
I was expecting more for blade. While I do feel is part of the class identity to rely on damage done, on kills, etc. (and I like it), I think it doesn't work in the current state of the game.
You could buff drain power to 100 sec, still, people are not going to use it because 1. in pvp you want to open up with major sorc/brut up 2. In pve you can't spam it and you usually build for boss fights - especially so if you're on console and can't swap gear between pulls with an add on.
I fail to see the use of mark target as well, so a buff there is not really a buff. I mean, the skill is useful, but 1. in pve there are many skills that have priority over that, so, no bar space for it, 2. in pvp you ain't gonna use it for ganking because that's like signalling "hey, I'm going to attack you", and if you want to use it for the reveal, other revealing skills offer better passives, so no bar space for it either.
So, blade "buffs" don't seem buffs to me since they revolve around skills that are not much used.
Anyway, I'm actually happy for the ambush change, I see its potential in pve, but will need to test it.
@Mayrael I agree with you, except for the fact that blade is not a ranged class.
I also agree with @master_vanargand, major sorcery/brutality would be best on siphoning strikes.
Also, since we have the grim focus minigame we have to slot front bar BOTH our spammable and grim so, having on grim focus a useful passive, like major savagery/prophecy, would help with bar space issues.
I know the division between stam and mag blade is rather outdated but stamina NB has always been more focused on melee while magblade was almost exclusively ranged. I wrote this from a ranged perspective because stamblade have long used rally as a source of major brutality, because simply 2h is a brilliant PvP weapon for melee, unfortunately ranged blade doesn't have that option, it has to either rely on weapon that can't be used to do LA weawing or on skills that require a target, generally all not very convenient or fun.
Extremly bad patch for NBs taking into consideration that other classes recieve some nice and USEFUL buffs.
There used to be melee based magblades once upon a time. Zos definitely needs to show nightblade in general a little more love because what are those buffs?? I like the buffs the others in this thread suggested instead. Zos.. melee magblades do exist and people would love to play them aswell.
YandereGirlfriend wrote: »I would like to chime in to say that I personally LOVE the changes made to Corrupting Pollen and Deep Fissure from the PvP perspective!
However, as a fellow advocate for the Frost Warden playstyle in PvE - many of the other MagDen changes greatly miss the mark and I agree with what @ESO_Nightingale sets forth by way of their critique.
Frost Wardens need more Frost Damage abilities in their toolkit and doing easy things like changing the base damage type of Deep Fissure to Frost Damage (alternatively, allow it to deal significantly more damage to Chilled targets) as well as re-working one morph of Arctic Wind into a DPS ability would be fantastic places to start.
Northern Storm also needs a whole lot more love if it is ever to compete with Stamina Bear as a damage ultimate.
I logged in to say this only to find it had already been said. +1 to all points from another Magden
Well still nothing regarding some of NB skills and ult wich have been left dead since 2019 other than minute changes on skill that where not bad but just meh
And nothing for the warden who have been complaining about having only reactionary stun that is nigh unusable due to it being completely out of their control to proc
Well still nothing regarding some of NB skills and ult wich have been left dead since 2019 other than minute changes on skill that where not bad but just meh
And nothing for the warden who have been complaining about having only reactionary stun that is nigh unusable due to it being completely out of their control to proc
I mean we've been whining about Warden since..... Morrowind. Yeah it's been a long road to be no closer to a cohesive class identity.
Finedaible wrote: »I thought the lesser-used morphs and skills were getting buffed. What happened to that?
Templars with you. Solar/Dark flare hasn't been changed since patch 1.6.5 (!!!)Well still nothing regarding some of NB skills and ult wich have been left dead since 2019 other than minute changes on skill that where not bad but just meh
ESO_Nightingale wrote: »i'm honestly flabbergasted that we didn't even get any comment about the state of warden's stuns. i guess this is going live in it's awful state.
GetAgrippa wrote: »ESO_Nightingale wrote: »i'm honestly flabbergasted that we didn't even get any comment about the state of warden's stuns. i guess this is going live in it's awful state.
Just whisper your opponent during the fight and kindly ask them to stand still and eat five ticks of Arctic Blast. Type fast though. You don't want them to kill you before you ask nicely.