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PTS Update 33 - Feedback Thread for Account Wide Achievements

  • DarcyMardin
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    Nemezijus wrote: »
    tmbrinks wrote: »
    Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.

    Most of the people who want account-wide, want them for the titles.

    Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.

    Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)

    Keep character achievements on the character for those that want to replay, try new classes/roles, etc.

    Most people get what they want, right?

    Exactly! This is probably the only solution that would make most people satisfied.

    However, I can imagine that from developer's (whoever is responsible for the achievement system, I feel for you) point of view this might not be so trivial to maintain sync between multiple databases and consider all the relevant event progressions, access etc.. I can imagine that they have been working on this database merge for a while now and 'just adding' a global achievement tab is not so simple. So unless they halt the launch of this system and decide to allocate resources to work on this code again, big chances are that they will just fix the current issues reported in the PTS and just launch it in March.

    Exactly. This is a major change to the way they are storing data for our accounts, and now that it’s on the PTS, it’s already been coded into the game on the most recent PTS update. I hate the implementation and wish they would revert it, but it’s probably not a simple fix to both keep the old scheme and make the new implementation optional. Their resources are no doubt already allocated to other tasks.

    This is a mess, frankly. I, too, feel for the developers, but I gotta admit that my sympathies here are more for all of us with multiple alts who will likely be losing all their individual achievements and histories from the past 8 years.

  • silvereyes
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    Some repeatable content is lost. It's hard for me to test this properly without my EU chars on the PTS, but...

    Some collection quests are tracked by Achievement dialogues, e.g. Relics of Summerset. It looks like these are not repeatable now. I just tested this by getting the Monochrome Paintbrush ticked off on one character, logged in on another character and found that it was no longer there for them to pick up.

    Has anyone seen what happens to the adoring fan and Choixth? Are they only going to appear for the first character now (or never again in my case)?
    From what I've seen on the rest of PTS, quests are generally supposed to be tracked at the individual character level still. If this is not the case for some quests, please file a bug report.
  • deleted221106-002999
    deleted221106-002999
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    This is the official feedback thread for account wide Achievements. Specific feedback that the team is looking for includes the following:
    • Do you have any other general feedback?
    I would like to reiterate my earlier suggestion: if this implementation is driven by a desire to reduce account data on the server then please provide the current per-character achievement client-side.

    While this will presumably involve some extra dev work, you already have the code for the functioning extant system - all[yeah, I know... :| ] you'd need to do is decouple the server data reading/writing and implement a dumb read/write data dump to local xml, for example. This would enable you to keep the current implementation, shave a few bytes off account server data and allow those of us who prefer to keep our per-character achievement progress intact and continue to play per character going forward. We would keep the current character achievement journal tab in-game just the data that populated it would be shifted client-side; the account wide data and new tab would remain as is.

    Since none of the per-character achievement data is game-breaking and pretty individual, it would be unlikley to need any extra tamper-proofing; actual achievements linked would come from the account based server data. Or you could add a tag that shows any linked achievement as client local, where appropriate.

    This, if possible to implement, might go a long way to helping; many of us clearly do not want to lose our individual character achievement history, progress and future development and play planning.

    As it stands, if this implementation goes forward as is, this customer - and apparently many others - will be very unhappy.
  • Contraptions
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    I don't really care about this since I tend to try to get all achieves on my main, but I would be very annoyed if I get a hard to do achieve on an alt, something like kill a dungeon boss with some weird condition (strangling cowardice, no spiders die in LOM etc.) and I had to do it again on my main. This just solves my problem.

    It seems that the main audience opposed to this are people with many alts who enjoy achievement/title chasing on all of them. I really sympathize, but ZOS feels that you are a small enough minority that they can push this through without upsetting too many people.
    Patroller and Editor at UESP
  • Wolf_Eye
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    silvereyes wrote: »
    Some repeatable content is lost. It's hard for me to test this properly without my EU chars on the PTS, but...

    Some collection quests are tracked by Achievement dialogues, e.g. Relics of Summerset. It looks like these are not repeatable now. I just tested this by getting the Monochrome Paintbrush ticked off on one character, logged in on another character and found that it was no longer there for them to pick up.

    Has anyone seen what happens to the adoring fan and Choixth? Are they only going to appear for the first character now (or never again in my case)?
    From what I've seen on the rest of PTS, quests are generally supposed to be tracked at the individual character level still. If this is not the case for some quests, please file a bug report.

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.
  • Bootstomp
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    Wolf_Eye wrote: »

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.

    I'm guessing House of Orsimer Glories is similarly screwed up then.
    Edited by Bootstomp on February 1, 2022 2:51PM
  • skyrimfantasy
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    Wolf_Eye wrote: »
    silvereyes wrote: »
    Some repeatable content is lost. It's hard for me to test this properly without my EU chars on the PTS, but...

    Some collection quests are tracked by Achievement dialogues, e.g. Relics of Summerset. It looks like these are not repeatable now. I just tested this by getting the Monochrome Paintbrush ticked off on one character, logged in on another character and found that it was no longer there for them to pick up.

    Has anyone seen what happens to the adoring fan and Choixth? Are they only going to appear for the first character now (or never again in my case)?
    From what I've seen on the rest of PTS, quests are generally supposed to be tracked at the individual character level still. If this is not the case for some quests, please file a bug report.

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.

    This also means you can only get one factotum training dummy from CWC. Museum quests should have been treated like the PD group events and be per character.
  • SnowP
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    First of all I am not against account wide achievements, but I do not like how they are implemented on the PTS.

    If I had the task to implement account wide achievements, I had added a second page called account achievements and renamed the existing page to character achievements. The achievements on the account page would be the same as on the character page but would differ in some points:
    • Achievement and Titles granted by them would be clearly marked as account wide, so that you can tell if this char did the achievement or only one char of the account did it.
    • There are no dependencies to skill lines as skill lines are character dependent and these dependencies are handled by the achievements on the character page - same as before.
    • The Achievement progression is saved account wide

    On first sight your solution to replace character wide achievements with account wide ones seems to be clever and cheap, but it has so many side effects that it might be getting very expensive.

    With no NA chars I had to begin from a blank sheet but I think you can easily substitute the achievements and titles I used to test with something like god slayer.

    This are the side effects I noticed on PTS :

    Titles
    * as they are only account wide they are just words without meaning for the capability of the char that it wears.
    I have now a level 2 char on the isle of Balfiera with the title "Soul Mage Maven" which you earn by reaching the max rank of Soul Magic Skill Line - without ever seeing the prophet.

    linked Achievements (as a way to determine the capabilities of the actual char)
    * If you click on the linked achievement in the chat there is notification, that the achievement was earned on another char.
    So linking an achievement to determine the capabilities of the actual char is useless now. People who want to fill slots for a vet Trail or difficult vet Dungeon will have to find other ways to determine if the group has a chance to succeed with the invited chars.

    Skyshards
    * skyshard achievements are now account wide.
    This change makes it really hard to find the missing skyshards for a char.
    Only way I found is print out the achievement, open the map, enable the filter Acquired Skyshards, hover with the cursor over every acquired Skyshard, find the line presented in the tooltip in the achievement list and cross it out.
    Addons like Skyshards would have to be rewritten if it even is possible because they rely on character wide achievements for skyshards.

    collection Achievements like Wrothgar Relic Hunter
    * those achievements are account wide now.
    Tested it on the PTS, one Char took Map of Clans to the museum and for the next char, the map was in the museum, too. But as one char took the quest to display Agra Crun and did it, Agra Crun is not marked as collected in the achievement. There is some sort of deadlock here - if Agra Crun is marked then another char might not be able to take and complete the quest, but as it is now there seems to be no chance to complete the Achievement. If that is all handeled unter the hood correctly, then you should at least remove Agra Crun from the Achievement List as someone only counting how many relicts are not marked the result would always be wrong.

    Motif Crafting Knowledge and Achievement Links
    * Patch Notes say something about a link from Motif achievement to Lorebook Entry
    It took me a long time to find that connection. With "link" I had a link like on a web page in my mind. But there is nothing like that no clickable symbol, no clickable line, no context menu. You have to position your cursor in the motif achievement line and then look a the bottom of the screen to find "R Open Lorebook".

    Scry and Excavation
    * All Greymoor Antiquities achievements are now account wide.
    Achievements like Excavation Initiate or Scrying Initiate used to give points for the character specific skill lines Excavation and Scyring. On PTS theses Achievements add zero points to the skill lines and unlike the undaunted progression changes mentioned in the patch notes, I have found no compensation for the lost points.
    As the antiquity codex is already account wide and it's purple leads are one time only, it is already hard to get Keen Eye Treasure Chests passive for a third or fourth char. Missing out on the achievement points will make it even harder.

    character achievements as rewards to complete content without direct profit like skillpoints
    * making an achievement like Urgarlag's Cohort account wide destroys my style to play the game.
    My main char has all achievements in the parts of the game I like to play. When I am done with new content, I take other chars that are not top race top class at that time and play with them to see what is possible. The only reward are some achievements like Urgarlag's Cohort that track how many DLC pledges the char has done. So with the removal of char specific achievements there is no reward any more in doing that.
    This might lead to less time playing ESO because there is nothing to do when new contend is done.
    Think about yourself, what less time in ESO might lead to in terms of subscription or the willingness to pay money for new content.

    After all I think this implementation of account wide achievements is the wrong way to satisfy your customers.

  • Mephit
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    Bootstomp wrote: »
    Wolf_Eye wrote: »

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.

    I'm guessing House of Orsimer Glories is similarly screwed up then.

    Oh God, this gets worse... so only one toon can ever do these really fun collectable quests? hahaha
  • Wolf_Eye
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    Wolf_Eye wrote: »
    silvereyes wrote: »
    Some repeatable content is lost. It's hard for me to test this properly without my EU chars on the PTS, but...

    Some collection quests are tracked by Achievement dialogues, e.g. Relics of Summerset. It looks like these are not repeatable now. I just tested this by getting the Monochrome Paintbrush ticked off on one character, logged in on another character and found that it was no longer there for them to pick up.

    Has anyone seen what happens to the adoring fan and Choixth? Are they only going to appear for the first character now (or never again in my case)?
    From what I've seen on the rest of PTS, quests are generally supposed to be tracked at the individual character level still. If this is not the case for some quests, please file a bug report.

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.

    This also means you can only get one factotum training dummy from CWC. Museum quests should have been treated like the PD group events and be per character.

    I just confirmed this is correct. You can only get one factotum training dummy now

    EDIT: I have made an additional comment on page 13. I made a mistake when testing this the first time around. It seems you can still get multiples of the factotum training dummy. I deeply apologize for this error.
    Edited by Wolf_Eye on February 2, 2022 8:15AM
  • silvereyes
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    Jaraal wrote: »
    P L E A S E make this change go through, but just add in the option to have it optional for those that don't want it so both sides are happy with it in the end. This can be a major win for both sides here.

    Yes, and let those who opt out and prefer having character specific achievements have their own perks. Like, let our titles reflect how many times we got the achievement on a different toon. "6 Time Emperor," "16 Time Master Fisher," "10 Time Flawless Conquerer," etc. It would give us reason to keep grinding... to keep updating our titles... while those who don't care and just want to do in-game things once can have their shared one time titles.
    One thing to consider is that the "x times achievement" is logically problematic for some titles, now that many of the achievements to unlock them have become group projects between all characters on an account.

    For example, how should the title distinguish between someone who gets "Master Angler" by combining the fish caught by multiple characters vs. someone who caught all the fish entirely on one character? I doubt anyone would want a "0 Time Master Angler" title.
  • Wolf_Eye
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    I have no easy way to test this, but I noticed that my companion quests are listed as already completed on characters who have never done them. Since Companion quests are tied to achievements, if you did their quests on one character it's possible you will never be able to do them again on another.

    Considering that these quests give a lot of companion rapport, it will make it even harder to level up their rapport. And you won't ever get the special dialogue except on one character. So you can only ever be close to your companion (with the special dialogue) on one character and only one character.
  • K9002
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    It's doing exactly what I want it to do. No more urges to pull my hair or bang my head against the wall when an alt I don't really play accidentally gets a monster trophy that never dropped for my main in more than 2 years of playing. Merged progress bars on things like spending gold to clean bounties or the damned Murkmire prologue quest. It's looking good.
  • kojou
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    Did you notice any achievements were missed or didn’t get captured the way you expected?

    No, everything I checked looked good.

    Did you find your current Motif and Enchantment knowledge?

    Yes, but I use an add-on to track that anyway.

    Did you still have all your previously earned titles?

    Yes.

    Is it clear which achievements are still character-centered?

    Yes.

    Do you have any other general feedback?

    Overall I like this feature a lot. Combining multiple characters for the achievements makes sense, since I technically accomplished the objective, but because I did it across multiple characters I didn't get credit.

    For those that complain that content is less repeatable I wish we would focus on the fact that the reward system itself is messed up if the only motivation for repeating content is the same title on another character.
    Playing since beta...
  • Elsonso
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    Splitting it back into progress and achievements as the character and the global view is a matter of labels really but would probably be the best approach, and certainly better than the train wreck on PTS right now.

    I would love to see them take a step back and take more time to do it right.

    I am not at all opposed to the concept of account-wide achievements, just the implementation of. Done properly, they are beneficial and useful. I want to see if ZOS can get to the "done properly" part without tossing the baby out with the bathwater.
    Wolf_Eye wrote: »
    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    I don't care if there is a check mark on some account-wide list of achievements. I don't care about dyes, and styles, and titles being account wide. I am unhappy that a quest line would be turned off once the account has completed it.

    :disappointed:
    Edited by Elsonso on February 1, 2022 3:25PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Wolf_Eye
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    Elsonso wrote: »
    Wolf_Eye wrote: »
    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    I don't care if there is a check mark on some account-wide list of achievements. I don't care about dyes, and styles, and titles being account wide. I am unhappy that a quest line would be turned off once the account has completed it.

    :disappointed:

    I ALSO hate the fact that quests are being taken away from me. Story and quests are the ENTIRE reason I play an Elder Scrolls game. So while I was initially optimistic about this change, I am firmly against it now. This was implemented in too sloppy of a way; there should be no reason we cannot complete the same quests on other characters if we want to.

    And this may also dynamically affect the way NPCs react, because I have discovered the museum person acts like you never completed the quest on a toon who had their museum piece "auto filled".
  • Tornaad
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    What I would like to see implemented for Account Wide Achievements is the following.
    Keep the individual achievements and add an additional layer of tracking that both shows the combined total of all your achievements and what achievements each character has achieved.
  • silvereyes
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    SnowP wrote: »
    Skyshards
    * skyshard achievements are now account wide.
    This change makes it really hard to find the missing skyshards for a char.
    Only way I found is print out the achievement, open the map, enable the filter Acquired Skyshards, hover with the cursor over every acquired Skyshard, find the line presented in the tooltip in the achievement list and cross it out.
    Skyshards are tracked at the character level still on both on the Map Completion and Zone Guide UI, as are story quests, wayshrines, points of interest, striking locales, set station discovery, mundus stones, public dungeon quests, and Shalidor's Library books.
    c52u8hkhk9i4.jpg
    krkrr5fehziv.jpg

    The only things on those zone completion lists that are account-wide now are delve exploration / discovery, dolmens / world events / encounters, and world bosses.
    SnowP wrote: »
    Addons like Skyshards would have to be rewritten if it even is possible because they rely on character wide achievements for skyshards.
    I can confirm that this is true. The Skyshards addon is reporting all of the Skyshards discovered by other characters as already collected on this brand new character.
    tuqmaa18f5rv.jpg
  • Dallragon
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    Please make it possible to "Overwrite" the achievement. To be able to earn ALL the achievements with one character. I would not like to see nicknames of my alt. characters in a pop-up window.
  • skyrimfantasy
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    Does this effect any PVP achievements that makes it pointless to have more than one character go into Cyro/IC despite different factions?
  • joerginger
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    tmbrinks wrote: »
    Honestly, don't know why we're arguing/bargaining/debating with each other. It's ZoS we have to convince.

    Most of the people who want account-wide, want them for the titles.

    Give them the account-wide titles. I'll simply not wear a title I've not earned on that character on it.

    Give everybody an account-wide overview (similar to MULTIPLE add-ons that have done it, and work great!)

    Keep character achievements on the character for those that want to replay, try new classes/roles, etc.

    Most people get what they want, right?

    I don't care one bit about any titles. Only achievements and their points.

    But it's doing something on a character and it only adding some points to that character's list and not an account achievements list that had made me sick and made me realize how idiotic I had been for making a special tank character. I had to transmogrify my main anyway because otherwise everything would have been totally unrewarding.

    So no, an overview is not good enough. The achievement points must all be there.

    It would be better if they removed every trace of achievements having any kind of influence on anything, like getting master writs. I mean, they've already done this for the Undaunted stuff.
  • IonicKai
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    I think the best options to address both sides would be either:
    A ) Make the achievement window have two sections, one that's account wide, one that's character specific
    B ) add some distinguishing visual that make it obvious that the current character has met the criteria.

    I think for titles especially it's important to address which character has actually earned it as many players in this thread and most that I know replay content or work though specific activities to earn these achievements on alt characters. Honestly it would be even better if you could do the two windows and when viewing a title have a symbol or color or both when the character has actually earned that title.

    Edit: accidental emoji xD
    Edited by IonicKai on February 1, 2022 4:19PM
  • wolfie1.0.
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    Honestly, just make it a purely "opt-in" or "opt-out" scenario where both parties win here. One side gets to stick to their farming for the same achievements over and over again and have their sense of progression and "RP" whilst the other side can get what they want, without having to redo A L L of the content again on an alternative character, especially content they necessarily didn't like.

    I see as well people people have extremely little faith in ZoS to the point where, recently even some are quite content saying "This will make ZoS add less content to said dungeons, or trials" or "This will make the prices go up" Which I quite disagree with (Being an end game raider myself in the game lmao) This has the potential to be extremely beneficial for both parties (If they do make it that optional choice).
    As SeaUnicorn stated, more collectibles, skins, furnishings, maybe those "fragments" to gather to put something together. People are saying "Well those systems already exist in the game" Yes, no kidding lmfao, but it lets ZoS openly add these to harder content as well (Dungeons, trials) to give those players that need a little extra "incentive" to grind them out and collect them if not because they enjoy the content, but because they're a completionist.

    At least for me personally and other achievement hunting friends (One of which only has like 1k achievement points from max) Sees this change as an utter win, especially for alternative toons where they won't be forced to go through the absolute slosh of previous content, and like stated, do the content they didn't enjoy just to get the title they want. This won't impact how we play the game at all, because we play what we find F U N, and only do what is necessary to get what we want as well for our characters.

    This also allows for people to collect achievements that otherwise their "RP" character wouldn't be able to get and hold because of the "RP" focus they've chosen for said character. Or perhaps, their main character isn't able to do said content because of the RP focus, or they just don't have the gear, or want to PvP on that class, they're able to then get those achievements on other toons and have it be beneficial to their main or other characters. There is a MULTITUDE of benefits that this change can bring about and it allows for us and ZoS to do quite a lot more and get a lot more done.. Just look a little further.

    P L E A S E make this change go through, but just add in the option to have it optional for those that don't want it so both sides are happy with it in the end. This can be a major win for both sides here. Or you could even add in a "check box" next to said achievement or achievement line, so people can just select which achievements they want to be shared globally across their account and other characters. Also the addition of a "Journal system" or something of the sort to keep track of WHAT toon got the achievements and WHEN they got them

    I just want to add that we actually get less collectibles and furnishings now that completing the precursor and museum pieces achievements are global on the account level. This will apply moving forward to all such activities which has been chapter based.
  • SerafinaWaterstar
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    Wolf_Eye wrote: »
    silvereyes wrote: »
    Some repeatable content is lost. It's hard for me to test this properly without my EU chars on the PTS, but...

    Some collection quests are tracked by Achievement dialogues, e.g. Relics of Summerset. It looks like these are not repeatable now. I just tested this by getting the Monochrome Paintbrush ticked off on one character, logged in on another character and found that it was no longer there for them to pick up.

    Has anyone seen what happens to the adoring fan and Choixth? Are they only going to appear for the first character now (or never again in my case)?
    From what I've seen on the rest of PTS, quests are generally supposed to be tracked at the individual character level still. If this is not the case for some quests, please file a bug report.

    I can confirm that the Solitude Musical Instruments quest is no longer tracked on multiple characters. If you already did this quest on one character, then the museum will already be filled with instruments on another.

    This essentially means you can only earn ONE music box from this quest per account.

    This also means you can only get one factotum training dummy from CWC. Museum quests should have been treated like the PD group events and be per character.

    Wow. That really is ridiculous. So can’t even do if wanted as already done?

    Does Zos not consider replaying through old content to be a good thing anymore?
  • wolfie1.0.
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    Mephit wrote: »
    TiaFrye wrote: »
    Mephit wrote: »
    This is no longer a RPG.

    Really? Because in single player TES titles, on Steam for example you get exactly this - one time unlock from the first character who did it. Would you argue that's still RPG?
    TiaFrye wrote: »
    Thank you for account wide titles with this. With how BGs are now it's the only way I would be able to have appropriate and immersive previously earned titles on some later made alts.

    Let the vocal people have their optionality if it's what they are asking but a lot more of us asked for this change for a long time. A few addons and no one will ever remember they need tracking or pop-ups in a few months because modders will find a way to make it. Or maybe it will be an official addition. On release or in the next update.

    Just don't take back hope from people who are very exited for this change only because they have no need to bombard the forums.


    ‘A few addons & no one will ever remember…’

    Hi. Console player here. So, not an option.

    And of those of us who dislike this change, very few have said to stop it completely. We have asked for options.

    And that's exactly why I've added "official addition". A lot of addons became in-game additions in the past years.

    Many might not have asked for the reverse and only optionality, but the backlash and the words people are saying just because some can't remember what they did or did not on a character (people who really care about their characters won't forget which path their characters took imo) and the others are too concerned about lvl 10 GOs could end up in delay of this function first and if there will be no option to make everyone happy - cancellation.

    People were raging about race changes, armour passives rework too when this was the case and nobody died when changes hit the live server.
    And those were more serious than achievements.

    Don't have steam and haven't played single player TES titles since Arena and Daggerfall. I only tend to play MMORPGs these days, for the community and the game evolution (devolution in this case).

    A one time unlock for the first character is a terrible concept - I suspect this is for reward purposes. With a true RPG I can play the game through fresh with every character, make different story choices or whatever...

    Begs the question... If (after this nonsense goes live) I deleted all my characters, and started a brand new one, would the achievements still all be completed?

    Race changes? armour passive rework? this is so different to "losing character level progress / investment" that it doesn't justify any further comment.

    You already have add-ons that show account wide achievements. Back this crap out and get back to "adding" content.

    As was pointed out in a prior post the addons that track achievements won't be able to do so any longer. Those addons are reliant on Zos tracking individualized achievements and then feeding that to a global achievement list.

    From a data standpoint it's a LOT easier to aggregate data from the source to a single data screen, than it to trace an aggregate data piece back to each independent source. Especially if the data is not easily tracked.

    If I understood how it might work it would require the addons to do live tracking on everything a character does and qctions taken. That's a lot of coding and it could put a lot higher strain on performance than what we currently have.

    Addons are not a viable solution for this.
  • ArchangelIsraphel
    ArchangelIsraphel
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    Also, for those saying the "zone guide" and map can serve as a replacement for character specific tracking- it can't any more. Things like world bosses, delves, dolemens and other such things tied to achievements that have now been made account wide are shown as complete on a brand new character that has never even touched the content. At least that's what I'm seeing on my account (is it a glitch?). So brand new characters are being treated as if most of their journey is already complete except for quests. It's really unfortunate that this change was made, not only from a tracking perspective, but from a content perspective as well. I don't want to log on a brand new character to have the game act like they've already explored the whole map.

    I really hope some kind of middle ground solution can be achieved because while I have no desire to take account wide achievements away from those that want that kind of tracking, I also don't want much of what makes eso fun for many taken from them.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Yuualun
    Yuualun
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    Wow. That really is ridiculous. So can’t even do if wanted as already done?

    Does Zos not consider replaying through old content to be a good thing anymore?
    I thought the big Idea of the game was "play as you want"
    buuuut I guess not anymore...it's just sad.
  • SerafinaWaterstar
    SerafinaWaterstar
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    Also, for those saying the "zone guide" and map can serve as a replacement for character specific tracking- it can't any more. Things like world bosses, delves, dolemens and other such things tied to achievements that have now been made account wide are shown as complete on a brand new character that has never even touched the content. At least that's what I'm seeing on my account (is it a glitch?). So brand new characters are being treated as if most of their journey is already complete except for quests. It's really unfortunate that this change was made, not only from a tracking perspective, but from a content perspective as well. I don't want to log on a brand new character to have the game act like they've already explored the whole map.

    I really hope some kind of middle ground solution can be achieved because while I have no desire to take account wide achievements away from those that want that kind of tracking, I also don't want much of what makes eso fun for many taken from them.

    Oh lordy this just gets worse & worse.
  • Elsonso
    Elsonso
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    Wow. That really is ridiculous. So can’t even do if wanted as already done?

    Does Zos not consider replaying through old content to be a good thing anymore?

    I am sure they do. Quests that are attached to achievements will likely be the focus of new fixes, possibly starting next week, but more likely, the week of Feb 14.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • wolfie1.0.
    wolfie1.0.
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    So now I can't tell what dungeons and group events or questlines I need to go get the skill points from on a given character. This is really really screwed up and broken.

    Account wide achievements are a great idea but implementing them by deleting all the existing ones and mashing stuff up so all the addons break and you can't actually see important things you need to know like dungeon progress per character is actually dumber than dark convergence.

    Still easy to do
    Group event arent included
    As for questline and dungeon, as long as its not whitevon the map, the quest isnt finished

    I'd missed that it kept group events separate still (and that's *not* mentioned on the ZoS list) so that helps a bit but I can't see which dungeons I've completed on vet vet/hm normal any more and which I need to do to complete the set on a given toon. I can't at a glance see if I've done say Clockwork City on a given toon at this point either, or whether I still need to collect a precursor on it. I collect precursors so it's important to me ;-)

    I love the idea of an overall achievement. It's brilliant, but I also happen to want to the per character information, and right now this feels more like someone said "Hey if we do this we can save 20 million times ten or more characters worth of achievement data in our database" than thought it out.

    You will no longer be able to collect precursors once this goes live.
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