Gina just asked Rob to go through the rewards again. Heres exactly what he listed....
-transmute Crystals
-furniture
-a house guest
-the "treasures" you sell to npcs for a couple hundred gold
-more cards for the game
That was literally everything he listed.
Lady_Galadhiel wrote: »Gina just asked Rob to go through the rewards again. Heres exactly what he listed....
-transmute Crystals
-furniture
-a house guest
-the "treasures" you sell to npcs for a couple hundred gold
-more cards for the game
That was literally everything he listed.
You forgot to mention the pet.
Pretty sure there will be more but I don't think they will force it up on players for some leads to get mythical items.
Lady_Galadhiel wrote: »Gina just asked Rob to go through the rewards again. Heres exactly what he listed....
-transmute Crystals
-furniture
-a house guest
-the "treasures" you sell to npcs for a couple hundred gold
-more cards for the game
That was literally everything he listed.
You forgot to mention the pet.
Pretty sure there will be more but I don't think they will force it up on players for some leads to get mythical items.
My bad you're right he did say a pet.
First glimpse of it and I'm very overwhelmed. They claim it's easy to play but hard to master, but it seems a bit complicated. I think it's the whole deal about cards being reshuffled after every turn that's throwing me off. I can understand there being two separate win conditions, but the way the playing cards are handled is jumbling me up. I'll have to spend A LOT of time getting used to it, and frankly I'm absolutely terrible at multi-tasking. I'm already planning on working with Ember on top of my usual exploration and questing.
SpiritKitten wrote: »Lady_Galadhiel wrote: »Gina just asked Rob to go through the rewards again. Heres exactly what he listed....
-transmute Crystals
-furniture
-a house guest
-the "treasures" you sell to npcs for a couple hundred gold
-more cards for the game
That was literally everything he listed.
You forgot to mention the pet.
Pretty sure there will be more but I don't think they will force it up on players for some leads to get mythical items.
My bad you're right he did say a pet.
he also earlier said housing materials
To incentivize players to play, Tales of Tribute will have rewards. Some of those are listed below.
Gold
Consumables
Base crafting materials
Crafting boosters
Furniture crafting materials
Cosmetics
Recipes (provisioning & furnishings)
Motifs
Transmute crystals
Emotes
Furnishings
Cuddlypuff wrote: »My main concern is that the card game seems to take a long time to complete a match, with each turn being a whopping 90 seconds. That's almost as long as an average RND lmao. Add on top of that the time spent on matchmaking and drafting, it's just going to be a huge time sink and yet another ignored endeavor.
alberichtano wrote: »
alberichtano wrote: »
alberichtano wrote: »
Yeah but this card games makes yugioh look an very easy and very fast game... and thats not a good thing xD
alberichtano wrote: »Cuddlypuff wrote: »My main concern is that the card game seems to take a long time to complete a match, with each turn being a whopping 90 seconds. That's almost as long as an average RND lmao. Add on top of that the time spent on matchmaking and drafting, it's just going to be a huge time sink and yet another ignored endeavor.
I can already see the endless lines of complaints against broken or badly functioning matchmaking. And I can't imagine it will be too nice to the already (apparently) over-burdened computers of theirs.
@alberichtanoalberichtano wrote: »
Especially when we don’t know or understand what is happening and can’t follow the strategy or why they play this way.