Also, one huge QoL improvement, for those few of us that run at stage 4 and want to talk to NPC's would be to let us use hypnosis in some other way, having it slot it and not working 80% of the time sucks BIG time.
I've already found a few NPC's where the skill simply refuses to land (i.e. bags vendor in Mournhold) even if they're facing. A horrible implementation. Make it work like persuasion/intimidation.It works, you just have to be standing in front of the merchant. And as you can well imagine positioning is key, and some merchants are lovingly facing a brick wall. Thanks, ZOS!!!
Please change Mesmerize, ZOS. Have it stun everyone in the Cone/AoE and make it unblockable if they're facing your direction. That'd make it so much more reliable and useful while keeping the looking at you mechanic. Pretty please, ZOS.
It works, you just have to be standing in front of the merchant. And as you can well imagine positioning is key, and some merchants are lovingly facing a brick wall. Thanks, ZOS!!!
Please change Mesmerize, ZOS. Have it stun everyone in the Cone/AoE and make it unblockable if they're facing your direction. That'd make it so much more reliable and useful while keeping the looking at you mechanic. Pretty please, ZOS.
Also, Vevvev, I really appreciate what you're doing with the Vampire feedback, I don't know what we would do without you, but aren't you getting tired?
The rework could have made Vampires so damn amazing, even if they had half of what you're suggesting. Too bad it will probably never happen.There's no blood pool, there's no healing, and there is no effect on your stage timer for using vampire abilities. There's no real incentive to feed at all once you're at the preferred stage unless you play nonstop for more than 4 hours then you just eat 1 person.
I know it probably sounds hyperbolic, but Vampires & Werewolves is what makes ESO special for me and it's one of the biggest reasons I play. TES series in general. Yeah, we can hope they do.Sadly ZOS doesn't really communicate. I get how some don't play much, but hold out hope that they update and fix their favorite things. (Vamps and werewolves for me.)
I know it probably sounds hyperbolic, but Vampires & Werewolves is what makes ESO special for me and it's one of the biggest reasons I play. TES series in general. Yeah, we can hope they do.Sadly ZOS doesn't really communicate. I get how some don't play much, but hold out hope that they update and fix their favorite things. (Vamps and werewolves for me.)
Indeed. And I've been around long enough to know that there's a HUGE community of people like me and you that care for said concepts and wish they were in a better place, I know that ZOS knows too, yet they do very little for said groups. I don't know how to feel about that. Radio silence makes your imagination run wild.LesserCircle wrote: »I get this, it isn't a vampire or werewolf game and that's what makes it great for it. You feel special being one, you can roleplay with it, we could play effectively in content as well in the past.
4% more DPS at the loss of no outside healing? No, thank you.WrathOfInnos wrote: »top vampire hitting 105k single target while the top non-vamp is at 101k.
BalticBlues wrote: »4% more DPS at the loss of no outside healing? No, thank you.WrathOfInnos wrote: »top vampire hitting 105k single target while the top non-vamp is at 101k.
What comes next?
10% more DPS if you cannot move?
25% more DPS if you cannot bar-swap?
Sorry, I find this "get gimped to get better" is just bad game design.
We have 6 classes which are fine.
We have a kind of WW class which is fine.
But why we have to endure a gimped kind of Vampire class which gets more gimped each patch?
You really notice when a game designer does NOT LIKE something he is responsible for...
Time to revive the thread. Looking at the PTS and one certain mythic item -- I predict that werewolves will be quite powerful, as for vampires, it's another expansion in the trash heap. No rework, not even a minor one, just some number tweaking and now feeding apparently restores our HP. Yeah, if I could use that during combat somehow it would be nice, it would balance (somewhat) the fact that we can't be healed under certain conditions. @ZOS_GinaBruno it's not too late guys, give us something.
The whole line and experience are in dire need of a rework, but yeah, that could work. We would have to sacrifice DPS and one slot for this though, and vampire is already in a pretty *** spot in PvE. They would have to add new animations etc. though, combat feed of sorts.TX12001rwb17_ESO wrote: »You know Mesmerize could be made so it allows the vampire to feed.
The whole line and experience are in dire need of a rework, but yeah, that could work. We would have to sacrifice DPS and one slot for this though, and vampire is already in a pretty *** spot in PvE. They would have to add new animations etc. though, combat feed of sorts.TX12001rwb17_ESO wrote: »You know Mesmerize could be made so it allows the vampire to feed.
Sadly ZOS doesn't really communicate. I get how some don't play much, but hold out hope that they update and fix their favorite things. (Vamps and werewolves for me.)